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PC Games (Games) Role Playing (Games) Entertainment Games

World of Warcraft Details Announced 41

An anonymous reader writes "The last of the races and classes for World of Warcraft have been released. Check WorldofWar.Net for a good summary of the details." They've added new classes for rogue, priest, and paladin, as well as hero classes for high-level players. There's a few new races as well, such as trolls and gnomes.
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World of Warcraft Details Announced

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  • by LordYUK ( 552359 ) <jeffwright821@NOSPAm.gmail.com> on Tuesday August 26, 2003 @11:16AM (#6794970)
    Hands down, I have never not had fun with one of their games. Regardless of what their legal department does (which they probably have zero control over, since Vivendi most liely makes those decisions) I will always buy their latest and greatest...

    WoW, I cant wait!!
  • by saladpuncher ( 633633 ) on Tuesday August 26, 2003 @11:27AM (#6795097) Homepage
    The Union of Standard Generic Player Classes scored another victory today when it was announced that World of Warcraft would allow rouges, priests, and paladins.
    "This is a great win for us", announced Ulog Beg, President of USGPC. "Could you imagine an RPG without people like fighters, wizards, or thieves? It would be chaos!"
    This win represents the largest gain for the union since Morrowind in 2002. Also involved in talks with Blizzard are the Union of Standard Weak Creatures (representing large rats and skeletons) and the Union of 'Ye Ol English' which hopes to make everyone use words like "sire" and "liege". It is unknown whether the Union of Undead has approached Blizzard yet but many industry insiders agree that they will.

    Yes, yes, I am just being sarcastic. I'm sure the game will rock. Although I didn't enjoy Warcraft 3 as much as I had hoped I think Blizzard has a great track record so far.
    • by tiled_rainbows ( 686195 ) on Tuesday August 26, 2003 @12:01PM (#6795501) Homepage Journal
      My Lord, mayhap thou wast beinge japesome, but verily thou dost have a goode point.

      Forfend that I shoulde suggest that originality might be a goode thinge for it's own sake, for 'pon my troth I am a believer of the creed 'If broken itte be not, then attempt ye not to fixe itte'.

      However, I cannot believe that alle fantasye RPGs neede to bee as constrayned in thier imaginnings as they do in troth appear to be.

      Whatte parte of 'fatasye' doo thse brayne-addled simpletons notte understande?
  • Well, not that article, but the site:
    "Blizzard wanted a MMORPG where the player felt legendary and heroic from the first day."

    This is exactly what most MMORPGs currently lack, the feeling that you character serves no purpose in the game, and that you need to do a whole lot of stuff to get higher. If you enter the game feeling like a Level 1 Hero in WC3, and then work up to being a Level 40 Hero... well, thats exactly the kind of game I can see myself playing. The goal of the game should be to ensure that
    • I think that feeling like a "hero" at level 1 will be the downfall of the game.

      I played Everquest for years from level 1 to 65, (No it does NOT take years to get 1-65, 4 months casual).

      Thing is, you feel totaly worthless untill lvl 55. You're wearing junk, you miss 60% of the time, you swim slow, you can't tell north from south etc.

      But that's exactly what makes leveling to 65 worth it, the desire to become a "hero". You WANT to be a powerful char and you want to have good gear and a good guild and so on
      • "I still remember the horrors of being a newbie and trying to get from Qeynos to Freeport (Think of it as a trip from San Fransico to NY) by foot at level 16. "

        I remember doing that with my friend at 7. We got mauled by a lion halfway there a few times. When we finally made it we jumped up and cheered. Then the bastard went and drowned in the sewer.

        *coughs*

        Right, but someone like me, who doesn't have an infinite amount of time to sit on the computer playing a game, who wants to have his fun *now*, not
  • by Allaran ( 557295 ) on Tuesday August 26, 2003 @01:33PM (#6796618)
    " The factions in World of Warcraft are set. There is no changing fractions, there is no mixed groups. " If anything has bothered me about previous Blizzard releases, it's been those unpredictable fractions. At last, we can be free of Quarterlings and Third-Orcs!
  • I have a German copy of the War3 for OSX, and I'm an English speaker. I live in Germany, bought War3 the moment it was released here and was thoroughly disappointed that I couldn't change the language to English...

    I don't know why (DVD's?) but I expected to be able to.

    If anyone wants to trade a valid German War3 CD for a valid English War3 CD (OSX), please feel free to contact me... I've considered EBay and the like, but its a bit more hassle to go that route ...
  • We must know...will the gnomes have little pointy red hats? Will they live in gardens and on lawns?

    Most importantly...can they be smashed into thousands of little ceramic pieces when hit with clubs, run over by vehicles, thrown great distances, etc., etc....

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