Ultima Online Patch Introduces Economy-Wrecking Bug? 59
Thanks to PlayMoney for its weblog post revealing a recent Ultima Online patch designed to shore up the economy may have introduced new problems, as "the very same game patch... also [seems] to have introduced a gold-gusher of a bug, allowing some people to conjure themselves up a few hundred million gold pieces in the space of a week." The author references a thread on UO Stratics which includes allegations about "one guy that claimed to have made over 700mil to date on [a particular game server] with this bug", a total of $9947 under current dollar exchange rates if successfully auctioned. Although the other new economic rules "seem otherwise to be working out fine", and this exploit was "fixed last Friday [5th]", the author is concerned that "by the time the new money gets fully circulated, gold will be selling for $7 per million", half of the current $14-per-million auction price.
Re:wait... (Score:1)
Re:wait... (Score:2, Informative)
exploit? (Score:4, Funny)
I remember Star Control 2, being able to sell more shuttles than you had, so your amount of cash 'wrapped around' to a large positive rather than negative value....frankly, I was just as happy to avoid all the semi-tedious mineral collecting and just go to work on the main story. (Which I used a walkthrough for...sigh, I'm such a wuss gamer. Still, I loved that game.)
Re:exploit? (Score:1)
If I understood correctly, you had to by cloths from NCP vendor, clip them to bandages by scissors and sell them back to NCP vendor. NCP vendors don't really have money, it's created when players sell them stuff. So the huge amount of money was made out of thin air, that caused the massive inflation.
Re:exploit? (Score:2)
Though it was funny, I thought UO prided itself on a 'closed economy' that shoulda been free of such stuff.
On the other hand, it would be really difficult to get something like that really working well...
Re:exploit? (Score:1)
Well it is pretty much. New money is only generated by killing monsters and selling NPC vendors. The amounts of money you get from these are ridiculously low.
Re:Capitalism making a fool of itsself (Score:2, Troll)
Re:Capitalism making a fool of itsself (Score:1, Insightful)
In a world where A LOT of people starve to death every day...
Well then, it's good to know that you've sent your money to those needy starving people. I mean, imagine if you had spent some money watching a movie. That's virtual entertainment right there. Same with attending theatre productions. No material reward there, so you've obviously taken steps to avoid them.
Own any aggregated investments? I didn't think so, because you surely know that these things generally involve technology-based business
Unintended Consequences (Score:5, Interesting)
For every clever policy created by some scientist, game designer, economist, corporate manager, or clever politician, there is an even more clever counterstrategy that someone is bound to discover.
Re:Unintended Consequences (Score:2)
How is this not human designed?
Re:Unintended Consequences (Score:1)
Re:Unintended Consequences (Score:2)
(And the problem with the argument that abusive employers suffer in the end, etc. is that it
Re:Unintended Consequences (Score:2)
If you disagree with me, then let's argue over whether a company would work better with a bicameral or unicameral legislature rather than a CEO.
Re:Unintended Consequences (Score:2, Interesting)
Re:Unintended Consequences (Score:2)
Re:Unintended Consequences (Score:3, Interesting)
Here's another, from my lab: An evolvable agent proj
er (Score:4, Insightful)
Origins will probably just track down the exploiters and close their accounts, retrieving 90% of the bad gold in the process. It's not too hard to look for people who have disproportionately high gold reserves. Once you identify those people, you can on an individual basis check out what kind of gold reserves they had a few weeks ago, and compare.
It's possible Origin can't do this kind of detective work, but seems unlikely.
Re:er (Score:4, Interesting)
hed.
Re:er (Score:2)
If anything, they should roll back the update and restore their old backup. You'll piss a lot of people off, but only mildly as opposed to REALLY pissing off the money hoarders. Not to mention the fact that generally you wouldnt keep that much goods on a single char unless you were playing with it - If you're selling, you spread it out into 5 or 6 mule accounts.
Re:er (Score:2)
I'm wondering if your story doesn't sound as sympathetic with the added details.
Re:er (Score:2)
Re:er (Score:2)
It sucks if you got banned for having duped items on your account, if you did not dupe them yourself.
Re:er (Score:2)
I started playing again when 1.10 beta was released, but offline (with an offline backup of my old char), an blizzard really makes some fine games, but stuff like that and the fact that their copyprotection was nothing but problems for mereally
Re:er (Score:4, Insightful)
No, it's nothing like that, it is wealth created by a bug in the system. If the stock market systems had a similar bug, and you were able to take advantage of it like this, the money would absolutely be returned. What's more, if they could prove you took advantage of this bug to make money, you would likely go to jail.
Imagine going to an ATM, requesting $20 and getting $200. Once the bank finds out for sure, you will find a $180 deduction from your account.
Re:er (Score:2)
second traders, who buy from one broker and sell to another, in the split second with the two brokers have different prices, and make instant money.
Currency Exchangers that find descrepancies in the exchange rates of different currencies, and can exchange the money "in a circle" and make money.
In both of these cases, either laws were created, or broker trading rules were changed, or the exchange rates eventua
Happened to a friend of mine (Score:2)
A few days later he got a nasty call from the bank telling him that he owed them money.
So yeah, you might find a bug and think that you've gotten away with something, but they will catch you.
Re:er (Score:2)
Re:er (Score:2, Insightful)
Close all the accounts that trade
Wait a Sec... (Score:4, Funny)
Simple Solution (Score:5, Insightful)
Joe
Re:Simple Solution (Score:1, Funny)
hmmm... i'd implement prostitutes.
oh, c'mon (Score:3)
Re:oh, c'mon (Score:2)
How does this differ from the "real" currencies? Are there any countries left that still back their currency with gold (or any tangible commodity)?
This is why I hate pay to play MMORPGs (Score:2)
[laughs] (Score:2)
The blunt and simple fact is the massive influx of currency has far less effect on the game than most Chicken Littles seem to think. Sure the price of super rares goes up, as do the prices of other 'trophy' items, but these effect the day-to-day pricing of items used by the normal gamer little, if at all. Smiths don't pay more for the ingots my Miner produces
Publish, not patch (Score:3, Informative)
Re:Publish, not patch (Score:1)
Re:Publish, not patch (Score:2)
Though, EA has never needed a reason to ban people in the past. It also says in that in their TOS.
Virtual Acts of God (Score:2)