System16 Online Arcade Museum Expands 10
Thanks to an anonymous reader for pointing to the System16 arcade game info site, which has "...added a Capcom section by popular request", showcasing some of that company's classic arcade boards such as CPS1 hardware (as used for Street Fighter II), and the seminal CPS2 hardware used in so many of Capcom's '90s arcade titles. The site takes a different approach from the excellent VAPS arcade site, in concentrating on games by hardware type, and featuring famous arcade software/hardware manufacturers such as Sega, Atari, Konami, Midway, Namco, and Taito.
Prolonged interest in old games (Score:3, Interesting)
It seems to me like recent games are lacking in the character the old ones had. I can't imagine in fifteen years still obsessing over what the game companies are coming out with now.
But who knows? Maybe that's when they said about System16 games back in the 80's. In any event, kudos to the creators of this great site.
You're just skewed. (Score:4, Insightful)
That's because games like Madden 2004 don't really offer anything worth obsessing over. All the games you do remember fondly and still enjoy are games you will remember because they are so good. Do you remember Fester's Quest? The original Robocop game? GI Joe the video game? Zillion, the mega cartridge?
No. If you'd been the way you are now, about 18 years ago, you'd have said "I can't imagine in fifteen years still obsessing over what the game companies are coming out with now." because games that are worth obsessing over don't come out that often. It's easy to look back on a library of 40 or 50 older games that rock and ignore the 400 or 500 shitty games that came out at the same time.
Re:Prolonged interest in old games (Score:4, Interesting)
In addition, I think the trouble with getting games to stick in peoples minds nowadays is that we dont have the *massive* leaps or differences in technology and asthetics that we did in the 80's/90's, seeing something that shocks you is a sure fire way of making you remember it.
All you have to do is look at what was around at the time, a good example being Outrun in 1986, at home you had a C64 or a Spectrum (or similar)and on you went down to the local arcade in the 80's and were literally blown away by the machines down there, such was the difference between the formats.
Probably the best example of this to happen to me was when I first saw a Daytona USA in a seaside arcade in 1993, at home I had an Amiga and was playing overdrive or 4D Sports Driving or some such rubbish, and seeing this 3D monster stopped me right in my tracks. (it also helped that it played superbly as well
IMO this all came to an end in around 1995 when Namco brought Tekken out in the arcade on Playstation based hardware (System 11), and the divide between arcade and home closed right up, sure there were some differences, but not blindingly obvious, and nothing shocks you nowadays apart from the odd exception like Halo when it was announced and Half Life 2, the arcades now have to rely on bigger and better ride experiences rather than the actual game or graphics.
Anyway, enough drivel from me, thanks for the kind comments, I appreciate it
Damn! (Score:2)
Re:Damn! (Score:3, Informative)
Re:Thanks a lot, Slashdot. (Score:1)
As for mirroring, please dont, I have trouble enough with the bandwidth as it is!