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Harry Potter's Zelda-Influenced Philosophy 31

Thanks to C+VG for their interview discussing the newly announced Harry Potter And The Sorceror's Stone with an EA producer, after this heavily rumored PS2/Xbox/GameCube update of the first book was officially announced last week. The game is summarized as having "..some stealth sections, some flying modes, but probably 80 percent of the time there's this sort of arcade adventure, it's almost Zelda-esque. We're not afraid to admit our influences." So unafraid, in fact, that they mention the Zelda series at least 5 times during the interview. There's already been a glut of Harry Potter games, most of which have been significantly different from one another - which ones have you actually enjoyed?
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Harry Potter's Zelda-Influenced Philosophy

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  • by neostorm ( 462848 ) on Tuesday July 15, 2003 @07:38AM (#6441216)
    Wait! Next will be the Harry potter RTS!

    Oh well, at least they're cloning something *fun*. Hopefully they do it well...
    • I would love to see them come out with a HP Wizzard Chess Game, it would be a 2003 revamp of the classic battle chess that I remember playing on my Amiga 500. I loved battle chess and would really love to see it come back with updated graphic's and newer fight animations.
      • Making Wizard Chess seems like it would be overkill. First of all, not many people are going to out of their way to pick it up as it is just chess with animations. If anything, it should become a minigame in the HP game.
  • How about spending a year at Hogwarts yourself. Is the "Potterverse" too small? Just a thought.
    • Ha, make a SimHogwarts similar to either the Sims or one of the Tycoon games. You are either a kid in the place or you are managing the school.
  • Harry Potter (Score:3, Interesting)

    by 13Echo ( 209846 ) on Tuesday July 15, 2003 @08:39AM (#6441493) Homepage Journal
    My fiance isn't much of a gamer, but she's a big fan of the Harry Potter series. I purchased the Gamecube "Chamber of Secrets" for her, and though it didn't follow the book's storyline to a T, it wasn't a bad game.

    She had a bit of trouble with many boss fights and puzzles. The camera was a bit awkward for her. But I've been playing games for 18 years now, so I thought that the game was a bit too easy for me. Regardless, it was still quite fun (even if it can be finished in two or three days of extended play.)

    I think that gamers that like 3D platform titles would like it, even if they aren't fans of the series. But the game might be a bit too tough for people that don't normally play games. It could have used a bit more balance, and a bit more work on making the game a bit longer and more in-depth. Unfortunately, it doesn't look like Eurocom will be doing this new game. They had a fabulous multi-platform game engine. Maybe Warthog will get the opportunity to improve upon this engine, assuming that it belongs to EA now.
    • Ugh. I couldn't stand it. I couldn't believe that Rawlings would have signed off on it, had she actually played the game.

      The camera controls were terrible, and a number of areas were only difficult because of that-- you couldn't line up right for a jump! The levels themselves had nothing to do with Harry Potter, and could have been prepared for any game beforehand; I suspect they were.

      The overland area was okay, but walking into a dozen identical classrooms and checking a dozen identical desks each is

    • decades, I found that HP: COS was unevenly hard, because the game would very sharply punish you if you went off of the path. It'd also limit you in many ways.
  • Well, if your going to copy someone, it might as well be from the best. I also give them props to admitting to it as well.
  • by RevAaron ( 125240 ) <revaaron AT hotmail DOT com> on Tuesday July 15, 2003 @09:50AM (#6442086) Homepage
    I'm fairly new to gaming. A bunchamonths back, my roomate- who is a big fan of the Harry Potter junk- rented the GCN version of the Chamber of Secrets. I ended up playing the whole game in a weekend- it was a lot of fun.

    This was before I ever played Legend of Zelda: Ocarina of Time. When we got an n64 a couple months after that, as well as Ocarina, I realized how much the HPCoS game was like Zelda, which is a lot! The game was still fun, but used "plot" devices that were kind of lame at times. It'd sure be nice to be able to go back to play Quiddich and Wizzard Dueling after you'd beat the game, though.
    • This is like saying that GI Joe for the NES and SMB for the NES are a lot alike because they are both 2D platformers. 3D puzzle/adventure games which have action combat tend to have the same exact control scheme (including the L or Z targetting lock on), because it's a tried and true control method.

      Not because EA was ripping off Zelda.
      • First, the two games had a lot more similarities beyond being games where you control a person in the third person in a world, doing stuff. Two, I never said that HPCoS was a rip off of Zelda. HPCoS is very much influenced by Zelda, implementing the same kind of game enjoyable for the same sort of reasons, played in the same way. In a lot of ways, HPCoS is a lot like Zelda. But, HPCoS it was fun, even as a person who isn't a big Harry Potter fan (never read any of the books).
  • Did anyone else notice that this game, which will take place at a school called "Hogwarts" is being developed by...

    Warthog?

    On a more serious note, I think that making a better game out of the license is a good idea. The Harry Potter fan base is huge. The segment of the population who dislike it are vocal, but they won't likely stop fans from buying or stores from selling.

    And... the PC game, at least, was extremely lacking. Great waste of $19.99 in my opinion. Perhaps the 8-year-olds liked it, I don'

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