Nintendo's Iwata On GameCube Sales, Future Plans 75
Thanks to 1UP for its article covering a recent interview with Nintendo president Satoru Iwata, in which he discusses "Nintendo's current state and its plans for the future in what will be a critical year for the company." Iwata seems to be confident in Nintendo's "..current target of 6 million GameCube consoles sold worldwide in the current fiscal year, which will conclude in March", and also notes that he believes the China-launched iQue "will grow into a major business in three to five years." Finally, Iwata has comments about the mysterious new Nintendo device due to launch at E3 in May, suggesting he "doesn't necessarily expect this product to be an immediate hit upon its announcement - he's prepared to see a lack of applause from some of the audience."
Device? (Score:1)
My company recently blocked most gaming-related sites, so I can't check it out myself.
Re:Device? (Score:1)
Re:Device? (Score:1)
+1 Ironic
+1 Sad
-5 Wallet
Re:Device? (Score:1)
Re:Device? (Score:2)
It is supposed to be something that will unite the GBA and GCN and be a third pillar separate of them. For some reason, I want to say GCN controller that plays GBA games. That way, you can buy one of those and play all of the connectivity games they keep pushing on everyone (not that they don't look fun.. it's just that they're awfully persistent).
Re:Device? (Score:1)
Re:Device? (Score:2)
I've started my own rumor that they'll release a GC with built in screen. Why's this a big deal? One of the big drawbacks of multiplayer gaming with a console is the splitscreen mode. If each GC had its own screen...
Re:Device? (Score:3, Insightful)
Re:Device? (Score:3, Interesting)
In a nutshell, it'll be a wireless device, that will send/receive a signal and create a grid/P2P type network. This will allow almost lag-free gaming across a fairly wide area. It'll be good if you're in a city, for example, and it catches on, you could play against all the locals. Would really catch on if it came with voice chat.
Re:Device? (Score:1)
Re:Device? (Score:3, Funny)
It would be worth it for the sheer humor value.
Re:Device? (Score:1)
visual adolescent non-gender specific entity DELUX (Score:2)
Ive heard that it could be some sort of interactive visualboy type remake. The only links I could provide to back that up are slashdot posts joking about a beowolf cluster of them. sorry.
Also, did anyone else find it interesting that the gentleman talks about the decline of the gaming industry? Seems as though sony is doing ok. kinda like an interal perspective published as a global fact.
Re:visual adolescent non-gender specific entity DE (Score:2)
I'm sure Sony America is doing great, but I haven't seen Sony Japan's numbers.
Re:visual adolescent non-gender specific entity DE (Score:1)
It's a little unfortunate that whoever conducted the interview didn't ask him what he was going for by saying that. The video game industry has expanded and expanded and expanded. I don't see a huge recession and I don't see people getting tired of video games and leaving the market entirely. In fact, more people are en
Re:visual adolescent non-gender specific entity DE (Score:3, Informative)
Anyway, the article does state:
Elsewhere in that same interview, Iwata reiterated his confidence in meeting sales
"games have stopped selling"? (Score:3, Insightful)
This guy must have shot out of some sort of bizzare-o world. I mean, Nintendo may be having a rough generation, but the rest of the industry seems to be just fine, and the overall numbers are still always better than last year.
And it also feels just odd to hear the implication, that innovation in games can't continue without their new hardware, from a Nintendo guy.
It comes off like a suggestion that writers can't continue to churn out new and exciting books without adding whiz-bang 'pop-up' technology.
Re:"games have stopped selling"? (Score:2)
But could you imagine if all new and exciting books were pop-up books? That'd be so awesome!
Re:"games have stopped selling"? (Score:1)
Re:"games have stopped selling"? (Score:1)
Re:"games have stopped selling"? (Score:2)
particularly since Nintendo has historically been the most restrictive console maker in terms of which games and which publishers are allowed to create games for their systems. They've always attempted to control the 'quality level' of their product, to protect its image. (eg: lack of GTA-ish titles, censored bmx xxx, etc) Conker is perhaps the
Re:"games have stopped selling"? (Score:2)
In fact, Nintendo hasn't done any "censorship" since the very first Mortal Kombat and Wolfenstein 3D for the SNES. The market reacted badly in both cases, and Nintendo stopped the practice.
Of course, the current meme is that Nintendo won't let anything non-kid-friendly on their systems, but that in fact hasn't been true for about a decade now.
--Jeremy
Re:"games have stopped selling"? (Score:3, Interesting)
Nintendo's innovations aren't all bad. For instance, if you look at control pads alone, Nintendo were the first to introduce shoulder pads, analogue sticks and make the pad vibrate - at least to a mainstream anyway (I'm pretty sure the N64 pad & rumble pack were released before the Dual Shock).
Of course, it's a lot easier to remember the stupid ideas, and compl
Re:"games have stopped selling"? (Score:2)
With reason. Gamers pretty much know what a sequel will be like, and almost everyone who likes a game will anticipate its sequel. There's generally no reason to anticipate an innovative game.
the greatest Nintendo games for the cube are sequels (Mario, Zelda, Kart and Melee are based on tried-and-true formulas.
You're unfairly ignoring Animal
Re:"games have stopped selling"? (Score:2, Informative)
You must be looking at EA/Vivendi numbers, who have no problem in releasing the same games every year, with small modifications. If somehow they stumble into some innovation (GTA), they will quickly make the creators release a new edition every year.
Out of that, every succesful gam
Re:"games have stopped selling"? (Score:5, Insightful)
The most popular online PC games are all in the range of five years old: Halflife with its mods still leads the FPS usage charts, and as I recall, Everquest still leads the way in subscription numbers. Then look at The Sims. Four years after first publication, EA is still pumping out expansions, the one EA way. And they top the charts.
None of these games are graphical masterpieces. For the most part their continued popularity rests on human interaction. Playing with and against other people in Halflife, forming parties and "guilds" in MMORPGs, and the general gameplay of The Sims. Graphical masterpieces need so many things these days. You need an advanced rendering engine capable of per pixel lighting and shading, high resolution textures, a growing number of levels with a growing level of detail (polys). Fluid character animation, a solid fps, etc. And none of this is directly related to gameplay in general.
Nowhere in the article is it mentioned that innovation won't happen without Nintendo's stuff. Its just that there's very little reward for pursuing graphical mastery alone anymore. I expect that their new hardware will emphasize human interaction. Perhaps a wireless transmitter/reciever that finds opponents for you when you turn it on. Like those little devices in Japan that are supposed to go off if someone "compatible" with you is carrying one as well.
Re:"games have stopped selling"? (Score:2, Informative)
Re:"games have stopped selling"? (Score:4, Informative)
not true. according to this random article [asahi.com], "Game sales, meanwhile, shriveled 9 percent to 336.7 billion yen." (when compared to the previous year, i presume). Combined with a 33% decline in console hardware sales for the year, mentioned in the article, the video game industry in Japan is going through hard times. Especially relevant given that no new hardware is planned for release for at least another year or 2... (i.e., hardware sales are only going to get worse.)
Re:"games have stopped selling"? (Score:2)
but there's no evidence that the shrinking market is a function of the hardware restricting innovation.
Old-school deck to play NES and SNES games? (Score:1)
For $50 or less I'd buy. Personally, I'd prefer a GB Player style device that connects to the bottom of my GameCube so that I don't have yet another gaming system connected to my TV.
Re:Old-school deck to play NES and SNES games? (Score:2)
Then sell mini-carts with 5 NES/1 SNES game on it for $10-$20 and rake in the monye.
Re:Old-school deck to play NES and SNES games? (Score:2, Interesting)
Re:Old-school deck to play NES and SNES games? (Score:3, Interesting)
The iQue really seems to be the predecessor for such a device. You pay for the player (an internal hard drive, possibly?) and then can download all of those old school games (NES, SNES, GB, GBC, N64) to your GC, paying by the game, not the month. Possibly even have a Nintendo-blessed compact flash cartridge
Musings (Score:2, Interesting)
If Nintendo did have something that wouldn't smack an audience in the mouth, it would be 50/50 between something Completely Different (abstract hard/software) or Me-Too ("It's a game system, a home media hub, a fondue, AND MORE!"). Personally, the latter would be like Dylan going Electric. Dogs and cats living together, etc.
The N has had a focus exclusively on making Games, not trying to jam as many tech.swiss army gear into thei
Not an immediate success, huh? (Score:5, Insightful)
ROB The Robot - A robot you can control with your NES? Spiffy! Unfortunately, there was almost no support (two games, IIRC) and he died a quick death
Game Boy - A portable game console? GASP! Since the Game Boy is still around (now as the GBA), it's fair to say that this one succeeded
Virtual Boy - Ooh...pretty 3D graphics. It's too bad that they were just red and black, and that the VB caused massive headaches. Still, the idea was nice.
Kirby's Tilt 'n Tumble - Control Kirby by tilting your Game Boy. Definitely a unique idea, but the game wasn't exactly a hit.
e-Reader - The ability to add things to GBA games cheaply (buy a $3 pack of cards) is nice, but there hasn't been very much support. Thankfully, that appears to be changing.
That's just what came to mind at the moment. We've got to remember that most of Nintendo's biggest successes - Mario, Zelda, Pokemon - were completely unlike anything else out there at the time of their release.
I've got a feeling that this will be another one of Nintendo's gambles...a completely wild idea that might or might not succeed. We'll see in a few months...
Come to think of it, this situation reminds me of another famous company...
Nintendo: the Apple of gaming.
Re:Not an immediate success, huh? (Score:1)
I personally just wish Nintendo would put together a serious release schedule of porting the clasic SNES titles to the GBA. It's obvious that it can be done and it's being done towards critical and financial success but only in short order. We needz more!
Where are my copies of Super Metroid, Chrono Trigger, Final Fantasy stuff, Secret of Mana, Super Mario Kart, Star Fox, Metal Gear
Re:Not an immediate success, huh? (Score:1)
drool....
Re:Not an immediate success, huh? (Score:2)
As for the other games...Metroid Fusion and Mario Kart Super Circuit are basically sequels to their SNES forebearers, and we might get Star Fox someday...
Re:Not an immediate success, huh? (Score:1)
You would think that all Nintendo would have to do is to point to the sales figures of the already released SNES games and it would be a no-brainer. Especially with the release of the SP opening up the market to include the 30ish crowd who wouldn't be seen dead with one of the original GBA devices.
As far as Street Fighter II being re
Innovation Out, Evolution In (Score:3, Interesting)
At first, I had to check your list there to see if it was a list of things that didn't work. They all are, save the GB. More importantly, many of those things are items from the golden age of Nintendo. The e-reader is more recent, but compared to what they were churning out prior (add the powerglove to your list, the Mario mouse, the exercise pad) most of these are from years ago. Nintendo i
Re: (Score:2)
Re:Innovation Out, Evolution In (Score:1)
Re:Not an immediate success, huh? (Score:1)
Re:Not an immediate success, huh? (Score:1)
New Product WARNING! (Score:2)
Ooh, I know what it is! (Score:1)
It's the Virtual Boy 2!
Rob (Now with green LEDs)
The next Virtual Boy! (Score:1)
Must be the next Virtual Boy! [virtual-boy.org]
Re:Bye Bye Nintendo (Score:2)
-it has a price range that can come close to the SP (sub-$150),
-it has battery life more than 4 hours (which goes contrary to the specs that were released last October? November), and
-it has tons of games from day one *or* it's backwards compatible with PS1 games (not going to happen).
The Gameboy has a gaming library that's some 15 years old, not to mention perfectly good GBA games for the past 3 years. PSP might last because it's made by Sony, but I hardly think it'll
The psp has that price because... (Score:1)
The reason why you get the gba sp at $100 is because you are getting a portable SNES, the N-Gage (besides a Joke) is a portable PS1, the PSP is a portable PS2 all the games you can play at a PS2 will be possible in the PSP. Think about it for a while (drool as needed) then comprehend the fact the PSP is a portable PS2 Now, pop quiz: what is more expensive a desktop or a laptop? (with the
Re:The psp has that price because... (Score:2)
The gameboy is the niche leader; you cannot help *but* compare the prices of the two. I'd be much more hesitant of buying a PSP if it were in the $200-300 range - what happens if I drop it or leave it somewhere? That's a huge amount of money to invest in a portable gaming system. If I lost my GBA SP I could scrape together the $100 to buy another one.
Also, parents would be just as hesitant to purchase such a system for
Re:The psp has that price because... (Score:1)
a:you will lost $300 in a sitting, which is exactly the same that would happen if you drop a digital camera, or a palmtop. Is not made for kids is for adults or teens with some sense of responsability.
q: Parents would buy a PS2 no problem, but a portable PS2? Have you been around kids
a: Yes I have a 4 year old, and I wouldnt let him play unless Im around, anyway most
Re:The psp has that price because... (Score:2)
How can you tell I'm p
Re:Bye Bye Nintendo (Score:3, Interesting)
Re:Bye Bye Nintendo (Score:1)
Wait, are you the same troll who claims on a montly basis that Apple is going down the toilet.
Gyrate it Baby (Related?) (Score:2)
Oh my I dont think I want to know.... (Score:1)
Not even him thinks the product will be impressive! considering other "novelties" nintendo has delivered before (e-card reader, virtual boy, 4 player pacman ) I dont think thats a good sign come on! even Nokia thought the N-gage would be really cool (yeah right). If thats what they think maybe they should just do themselves and us a favor and cancel i