GameCube's Timeline, Accomplishments Charted 154
Thanks to GameSpy for its article charting the progress of Nintendo's GameCube console from launch to the present day, as part of an ongoing series that has also included the Xbox. The piece starts with the bold statement: "Despite being the wrong product at the wrong time, Nintendo's durable GameCube game console has demonstrated lasting power in a market for which it was not well targeted", and ends by noting: "GameCube will certainly end this generation in second place internationally -- the virtual shutout that Xbox received in Japan settles that part of the race, and it may yet challenge Microsoft in the U.S. and European markets." What's your view of the success of the GameCube and its software titles in the current console generation?
Nintendo hasn't messed up the formula (Score:5, Insightful)
Re:Nintendo hasn't messed up the formula (Score:1)
I agree here. I wouldn't buy a GameCube as a primary console, but if I had children under 12 or 14 who were into gaming, the GameCube would probably be my choice. Many GC games are educational, non-violent, entertaining, and look good.
Also, it's way cheaper than any of the other systems.
Re:Nintendo hasn't messed up the formula (Score:1, Flamebait)
That's one of the reasons a GameCube would be the last console I would think about buying. It's got too much of a stigma for being a child's console system. Who am I kidding though, I'm such a dork that I'm 28 and still playing video games. I should be going to art festivals or theater
Re:Nintendo hasn't messed up the formula (Score:5, Insightful)
I can't imagine being 28 and worried about what others think of my "child's console". Hell, I stopped worrying about the opinions of others when I got out of High School.
Re:Nintendo hasn't messed up the formula (Score:4, Interesting)
Re:Nintendo hasn't messed up the formula (Score:1)
Re:Nintendo hasn't messed up the formula (Score:1)
Re:Nintendo hasn't messed up the formula (Score:2)
Re:Nintendo hasn't messed up the formula (Score:1)
Large selection, free shipping from time to time, timely service.
Re:Nintendo hasn't messed up the formula (Score:2)
Re:Nintendo hasn't messed up the formula (Score:2)
Re:Nintendo hasn't messed up the formula (Score:5, Insightful)
It is weird though, in the late 80's nintendo vs sega was almost a religious war, and now to see sonic for gamecube...I'm confused by that.
Re:Nintendo hasn't messed up the formula (Score:3, Insightful)
That's a little ironic, considering Nintendo's supposed "reputation." After playing Windwaker, I can't see any kid being able to play the game and not be constantly frustrated. It's a very tough game that requires more motor skills and hand-eye coordination than most kids are able to muster.
That said, I absolutely love the game. It's not as grea
Re:Nintendo hasn't messed up the formula (Score:2)
Re:Nintendo hasn't messed up the formula (Score:2, Interesting)
Although their target market seems to be kids, they create games with such amazing gameplay, design, and detail that they appeal to people of all ages (in addition, they seem to be expanding their target market with games such as nightmare and the resident evil games). They've cultivated brand identity and brand loyalty, and they've even created a sense of community with their website and their magazine, Nintendo Power.
Innovation? I'd say the
Re:Nintendo hasn't messed up the formula (Score:3, Informative)
Some notable GC exclusives... (Score:5, Insightful)
Zelda: Wind Waker
Eternal Darkness
Viewtiful Joe
Mario Sunshine
Pikman (vastly underrated...)
Mario Kart: Double Dash
The biggest problem is, only two of those are third party studios...
I also have to admit, Nintendo is WAY behind on the online scene, the story is that they are still trying to figure out what the business model is, but i think it's clear these days, if you are in the console business and you are not embracing online play, you are about to go the way of the dinosuar, I say this after playing Madden 2004 online with a PS2 and being blown away by the voice chat quality and the polished feel of the whole experience.
Nintendo, I love you guys, but get on the ball!!!!
P.S. The remake of Metal Gear Solid for GC is coming out soon, better graphics, better AI, etc...
Re:Some notable GC exclusives... (Score:5, Insightful)
Lovin' my cube.
Re:Some notable GC exclusives... (Score:1)
Re:Some notable GC exclusives... (Score:5, Insightful)
I keep hearing this repeated again and again, by both 'professional' critics, and online experts debating the various consoles. But if you look at the numbers, it just doesn't add up. When compared to the installed user base, or compared to the sales of blockbuster(or near blockbuster) game titles, the numbers of consoles being used online is rather pitiful.
This isn't to say that going online is a bad step for a console, but the reality of the current situation is that a very vocal minority are hyping the concept, but the majority are rather lukewarm to it. If online consoles were the must have killer app that people make them out to be, then the Dreamcast should have done a lot better. The XBox should be overtaking the PS2, not losing to the Cube in Japan, and fighting on fairly even footing across the rest of the world. If online console gaming is such a killer app, then XBox live subscriptions should be through the roof.
A good online system is definitely a benefit to a console. Currently, in the console market online gaming sells, but it's not the sort of issue that makes or breaks a deal yet. The market for online consoles is definitely improving, and growing and one day a strong online function will be a requirement for a console, but given the current numbers that day hasn't occured yet.
Re:Some notable GC exclusives... (Score:1, Insightful)
Re:Some notable GC exclusives... (Score:2)
Re:Some notable GC exclusives... (Score:3, Insightful)
Re:Some notable GC exclusives... (Score:5, Informative)
Metroid Prime
Final Fantasy: Crystal Chronicles
Animal Crossing
The Resident Evil series
and many other excellent first-party games (Mario Golf, etc.)
And that's not counting the thousands of Game Boy games you can play with the Game Boy Player. There's an endless supply of classics to sift through.
Re:Some notable GC exclusives... (Score:1)
But kudos on mentioning Animal Crossing, if only it was coming to the UK: http://www.petitiononline.com/BACOGTTU/petition.h
Re:Some notable GC exclusives... (Score:3, Informative)
Resident Evil 0 and the remake of Resident Evil are Cube exclusives. I believe they're going to release one more Cube-exclusive RE title, as well.
Re:Some notable GC exclusives... (Score:2, Informative)
Re:Some notable GC exclusives... (Score:3, Insightful)
*Smash Brothers
*Rogue Squadron (not so much its sequel)
*Super Monkey Ball 1 and 2
2 of those are even big third party titles. And the first two are really what sold me the system, though I'm a bit of a Nintendo fanboy.
Re:Some notable GC exclusives... (Score:2)
F-ZeroGX
Eternal Darkness
Pikmin
Mario Kart DD
And loads of others.
Re:Some notable GC exclusives... (Score:2)
Two of what? (Score:3)
The only titles that've received any success on the system so far (outside of Nintendo 1st and 2nd party) are the Capcom titles; specifically Resident Evil. Beyond that, the odd other title has received success (Pac Man World 2), but nothing worth writting home about. Nintendo's own titles tend to eclipse the third-party titles when third-party interest is mainly on other systems.
If Nintend
Re:Two of what? (Score:2, Insightful)
Namco's been doing fairly well on the Cube; besides Pac-Man, Soul Calibur 2 did very well on the Cube, and they had 2 or 3 titl
How many five year olds need on-line gaming? (Score:1, Flamebait)
what about in three years?
five?
ten?
Hmm... but my guess right now is it will be the same number as there are now.
None.
Who is Nintendo's market?
kids...
twenty years ago?
kids...
are people still having kids?
Say doh.
Re:Some notable GC exclusives... (Score:1)
Re:Some notable GC exclusives... (Score:1)
Re:Some notable GC exclusives... (Score:5, Insightful)
I own a NES and a SNES, and have owned a genesis (mmm Altered Beast). I go back over and over to play these games.
What happens when the online server dies? When the players move on? These games are fun for a month or 6 and then dead. I do not own many GC games but I play and love all of them (well, except Robotech
As the old saying goes, whatever happened to nostalgia.
Nintendo (Score:4, Insightful)
Also Nintendo, by making the GameCube use a proprietary DVD format, made it so DVD movie playback was impossible on the system. This decision also made pirating software on the system hard, and so any sales they've lost in hardware have probably been more than made up in with the sales of software because there aren't many (if any) pirated games. Plus, the GameCube was making a general profit with each console sold when it was $200, a smaller one with $150, slipped into the negatives when Nintendo started including a game with the system at $150, and is still in the negatives with $99 without a game. So, for most of the system's lifetime it's been making a profit with every console sold.
Another point is that by ignoring the internet scene, Nintendo lets Microsoft and Sony run out and get riddled by bullets while they sit back, watch, and take notes. Hopefully Nintendo will glue together the best pieces of Microsoft and Sony's online strategies into a kickass network for their next console.
One thing Nintendo needs to do is stop letting Yamauchi come back from the grave and babble about their business. It's just making fodder for the [crappy] news sites to toss out as "Nintendo's dying! Ahh!" news. He retired, stop letting him talk.
Another thing, although not truly a bad thing, is that they're Japanese centric. While this has its good sides, it alienates them from the rest of the world. But, since it is a 100+ year old company, Japanese pride is definitely going to be a major part of any decision. Hopefully (yet another hopefully...) they will strike a balance between their focus on Japan and their focus on the rest of the world and maybe rope in some more American 3rd parties. Most 3rd parties don't want to compete against Nintendo's games, so they just focus on the other consoles.
So, Nintendo has a lot of work to do in the next generation to get the people who left them to return, both 3rd parties and customers. They definitely won't pull a Sega in the next generation, though.
Re:Nintendo (Score:3)
Worldwide more games were sold last year than the year previous. The only place where the videogam
Re:Nintendo (Score:2, Insightful)
As for the complete lack, as you yourself pointed out, this isn't true. Pikmin is a stellar exa
Re:Nintendo (Score:2)
Re:Nintendo (Score:1)
Re:Nintendo (Score:2)
The storyline isn't tied very well to previous games. They claimed that the ending of Ocarina of Time split the Zelda timeline. Wind Waker is in a different timeline than all the 2D games, which was necessary because its story completely contradicts the story of a Link to the Past.
Other than that, if the enemies could actually hurt you significantly, it would be a great game.
Re:Nintendo (Score:2)
But yeah, enemies in general just weren't that tough... But then again, it wasn't a Miyamo
Re:Nintendo (Score:2)
Anyway, pay more attention to the Wind Waker story. It clearly happens right after Ocarina, as they tell you that Ganondorf has somehow escaped from the Scared Realm. In Link to the Past, Ganon is trapped in the Sacred Realm (which has become the Dark World) and is trying to escape. You kill him before he can, and when you bring the triforce back to the light world, the dark world ceases to exis
Re:Nintendo (Score:2)
Re:Nintendo (Score:2)
Re:Nintendo (Score:2)
F-Zero, Metroid, and Zelda are part of my collection, and they are COMPLETELY different than any incarnation of these franchises than we've ever seen.
At best, you can compare Mario and Zelda to the N64 games, but each one offers enough new tricks to keep the games fresh and fun.
You're unfortunately denying yourself the pleasure of playing some of the greatest games that have been made in the last 2-3 years.
Your loss.
Re:Nintendo (Score:2, Insightful)
If by "riddled with bullets" you mean "alienate customers who want to play games online" you are correct. Or maybe you meant, "make sure people who want to play online do not buy the next Ninteno con
I have 10 games for the cube (Score:1)
There's only a few ps2/xbox games i'd be interested in, not enough to buy the systems even if they drop in price again. I'm far more interested in getting a game boy player to play GBA games on the cube instead of a ps2 or xbox.
Re:I have 10 games for the cube (Score:4, Interesting)
That means something. It's actually pretty interesting, as I see it. Now, most of those relatively few games everybody has are the same--I know about thirty GameCube owners and every single one has SSB:M. Anyway, it means that the games are so damn good you only need a few.
If this were the case for Sony or Microsoft, it would really suck for them. If overall better games means overall less sales, it also means less profit. Which is an interesting paradox, isn't it? But Nintendo's first-party focus makes this work! The games that they make, and ultimately take ALL the profit for, are the ones that sell like mad. I'm sure they get much more money from five first-party sales than ten third-party.
Ultimately they can let their customers spend less, yet get to keep more themselves.
Is there something wrong with this analysis? It really looks almost too good to be true.
Re:I have 10 games for the cube (Score:1)
After all, as a Mac user I only have a handful of games and other Mac users I know have a handful of games.
Does that mean "the games are so damn good you only need a few"? Or does it mean that less games are available and many, like myself, have moved to PC or a console for gaming?
Re:I have 10 games for the cube (Score:2, Interesting)
Re:I have 10 games for the cube (Score:2)
Look at the released specs on the next X-Box, it's essentially GameCube V1.5 hardware wise... While Sony is off creating some new Real Ultimate Power CPU [realultimatepower.net] that you'll probably have to program in Sanskrit...
Give the PS2 some credit... (Score:3, Informative)
X-Box
Interested in:
KotOR
0% non-RPG interesting games. Failed.
GameCube
Interested in:
SSB:M
SC2
Metroid Prime
SMS
ToS
WW
Pikmin
Animal Crossing
SoA
FF:CC
Eternal Darkness
MK:DD
Viewtiful Joe
66% non-RPG in
all about the characters (Score:5, Interesting)
I haven't even bothered looking at an Xbox, but we've got a PS2, of which my gf is a huge fan, mostly for the Final Fantasy series. And yeah, the graphics are nice, but the character movement & game play just doesn't seem as fluid - especially the camera controls. Started playing Ratchet & Clank a while ago, and after being used to Mario & Zelda 64 camera controls, I find the 'set camera behind you' interface to be horribly disorienting. Not to mention the damn controller- every time it says to push square, circle, triangle, or X, I have to look down. I've never had a problem finding A/B/X/Y, and w/ color-coded screen icons representing the buttons, they're even easier to find. Better control, better characters, better games.
Re:all about the characters (Score:3, Interesting)
The heritage of Nintendo is definately one of the main appeals of Smash Bros, but don't sell the game short: it has a really unique play mechanic that no other fighter really has, the whole knock the opponent up up and away, and that has some cool side benefits like making the layout of the levels much more important than in a typical 2D or e
Video game analysts! (Score:5, Insightful)
Or maybe it was largely because consumers had already spent three hundred dollars on one system a year ago, didn't feel that any particular title demanded they empty their wallets when it came out, and felt they already had a comparable system thanks to the gaming media's need to pidgeonhole gaming systems into "generations" when clearly the term has been pointless ever since polygon based gaming took hold of the market. At the most precursory level, the sony playstation had a 32bit processor and the n64 had a 64. Fortunately for the media these two seperate and unique beasts wind up performing about the same, plus or minus the developer's raw technical ability.
But what generation does the dreamcast belong to? The PS2 came out two years later and the visual quality between the two is often difficult to percieve.
What really matters, and nintendo has recognized, is time to market. Be the guy who defines the "generation" and make waves, either through temporary scarcity resulting in mere containers for the system being sold at 299 or by building a system backwards compatible with its predecessor. The president of Nintendo has stated they have learned this much. SNES had a huge run because it came out with a large number of cool games early on. The n64 had two, and 8 by christmas. The gamecube had 2 and 4 by christmas. It seems nintendo has realized they can't produce quality flagship software in time enough for launch. They may soon be taking the Sony approach of putting the hardware out there early, flooding the media with atmospheric trailers, releasing a demo disc attached to a shitty game and then releasing the goods a year later. For all we know, Mario 128 is exactly that.
Or maybe Nintendo will really bank heavily on the quirky game design via toys like gameboy DS or whatever.
Re:Video game analysts! (Score:2)
Actually it is about time that Nintendo did some toys. I bought a GameCube. I got hooked on DDR at a friends house, and had to get a PS/2 to play it. I also got an EyeToy (great party game especially if drunk :-) I haven't seen any games for the Cube that use other peripherals (guns, pads, cameras etc)
Re:Video game analysts! (Score:1)
It's all about net profit. (Score:4, Insightful)
Of course I'd appreciate any links to numbers that support or prove my theory wrong...
Sold my Playstation, bought a GameCube. (Score:5, Insightful)
Net result: there might be one, maybe two, games on the PS2 I can find in a hurry that I can't get on the Gamecube that I'm interested in. But there's at least three games on the GC that aren't available on the PS2 that interest me: Metroid Prime, Pikmin, and Eternal Darkness. That makes the decision a no-brainer.
I go where the games are. This round, that's Nintendo. Next round, who knows? But I expect the GameCube to give me good gaming for quite some time yet.
I love my GameCube (Score:5, Interesting)
Well, it has the exclusive Mario Kart on it, which I love. It has the exclusive Animal Crossing on it, which made me late for work on many an occasion and ate well over 40 hours of time each from my wife's life and from mine. It also has the only non-Nintendo-specific games I wanted, which are The Simpsons: Hit 'n Run and all of the Tony Hawk series (my wife, inexplicably, LOVES the Tony Hawk series and kicks my ass on a regular basis.)
So, it plays exclusive games I love, it plays the multi-console games I want, the controller fits my hand well (including the wavebird wireless), it tucks unobtrusively into a corner of my entertainment center, and it was c-h-e-a-p.
Finally, when my wife gives birth to our first child, I know I can throw the GameCube in the closet and pull it out a few years later and introduce them to Pikmin, Animal Crossing, and other non-violent games.
It is, in short, a great family-oriented middle of the road box with just enough hardcore game titles to keep this mid-30-year-old satisfied. Kind of the Atari 2600 of current consoles.
Plus it's blue. I like blue.
Re:I love my GameCube (Score:1)
While it certainly doesn't show blood and guts flying across the screen, the game certainly has its own form of violence, coupled with really morbid undertones(the entire survival of the fittest, natural world in which things kill or be killed vibe). Yet, at the same time it's brightly colored, has a very cute look, and a fairly cheery feel to it(all the while little Olimar is discussing how he'll run out of oxygen in so many days...)
Still, the game would be good for a kid
Re:I love my GameCube (Score:3, Funny)
The trouble is, your house will be overrun with cockroaches and nobody in the village will like you any more because you didn't write. That could traumatize your new kid.
Re:I love my GameCube (Score:2)
CB
My opinion (Score:1, Interesting)
I mean, people can copy PS2 and XBOX games. Most people don't, but they know it's possible. Doesn't that play an important role in making the system more popular ?
I'm not for piracy, but I think the possibility can be a real marketing argument.
Re:My opinion (Score:2)
On Slashdot, no.
In the real world, yes.
Re:My opinion (Score:3, Informative)
The real question is, do the few games that the
Re:My opinion (Score:1)
Nintendo rules all (Score:1, Interesting)
Anyone else amused by this? (Score:5, Interesting)
Re:Anyone else amused by this? (Score:1)
N's bringing bac Pac-Man? Guh?
Re:Anyone else amused by this? (Score:2)
Re:Anyone else amused by this? (Score:2)
What, you mean this Pac-Man game [ign.com]?
Re:Anyone else amused by this? (Score:1)
Steven L. Kent, crack fiend (Score:5, Interesting)
"Despite being the wrong product at the wrong time,"
Ohhhh-kay. Instant glove slap. That's GameSpy's casual sensationalism for you.
"....the market shifted toward older audiences with less toy-like tastes...."
Yes. Let's talk about "the market." The same "market" that is composed largely of children, PARENTS, and gamers who have been playing since they themselves were chilren. The same "market" that keeps Pokemon at or near the top of the sales charts in any given region for multiple-month stretches each time. The same "market" that has caused the GameBoy platform (of all things) to be the longest running and most popular purely gaming platform ever.
Zip forward temporarily to 2002:
"June 23rd: Eternal Darkness ships to very disappointing sales. Only 300,000 copies are sold.
August 25th: Super Mario Sunshine ships and becomes the number 10 best-selling game of the year with over 1.5 million copies sold."
Would Mr. Kent like to explain how such a game with a "kiddy" image, not to mention one that many (not myself) consider a sub-standard Mario game, outsold such a high-quality game obviously targeted at adults by so large a margin? This only proves either that adults can enjoy colorful games, nullifying the "games for everyone = kiddy" stereotype, or that pandering to adults is not a pre-requisite to success. Win-win for Nintendo.
"When, in 2001, Nintendo unveiled the indigo box with the big black handle, Nintendo executives looked a bit like a well-meaning uncle presenting a Barbie doll to his 15-year-old niece."
More like a boombox that can play whatever she chooses.
"GameCube seemed doomed from the start."
"PlayStation 2, which had backwards compatibility with original PlayStation games and a huge list of exclusive titles, was viewed as the system with the best library and the most chic."
False. For over a year after its North American launch (the period of which Mr. Kent speaks), the PS2's library was lackluster and meager.
"....even after lowering the price of its system hardware to $99 and outselling Microsoft in 2003, GameCube did not catch up to Xbox."
Spin. Here Steven turns a positive point about a current ongoing trend into a negative point about past performance.
"....Yamauchi's comment that, "Nintendo is planning to make the Game Boy and its Advance successor the company's top priority." seemed cavalier. In retrospect, it was merely prophetic."
This seemed cavalier to whom? Those who chose not to believe him? Those who chose to ignore the fact that GameBoy sales had helped subsidize Nintendo 64 production and sales throughout its lifetime? The then-head of the company makes statements that Steven fails to understand completely almost six years later (which end up being true), and this only "merely" seems prophetic to him? Looks to me like Yamauchi really IS crazy like a fox, while Mr. Kent is just crazy.
"PlayStation 2 goes on sale in North America and stores cannot keep up with demand until March, 2001."
He (hopefully) means that SONY couldn't keep up with demand. Retailers had nothing to do with it. It was a production problem, plain and simple. Sony was either (A) deceptive enough create an artificial scarcity to increase demand, or (B) incompetent enough not to be able to gauge the market and/or keep up with market demand. Considering the low build quality of first-generation N. American PS2s, either scenario is credible.
"Many Christmas shoppers who came in looking for an Xbox or a GameCube likely settled with PlayStation 2, giving PlayStation 2 a huge install base lead at the end of the holidays."
And vice versa. This is a non-point that Mr. Kent tries to turn into a negative against the GameCube. Why?
"By the end of 2003, Nintendo's decision to
Re:Steven L. Kent, crack fiend (Score:2)
Re:Steven L. Kent, crack fiend (Score:1, Informative)
You've GOT to be kidding. The Rare of today is NOTHING like it was. Perfect Dark? Those guys aren't in Rare any more. If you want to play the next great fps from those guys, go get Timesplitters 2 out of the $10 bin. Perfect Dark Zero will be new guys cramming old code into a different conso
Re:Steven L. Kent, crack fiend (Score:2)
Yep. In 2006, the proposed release date for Perfect Dark Zero. And it's got to be better advertising than "From the creators of Grabbed By The Ghoulies" as well.
Of course, since the GoldenEye team left Rare to form Free Radical before Perfect Dark came out, and the Perfect Dark team left Rare shortly after Perfect Dark came out, it will be true only in the fact that both games came from Rare.
hate the griping about the look. (Score:4, Informative)
Re:hate the griping about the look. (Score:2)
My son takes it over to friend's houses all the time and we recently took it to our church for a baby-sitting fundraiser. The kids loved it.
Re:hate the griping about the look. (Score:2)
And the handle was a deliberate user-based design decision...they noticed that many people don't keep a system on the shelf, but bring it out towards them, so a handle made sense...not positioned so people will carry it like a lunch box, but just to make it easier to move. (Xbox dealt with the same kind of problem by going with superlong cords, since that giant system ain't go
Lacking (Score:2, Insightful)
"Adult" games. Because there are very few really violent games, it's become perceived to be a "kiddie" console. Admittedly, having GTA would have helped give the cube a new angle, but Nintendo wants to be family oriented.
Sports, racing and online. Sure, GC has all the major sports, but the only sports game people talk about is Madden on the PS2. Why
terrific (Score:1)
What about TMNT???? (Score:1)
Bottom line t
I prefer GC as well... (Score:1)
X-Box has i-Ninja!! (Score:1)
Poetatoes - Potaetoes (Score:1)
Re:always has and always will... (Score:5, Insightful)
If it's not your cup of tea, just say that... obviously it doesn't suck if a lot of other people enjoy it.
Re:Join the borg (Score:1)
Re:The only thing lacking. (Score:3, Interesting)
Really, a realistic racing game (or a realistic anything) doesn't seem like something Nintendo would put high on its agenda, and so really shouldn't be something a GameCube owner is looking for.
To me, saying a Nintendo system is lacking a good realistic racing game is like...like saying my BMW lacks guided missile launchers. It would be nice to have, but come on, was anybody really expecting otherwise?
Re:The only thing lacking. (Score:2)
You wouldn't expect a game like Resident Evil to be Gamecube-exclusive now, but it is and it's amazing. Why should other genres be excluded from the mix?
Re:The only thing lacking. (Score:2)
Why? Well, four-player support, a great learning curve (beginners could turn on so
Re:The only thing lacking. (Score:1, Troll)
Are you fucking retarded? [ebgames.com]
Re:The only thing lacking. (Score:1)
Re:The only thing lacking. (Score:2, Informative)
OK, I give you GT3 (and soon GT4) and PGR2, but the Cube is getting the Metal Gear Solid remake and has Final Fantasy Crystal Chronicles.
Not to mention the rest of the Cube's exclusive titles. While we're talking about racing games, where's an equal to Mario Kart on ANY platform? Or, for that matter, F-Zero GX?
None of the consoles of this generation has managed to have everything everyone could possibly want.
Re:The only thing lacking. (Score:1)
Yep, great games, but still, getting just one quality driving simulator could do nothing but help. I know some driving fans that never bought the GCN because they weren't into arcade style racing (a genre in which without a doubt,the GCN rules supreme). A Gran Turismo competitor for the console would do nothing but help sales.
Re:The only thing lacking. (Score:1)
Re:Nintendo Love (they don't love you) (Score:1)
Re:Nintendo Love (they don't love you) (Score:1)