Castlevania - Innocence Lamented, 3D Debated 34
Thanks to GameSpot for their review of Castlevania:Lament Of Innocence for PlayStation 2, released today in the U.S., as they pronounce this "new 3D installment" to be "a fun, though fairly short and simple, game that marks a promising new beginning for this beloved series." GameSpy also have an interview with the creator, Konami producer Koji Igarashi, but end up judging the title a "very playable but somewhat dull game", and 1UP try a different tack by nominating the Top 10 Belmonts, discussing the "Belmont family of vampire hunters", before ruling similarly to the other reviews, albeit with a more upbeat edge: "Taken on its own terms, Lament of Innocence is a resounding success, and one of the best 3D action games on PS2." Would you prefer the Castlevania series stuck to 2D, or is 3D the only way to truly evolve it?
My lament.. (Score:2)
..is that games have gotten far too complex. I remember when Castlevania was a basic adventure game, with crystals and Dracula's claws and holy water and the like. I have thoroughly enjoyed every one I have played, with two exceptions: Castlevania X (IV, the SNES one) and Circle of The Moon. No, I haven't played the 3D N64 games, and I never intended to. They weren't made by the Castlevania core team.
But I'm worried. I'm worried that Lament won't live up to Symphony or Aria. What is a fan to do?
Re:My lament.. (Score:2, Informative)
Did you not like both of them, or are you getting the two confused?
Re:My lament.. (Score:2)
Re:My lament.. (Score:2, Insightful)
I'm worried that Lament won't live up to Symphony or Aria.
IMHO, massive portions of most people's entire game libraries fail to live up to Symphony where I'm concerned. That game still stands as the high-water mark for what a 2d adventure/platformer should be like.
If lament fails to live up to the franchise name, Konami should seriously re-visit Symphony and use it as a template for their next Castlevania title.
Re:My lament.. (Score:2)
Did you actually like Harmony of Dissonance? I thought that was a terrible game. The enemies were terribly easy; especially the bosses. The only challenge in that game was figuring out where to go. Whenever you got a new key or a new ability, the game gave you no indication of what it does. How was I supposed to know that a Lizard Tail lets me slide? Explored randomly for 10 minutes after that before I a
Re:My lament.. (Score:2)
Re:My lament.. (Score:2)
Re:My lament.. (Score:2)
Re:My lament.. (Score:2)
Re:My lament.. (Score:2)
I bought the game today, btw. It is, so far, very worth the wait. The gameplay is 3D, but a lot of the fighting takes place on the ground. I was hoping the environment would be more interactive, ala Devil May Cry (which had its own long list of issues) but we can't win them all. I'm only 1/2 of the way through the first section (Chamber of Sacred Remains) and already the rooms are proving to be quite a challenge. This should be a very good game to follow through on.
Also, Japanese language sound. Very nice.
2d isn't dead yet (Score:4, Insightful)
The old formulas aren't all played out. Switching to 3d will not necessarily make things fresh and exciting and instantly subject the game to critical acclaim. That's why the GBA Castlevania games, even when releasing a new one every year, still get good reviews - they're good games in a 2d environment that are fun and allow some freedom and exploration. It's still all about gameplay and looking good, not the ability to move in 10 different directions.
Re:2d isn't dead yet (Score:2)
Re:2d isn't dead yet (Score:2)
If you notice, each time a new one comes, the review starts by complaining about a lot of really bad negatives about the previous game. Things that should've really hurt the review score (i.e. Harmony of Dissonance's complete lack of difficulty, bad music, and the amount of time you spend wandering aimlessly because whenever you get an item that allows you to progress further, the game gives you no
2D vs. 3D (Score:3, Insightful)
I would love to see Konami keep that unique sensation when moving to 3D. Unfortunately I had bad feelings about this new game from the first few screenshots. The graphics aren't looking too hot, and I personally don't like the centralized level structure they used. I also don't want to do *combos* with my whip. I'm pretty sick of combos in games. If they had a convincingly elastic whip that you could use to wrap around enemies heads and throw them, or pop the skulls right off of the skeletons, that would be tons more fun as well as adding something unique back into the franchise. This outing seems to have lost a lot of the arcade goodness that has made the series so much fun.
Re:2D vs. 3D (Score:1)
Re:2D vs. 3D (Score:1)
Re:2D vs. 3D (Score:1)
As for Warcraft III, I disliked the fact that the field of view was so small. I prefer the Starcraft scale much much more.
Just a reminder (Score:2, Informative)
Re:Just a reminder (Score:2)
The N64 incarnation of Castlvania sucked really bad, I was so glad I had rented it first. The perspective just sucked for what you were doing in that game, worse yet, since the monsters seemed to be forever re-spawning, you usually ended up getting hit from behind constantly. Personally, I think that there is just too much emphasis on 3d graphics in gaming at this point. The developers are taking a perfectly good title and cranking out a rea
2D is preferred but 3D is worth a try (Score:5, Interesting)
When I heard it was going to be 3D I too had my doubts (and still will until I pick it up this morning). But I am willing to give it a try. Considering Konami producer Koji Igarash had his hand in it.
I think it will live up to one of the best 3D action games on the ps2, but it will be a bit tougher to live up to the Castlevania name, especially with the new GBA versions. Hell it already has Japanese voices which is a good first step in my book. Then again I think all Japanese originated games should have the original Japanese audio.
ato ni ji can gurai lament o kaemasu!
Screw the 3rd dimension... (Score:3, Funny)
2D and 3D.. (Score:1)
Re:2D and 3D.. (Score:2)
And now the 3d advocate... (Score:1, Interesting)
Its true: Platform games are HARDER to pla
Who said 3D could side-scroll... (Score:2, Insightful)
Re:Who said 3D could side-scroll... (Score:2, Interesting)
If the game was focused on story moreso than gameplay and using camera angles and lighting to set moods and create drama, then there is a good reason to implement a free-roaming environment.
I have to call fallacy on that one.
Just because a game is focused on story doesn't mean that it has to be 3D, or even top-down 2D for that matt
So they missed the moon..... (Score:3, Interesting)
Now I would not say that Lament is "the bestest castlevania ever!" nor would I so far even consider it one of the top five installments of the series, but I am thus far very happy with it. It feels like a castlevania game, it looks good, the controls are solid, the bosses and enemy design are well done, and while I miss the more open ended style exploration of the latest installments, its still by all standards a really good game. I may also the only person that says this, but i still miss some of the jumping and instant death of the old school chapters.
What fills me with the greatest hope, is that there will be some sequels, and hopefully they will incorporate some of the refinement and artistry of the later 2d castlevanias. For a first go in 3d since the ummmm lets just skip the N64 sequels, its a solid effort and a worthwhile pick up for any fan.
Sheesh... (Score:2)
"Leon Belmont...tax accountant by day, vampire hunter by night."
-Carolyn