Nintendo Profits Up Amid GameCube Worries 174
Thanks to Gamesindustry.biz for their report on Nintendo's announcement of significant first-quarter profits, around $95 million (11.5bn Yen), "buoyed by stellar Game Boy Advance console sales, foreign exchange rate gains in Europe and the well timed re-emergence of the Pokemon brand." However, the article cautions that GameCube's current prospects are "...looking increasingly bleak, with a mere 800,000 units of the underperforming console selling through from April to June. Targets of six million have been set for the end of its financial year, but it's looking unlikely that it will reach this unless it's prepared to heavily discount the console in the run up to Christmas - something Nintendo has traditionally been reluctant to do." What can Nintendo do to get out of this hardware slump? Update: 08/05 20:43 GMT by S : According to this Reuters report, Nintendo sold just 80,000 GameCubes to retailers worldwide, not 800,000.
Nintendo Doesn't Need to (Score:5, Insightful)
See also: Apple Computers.
not true (Score:2, Insightful)
Now, how do i fit in your uniformed opinion that all GC and Apple owners are raving mad consumers?
Re:not true (Score:1)
Relax. (Score:4, Insightful)
How long has Nintendo been in the video game business? Most people I know who had a NES back in the 80s have continued to buy Nintendo products, particularly for the Mario/Zelda/Metroid franchises. Compare this to Sega -- they had Sonic, occasionally Phantasy Star, Lunar, etc. but nothing with the fan appeal that would keep people coming back to the system (the disappointment in the range of games available for a couple of their more expensive platforms no doubt didn't help).
Many Apple users continue to use Apple computers despite the expense and limited software offerings because they perceive value in the platform that has only been reinforced by their experiences. Apple users are something like 10% of the PC market yet software companies are still able to produce Apple-only applications and enjoy success. You might not be buying many applications, but you bought a PowerBook where a less than loyal individual would probably realize the vast price difference between that and a $700 laptop from Dell and perhaps waver a bit.
Re:Nintendo Doesn't Need to (Score:3, Insightful)
Re:Nintendo Doesn't Need to (Score:1)
Re:Nintendo Doesn't Need to (Score:2)
Yeah, I suppose they've only produced half [computeran...ogames.com] of the 4 games to attain perfect scores from Famitsu. Shame on them, they should be doing much better </sarcasm>
Nintendo is doing alright. They're making plenty of cash, and considering the whole Sony group only made $9 million [usatoday.com] last quater, they shouldn't really be that displeased. Market share only goes so far, at the
Re:Nintendo has to be careful (Score:2)
It's not a problem for people that just want a game machine. Besides... Who can't go out and buy a $70 DVD player if they can afford a $200 game machine (plus games)? Why is it hurting it? Most Gamecube owners really could care less. The majority of them already had a PS2 or DVD player in the f
Well, for one.. (Score:1)
Well, they could start selling more risque titles a la Playstation, but I don't think that's where they want to go. Nintendo has always been a family-oriented company and they'll just have to accept the lower market share associated with that theme.
Re:Well, for one.. (Score:2)
I think Nintendo has more than once said that they are OK with the market share they've gotten worldwide, though I'm sure they'd like more. Game reviewers welded to this "console death match" idea are the ones that haven't accepted that Nintendo may have accepted it.
Underperforming Console? (Score:4, Interesting)
End result? The company is on the rocks, the employees get griped at and have hours cut, and the people responsible (game makers for not making games that move systems and retailers for building up unreasonable hype) scratch their heads.
Deep discounts. (Score:3, Informative)
Re:Deep discounts. (Score:1)
Re:Deep discounts. (Score:1)
I really don't know if MS did it intentionally or unintentionally, but that's how they got so many people (along with a more mature target audience), cheap/free games get people the console, so later generations will perform better..
I know, I'm probably stretching it a bit, but hey, look at PS1, it was easy as heck to burn games, and it really caught on.. and only now Sony tries to stop piracy - because it got enough people hooked - on the PS
Nintendo needs developers! (Score:5, Informative)
Re:Nintendo needs developers! (Score:3, Interesting)
The whole reason Nintendo is having such a hard time garnering 3rd party support is because all of it is either going to Xbox or PS2, because they feel that a vast majority of the games they are developing
GC DevKits... (Score:5, Informative)
According to Nintendo [warioworld.com], a GameCube dev kit costs upwards of $10,000. Not to mention, "Financial stability is expected," which means they don't just loan them out to just-starting developers.
Not that Sony isn't expensive either. And I can't imagine Xbox dev kits being too cheap anymore, either.
Re:GC DevKits... (Score:1)
out of interest... (Score:2)
Maybe I can score a next generation dev kit in a few years...
Re:out of interest... (Score:1)
Re:GC DevKits... (Score:2)
Yeah, PIII 700's w/ a Geforce 2 are really expensive these days.
Re:Nintendo needs developers! (Score:1)
Don't get me wrong, I have enjoy Game Cube and own both an XBox and a Game Cube (and I'm also 23) My dream has always been to develop on a nintend consloe, but things just arn't the same these days.
Are you cracked? (Score:3, Insightful)
The various fees for producing GCN games were lowered last April [411mania.com]. That's why Sega games and other titles from Capcom and Konami are coming out at cheap prices, like 59.99$ CDN or less. Capcom can publish new games at 49.99$ CDN and still earn great profit!
And this is completely ignoring the efforts of Nintendo to work to
That's a shame :-/ (Score:2)
You could always try and become a game developer. You just need artists/story writers with you
Re:Nintendo needs developers! (Score:2)
However, the hypothesis that you have proved is: "Nintendo is bad to developers."
You'll have to explain what 3D party developers would bring to Nintendo (primarily a software company). Why can't they survive without?
Re:Nintendo needs developers! (Score:2)
Easy (Score:1)
If it would have come out this year like it was originally expected to, that would probably boost their profits and console sales.
Since Square is waiting until Feb 2004, I don't see that happening anytime soon.
Re:Easy (Score:1)
Re:Easy (Score:1)
Re:Easy (Score:1)
It could also be that they realized releasing Crystal Chronicles on the same day FFX-2 was a bad idea.
It won't be broken this generation... (Score:3, Insightful)
The X-Box has higher sales in US, while the GC has higher sales overseas. Overall, both are about equal, with the GC with a slight edge.
The idea that somehow the GC is far in third-place, is frankly strage. There is a lack of third-party games for it, which is true. (Although, to be honest I don't miss much, at least when it comes to X-Box).
The unwritten rule, I suspect is that third-party companies want to keep out of the way of Nintendo..which one can't really blame them over.
Re:It won't be broken this generation... (Score:2, Interesting)
It is, but the reason is media hype. The media has latched onto Sony and Microsoft. They are the new cool guys. Nintendo was cool when Atari ruled the roost. Then Sega was the media darling in the 16-bit days. Sony took over with the PSX. And now Microsoft, for some reason, can do no wrong in the media eyes. They lose money like it's urine and the media says they are in better shape than Nintendo.
Nintendo is turning the most profit, si
Re:It won't be broken this generation... (Score:3, Insightful)
Well, no one's exaclty predicting their failure yet, but in business, you have to be a little forward thinking to make an attempt to predict what will be popular in the future.
While the Xbox is losing money, it's not like Microsoft is currently experiencing a cash crisis or anything. Microsoft can (and most likely will) prop up the Xbox for as long as it
Re:It won't be broken this generation... (Score:3, Insightful)
N-Gage? Don't make me laugh. This one has hit the floor even before the start. High price (at LEAST $300), bad button layout and I bet the battery will last just long enough for you to get a peek at miss Croft's pixelated breasts.
Mobile phones? They are a mile away from being portable game consoles. The Java system most of them use is slow like hell. Apart from that, they have all the disadvantages of the N
Re:It won't be broken this generation... (Score:2)
Not selling them sure helps sales....
Why do retailers do this? Just reduce your inventory a bit - but it's not like they are made of cottage cheese - they won't spoil.
What if a kick butt game comes out and sales jump - but they don't sell them anymore... Hmmm. Now 1/2 the retailers carry them, so obviously sales will suffer.
Just like the Sega Saturn...
slump not nintendo specific (Score:1)
GC... Best System Since SNES (Score:4, Insightful)
The GC doesnt have many games, but the PS2 has alot of games that arent good. The Xbox, I have played and enjoyed, and Live is very appealing, but the games just arent there... I'd rather play Halo on my PC with a mouse than with the joystick, and kotor will be better on the PC as well...
Re:GC... Best System Since SNES (Score:1)
Re:GC... Best System Since SNES (Score:1)
Re:GC... Best System Since SNES (Score:2)
Re:GC... Best System Since SNES (Score:3, Insightful)
The fact is that Sony and Microsoft (especially) are ignoring everyone on the market except
Re-package the machine (Score:1)
Maybe repackage it - not calling it the "Game cube" but maybe just the "n-cube"- make it look sleeker, less childish. Make games that appeal to a somewhat older audience. No, not pr0n, but something a little more than that farm game and pokemon.
Then again, it may be hopeless. PS2 has t
Re:Re-package the machine (Score:2)
Im so looking forward to it
Re:Re-package the machine (Score:3, Insightful)
Re:Re-package the machine (Score:2)
Same boat here.
I've had my (waiting for repair) PS2 for over 2 years, and only have 19 games for it.
I've had my GC since it's launch, and already have 17 games for it, with 7 more pre-ordered due out by the end of the year (Soul Claibur 2 and F-Zero GX this month alone, and I just picked up Mario Golf).
I've had my Xbox since last September, and have a whopping 8 games for it. Granted KotOR, which I was skep
Re:Re-package the machine (Score:2)
Thursdae
Newsie
Nintendo is doing the best they can (Score:5, Insightful)
However, Sony got so much market share with the PS1, back when all the other console manufacturers had their heads far up their asses, that it's pretty hard to come back and gain ground. Still, I'm sure they have, compare the market share of the N64 to the PS1, and I think you'll see the Gamecube is doing a lot better.
The GBA and the level of integration they offer with it is exceptional. The new Playstation hand held is Sony trying to copy them, and I'm sure it's going to kick ass (I have a PS2 and I'll buy one of the Sony handhelds for sure). None the less I'm already convinced that my Gameboy Advance SP is going to remain my favorite hand held console. I don't need a killer CPU, and larger screen, for my portable player. I don't need portable movies and music (esp. since DRM will make sure I have to pay $15-30 for each disk). I need something small, sexy, long battery life, with great games - that's the gameboy advance SP.
The GBA SP is great also because it plays Gameboy Color and Gameboy games as well. Very smart. Gameboy Player lets you play all those on your TV (Great purchase, strong incentive to buy a cube, GBA games are great and are great to play on a TV. Friends have come over to my house and spent 60+ hours playing Golden Sun on my gameboy player). Unfortunately everything from the N64 and back is lost, but I'm sure the next edition of the GameCube will support GameCube games. Nintendo has recognized how great for Sony it has been that the PS2 plays PS1 games (I love that I can play dance dance revolution PS1 games on my PS2, plus super puzzle fighter).
The one area Nintendo does seem to still mess up on, is their high licensing fees, which discourage development by destroying profit for game makers. I don't know why Nintendo doesn't wake up and halve those. It would work great, games would drop $5 and developer profits would increase $5. Customers and developers both happier, more units sold, maybe less money for Nintendo in the short term but a better chance for market share growth.
The gamecube is the fun family console. If I was buying one console system for my 12-or-under kids I would buy a gamecube probably. They're also a great secondary console for houses that already have a PS2 or XBox and want to get in on Nintendo games. With Cubes being cheap and coming bundled often with killer games like Metroid Prime, Gamecube is in a great position to be that second console. I'm pretty sure that's where the future of the gamecube really lies, being the second console for grownups, and the first console for kids. They won't beat Sony any time soon, but hopefully they'll obtain a growing market share.
Re:Nintendo is doing the best they can (Score:1)
Re:Nintendo is doing the best they can (Score:2)
You might want to consider the DVD playing capabilities of the XBox and the PS2, if you're shopping for your kids. Just think of how useful it would be to let them watch their age-appropriate movies at the same time you're watching the news, or playing games on your primary tv set, etc.
All aboard, the sinking ship is leaving (Score:5, Interesting)
Is the gamecube slumping? Yes, but it isn't Nintendos cash cow right now anyway, the gameboy is. Most of the people crying for nintendo to improve the gamecube position are analysts outside the company. Sure more profit is always good but nintendo is hardly in any sort of danger right now. No big projects forth coming? Nintendo can be notoriously tight lipped at times, look at the Gameboy advanced SP, no info on it even leaked much earlier than a month before launch. They could be hiding a couple aces, and its not like MS or Sony have killer aps slated for this year either.
The big picture could change though. Sony's Portable is going to give a serious challenge for the mature gamers (18+) but its cost is going to be too high to capture the younger gamers at first. Nintendo is leaning very heavy on that portable leg and if it gets kicked out from under them they are going to be headed down the road Sega just recently hopped along if they don't get their claws into something else. Its hard to say though if this could happen over night. Sony venturing into the portable market is very similar to the launch of the game cube: a superior (in most respects) console against the entrenched behemoth.
Also keep this in mind: Sony's profits were very low last quarter, while their console is doing well, the company as a whole did not perform as well as Sony would have liked. Neither Nintendo or MS is so far behind that they couldn't rise up and close the gap quickly. If the market fragments with the next generation, Sony is the one with the most to lose, to go from 80% to 33% is a huge loss while virtualy any outcome would be better for Nintendo and MS since they together control only about 20-30%
I stop rambling now...
New Nintendo Slogan! (Score:3, Funny)
(you're supercool if you get that reference)
Re:New Nintendo Slogan! (Score:2)
Wait.... (Score:4, Interesting)
Everyone loves to hate Nintendo (Score:3, Interesting)
I don't know why that is, maybe they want to see the "big guy" fail and the underdog come out on top, although no one who's been paying attention at all would think Nintendo has been the "big guy" since the SNES days, and they'd have to be insane to think of Microsoft as the underdog even if they've only just now entered the console biz.
Regardless of how this fucked up perception came about, no amount of pointing out the strengths of the GameCube, real or imagined, and no amount of pointing out the inequality of the treatment will change anything.
A lot of the population is influenced by the media. If this goes on for long enough, people will buy into the idea that the GameCube is toast and sales will go down, and then the media will have something real to hang their predjudices on.
The only way Nintendo can beat this bad rap is to turn things around and do so well that no one can deny that they're beating the XBox. Until they can do that they will always be a failure in the media's eyes.
They need a price cut before christmas, i don't care if they've been reluctant to do that in the past, they need to get over that. Being priced the same as the competition only works if you're percieved as well or better than them. The GameCube price should be $100. As someone else pointed out the $150 with a free game works out to the same value, but Nintendo needs to rub people's faces in it. They can also have the $150 with game version include a $25 mail in rebate. As people on slashdot have complained before, those things are a ripoff, but they do help sales, and at not much cost to the bottom line.
Nintendo needs to beg, borrow, or buy more 3rd party developers. They need to improve their reputation and relations with outside coompanies and get more games on the system.
They need to get more mature games on the system and kick the kiddy image. I know, sex and violence does not make a good game, but it does affect sales. Miyamoto doesn't have to make the games himself, Ninetndo can get 3rd parties to make them, but the games need to get made.
They damn well better be working on the GameCube2 or whatever it's called! It needs to be backwards compatible, and it can't have the usually Nintendo slippage. If they can beat the PS3 and XBox2 to market by a few weeks (this is critical, if they release it too far ahead, Sony and Microsoft will go the "wait a bit longer for better technology" spiel) and have a ton of GameCube games that work on it, they could pull off some major sales and get a head start in the next round.
Re:Everyone loves to hate Nintendo (Score:3, Insightful)
What do you want for a mature game? With our group we age 30 - 40 and our favorite games are on the GC. Games like Super Monkey Ball 2 are as mature as you get. Or Pikmin, maybe too mature.
Are you looking for "shock value" maturity? How about Soul Caliber, Lord of the Rings, Eternal Darkness - or just look at games with a "mature" rating - Blood Omen 2, Blood Rayne, Celebrity Death Match, Dead to Rights, Die Hard: Vendetta, Ghos
Re:Everyone loves to hate Nintendo (Score:2)
To quote myself...
Regardless of how this fucked up perception came about, no amount of pointing out the strengths of the GameCube, real or imagined, and no amount of pointing out the inequality of the treatment will change anything.
Do you really think that the truth matters? I know the GameCube has kickass games, but what really matters is the perception of the average consumer, who sees a lack of ga
Say what? (Score:5, Informative)
Can that number really be right? According to this chart at MagicBox [the-magicbox.com] the GameCube sold 4,500 unites the week of May 19th - May 25th. This Dengeki Chart [the-magicbox.com] says the GameCube sold 13,000 units in Japan for the week of July 21st through July 27th. So we know that sales have increased since the 4,500 a week amount, so let's say that 4,500 is the average for April - June, which is still probably low.
4,500 units a week over 12 weeks gives 54,000 units. They sold 54,000 units in Japan and only 26,000 in the entire rest of the _world_?
I think Reuters screwed up, and of course no one will read the correction they post later. Just one more bit of evidence for the percieved bias against the GameCube. What do you want to bet that if they'd made the same mistake for XBox someone would have stopped to question such an absurdly low number before the article was printed/put up?
Re:Say what? (Score:3, Insightful)
Kind of like how Bloomberg reported that the GC had only sold 5.6 million since launch, when it was 5.6 million for the fiscal year, eh?
Oddly enough, I don't remember Bloomberg posting a retraction/correction.
If I were Nintendo, and Bloomberg didn't post a retraction/correction, I would have sued for libel; claiming the mis-representation
Re:Say what? (Score:2)
To explain, that's how many GameCubes Nintendo sold to retailers in that period - not how many GameCubes were sold. So if Nintendo had already sold 1,000,000 GameCubes to retailers in the previous quarter, but the retailers only sold 500,000 of the previous quar
Re:Say what? (Score:2)
It's not about kiddy games (Score:3, Insightful)
It's not about what games are made. All the systems make games for all types and ages of gamers. Saying that only hints at the real issue.
Image
Sprite saying that image is nothing was merely a sly remark about their own campaign. In all honesty, it is all about image. Image is what makes Apple, a company with 3% market share, seem like a powerhouse in terms of units sold. It's what keeps Linux off the desktops of the masses because it seems like a geek only thing. And image is what is really hurting the sales of the GC.
Does apple really sell all that many units? In the greater view of all computer sales, no. Is linux all that hard to install, not really. Is the GC a kiddie system? Only as much as PS2 or Xbox. The difference is the image portrayed by the console.
If you look at how the various consoles market themselves, you notice that Sony and Microsoft spend a lot of money to make their systems look mature and cool. The serious gamers (like those reading this) will look past that, but the casual gamers on the other hand won't. They'll buy into the hype, and believe what they are told. "PS2 and Xbox are cool, they are what real gamers play. GC is for kids." Then there are the up and coming hard core gamers (read kids). The same group that Nintendo is supposed to be targeting (complete bs in my opinion) sees this and thinks, "i don't want that, I want to be older and cool," so they don't buy GC's either.
Did nintendo do this deliberatly? No. But they also aren't helping matters. The gamecube looks like a kids system. It's big, it's multi-colored, it has a handle. This design could possibly be hard for some casual gamers to accept. Especially in a time when consoles are being made to look like they fit next to a dvd, vcr, tivo and other home electronics equipment.
The most interesting thing is, Nintendo knows how to fix these problems. Look at the GBA. In it's original form, it did alright, it wasn't a flop, but it wasn't anything spectacular. The problem, it didn't appeal to the casual market. It was big, it was multi-colored, it ate batteries. It was just not something casual eople were looking for.
Now look at the GBA SP. They redesigned it to fit the trends of portible devices. Made it smaller, sleaker, sexier. Gave it rechargable batteries like every other portable device. Suddenly, you can't keep them on shelves. Every toy store in America had them on back-order at some point (i had to travel all over town to find one and they had been out for months). It was just a matter of image. It's the same product, essentially. Same games, same basic hardware; just redesigned to be cooler to the mainstream market.
Of course, I could be wrong...
Re:It's not about kiddy games (Score:2)
The only hype a casual gamer gets is from TV and what they see in the store. On TV is GTA, and thats about it during prime time television, so they know that and they know what platform
Re:It's not about kiddy games (Score:2)
You are so far off its not even funny. The casual gamer doesn't get told anything about games. The casual gamer knows Grand Theft Auto, Madden, and Tony Hawk's Pro Skater. The casual gamer doesn't get told anything about any console because they don't read the mags or research the stuff online. That is what defines casual.
I fail to see how they're not told anything about games or consoles. They may not look up accurate information on websites, but they'll talk t
Re:the answer (Score:1)
Re:the answer (Score:1)
Re:the answer (Score:2)
are [ign.com]
incorrect. [ign.com]
Re:the answer (Score:1)
Re:the answer (Score:1)
Re:the answer (Score:3, Funny)
Re:the answer (Score:2)
Instead of worrying about whether or not a game you are playing is kiddie, maybe you should grow up and try playing it for fun
Re:the answer (Score:2)
The only time my PS2 is used is when a decent RPG comes out, otherwise its all GameCube for me. There is around a dozen games that Im waiting for for my GC, and around 2 or 3 for my PS2.
About your statement regarding Nintendos primary target to be children, well they pretty much say time and tim
Re:the answer (Score:2)
Re:the answer (Score:1)
Re:the answer (Score:1)
Re:the answer (Score:1, Informative)
They're ported titles (from the arcade no less). Very little system tweaking. Sorry.
Re:the answer (Score:2)
Re:the answer (Score:2)
Only if the ROM you are talking about is FMV, mainly.
There've been a few 2-disk GC games, but, overall, the vast majority of games out there can easily fit on 1.5 GB. Unless there's a lot of FMV to eat up space, 1.5 GB is normally quite enough for console games.
Its a fact, some third parties are dropping support for the Gamecube (see Sega Sports as one example) because it is harder to work with and returns less in $.
Sega Sports titles were dropped because they weren
The spec game. (Score:4, Insightful)
As someone once said to me about the xBox:
"The Dreamcast was a 75MHz toy, the xBox is a 700MHz machine, people will treat it better!"
Nintendo knows better, I know better, a P90 used to be hot stuff and now it's being used to level a table. Nintendo is the ONLY one of the three that isn't having frequent problems with thier drive units. PS2 drives go out quite often, XBox drives go out so often I tend to question if they're DESIGNED to go bad.
Re:Every house needs to buy 5 GCs (Score:5, Insightful)
Come on now, did you really just type that statement? I know many an XBox and PS2 user, many of them nerds, geek, whatever. How many actually run Linux on them? Zero. While fun and interesting to have Linux running on you console, is there really a need? The consoles were designed to do one thing, play games. And that's what most people use them for. To say that the Gamecube is failing to sell because it doesn't support Linux is ridiculous.
Re:Every house needs to buy 5 GCs (Score:1)
That being said, the only real reason I want another GC is because I'd like to have a GC/GB
Re:Every house needs to buy 5 GCs (Score:1)
Re:Every house needs to buy 5 GCs (Score:4, Insightful)
Reading the article is helpful. Understanding what you're reading is even more helpful.
--Jeremy
Re:Every house needs to buy 5 GCs (Score:2)
Re:Every house needs to buy 5 GCs (Score:2)
It's it obvious that the PS2's replacement rate and head-start would
Re:Every house needs to buy 5 GCs (Score:1)
But honestly how many people do you actually expect will be modding their other consoles. That is a VERY small percentage of the population, probably not even enough of a number for either company to report or be concerned with.
On the other hand the fact that Nintendo products historically are built to last, and the PS2 seems to be built to break (di
What? (Score:2)
I own 2 GameCubes, 2 Dreamcasts, 1 Xbox, 1 PS2, 2 NES, etc. Multiple GameCubes will make sense once more system-link games come out, much like multiple Xboxes makes sense fo
Re:Every house needs to buy 5 GCs (Score:2)
The hack factor is nice, but in reality, I've got a great PC that can do the Linux job... AND play games.
Re:DVD support (Score:2)
Re:DVD support (Score:2)
Re:DVD support (Score:3, Insightful)
Re:DVD support (Score:2)
Ahh, such a well thought out analysis. You choose game consoles to match your interior decor.
Strange, the GameCubes at work fits into the entertainment center in the confrence room just fine. That's the only case i know of where the owner bothered putting them into any kind of entertainment center. Most of my geek friends just have them sitting on the floor next to or in
Re:DVD support (Score:2)
Nope, i'm 28 and about as grown up as i ever plan to get, sorry if you've gotten old and bitter. My girlfriend may make me pick up the place a bit once she moves out here, but if so i'll just have to manage the difficult task of figuring out ho
Re:DVD support (Score:2)
I know reading is hard, but i said that i was "about as grown up as i ever plan to get." I didn't say i was done maturing.
I just refuse to submit to an societally determined notion of what's "growing up" and accept definition that as a synonym for mature. I intend to continue developing deeper and better relationships with
Re:DVD support (Score:2)
Actually, I love top-loading. The mechanism is much simpler and harder to break than a front-loader. Plus, there's no delay between when you press the open button and the thing actually opens.
Re:Some more comments... (Score:2)
They should just ditch the free game and make the price $100 for the system alone. That $100 price tag will attract more people than the free game i think. People a
Re:Some more comments... (Score:2)
Correct, since only one developer/publisher has the rights to do Resident Evil, Capcom. They own the Resident Evil games.
Oh, wait, RE4 is coming out for the GC. And Resident Evil (Remake) and Resident Evil 0 both sold over 1 million copies each, worldwide, on the GC.
Well, guess that messed up that argument.
I'll give you that the majority of publishers seem to see the GC as a 'kiddie console', yet, when you look at it, the genuine
Re:Have you guys tried playing with that controlle (Score:2)
Re:Have you guys tried playing with that controlle (Score:2)
Re:Have you guys tried playing with that controlle (Score:2)
Cord too short? buy a Wavebird [thereviewzone.com], Nintendo's wireless controller.
For me, it's precisely how good the controller is that makes me rather play multiplatform games in the cube rather than in the other two consoles, even though the terrible jaggies on most multiplatform PS2 games is a major factor too.
Re:Have you guys tried playing with that controlle (Score:2)