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Final Fantasy X-2 North American Preview 239

Majestic Mog writes "FiringSquad somehow managed to score an advance copy of the English version of Final Fantasy X-2, the first REAL sequel in the long-running RPG series. They cover changes in the game over the first FFX, the English voice actors, and something about girls wearing short shorts." It looks like they took the best of FFX and combined it with the best of DoA Volleyball. In other words, this might be the perfect video game. I just wish it would come out before december since I just finished KotoR and need a new game.
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Final Fantasy X-2 North American Preview

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  • by stratjakt ( 596332 ) on Thursday September 18, 2003 @12:39PM (#6996213) Journal
    After X comes XI, not X 2.

    You start doing sequels in Final Fantasy, you blow the whole thing. Now you have to worry about continuity and whether it fits in character and whatnot. Blah.

    I liked new, completely independant stories. I like that they could completely revamp the game engine, completely change the concept of "magic spells" and whatnot... Truly produce a brand new game that could be enjoyed on its own.

    I could play FF8 without playing FF7, it didnt make a difference.

    Oh well, as long as the carcass hasnt completely rotted, that horse is going to get beaten.
    • by alexmogil ( 442209 ) on Thursday September 18, 2003 @12:46PM (#6996281) Homepage Journal
      But this is really test, isn't it? I mean how many people have wanted to have Cloud, Sephiroth, Aerith, Cid, Cid, Squall, Cid, Cid, Cid or Cid in a game again (aside from Kindom Hearts... ick)?

      Well, here's Square's offering to do just that with arguably some of the most popular characters in the franchise. Maybe they'll do this again, maybe they won't, but at least they're giving people the opportunity.

      • Wow, a sequel! How innovative!

        I have a feeling that this is all they'll ever do, just like everyone else. New ideas can fail, its safer to milk your last success.

        Crystal Chronicles is more intriguing to me than this game, having not been so overwhelmingly impressed with FFX as everyone else. I didn't find it to be so much a game as a choose-your-own-adventure movie.
      • But this is really test, isn't it? I mean how many people have wanted to have Cloud, Sephiroth, Aerith, Cid, Cid, Squall, Cid, Cid, Cid or Cid in a game again (aside from Kindom Hearts... ick)?

        Don't forget Wedge, or Wedge!
    • by OblvnDrgn ( 167720 ) on Thursday September 18, 2003 @12:49PM (#6996314)
      From what I've heard, there was a huge clamor for a sequel to FFX. So they made one. FF XI is still coming out in America.. eventually, and they're working on XII right now. XII is actually a proper FF too, none of this sequel or MMORPG business. It's not really changing anything, it's just making a couple extra games along the way.
      • Are they still going to bother releasing FFXI here? From what I understand, once the fervor of "Oh wow! MMORPG Final Fantasy!" died down, it was seen to be just another online RPG without too much to recommend it over any of the others, besides the name tie-in. Seems like, considering the trouble of setting up servers and localizations and whatnot in the US, it doesn't stand too much chance of being profitable...
      • Seesh. X was the worst game in the recent history of the series. And people want another one...
    • Yeah, I agree about FF having sequels. But also, realize that FFX was the most teen-centric, mainstream FF to date. Its obviously the biggest candidate for serialization thanks to that characteristic (thanks, PS2).

      I mean, PS2's dominance of the game market isn't necessarily a bad thing, but earlier FF games were interesting because they didn't railroad you along a story with the same sort of annoying intensity that FFX did. In FF7 you could spend hours (and usually did spend hours) at the Golden Sau

    • Uhmm, there's already a FFXI, I've been playing the beta for it for a few months now (and it's probably the best video game I've ever played, btw). FFXI has been out for a year and a half in Japan already (roughly), so what were they supposed to name this one, given it's ties to FFX? Final Fanatasy 10.5, Final Fantasy XII (that's already taken)? Final Fantasy X-2 seems like the logical name to me.
    • It's actually not such a bad idea as long as the story is good...
      I didn't really care for the characters in FFX. They were too cliche, standard, etc. I ended up not finishing the game because of them. IMO, Wakka was the closest thing to an original character, but still lacking.
      Anyway, I guess I was saying that I wouldn't mind seeing sequels of FF installments that rocked.
    • Comment removed (Score:4, Insightful)

      by account_deleted ( 4530225 ) on Thursday September 18, 2003 @12:58PM (#6996391)
      Comment removed based on user account deletion
    • After X comes XI, not X 2. You start doing sequels in Final Fantasy, you blow the whole thing.

      More annoying for me is the "Final" in "Final Fantasy". If a sequel is made to "Final Fantasy", surely that means the first one was "Penultimate Fantasy" ?

      • the final in the name final fnatasy is becasue final fantasy (the original) was the final fantasy. around 1987 Square was about to go kaput after a bunch of crappy games on NES and this was their last shot last hope last idea.. their final fantasy. Funny how it turned out to ber one of the greatest games ever made
    • So is this a sequel or a side-quel?
  • X2 SCHMOO (Score:2, Flamebait)

    by Ty ( 15982 )
    This game is the biggest pile of crap Square has rolled out since their TOM SAWYER game for the Famicom. I picked up the Japanese version and played it for a whole 10 minutes before regretting buying it. It's total fanboy-catering - horrible story, and an abuse of the decent story that 10 had.
    • wait till they make the movie version...
    • Hmm... You seem to be forgetting Final Fantasy Mystic Quest. I'd say THAT was Square's most blatant cash-in blunder. Even the not-actually Final Fantasy Game Boy games were at least pretty good titles.
      • I kinda liked Mystic Quest. Sure, it was simple, but there was some mildly entertaining stuff in that game. The FF Legend Game Boy titles (SaGa games, really), were terrible... Final Fantasy Adventure was quite a lot of fun though, and was a great prequel to Secret of Mana.
      • final fantasy mistic quest ishow igot lots of people hooked on final fantasy at an early age :)
    • Re:X2 SCHMOO (Score:2, Interesting)

      by wondafucka ( 621502 )
      Decent story....maybe. Pacing: Horrible. Cutscene. Wander. Fight. Wander. Cutscene. Wander. Fight. Cutscene. Wander. Fight. The interactivity is the same as it was a decade ago, but the storylines and cinematography have improved to the point of getting in the way of the game. I had the same feelings about Xenosaga. When you're watching a cutscene and you don't want it to end, it's interrupted by some pointless wandering and fighting. After you wander and fight for awhile the gameplay is interrupted by rea
    • I lost you when you said Final Fantasy X had a decent story. Okay game, but story sucked - I liked Auron though, and some of the other characters were okay too. I'm going to buy FFX-2 since it looks like it'll be at least as good as FFX. If I wanted a great story, I've be watching anime instead :)
      (or buying Homeworld 2 maybe)
  • Three words: (Score:2, Interesting)

    by JayBlalock ( 635935 )
    Final Fantasy Fanservice. And was it REALLY necessary to make Rikku look like Christina Aguliera? They already modeled the girls to look like various J-pop idols, but geez... Of course, it's also funny that they're releasing this, when the US hasn't gotten the "updated" FFX with the expanded ending that sets up the sequel.
    • Re:Three words: (Score:4, Informative)

      by OblvnDrgn ( 167720 ) on Thursday September 18, 2003 @12:46PM (#6996283)
      Yes, you're right, blatant fanservice. But so ya know, they're shipping the extra cd that came with FFX-International with FFX-2. It had something like another 10 minute movie that adds on to the original storyline by revealing what happened after the ending. It's probably going to be part of the intro of this one.
      • Re:Three words: (Score:3, Insightful)

        by JayBlalock ( 635935 )
        True, but it's still odd the way they're handling it. Reportedly the "International" version was an improvement on the original in a number of ways.

        And if you hunt around online it's not that difficult to find a rip of the new ending movie. I saw it shortly after International was released.

        Considering how ludicrously short the original ending was, compared to the time invested in the game, it desperately needs to be reinserted. (but then the ending did have one of the single best tracks Uematsu has c

    • Re:Three words: (Score:5, Informative)

      by syle ( 638903 ) * <syle AT waygate DOT org> on Thursday September 18, 2003 @01:02PM (#6996429) Homepage
      Maybe instead of posting a kneejerk reaction, you could read the reviews of people who have played the US localized version of it. They're almost entirely reviewers who expected to hate it, but ended up being won over.

      An excerpt from the GameSpy review [gamespy.com]: "Although I was greatly looking forward to Final Fantasy X-2, I held a certain amount of apprehension because of all the changes Square was making to the game. After playing it for a spell, I needn't have worried..."

      Don't like them? How about an IGN review [ign.com]: "Caveats aside, if Final Fantasy X-2 can manage to provide the same action, drama, and depth in its final four chapters that it did in the first, RPG nuts shouldn't have much to worry about come December..."

      Still not good enough? Maybe the Gamespot review [gamespot.com]: "While we thought Final Fantasy X-2 would end up being viewed as an aberration in the Final Fantasy franchise, we're not so sure anymore."

      Really, calm down. After all, you haven't actually played the game. Are ALL the reviewers wrong?

      • Um... did I say *one word* about the gameplay? I was just griping about the blatant unnecessary sexualization of it. I don't see anything in those quotes talking about how having the cast running around in bras is essential to the engrossing story. Save your venom for someone who warrants it, 'kay?
      • by be-fan ( 61476 )
        All the reviewers like FFX. So yes, they are *ALL* wrong.

        PS> The IGN reviewer didn't sound like he played the game...
      • Re:Three words: (Score:2, Flamebait)

        by 13Echo ( 209846 )
        Do your really think that any of these "unbiased" sources of "information" are really going to pay someone to write something bad about Squaresoft? I seriously doubt it. Square could paint a turd gold and everyone would claim to love it.
      • Re:Three words: (Score:2, Flamebait)

        by kfg ( 145172 )
        All three of those sites are blatant industry whores whose job is to pump up the fanboys to buy games.

        When they say a game sucks you know that, one, it's from an independant who doesn't advertise with them, and two, it really, really sucks.

        When they say things like "We expected to be disappointed, but we were pleasantly surprised" it means it's pretty mediocre, they know you know it's pretty mediocre, at best, but need to pump up the volume somehow. It's their job.

        I'll wait to see what Old Man Murray has
    • Am I the only person that wishes games/anime would cut back on the gratuitous fanservice? It makes gamers look bad. OK, it makes gamers look even more pathetic than they already do, especially when the wife/girlfriend/mom comes home. I watch that DOA commercial and I'm like "Dudes, get some lives, this is stupid." Kinda like how I felt every time Liv Tyler showed up in LOTR for her extremely padded scenes - is there a digital effect for "vaseline on the lense" or do they do it the old fashioned way?

      Bou
    • Yep, just a bunch of Fanservice. Which I will now help. Here's that pic of Yuna in a nice desktop background size, for the masses:

      1024x768 [nowjets.com]
  • Why Not FFVII? (Score:3, Insightful)

    by jwbrown77 ( 526512 ) on Thursday September 18, 2003 @12:41PM (#6996229)
    That's the game that most everyone agrees had the best characters and one of the better story lines.

    My favorite was English III/Japanese VI, but most people loved VII.
    • Re:Why Not FFVII? (Score:3, Interesting)

      by JayBlalock ( 635935 )
      Probably just because it would be impossible to top. I mean, we had a planet bearing down on the world, and a final bad guy so powerful you had to harness the very powers of Gaea to stop him. And then the resolution is SO definitive that you have to skip hundreds of years into the future before anything interesting could possibly happen again.

      There'd just be no way of making a sequel that would come close to living up to the original.

      • People like it because was the first one that most current Final Fantasy fans played. Or barring that, the EARLIEST one.

        Whether (or how much, at least...even I won't say it was BAD, just disappointing) people like newer Final Fantasy games, or FF7 in particular tends to depend pretty heavily upon whether they had ever played a Final Fantasy game before 7.

        • Jeez, then I guess I'm one serious old geezer since I remember playing the original Dragon Warrior and Final Fantasy on the NES.

          It's funny, though how much the genre has changed. Have you tried playing Dragon Warrior recently? That game was EVIL. Random encounters every step, and monsters guaranteed to kick your ass a hundred times over. Looking back, I can't believe I actually struggled through it. And FF was in some ways worse, considering some of the absolutely random subquests you had to go on -

          • Random encounters every step, and monsters guaranteed to kick your ass a hundred times over.

            I'll see your Dragon Warrior woes and raise you Phantasy Star II. You had to level for more than an hour before you could leave the area of the first city and there were a couple dungeons where you had a fight every third step.

            And as far as geezerism goes I bought the first Zelda game the day it came out with my paper route money :)

        • Comment removed based on user account deletion
      • Comment removed based on user account deletion
        • Agreed on Kefka. FF3 is probably my favorite of the series. Great characters, tons of hidden characters, wonderful music, tons of variety in character abilities, and free form without letting you get lost too easily, the game was a masterpiece.

          The only thing I remember missing when I played it was the awkward phrasing sometimes used by the translators. C'mon kids how many of you had any idea what "spoony bard" meant? They did keep the "..." and *blink* *blink* from the previous games though.

    • Re:Why Not FFVII? (Score:2, Interesting)

      by gid ( 5195 )
      Indeed, that was actually the only one I played all the way through, I even started going thru it a second time. Of course, one of the reasons I actually got to play that one is because it was out for the PC as well. Too bad they stopped doing PC ports of their games... I started playing FFVIII for the PC, but all the spells took forever to cast because of the long ass animations, which pretty much killed it for me.
    • Simple (Score:3, Insightful)

      by jbellis ( 142590 ) *
      FFX is still fresh in peoples' minds.

      Incidently I'm still not sure why everyone raves about FFVII. Nostalgia seems the best explanation to me -- when it came out I could see it seeming really cool as one of the first 3d RPGs. But, I played it for the first time a few months ago and got maybe 2/3 through before deciding I was wasting my time. It doesn't have anything going for it that would make it a classic, like just for instance the RP in RPG. :P

      The original Baldur's Gate dates from about the same t
    • FFVII is arguably the most popular of the FF series overall, although FFX has been the most popular recently. And cause it has so many fans, if it was done badly, it would piss a lot of people off, which is one of the reasons the Square-Enix guys stated.

      The other is that FFVII uses what is now very old game data. It is not possible for Square-Enix to create a sequel to FFVII with the old game data; they'd have to start development from scratch. Which is expensive.

      One of the deciding factors in the
  • Perfection... (Score:3, Insightful)

    by Kedisar ( 705040 ) on Thursday September 18, 2003 @12:42PM (#6996234) Journal
    In other words, this might be the perfect video game.

    There's NEVER going to be a game that is even near perfect in everybody's eyes. Someone is always going to gripe about it, and I, for one, am not a big FF nut myself... oh dear, a /. reader who doesn't like FF? Can't be true...
    • it's called pac-man and has been available since 1980! (and I'm not trying to be funny...I'm serious!)
    • I have a different idea of perfection.

      My favortive game ever was Final Fantasy III on SNES (in the U.S. It seems to have been something like IV in Japan.) I have only played some of the subsequent FF games (well, really only watch a friend play one or two...), but none of them kept my interest. I would love to see FFIII redone (with a GNU/Linux release, since I don't have Windows or MacOS) with modern graphics, an extended story (that is very well thought out) and (even) more variables.

      I still play the or
      • I would LOVE to see a 3D remake of FF IV or FF VI, as long as they could keep the dialogue and story intact for the most part. I wouldn't mind a music synthesis upgrade as well, as long as it wasn't butchered.

        Such a game would really show us how an RPG could stand the test of time. It would be much easier to compare it to a newer games, like FFX. Which one would come out on top if FFIV had the graphics of FFX?
      • FF3US = FF6Japan

        the whole seris
        USFF1 = JapanFF1
        USFF2 = JapanFF4
        USFF3 = JapanFF6
        JapanFF5 came out as something over there on a Final Fantasy anthology for psx I thought?
    • oh dear, a /. reader who doesn't like FF? Can't be true...


      If you think that's bad, I don't play any first-person shooter games. Never have.
    • by pmz ( 462998 )
      oh dear, a /. reader who doesn't like FF? Can't be true...

      Actually, it's more like a vi vs. emacs discussion:

      "VII is the best!"
      "No! IV is!"
      "The girl in VIII is pretty hot, though!"
      "Only the first one really got it right!"
      "VIII sucks!"
      "VII sucks!"
      "VII rocks!" ...(thud)

  • (Hollywood not withstanding...)

    I really don't think think X-2 is going to be much of a sequel though. More like a completely different game with some characters that look the same as in X. Certainly Yuna seems to have had a personality transplant along with her costume change. (GUNS???)

    I'll probably get a used XBox to play SW:KOTOR [and Fable, if it ever comes out] rather than waste time on X-2.
  • Remember how Megaman came out in a million different versions, but once they got to x, they started doing x^2, etc.?
    I still remember playing Final Fantasy (version 1)... but alas, I haven't played any of the other versions. I think I'll wait for FFX2.1.X3_40.
    • [geek hat on]

      Actually, the first RockMan X title was released before RockMan 6 was out. The X series and the original RockMan series have a completely different "RockMan" as the main character. Also, there was never a "RockMan 9" game released. There was Rockman 1-8, then "RockMan & Forte".

      Man, I am such a dork.

      [/geek hat on]
    • Comment removed based on user account deletion
  • Old news (Score:4, Informative)

    by FzBravozF ( 514129 ) on Thursday September 18, 2003 @12:43PM (#6996258)
    Gamespot [gamespot.com] and IGN [ign.com] both have had previews out for the US version of FFX-2 for weeks.
  • Disappointed (Score:3, Insightful)

    by Infernon ( 460398 ) * <infernon@gmai[ ]om ['l.c' in gap]> on Thursday September 18, 2003 @12:49PM (#6996308)
    While I don't have anything against skin, it's much better on a REAL chick. I remember when the FF series was all about the story and not so much about short shorts, small shirts-- and that's what this looks like. TNA in games is cool as long is it isn't in your face and part of every scene or character, but I guess that's just one guys' opinion...
    I hope that this isn't the direction that the next FF installment is going in.
  • by Zergwyn ( 514693 ) on Thursday September 18, 2003 @12:54PM (#6996356)
    Though Square is best know for Final Fantasy, and I will admit a certain special fondness for FF6 in particular as it was the first realy RPG I ever played through and what got me hooked on the genre (for better or worse), they have made a lot of other terrific games as well. In particular, I am thinking of Chrono Trigger, which was one of the last games they came out with on the SNES and also one of the best. That one actually got a sequel, or perhaps a side story at any rate, called Chrono Cross for the Playstation. These games were both interesting, and especially Chrono Trigger at the time, because they did away with the whole 'Random Encounters on World Map' thing that virtually every other RPG I can think of up until that time had. This made it a lot more fun to just explore around, as there wasn't any annoyance or penalty for doing so.

    I personally have mixed feelings about the latest, FFX. It certainly has fantastic graphics, and I have really found myself getting into it at times. I have had a bunch of fun in many pieces, which I guess is the ultimate test for any game. But, I personally find some of the voices somewhat gag inducing or just jarring to the experience at points. I know people complain about too much angst or whatever, but personally I kind of like having my main character be a bit of a bad-ass, someone who at least at first isn't super interested in running out and saving the world, who has emotional conflicts and doesn't have an easy time dealing with it. In FF7, for instance, I liked Cloud's opening attitude, though I may be one of the few if FFX fans are to be believed. And I really _liked_ the first opening city, which is where the game starts right off (not really a spoiler to talk about it, but stop reading if you don't want some suspense taken out of your first 5 minutes of the game). It is really cool looking and well designed, and, well, if I lived in a place like that and it, and all my friends, was blown up, I would be really f@&^!ng pissed. Instead, we get a quick "oh well, it's all good." *Shrug*. Harder to get into the a character (ie, to role-play, to feel and empathize with) who sounds just like a California surfer stereotype, and I certainly found myself rolling my eyes or thinking 'stop being such a whiny loser and get fighting already,' during some of the drawn out dialog. Given these things are on DVDs, would it kill them to include the original japanese sound track as well?

    • You're also forgetting the penultimate Square game series, Seiken Densetsu (which means "Legend of Saints and Sages"). SD2 ("Secret of Mana" here in the states) was one of the best RPG's ever. It was only available on SNES, but you can find it as a ROM image or on eBay. If you look in the right places, you can also track down a fansubbed version of SD3 for play on your PC, which was never released in the US.

      Secret of Mana: Imagine playing a realtime fighting RPG (like Zelda), but with 8 weapons to share
  • I used to spend hours playing FF games. Hours. FF 7 was the reason I bought a playstation. I must have put 200 hours into that game.

    But it seems that the last few FF titles that have been released are just long movies, with little spots in between where you kill shit. You don't really play these games as much as watch them.

    Like I said, maybe I'm getting old, but FF games these days are all glitz and no guts. And why do we need to dress the girl characters up like whoors? Meh.
    • I agree 100%. I stopped playing X because out of 90minutes of playing I'd actually play for 20-30, if I was lucky.

      The rest of the time I sat and watched. Very boring.

      I kept thinking, ok now I'll get more freedom.

      Why was this such a highly rated game??? To me it was just a FMV game, you're stuck on one track the whole time. ::(

  • but? (Score:2, Funny)

    by AchmedHabib ( 696882 )
    Who wears short shorts?

    Great, if you was not 100% sure the site would get /., just mention "girls,,, short shorts".
  • by DeadScreenSky ( 666442 ) on Thursday September 18, 2003 @01:14PM (#6996500)
    It looks like they took the best of FFX and combined it with the best of DoA Volleyball.

    So this is a Final Fantasy where the characters actually respond to you radically differently depending on how you treat them, instead of doing the same linear dialogue they do every time you play (relationship sim)? It is an easy-going 'chill game', where there is no danger and no real ending? Westerns get the original Japanese dub, complete with very famous voice talent? It will include a kickass trailer for Ninja Gaiden? :P

    DOAXBV didn't invent sex appeal in gaming, and it does have some very good game qualities besides the obvious. :)
  • by ImNotThatSmart ( 705646 ) on Thursday September 18, 2003 @01:20PM (#6996547)
    It was commented that this game is a mix of DOA Volleyball and FFX. In each FF game, there is usually an item or spell that takes the player several hours to obtain. In FFX2, I overheard that the item will be a baby-blue lip gloss applicator.
  • So I expose my nephews to the game, have them go out and murder their classmates and sue for millions to ala the GTA lawsuit [slashdot.org]? ;)

    Video games... the witch hunt for the new century! 8P
  • Back in the day, when computers and consoles were 8- and 16-bit, and nobody would ever need more than 640K of RAM, and CD ROMs were a futuristic marvel that would allow you to store an entire encyclopedia on one third of a disc, RPGs rocked. With such limited resources on the available gaming platforms, game designers were forced to tell their story using this nifty trick called "gameplay".

    Then cheaply duplicated mass storage hit the scene, and all of a sudden every RPG became a movie that requires the wa
    • I'm not sure this is entirely fair. It's true that FF7+ is heavy on FMV and animated cut-scenes, and some of them are tedious to sit through during repeated trips through the game (i.e., "Cloud's Past" in FF7.) However, there's a lot of shit to do in these games. I am currently replaying FF7 just for the hell of it, and I'm still finding things that I didn't know were there (case in point: this was the first run through the game that I discovered the Group Room in the Honey Bee Inn, and I rather wish that I
    • Then cheaply duplicated mass storage hit the scene, and all of a sudden every RPG became a movie that requires the watcher to hit a button on the controller every now and then. Back in the day these games gave you a free-form feeling of being able to explore the world. Now, with the ubiquitous Cut Scene, the gameplay has to force you down a linear path, because the cut scenes have to play in order for the "game" to make any sense.

      You're not playing the right games, or at least not any very good ones. Try
    • I think you suffer from "things aren't as good as they used to be" syndrome. Play Final Fantasy and compare it with FFX. Is the first one that much more fun to play? Not even close, there is so much less to do and experience. I think games are a lot more fun when you are younger, not that games have gotten worse. So you think game designers back then had to focus on gameplay because they had less space? Give me a break, they had plenty of space. They had less sophisticated grapics and music. But kee
  • How can there be more than one Final Fantasy?
    Tell me how, please.
    If the first Final Fantasy was the last and final then there couldnt have been a second, much less a 12th Final Fantasy.
    If the second Final Fantasy is the final one, then the first one would not have been final...
  • A cheap knock-off, plus a derivative title(FF8) of a derivative title(FF7) is hardly a perfect game. I'd say it's the ultimate rehash if anything.

    And any relation to XBV automatically lowers my interest in the game by half because I detest crap-games that are mispromoted. If they called it DOA:Date Fantasy that would be another ball of wax.
  • SPOILERS

    (not like they'll hurt any more than the ending will)

    FFX was a pretty good game, with decent story and voice acting. The gameplay was far less annoying than FFIX(30 seconds to start a battle? Come on!), and even the puzzles were interesting. I thought it was the best FF game since VII.

    The ending, however, was a horrible horrible mistake that never should have been allowed to happen. Rather than stick with the workable format of previous games(produce an enemy character that eventually becomes the

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