Viewtiful Joe Shows 2D Cel-Shaded Style 12
Thanks to IGN Cube for their interview with Viewtiful Joe's creator, Atsushi Inaba, as the GameCube 2D platform-action title ships to U.S. stores. He discusses the choice of platform ("we figured for Japan, as well as America, that GameCube had the kind of hardcore action gamers that would want to play the game"), and comments on the influence of Joe's 'interesting' fashion sense ("honestly, I don't think American men or Japanese men are interested in dressing in more pink!") Reviews from GameSpot and from IGN are effusive, backing up earlier glowing import reviews, with GameSpot commenting that Viewtiful Joe "...manages to simultaneously recall the simpler times of 2D platforming action games while modernizing the genre in several major ways." Update: 10/07 15:01 GMT by S : There's also a set of reviews on the brand-new Ziff Davis site, 1UP.com.
Reason for the GCN (Score:5, Interesting)
*drool* (Score:5, Interesting)
This game is just as good as SMB 3, Yoshi's Island, Gunstar Heroes and Symphony of the Night. It's THAT good.
The dodging mechanic took me completly by surprise, and just rocks, to be honest.
Work-O-Art (Score:5, Insightful)
I love how Capcom, king of remakes and sequels, somehow manages to throw a curve with something truely great and original from time to time.
And the say games aren't art......
I'm going out to get this Tonight (Score:1)