Thanks to RPGnet for posting an article interviewing a cross-section of the women at the GenCon gaming convention, and discussing how they fit into a "cohesive, well-established, largely male-oriented culture." The author of the piece interviews individuals that she classifies as the 'young gamer', the 'entrepreneur', the 'organizer', and the 'booth babe', among others, and tries to illuminate "how women fit themselves into the loose conglomeration that is gamer culture, and how they formed their own unique subset of gaming."
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