California Anti-Videogame Bill Author Interviewed 85
rsmith-mac writes "As an update to last week's story about a proposed California bill to bar minors from buying first-person shooters, HomeLANFed has an interview up with Leland Y. Yee, the assemblyperson responsible for creating the bill. While there are some good intentions with Yee's actions, I can't help but feel that this is a classic case where the road to Hell is being paved with those good intentions."
And who was surveyed? (Score:1)
Re:And who was surveyed? (Score:1)
Re:And who was surveyed? (Score:1)
Re:And who was surveyed? (Score:1)
Not really.. (Score:5, Insightful)
Is this really any different from rating movies and not letting 18 and unders into R rated movies? Video games should be the same way, stores and parents should be monitoring what the kids are doing. If this does pass, I think we will see more games released both with and without blood included.
Re:Not really.. (Score:3, Insightful)
Yes; it's completely different. The MPAA ratings are policed by the theaters themselves; there's no law that says a theater can't sell a 4-year-old a ticket to an R-rated movie. The ratings were put in place several decades ago under pressure from Congress, yes, but the movie industry got out of having this stuff legislated by agreeing to play ball.
The idea behind an industry rating system, as opposed to
Re:Not really.. (Score:3, Interesting)
Having managed a movie theater for a few ye
Re:Not really.. (Score:2, Interesting)
I don't doubt it. The movie industry has never tried all that hard to go after kids who try to circumvent the rules. Of course, my guess is you're a lot closer to 15 or 16, as opposed to thirteen, if you're trying to get into an R-rated movie.
What more can the video game industry
Re:Not really.. (Score:1)
I worked in a video game store for over a year, and the reason we don't bother to ask the kid to bring their parents in is because we're tired of trying to explain just how not appropriate Vice City is for nine year olds, and having them ignore us. The bes
Re:Not really.. (Score:2, Insightful)
I agree in spirit. But if the video game industry doesn't make it the retailer's job, then government will make it the retailer's job.
Re:Not really.. (Score:1)
That's the part that scares me. Not to long ago, there was a law that almost got passed in Oregon that would have made it punishable by a $500 fine to anyone who sold a game the law determined to be offensive to a minor. Now this fine wouldn't have gone to the store, but to the little salesgirl that makes $6 an hour. Now, that's a little like hitting a fly with a hammer in itself, but the f
Re:Not really.. (Score:1)
The most obvious question is when did violent games become equivalent to porn and tobacco? The next question is why is it only video games, but then that is obvious: Cali
Re:Not really.. (Score:3, Insightful)
You have never been a 13 year old, right? Kids at this age are often much more cruel and violent than any video game character. Despite hundreds of millions of people playing tens of thousands of computer games there still have not been a single study that would clearly link games and violence. Notice how this Leland Y. Yee never gives us any references that would prove the link. Instead he cites 1000s of experiments that showed still images (you
Re:Not really.. (Score:2)
Currently the gaming industry has the ESRB, an independent review board that places ratings on games that describe the game's content. Like the movie industry, it is up to the retailers to disallow children from R-rated movies. AFAIK, there is no law that forces movie theaters or retailers to (a)disallow ch
Re:Not really.. (Score:1)
Speaking of Bill... (Score:3, Funny)
Fallacy (Score:2)
Smoking causes lung damage. Why is this? Because no matter who you are if you smoke your lungs will be damaged. If you continue to smoke it will cause a horrible disease like lung cancer.
Violent video games cause violent children. Why is this? Because no matter wou you hare if
Re:Fallacy (Score:2)
The sad part is we put these people who really don't understand what real life is
Re:Fallacy (Score:1)
Re:Fallacy (Score:2)
<persona type="Wolverine">
Speak for yourself, Bub!
</persona>
Just Like Radiation (Score:1)
Similarly, the effects of low doses of ionizing radiation does not cause cancer in most cases. for a dose of, say 200 mSv (20 rem), your increased risk of dieing of cancer is still less than 1% (this is far above the legal limit of per year exposure to radiation workers). i.e. almost all people will see no illeffect what so ever.
Even with large sources, your risk of dieing is completely unaffected, it is still 100%. So in the vast majority of cases, radiation has no effect on outcome what so eve
Only one objection here. (Score:5, Insightful)
I think that's an important aspect because parents buy kids the games anyway. I bet that's the most common way kids get their games: from someone else buying them for them, but I could be wrong.
I guess it's not really a big deal in the grander scheme of things, just possibly a waste of money and time and effort.
Re:Only one objection here. (Score:3, Interesting)
We can also point to the testimony of criminals as further proof. We know that the Columbine killers compared their intended crimes to the game Doom. Earlier this year, a group of Oakland teenagers went on crime spree, stealing cars and committing several murders. One of the perpetrators was quoted as saying, "We played the game by day and lived it by night." The scientific community has put it very simply -- the deb
Re:Only one objection here. (Score:1)
Yet he fails to cite even a single specific study that has been done on this topic.
Perhaps if he could provide links to even a few of these "thousands" (ahem) of stuides done, I might be more interested in listening to his argument... but as it is, it smells a lot like yet another knee-jerk "Protect The Children!!!" argument...
Re:Only one objection here. (Score:2)
Totally agree! How about a law instead to place people unable to tell virtual world from reality into mental institutions? But for some reasons politicians see it easier to target the law at millions of healthy people to prevent one sick person from committing a crime...
Re:Only one objection here. (Score:2)
Well, that's really an issue of semantics. Usually when I see a parent buying a game for a child (and trust me, I hang out in an unhealthy number of video game stores), they act as little more as a transport. The kid hands them the game, the parent absentmindedly brings the game to the counter and pays for it, a
It Pains Me... (Score:4, Insightful)
As a parent, its your responsibility to watch what little Billy is doing, and if you cant, to teach little Billy that killing is wrong.
If little Billy goes out and gets a gun and shoots people, its either cause he's messed up in the head, or you failed as a parent, not because the guy in Doom did it.
Heck, if you arent intelligent enough to seperate reality from fantasy (reality, killing bad... fantasy, killing acceptable) than you have deeper issues anyway.
Dont kill the messenger (Score:1)
M rating OK, but who provides the rating? (Score:4, Insightful)
Movie ratings provide parents a consistent measuring stick to enable them to make informed decisions for their kids. Parents can accompany their kids to R-rated movies if they wish. Likewise, parents can buy M-rated games for their kids, nomatter what laws are enacted.
The challenge will be in making the rating consistent and trustworthy enough for parents to depend on without having to research each title extensively before buying.
Re:M rating OK, but who provides the rating? (Score:2)
they will if it will get the media in general from blaming them every time a teenage boy shoots someone. Plus, Game makers won't be giving up that cutomer base, that base will just buy different games. Also, Game makers have a growing 18+ customer base that will continue to grow until the Atari generation is retired. Do you know anyone who played games in their childhood who is now in their 20'
Re:M rating OK, but who provides the rating? (Score:3, Insightful)
They do...
eC = G
E = PG
T = PG-13
M = NC-17
AO = R
Maybe they can't use the same letters because MPAA has them copyrighted? (I don't know if they do, just hypothesizing) Besides... look at the back of the box, there's a breakdown of everything objectionable in the game. I am willing to believe that the parents who feign ignorance are really striving for it, or they just can't tell their kids "no" so checking fo
Re:M rating OK, but who provides the rating? (Score:2, Informative)
AO = R
You've got those swapped
Maybe they can't use the same letters because MPAA has them copyrighted? (I don't know if they do, just hypothesizing)
From the MPAA's ratings website:
The rating system trademarked all the category symbols, except the X. Under the plan, anyone not submitting his or her film for rating could self apply the X or any other symbol or description, except those trademarked by the rating program.
Note: at the time the rating system was G, M, R, and X, with M being M
Re:M rating OK, but who provides the rating? (Score:2)
Yep, they do. But If the video game industry came out and said "We want to use the same rating system as you to help parents" and the MPAA said no, don't you think that parental groups and politicians would put a lot of pressure on the MPAA? It's at least worth a shot.
Re:M rating OK, but who provides the rating? (Score:1)
It is designed to maximize the audience size, and therefore movies that *should* be NC-17 (Kill Bill, for instance, or Scary Movie which had a man being killed by having a penis jabbed through his head in a bathroom stall... yet Lost In Translation is *also* rated R for some strange reason.)
So if games are going to have a new rating system, let's make one from scratch that works
Re:M rating OK, but who provides the rating? (Score:2)
but it's pretty obvious to parents who don't want their kids to watch that kind of material. NC-17/R No one under 18/17. PG-13 = no one under 13. The whole NC-17/R thing just seems dumb to me.
Kill Bill was as violent as any game I've ever played, if not more.
Re:M rating OK, but who provides the rating? (Score:2)
It is an independent, objective group. Just not a very educated one. As far as I know, EA Sports games haven't been getting 'E' rating on their games because they've been bribing the ESRB, no its because some games are simply not violent (enough) to warrant higher restriction ratings. The MPAA has been letting a number of violent acts in movies get away because the movie manages to 'hide' it by having it
Same problem as gun control (Score:3, Insightful)
Firstly, I must say that some portions of what he says are good common sense.
Summary: The existing regulation isn't good enough, so lets make more regulation. This never works.
Further on:
Interesting - I see Cosmopolitan as equally damaging, or more damaging, than GTA: Vice City. It's okay to brainwash a 13 year-old into thinking she needs to be sexed-up, but being violent just isn't lady like! Maybe this guy needs to see a proposal for magazine ratings. He might reel from that and get a sense of balance.Wait... say that again? (Score:2, Insightful)
Back up a second. So... parents can't prevent their child playing a violent video game, but they CAN prevent them from watching
Cowboys and Indians (Score:1)
And ban trees and bushes too. We used to pretend sticks were guns and bazookas.
Do Teens do the game buying? (Score:1)
This guy is a little off base. (I am resisting the urge to be "hyperbolic.") I'd like to see some information about what percentage of sales are directly to teens. He just has.. of teens who try to purchase a game.. this percentage succeeds. So, I'd question the impact.. but I suspect that at least %25 of the sales go directly to the under 18 crowd. (Meaning, the parents didn't purchase).. who knows. He also uses the old, "Columbine killers said it was like Doom!!" anecdote. I wish some kid would shoo
Re:Do Teens do the game buying? (Score:1)
D&D All Over Again (Score:4, Insightful)
When are people going to realize that if you go out and shoot up your school after playing some FPS, that there was probably somethine wrong with you to begin with?
The Comics Code (Score:5, Interesting)
Case and Point:
In Japan today, their comics (manga) are a multi-billion doallar industry. There are manga cookbooks, manga textbooks, all genres of entertainment and reference material; everything that in the US might be done as a movie or text (they have normal books etc. too).
In the US, comic books and graphic novels are marginalized in the mainstream. Many of the few profitable companies (those that make mainstream fare) left make all their money on merchandising, and have been run completely into the ground several times each. Why is this so?
In 1954, the Comics Code Authority was created as an "Industry Association" in response to congressional coercion. Check out their standards [dm.net]. This quashed much of the creativity present the in the mainstreaim industry, which was about 40 years old. Many of the true creative geniuses were forced underground for nearly a decade, and the mainstream companies that followed the code rotted from within.
In the mid-fifties, the manga industry essentially sprung from nowhere, blossoming into a huge industry over a decade. The average age for a consumer buying manga in Japan is just barely below the average age of the population there, whereas in the US the average age of the comic book consumer grows older by one year every year.
In Japan, their "industrial" complex for producing games is just as developed as that in the US. If creativity is stifled by lawmakers, it will cost the US Billions in lost revenue. If any country passes laws that restrict its entertainers or artists, it will cost that country a chance for the revenues or prestige generated by those creators.
I think the IGDA [igda.org] is more organized and is better capable (with benefit of hindsight) to combat these sons and daughters of those who created the Comic Code than the naive comic industry of the 1950s. I don't believe that there is any less general paranoia (Red Scare vs. Terrorist Scare, same thing) than then, and its got the populace running scared and not paying attention to their freedoms (why is it times like this that would-be censors always choose to strike?).
I encourage everyone to check out the link [dm.net] to the Comics Code. Its stipulations are eerily similar to many proposed restrictions on interactive software today, and as such its a very relevant piece of history.
A couple of things (Score:4, Interesting)
The reason this is different than ratings on films is that ratings on films, like ratings on videogmaes are volantary. There are no laws agains children seeing R rated films.
Secondly,
I have said this many times, watching a clip of a videogame is like reading the script to a film. If you have not actually played the games, then you have very little idea what it is actually like to play them. If you have time to write a law, find a day to sit down and actually play the game. If you watch clips, surely you know that those are totally without context.
Re: (Score:2)
Re:A couple of things (Score:1)
> people or monsters contains blood, you can say
> that the game is violent WITHOUT context and
> should be rated appropriately.
Yeah, but this leads to some crazy decisions in game design... you're allowed to obviously blow people away in WWII FPS games, but strangely, there's no blood. Why? Because showing blood somehow makes killing people "worse". This is nutty and just plain makes no sense, and if anything, seems to make the killing less reali
Re:A couple of things (Score:2)
Ok lets fix it... (Score:2)
1. Adopt the same rating system as the MPAA and keep the ratings systems the same, this way parents can't complain they don't know what the ratings mean.
2. Make retailers sign an agreem
Re:Ok lets fix it... (Score:2)
I mentioned this above, but it bears repeating:
eC = G
E = PG
T = PG-13
M = NC-17
Ao = R
The rules for these categories are very similar, and I don't know why the ESRB doesn't use the MPAA's letter scheme. But parents shouldn't have a hard time decoding this.
Re:Ok lets fix it... (Score:1)
The movie ratings are trademarks of the MPAA, so using their system, under current IP law, is inviting a lawsuit from the MPAA. Even if the government forced them to use the ratings, the MPAA would be suing the government, or lose their trademarks (making them useless as rating tools, as anyone could put the G on their movie without submitting it for rati
Re:Ok lets fix it... (Score:2)
No jail time is a difference, I have no problem with him wanting to fine the retailers. I have a problem with video games coming under the same laws as tobacco and porn.
At this point I'm inclined to say 'f*** off', but for the sake of the argument, how many checkers do you think they'll have to hire to do this, and how often
Re:Ok lets fix it... (Score:1)
This, though, is quite different from making sure they're enforcing ratings, as the movie companies don't check ratings enforcement at all (and the o
Re:Ok lets fix it... (Score:2)
Like I mentioned in one of my earlier posts, the movie industry does this already, just not to check for people underage being in the movies they do it to check that the theater has the number of people the theater reports back to the movie companies and that the film is actually playing.
That, combined with the added cost on games, is why I would say 'fuck off'
A
Well....... (Score:2, Funny)
Re:Well....... (Score:2)
And don't get me started with Charrizard. Soooo many burning corpses!
Re:Well....... (Score:1)
Increassed Aggression Falacy (Score:1)
Re:Increassed Aggression Falacy (Score:1)
"A Calm View of Video Violence." Nature 424.6947 (2003): 355.
a few quotes from the article.. (Score:3, Insightful)
Math and Reading are not the same thing as killing. Math and Reading are things you can REALLY actually do in a game. Killing is not. This isn't the holodeck, you aren't physically breaking someones neck. While math and reading in a game are the same as math or reading in real life, fighting in real life is nothing like fighting in a video game. Driving a car in real life, isn't like driving a car in most games.
And what the hell is a kill zone? I've been playing FPS games online forever now and I'm not sure what the heck he's talking about.
In light of these facts, the government is compelled to act to protect children from the affects of violent video games. Similar to pornography, there must be a penalty imposed on stores who sell or rent these types of games to children.
What a joke, he is comparing video games to porn now. Most games have very little sexual content, nothing outside of what you would see on public (free) TV.
HomeLAN - Why do you also wish to make a separate section for restricted games and how would the retailer decide which games are supposed to be in that section? Leland Y. Yee - It is important that these games not be marketed towards our children. For instance, legislation has been passed that makes it illegal to place tobacco products next to the candy.
I missed the part where video games were found to give people cancer...
They shouldn't be next to the games teaching little kids how to read and count.
Why? In blockbuster they have 'R' rated movies next to 'G' rated ones in the new release section. Of course Mr. Yee won't compare video games to movies, because if he took these extremist views against movies the MPAA would make his political life hell.
(about what should happen to people who sell video games to children)....The same penalty that currently exists for selling other harmful material to children (he means porn) will be imposed....(snip)...punishable by fine of not more than two thousand dollars ($2,000), by imprisonment in the county jail for not more than one year, or by both that fine and imprisonment. If a person has multiple convictions they may be imprisoned in the state prison.
Someone needs to explain to him that video games aren't the same as porn. Also, this is the reason our prisons are so overcrowded, our taxes so high, and our legal system is so screwed up. He wants to sent a retailer to JAIL for selling kids GTA, Postal2, etc. Give me a break. Should a man or women really have their life ruined if they mistakenly sell a game to a minor? Should that really be a criminal offense?
he type of evidence that suggests a correlation between smoking and lung cancer is the same that suggests a correlation between violent media images and future aggressive behavior. If tobacco conglomerates controlled the message about smoking and lung cancer, it's likely that the public would be confused about that too.
Looks like video games are causing cancer again. If the problem is violent media, why doesn't this guy go after the MPAA? The TV networks? Oh right, because video games are the easy target....
Also, human nature is violent. People may want to deny it, but it's true. Did the first caveman hit the second one over the head with a rock because it reminded him of pong, or because he wanted the second cavemans resources?
However, many live very difficult and busy lives and can not possibly monitor their children at all times. Unlike movies, in which parents can easily determine whether it is suita
Re:dammit (Score:2)
I hope you grow a set of balls, and post under your handle so I can troll your posts for the next two months.
Re:a few quotes from the article.. (Score:1)
Re:a few quotes from the article.. (Score:2)
Banning Minors from buying games, pointless (Score:2, Insightful)
My favorite part (Score:3, Insightful)
It's another hyper-sensitive person who is a ludite. People fear what they don't understand and with games being the latest medium, she'd like to see it stomped out, similar to bad movies, music, plays or books.
History has proven itself that there are always something the parents believe to be a negative influence, and eventually it passes.
Of course, I will say this, when you ring up an M-rated game at Target, it pauses the checkout and forces the sales clerk to check your ID. If violent games are a concern to her, just have her shop elsewhere. Oh wait, she can't give up her Wal-Mart.
Re:My favorite part (Score:2)
So, no, that mother has never played them, only freaked out when she (finally) realized what her kids were playing... she complained to Yee, who introduced legislation based on footage of violent games (proabably given to him by a group of lobyists who spliced together extremely graphic stuff).
Re:My favorite part (Score:1)
I think he is right. (Score:2, Interesting)
Not every child would be affected of course. Most would probably ALREADY HAVE SOME TYPE OF MENTAL OR EMOTIONAL ISSUE. The question is, would that mental issue cause them to kill on their own or does repeated images of violence act as some type of catalyst? How would a stor
Games are worse than Goatse? (Score:2)
Leland Y. Yee - I certainly believe parents have a responsibility here. However, many live very difficult and busy lives and can not possibly monitor their children at all times. Unlike movies, in which parents can easily determine whether it is suitable for their child, many of these games must be mastered before the interac
here is a good solution (Score:2)
i.e. games rated EC and E can be bought by anyone.
Games rated T can only be bought by older kids or by adults
And games rated M and AO would only be purchasable by adults
That would solve all the issues. (and as far as I can tell,
The buggest problem I have with the debate over computer game violence and the laws connected to same is that t
Good Intentions? (Score:2)
<dripping sarcasm>
Yeah, I think young children practicing exploding peoples heads is what they really need. We clearly need MORE death and dismemberment to prevent our children from becoming violent criminals. They need to learn that humping hookers will give you more health, not AIDs or other STDs! And young children should know that killing people in cruel manners is fun. That way when they grow up and go out into the
Re:Good Intentions? (Score:2)
Re:Good Intentions? (Score:2)
The military uses simulators to "teach" people how to drive tanks and fly planes. Peopl
Re:Good Intentions? (Score:2)
Re:Good Intentions? (Score:2)
Re:Good Intentions? (Score:1)
So why didn't I go out and Kill everyone (Score:1)
This is bull hockey, games dont cause violence, bad parenting causes violence. My kid won't be allowed near a FPS until he can kick my ass at Netrek.
* ok, i read slashdot, so maybe I don't have much of a life.
Potential Slashdot Interview??? (Score:1)
-z-
Adult Only games (Score:2)
P.S. I personally find this guy repugnant. If I had a chance to do it without repercussions, I would be content to kill him in the most graphic way possible.