Cyber X Gaming Championships Degenerate To Disaster 58
Thanks to gotFrag for their article summing up the problems at this weekend's Cyber X Gaming Championships in Las Vegas. The prize-festooned pro gaming event ended up degenerating into "an epic Greek tragedy", according to gotFrag, with "a lack of tournament preparation... no tournament schedule for every game except Warcraft III... and an understaffing at the event." Even after volunteers stepped in to ameliorate the chaos, the Counter-Strike tournament became uncompletable when "the limited amount of bandwidth at the event was unable to support the required number of Steam sessions." The tournament unceremoniously ended when "Power was turned off in all the outlets in the main area... [and] the entire event came to a screeching halt, including all ongoing games", and the majority of tournaments ended unfinished. Blue's News also has an article linking to several accounts of the problems.
Amazing. (Score:1, Interesting)
Wow. Tell me again why product activation is a good idea? Who's ever going to want to host a large Counterstrike lan party again if simply trying to run the game causes such horrific problems?
Re:Amazing. (Score:4, Insightful)
People that know what they're doing, I'd assume.
A few weeks ago there was the CPL, easily twice as many CS players, lots more if you coun't the BYOC. CPL had no problems with steam, and everything ran smoothly. All you need to do is plan properly, maybe even plan your event so that valves top employees won't be busy at CES.
Re:Amazing. (Score:2)
After I have purchased software, why should it matter where the employees of the software company are? I paid for it. Its a good thing I don't have to keep track of everyone involved with id, Nerve, Grey Matter, Splash Damage and Activision everytime I want to play a game of Wolfenstein: ET. Hell, that game was free. Wait, wasn't CS free once upon a time? With Steam et al, I can't think of a game that is less free (speech
Re:Amazing. (Score:1)
Re:Amazing. (Score:2)
Steam has plenty of problems, but you shouldn't blame everything on it.
CS has always been a free mod, and still is. There was only one point when it wasn't, and that was during steams beta test (when anyone that wanted to could sign up for a steam account and play cs without a cdkey of any kind)
As a user, you don't have to keep track of valve at all. But if you're going to give away $300,000+ in cas
Re:Amazing. (Score:1)
You are half right in your conclusions troll. I have long since uninstalled the programs, pretty much as soon as I heard their plans for Steam. So about that part you are correct.
You are wrong in that I am owed the updates. The product was not bug free when it was shipped. I am still waiting for numerous bug fixes, well I was waiting for them until Steam came t
Re:Amazing. (Score:3, Informative)
how exactly did Steam ruin the CoD tournament, seeing as how Call of Duty was developed by Infinity Ward (i.e., not Valve) and does not use Steam?
Ripping on Steam for a failing of the tournament organizers is extremely shortsighted. A power outage can take out a whole event, sure. But certainly not an online service used by only 1 of the
Re:Amazing. (Score:1)
Re:Amazing. (Score:2)
It seems like the Valve/Steam stuff had to use the Internet to get out, and download the Counterstrike stuff.
But couldn't the other games just use internal networks, not attached to the outside, and their own servers?
A few times at work we've used our development servers (completeley isolated from the rest of the world) to run Americas Army games. No cheaters!
Re:Amazing. (Score:2)
You arn't owed any bug fixes legally, morally sure, but not legally. You buy whats on the disk and thats what you own, just like buying MS Word 5 doesn't warrant a copy of Office 2k3. HL is and always was fu
Re:Amazing. (Score:2)
And you can still get your HL updates sans steam, via someplace like FilePlanet if nothing else.
Re:Amazing. (Score:1)
Steam strikes again (Score:5, Insightful)
Many people predicted that this very thing would become and issue and now we have seen it come to pass. So what is the solution now for tournaments? Rent a T3 for an external internet connection when a T1 used to suffice!?!?!? You can kiss low budget HL-based game tournaments goodbye until this problem is addressed.
gg Valve
Re:Steam strikes again (Score:5, Insightful)
This wasn't in any way valves fault, cXg should of planned ahead, theres been an update every wednesday for months now, and they act as if it was some big suprise. Next time plan ahead and get everything installed and working, instead of getting up on the loud speaker asking for a Call of Duty cd because they don't even have it installed.
Re:Steam strikes again (Score:2)
Woah woah woah, wait a second here. Buy a special version from Valve? I don't know about you, but I have serious problems with that. Why should one have to pay Valve in order to use their game offline(in a condition that used to be free no less)? Unless the game is internet-based in nature(MMORPGs), there is no reason one should need(to buy) any additional software to play it offline.
Re:Steam strikes again (Score:2)
Because you make serious amounts of money off of it?
This isn't for mom and dads all night cs party, its for places that charge hourly rates of playing, or for places that charge large entrance fees(lan competitions).
Re:Steam strikes again (Score:3, Insightful)
Re:Steam strikes again (Score:2, Interesting)
Simply because Valve hasn't released any Steam servers for us to publicly use.
Re:Steam strikes again (Score:3, Insightful)
If they tried to run a LAN of this size without an ISP sponsor, they fucked up hard.
Re:Times like this (Score:1)
The first time I read this: (Score:5, Funny)
Re:The first time I read this: (Score:1)
Re:The first time I read this: (Score:1)
Too big too fast? (Score:1)
Valve and Steam (Score:5, Interesting)
Re:Valve and Steam (Score:5, Informative)
Re:Valve and Steam (Score:1)
Re:Valve and Steam (Score:3, Insightful)
Re:Valve and Steam (Score:2)
could easily be put on a cd, or SMB share, or whatever. Update one machine, mirror it to the rest. They really should of just ghosted an installed tourney machine to other machines, rather than running around with the same disk everywhere on the day of the tourney.
How can this happen... (Score:4, Insightful)
Cashflow shouldn't have been a problem, so they should have been able to get a decent setup, staff etc, bet those sponsors are gonna be pissed anyway
Re:How can this happen... (Score:2, Informative)
Pong (Score:5, Funny)
Re:Yup (Score:3, Funny)
Re:Yup (Score:1)
Articles about CXG (Score:3, Informative)
The *real reason* (Score:5, Interesting)
"For about 4 hours Thursday night, Steam service was interrupted. After that time, service continued to be slow until about 11:00 am PST today (Friday). These problems were caused by device failure on our network following a power outage. [...]"
This power outage caused the main login-server to go off-line, thus nobody could authenticate to Steam. We all thought the loginserver was DoS'ed, but it turns out that they actually had a power-outage. Single-point-of-failure, eh, Valve?
Anyways, Valve SHOULD have released a LAN-only option for Steam. I cannot believe that they trust the internet for big compos like this.
As for now, I would like to say that any organizers that require Steam for their compos, should really consider downloading a hacked version of Steam that make LAN possible. It is available.
Re:The *real reason* (Score:3, Interesting)
"By 8AM PST on Saturday, all of the goals set at 1:30AM late the previous night were accomplished... As the first Counter-Strike teams were called in and began to set-up, things were working smoothly. As more players filtered in, a problem with running Steam became more and more apparent."
So sounds like the biggest Steam problems came after this outage was fixed?
Re:The *real reason* (Score:3, Interesting)
How in the world does Steam affect tournaments for all of the other non-steam games (q3, CoD, RtCW, ET, AA). One fubared game should not take down the rest of the event...
From what I've read in the various linked articles, this event was run about as poorly as possible. brackets weren't even established for most of the tournaments and that's somehow to be blamed o
Re:The *real reason* (Score:2, Funny)
my fps is bad, steam sucks.
my ping is high, steam sucks.
my aim is bad, steam sucks.
my arm hurts, steam sucks.
Re:The *real reason* (Score:2)
And at that point isn't it just slightly the duty of the event organizers to step in and call off CS and let the other events proceed? Of course, doing that would actually take leadership, something that apparently wasn't displayed...
Re:The *real reason* (Score:1)
Lots of rumors and speculation... (Score:1)
The cXg organizers just f'ed up hardcore though, seems
Steam's problems are the least of Valve's idiocy (Score:1, Flamebait)
Undisclosed advents at CXG. (Score:2, Informative)
Re:Undisclosed advents at CXG. (Score:1)