LOTR - Treason Of Isengard Cancelled 15
Thanks to GameSpyDaily for the news that Vivendi's Lord Of The Rings game sequel, The Treason Of Isengard, has been cancelled. The PS2/Xbox title, a Surreal-developed follow-up to last year's disappointing Fellowship Of The Ring, was apparently "not going to achieve the strict... standards for our Tolkien games", and so the book-licensed game was axed, despite a number of public showings and the newly-unveiled ability to play as Treebeard. In other LOTR game news, EA has announced the ability to play online for its forthcoming, non-cancelled movie-licensed title, Lord Of The Rings: Return Of The King.
Aw man... (Score:3, Funny)
Comment removed (Score:4, Informative)
Originality and Gaming (Score:5, Insightful)
Well, hmm. I would argue that any game based on an already-existing property (be it a film, novel, or what have you) is not going to live up to the expectations created by the original product. A book is meant to be a book; the ideas, characters and plot contained therein are created specifically for the literary medium. Attempting to transfer these ideas to a radically different medium (i.e., a non-interactive literature ported to an interactive game) is going to result in loss of quality. The same is true for the movies; non-interactive literature to non-interactive film is better, but the films are not going to convey the books as they were originally intended.
In the case of Tolkien and *any* game based upon his works, it's like playing Beethoven on a $5,000 stereo system, and recording it to a tape deck with a microphone held up to one of the speakers. Ya, it *sounds* like Beethoven, but what's with the guy opening a bag of chips in the background?
I think that I speak for the majority of gamers when I say that we prize originality, not spin-offs from movies, books, card games or whatever, when it comes to video games.
TO WIT: Of course gamers' expectations are going to be dashed by the majority of games which have been transfered from a different medium. Then again, show me a RPG based on Rushdie's _The_Satanic_Verses_, and I'll gladly eat my words.
Re:Originality and Gaming (Score:3, Insightful)
Discworld {I, II, Noir}? Dune I? Indiana Jones?
Re:Originality and Gaming (Score:3, Insightful)
Cheap excuse? (Score:4, Insightful)
I doubt this was the issue considering what Hollywood pressuring game developers to do. (ie. Crank out anything half-assed if it'll earn us a few bucks/extra hype and it makes a launch date the same as the movie.) I think they did it because they didn't wanna get yelled at or blaimed if the game didn't sell well and (possibly) caused the movie to not do well either.
Case in point : The latest Tomb Raider movie.
Re:Cheap excuse? (Score:3, Informative)
Re:Cheap excuse? (Score:2)
Re:Cheap excuse? (Score:3, Insightful)
Ah.. But Lord of the Rings isn't immediately a Hollywood flick. Further more, the LotR audience does have much higher standards than the Tomb Raider audience. Tomb Raider started out as a game. Lord of the Rings started out as a book. It's not fair to compain a seriously weak setting like Tomb Raider to an extremely rich and deep setting like Middle-Earth.
The 'big' expectations people have for Tomb Raider tend to have to do with boobage and original gameplay. Eidos messed up - the game's controls and game
so these 4 EA games... (Score:1, Troll)
Re:EVERY LOTR game has sucked big time... (Score:1)
That's actually impressive, it that's the reason. (Score:1)
Madden NFL 2004 [amazon.com]
Re:That's actually impressive, it that's the reaso (Score:2)