UK Retailers Report Disappointing N-Gage Sales 62
Thanks to GamesIndustry.biz for their article indicating that UK videogame retailers are showing extremely low sell-through of Nokia's new N-Gage game deck in its launch week. Although US sales figures are still pending, "fewer than 500 units [were] sold by the 6,000 [UK] game stores polled by Chart-Track." GI.Biz note that, though "these figures don't include sales from mobile phone stores, which might well be expected to shift a few units of the N-Gage, they still spell out something of a setback for Nokia's ambitions in the console space", since "Nintendo's Game Boy Advance hardware outsold the N-Gage by a ratio of almost 30:1."
Re:Honestly (Score:1)
The entire NGage division of Nokia is working on their resumes right now.
Re:Honestly (Think about it) (Score:1)
This is a product that shows Version 1.0 - They better have 2.0 on the way because they've got 2-3 months before the developers are going to jump ship.
What they've done is found a great way to "Dis-NGage" their entire prospective market. I have a cell phone, I have a GBA - I'd love an excuse to have my gba with me all day -
Bu
they should try advertizing with taco bell (Score:1, Funny)
Re:they should try advertizing with taco bell (Score:1)
For those that don't get it, to talk on this behemoth without a hands-free of some sort, you hold the NARROW TOP EDGE to your head, and the screen points the same direction as your head does. A pair of these and you could go out as Dumbo this year. Combine that with the dismal launch titles and the fact that you have to disassemble the phone to change games, and this i
Watch out for counterfeits! (Score:1)
Really? (Score:2)
These people need to learn that many consumers have geeks like us as friends who can recognized a truly terrible product and tell them about it.
No sales = dissapointed.
Re:Really? (Score:2)
I, for one, can't wait to buy one (Score:2)
Re:I, for one, can't wait to buy one (Score:1)
Re:I, for one, can't wait to buy one (Score:2)
If you really think they are valuable collectors items, feel free to head over to Ebay and pick one up for 25. Or pull out a shovel and go digging: I'm sure there is a cache somewhere around New Mexico.
Re:Really? (Score:2)
This is what I don't get. Why can't companies like this take a hint when people in their customer base raise the red flag early on?
All they'd have to do is seek out a hundred geeks, invite them to evaluate a product description, and they'd have their answer and would have saved themselves a few million dollars.
Re:Really? (Score:1)
It doesn't even take a geek. My girlfriend's 10-year-old brother saw the commercial on TV earlier this week and asked me if that was new. When I said yes, he said 'it looks stupid'.
This from a kid that plays Tony Hawk Pro Skater all the time, which is of course one of the games they advertise. He never even asked how much it was or any of the specs, just saw the
cuz it's junk (Score:2)
GMR gave it a 3 of 10... and thats cuz the phone part works.. haha anyone know what crappy game informer gave it? proably an 8 i guess.
dpad.ca says it best... (Score:2)
Heh, I think that dpad.ca [dpad.ca] says it best here [dpad.ca].
Re:dpad.ca says it best... (Score:1)
Re: (Score:2)
Game Informer.com (Score:2)
Game changing woes. (Score:1)
Re:Game changing woes. (Score:1)
How did Nokia ever approve this design?
I'm not disappointed (Score:2)
It's very reassuring that word of mouth has given consumers the power to whack stupid companies like Nokia with a hefty cluestick.
Next step... (Score:2)
Key features of the N-Gage (Score:2)
It needs about 2x the pocket space of a Game Boy Advance SP.
It has a tiny screen, about 2/3 the size of a Palm device, half the size of a GBA-SP.
It's complicated. I fiddled around with one for a while trying to work out how to make a game start, then gave up.
It's bigger than any other phone on the market, and you'll look a complete tool if you try to use it as one, so good luck selling it at phone stores.
You have to take it apart and hold a bunch of small,
Nature vs. Design? (Score:2)
Nokia says it's a gaming device. That's what they designed it to be. But at the cost, it just doesn't compete with anything on the market.
There are plenty of other ways to satisfy your gaming/audio/video/cell phone fix, most of which have a bigger screen and don't require partial disassembly for changing
Re:Repost from another /. thread: (Score:1)
So what should we compare it to, a calculator? Nokia has been pretty clear that this is an Amazing Gaming Device (tm) and should supplant the GBA in all respects. The N-Gage TV ads aren't showing off the phone abilities, my friend.
Where's the press coverage? (Score:2, Interesting)
You do have to wonder why anyone would buy such an ugly piece of kit that has no killer app games, tries to be a phone too (I have a phone already ta) and results in a huge number of horrible buttons.
When instead you could have a shiny silver GBA
Re:Where's the press coverage? (Score:2)
Re:Where's the press coverage? (Score:2)
Ya, ya, I know, I need to get out more. In the aboveworld, so they tell me, hot chicks hang out on every street corner...
Re:Where's the press coverage? (Score:1)
It's rare to see such a poorly designed product marketed so heavily. I hope this sends a message to the marketing clowns at Nokia (and everywhere else) that people are stupid, but not THAT stupid.
Re:Where's the press coverage? (Score:2)
Newspapers don't report on every single piece of consumer electronics on the market. They report on the consumer electronics that they think their readers will find interesting, which are usually the ones that have lots of clever features that all
They are TV advertised (Score:2)
The Advertising line is show some crappy venue and add the tag line "here's where I got killed" or "here's where I got my revenge" to show off the multi-player bluetooth aspect.
They feature no actual game footage iirc.
Probably because Tomb Raider on your phone isn't going to make anyone part with their cash.
The little company that could (Score:4, Funny)
Her products sold very well until the market was saturated. But then, no matter how hard she tried; she could not satisfy her investors and debtors.
She pulled, and she pulled. She puffed and she puffed. She chopped lines and started up others. Choo! Choo! Choo! Choo!
But no! The company would not return to easy profits.
At last she left her primary market and ventured out alone. Do you think she had stopped working? No, indeed! She was going for help.
"Surely I can find something to help me," she thought.
Over the markets and up to trade shows the little company rolled. Choo! Choo! Choo! Choo! Choo! Choo! Choo! Choo!
Pretty soon she saw a fat networking business standing on a sidetrack. He looked very rich and strong. Running alongside, she looked up and said,
"Will you help me get over this dip quickly with my shareholders in tow? The slow road to profit is so long and so steep."
The big networking business looked down at the little handset company. Then he said, " Don't you see that I am through with my own work? I have been all buffeted and scarred and am waiting for my white knight. No, I cannot help you."
The handset company was sorry, but she went on. Choo! Choo! Choo! Choo! Choo! Choo! Choo! Choo!
Soon she cam to a second large multinational MP3 player market standing on a sidetrack. He was puffing and puffing, as if he were tired.
"He may help me," thought the little company. She ran alongside and asked,
"Will you help me over this ditch with my shareholders and debtors? Single-digit profits just don't satisfy like they used to."
Then the second big market answered,
"I have just come in from a 4 year long sprint. Don't you see how saturated I am? Can't you get some other market to help you this time?"
"I'll try," said the little company, and off she went. Choo! Choo! Choo! Choo! Choo! Choo! Choo! Choo!
After a little while she came to a consumer electronics market just like herself (she thought). She ran alongside and said,
"Will you help me through the downturn with my shareholders and debt? A company this hip should see easy growth even in a downturn."
"Yes, indeed!" said the market for handheld gaming systems. "I'll be glad to help anyone I can. Just make a great system and easy money will roll in."
So the little company started back to where the impatient shareholders had been standing all this time, poking at their PDA devices. The little company aligned itself with what it thought was the market, and headed out.
Puff, puff! Chug, Chug! Choo, Choo! Off they started!
Slowly the company began to move. Slowly they developed hardware and software. As they climbed, the little company began to sing,
"I - think - I - can! I - think - I - can!
I - think - I - can! I - think - I - can!
I - think - I - can! I - think - I - can!
I - think - I - can! I - think - I - can!..."
The little handset company brought in experts from all fields. The little handset company built prototypes, models, and licensing agreements. The little handset company kept hyping away at the market.
I - think - I - can! I - think - I - can!
People came from all around. They pointed at the little company and said "You'll never make it." "Your hardware is inferior." "How do you even put the cartridge in?"
I - think - I - can! I - think - I - can!
The little company ignored the naysayers, and pushed forth. They worked trade shows, padded their game linup, bought sure hits like Tony Hawk and Super Monkey Ball. And they never stopped believing in themselves.
"What do you think you are doing?"
"I - think - I - can! I - think - I - can!"
The worst of the market was behind them. Their stock prices rose and rose! They were going to make it! Their agressive marketing policy and never-say-die attitude was paying
fewer than 500 units [were] sold by the 6,000 [UK] (Score:3, Funny)
Lame-o marketing (Score:1)
Why I haven't bought one (Score:2)
Beyond that, the only other thing keeping me from getting one is my happiness with S
Shocker. (Score:1)
Just about any gamer would have candidly told you why they would be avoiding it and why they thought it would fail.
* No groundbreaking games. Nobody cares about Tomb Raider anymore. 3D games can work (or, more accurately 2.5D games like the amazing Doom 2 Gameboy Advance port), but for the most part 2D games are much easier to play on the move, doubly so if they are turn-based.
* The design is clunky. Certain aspects are too small (screen), others just bad (buttons, loading carts).
* Wrong medi
Re:Shocker. (Score:2)
Quite a lot of people have cared about what you said.
Well, what do you expect? (Score:1)
Re:Well, what do you expect? (Score:2)
Its not just the hardware that's bad (Score:1)
This review of an N-gage game from gamespot says it all..."Oversights" seems to be the word of choice to describe the N-gage...
There really isn't much to say about Puzzle Bobble VS other than that it is a complete and utter mess. Puzzle Bobble seems to be one of those games that would be incredibly difficult to mess up, but the N-Gage version of the game proves that even the simplest and most street-tested gameplay concept can be ruined by a few key ove
It Can Be Sold! (Score:2)
It was returned a few days later, the radio didn't work. First one sold was defective. No problem, exchanged for another one, and he left happy.
Still, way to go Nokia.
--Dan
Hey, my phone outdoes the N-Gage! (Score:2)
NGage screen: 176x208x12bit
P505i screen: 240x320x16bit (wife's is 22bit or so) + mini backscreen
NGage games: Tries proper games, pretends to be Gameboy
P505i games: Lots of simple games, ideal for idle minutes on trains
NGage storage: MMC, dismantle to insert
P505i storage: mini-SD included in price, remove small rubber cover to access
NGage camera: Err...
P505i camera: 310,000 pixels (wife has 1Mpix+), two lenses
NGage audio: Polyphonic
P505i audio: 48 voices
Disappointing? (Score:1)
Wait for Christmas (Score:2)
Re:Wait for Christmas (Score:1)
disappointing? (Score:1)
Re:disappointing? (Score:1)
Poor marketing campaign to blame (Score:1)