Game Addresses College Privacy Concerns 12
Thanks to Wired News for their article discussing a new game that's teaching new college students about protecting their privacy. The Flash game, created by Privacy Activism and called Carabella Goes To College, "is about finding the right balance between privacy and convenience", as the player will "...find information about ways to protect yourself against threats like identity theft and consumer profiling." The Wired article says that the game "occasionally lapses into exaggeration", although events portrayed "have happened before" in some form, such as the based-on-real-life incident in which "Carabella receives an e-mail message from a prisoner named Mike (the Dagger) who said he wrote her after processing her order. He wants to see her when he gets out of jail."
Re:uh... (Score:3, Informative)
Customer profiling became an invasion of privacy when the US PATRIOT act passed. Any commercial database is just as bad as a government ran one because they're forced to hand over any database when asked, and its a felony to refuse or to even tell someone you handed it over.
"And guess what kids, if we're able to read Slashdot, the system isn't that bad."
How long before reading sl
What's this "before" you speak of? (n.t.) (Score:1)
Which means absolutely none
Stupid lame filter
OT: post plain old text, (b) (/br) (/b) -nt- (Score:2)
That "game" is a stinker (Score:5, Insightful)
Sorry to the folks at privacyactivism.org; I support your cause, and think it's a great idea to try to give people an understanding of privacy issues.
However, that cutesy flash thing is not the way you're going to get it done. It drags on forever, and despite making the occasional point, doesn't go anywhere. I have a very high impatience threshhold, and it held my attention for only a minute or so.
High-profile, easy to read and understand lists of simple, straightforward explanations are how you're much more likely to hold a fresh college undergrad's attention.