XGameStation Designer Talks Specifics 31
Thanks to GameZone for their interview with Andre LaMothe about the XGameStation, the DIY, programmable game console theoretically due this December, but likely somewhat delayed. Although details of the XGameStation are still being finalized, LaMothe describes the specific technical details: "I think the ARM7 is going to be my choice as the final main CPU at 33-66 MIPS, and an FPGA GPU that does basic sprite, character, and bitmap graphics in 4-256 colors, with 1-4 Megs of RAM", and goes on to evangelize the software: "We will surely encourage people to port as many games and emulators as possible to the XGS. I am mainly concerned with getting MAME, Intellivision, Atari 2600, etc. ported ASAP."
MAME Port? (Score:4, Interesting)
On the other hand, if the graphics chip is thoroughly customizable, we might see some dedicated single-system emulators that use the built-in graphics and are designed with low-memory situation in mind. Could be pretty cool.
6 MB? Not quite. (Score:4, Insightful)
The main executable can be as small as a few hundred kilobytes, and then load the proper game driver from a datfile full of drivers (as is the case with some current distributions of MAME, like MAMEplus). There's no reason for Pac Man to require 6 MB, unless you were using some incredibly inefficent form of dynamic recompilation.
Of course, with 4 MB of ram, you can never run anything more complex than Capcom CPS1 games.
Re:MAME Port? (Score:3, Insightful)
1-4 megs is a lot of RAM for 2D gaming when you've got most of your data stored in ROM.
The N64 had 4 megs of RAM (8 with the upgrade). The PS1 only had 2 megs. Putting 4 into this system would be overkill, considering it won't be powerful enough for real 3D. (Yes, it can run Doom type stuff fine, but you don't wanna try Quake on it).
Re:MAME Port? (Score:1)
What's the point? (Score:2)
Re:What's the point? (Score:2)
Re:What's the point? (Score:2, Insightful)
The fun't in creating something, not using it.
--
Finagle's First Law: If an experiment works, something has gone wrong
Re:What's the point? (Score:1)
Eating the result is fun, too. For programming, the best I've found is peanut butter on punch cards.
Re:What's the point? (Score:1)
http://www.seattlerobotics.org/encoder/apr98/brea
Re:What's the point? (Score:2, Interesting)
Re:What's the point? (Score:1)
Specific hardware details? (Score:2, Interesting)
I'm sorry, but I think I'll see bitboys vide
Re:Specific hardware details? (Score:2, Informative)
Re:Specific hardware details? (Score:2)
They will if that's his goal.
Why? (Score:1)
Re:Why? (Score:1, Interesting)
Re: (Score:2)
Re:Why? (Score:3, Interesting)
Personally, I'm probably going to pick one up if only for the enjoyment of self-challenge - with the limited power of it (cpu/ram) what e
a cheap console (Score:3, Insightful)
An intersting Idea Over-all (Score:1, Insightful)
"Hey Guys Look at my Game i Made..
What do u mean it looks Old School...
STOP LAUGHING AT ME!!!"
I just think they should bump the system spects up.. and replace the Rom Chips with a CDR DVDR and the processor speed to 700mz with a SDL tutorial
Re:An intersting Idea Over-all (Score:2, Insightful)
Missed the point (Score:1)
archmaxpower
Re:Is this actually a cult? (Score:1)
Re:Is this actually a cult? (Score:1)