Interview w/Edward Castronova 54
scubacuda writes "/.ers interested in the recent editorial on real $ in MMORPGs might also be interested in a GrepLaw interview I just conducted with Edward Castranova (expert witness in the recent Black Hat Hacker Court) about how his work on synthetic economies affects larger law and policy issues on the Internet. Ted has some interesting thoughts, particularly how online game-based economics (Star Wars Galaxies, EverQuest, Lineage, etc.) will eventually serve as the bases for "real governments." Should mainstream economics journals take his work on gender and virtual economies seriously, Ted promises to eat his virtual hat."
In other news... (Score:2, Funny)
Wrong section (Score:1)
No (Score:2)
Wikipedia entry on synthetic economies (Score:5, Informative)
Re:Wikipedia entry on synthetic economies (Score:3, Insightful)
In the case of a game, goods only have value if the creators made the choice to make virtual goods artificially scarce, since that's what people are used to in the real world at the present point in time.
What would be interesting is to see a game model a post-nanotech economy of abundance, where any object can be copied almost as easily and cheaply as data. What would be valuable then would be the fundamental scarcities: space, energy, time, and intelligence
Aw mom, I don't want to play EQ! (Score:5, Insightful)
Re:Aw mom, I don't want to play EQ! (Score:3, Insightful)
Besides, the differences between the general populace and that represented in MMOGs is already known [nickyee.com].
Re:Aw mom, I don't want to play EQ! (Score:1)
Now, you could go out on a limb and say "Well, people responding to a voluntary response poll on the Int
Re:Aw mom, I don't want to play EQ! (Score:2)
Brilliant.
Re:Aw mom, I don't want to play EQ! (Score:2)
(yes, I know that graph doesn't represent the entire population of the planet; the married women are married to men who weren't polled)
Re:Aw mom, I don't want to play EQ! (Score:2, Insightful)
I think you're absolutely right about this. Just about the most important discovery you could ever make about synthetic economies is that a principal that applies in the real world also applies to these possible microcosms... On the other hand, you couldn't EVER extrapolate what you learned from say SWG's economy to our real economy because there's such a statistical bias in the sample/population.
Add to this the fact that ec
None have worked (Score:5, Interesting)
For an example, just look at the dismal failure that each "fix" was to Ultima Online's economy. As soon as the developers started "fixing" things, the economy ceased being a natural evolution, and instead a predictable system that the cheaters began to utilize. Anyone that did not make full use of each new exploit could not compete. Everyone left, and all UO is left with is about thirty or so thousand people engaged in an never ending cycle of beating the system. If Origin had just started booting the cheaters than they would still have a viable product.
Re:None have worked (Score:3, Interesting)
Taking your example further, you could say that our "developers" (economists and policymakers) are making changes to the system as well as "booting" the most flagrant cheaters- that's what prison sentences are for.
Re:None have worked (Score:1)
Sims Mob Boss transcripts (Score:1)
More top stories at the top of the hour. Now back to NEXT@CNN.
Star Wars, Galaxies, Sims Online, Everquest, they're all called massively multiplayer on-line role-playing games -- that's a mouth full. And believe it or not, hundreds of thousands of people are playing them, but not everyone wants to play nice. Technology correspondent Daniel Sieberg is here to talk about a darker side to the online gaming -- Daniel.
DANIEL SIEBERG, CNN TECHNOLOGY CORRESPONDENT: Thanks, Fredericka. It's called griefing
Re:Too much quackery (Score:1)
(Parent post:) An avat
This is not a good trend... (Score:1)
If economies start to merge, or the line between game and reality blur then the game becomes less and less attractive.
In the AC world there have been a number of people who have turned to eBay to auction off items that they have come by in game, many of these people h
Pure bunk (Score:1)
It's just illogical to do this kind of statistical analysis with the "true believers" in an already infinitesimal portion of the market.
That's not to say that new, admittedly odd, paradigms cannot develop with new technology. This is less transportation and communication though, and more to doodoo with economics. That is why this seems incredibly far-fetched IMHO.
cash in games (Score:1)
Re:cash in games (Score:2, Informative)
Project Entropia
Real money could be
Science, unfortunately, disagrees with this guy. (Score:2, Informative)
I am transsexual myself. I am a registered SlashDot user, but because of the widespread public prejudices and misconceptions (e.g. that we are all gay, cross-dressers, "faggots", "sinners", etc.) I am posting anonymously.
Gender i
No thank you (Score:2)
That's great. In the future, a 13-year-old named "a55ha1rZ" who bots 24 hours a day is going to be a government heavyweight.
what? (Score:2)
i only have one word to back this up: California
PS arnold is running with arriana huffington also known as Satan's Lap Dog from politically incorrect w/ bill maher (sp) before he got canned for saying we're cowards for using cruise missles..
I stopped reading after... (Score:1)
Anyone who doesn't realize that games are an object of mathematics doesn't deserve my time.
Re:I stopped reading after... (Score:2)
What about the game Go? While mathematics is key to winning, I'm not sure it *all* be reduced to that?
Games as basis for real governments (Score:2)
That's assuming that those in power are in the market for a better way to do things - pretty questionable assumption in my book.
Re:Games as basis for real governments (Score:2)