Sony Delays PSP To 2005 255
An anonymous reader writes "CNN Money's Game Over column is reporting that Sony has delayed the launch of the PSP handheld gaming system in the U.S. until it has a 'reasonable amount' of titles to launch with the system. This will push the PSP to 2005 in the States, giving Nintendo free reign in the holiday season - as well as a possible headstart for the Nintendo DS." Some earlier reports had indicated the PSP was due to launch worldwide in November 2004.
Great (Score:5, Funny)
Re:Great (Score:2, Funny)
Re:Great (Score:5, Funny)
clicky clicky [theonion.com]
PSP? (Score:4, Funny)
When did Sony buy out Jasc software and aquire Paint Shop pro? ... Oh! Playstation... Erm... ... Is this the way out?
PS3 (Score:5, Insightful)
Simon
Re:PS3 (Score:5, Interesting)
Re:PS3 (Score:2)
Re:PS3 (Score:2)
Re:PS3 (Score:3, Insightful)
Re:PS3 (Score:2, Interesting)
Re:PS3 (Score:5, Funny)
Re:PS3 (Score:5, Insightful)
Remember the games available when the PS2 first hit? How about, "Fantavision", anyone? 1st gen console titles are for suck most times. They devs are still using the half finished and lack luster vendor supplied libraries, they're pressed for time because they want their game to be available at launch--since that usually guarantees a sale, and they don't have any institutional knowledge on the hardware. Ergo they cut corners and drop features just to get the game done.
Consoles are always better after they've been out for a couple of years.
If it's portable... (Score:5, Interesting)
You're right.. (Score:4, Funny)
Why don't we called it a PlayMobile.
Re:You're right.. (Score:5, Funny)
Because, for a allegedly kick-ass portable game console, getting sued by a bunch of silly plastic people from last century [playmobil.com] would be soooo embarrasing.
Re:You're right.. (Score:5, Funny)
That's a really good name (Score:2)
PlayMobile sounds exactly like a Playstation-handheld system would be named.
Re:You're right.. (Score:5, Funny)
"Sure you can honey."
And then some kid ends up feeling profoundly ripped off [playmobilusa.com]...
"PSP" is rather cumbersome... (Score:2, Insightful)
Re:If it's portable... (Score:5, Funny)
Call it a PlayBoy.
Re:If it's portable... (Score:2)
Re:If it's portable... (Score:2)
I don't understand why they can trademark Playstation. The word 'play' is a common term when talking about video games. Nintendo should be able to call their new system the Laystation.
Re:If it's portable... (Score:2, Funny)
Oh ya, taken
Actually... (Score:2, Insightful)
Re:Actually... (Score:5, Informative)
Re:Actually... (Score:5, Informative)
Also, it's worth noting that by late 2000 (as you mentioned in your original post) The Game Cube was scheduled for a 2001 release (as officially announced at SpaceWorld 2000 held in August 2000).
Anyway, I've been working on the media end of the gaming industry for around 5 years, I don't actually work for a publisher or developer though.
Re:Mkay. (Score:3, Informative)
Anyway, Nintendo never had an official date for the Dolphin but the plan was always to release it after Sony (basically to have better technology available to them). They didn't announce an official time frame until Spaceworld 2000 which was in August 2000.
Anyway
DS not meant as competition to the PSP? (Score:5, Interesting)
Re:DS not meant as competition to the PSP? (Score:5, Interesting)
Re:DS not meant as competition to the PSP? (Score:5, Insightful)
Re:DS not meant as competition to the PSP? (Score:4, Insightful)
Nintendo had cemented their ownership of the handheld market many, many years before "backwards compatibility" was even thought up. By the time the Gameboy Color came out (let alone the GBA), Nintendo had been the only serious player for
Backwards compatibility may have helped GBA sales somewhat, but don't kid yourself. Nintendo would still own the handheld market even if you couldn't play your 15 year old games on it.
Re:DS not meant as competition to the PSP? (Score:2)
The most obvious example would be the Atari 7800's out of box compatibility with 2600's cartridges.
Re:DS not meant as competition to the PSP? (Score:2)
Of course, mentioning the 7800 just reinforces my argument that backwards compatibility has little, if anything, to do with a console's success
Re:DS not meant as competition to the PSP? (Score:2)
I think it's due to the DS (Score:5, Insightful)
I think that the reason they are delaying is that by the new release date, the DS will be out for a couple of months... therefore, the DS will quiet down enough for Sony to get the media coverage they desire again.
I wouldn't be surprised if Nintendo delays the DS launch as a result.
Problem with waiting though... (Score:5, Insightful)
This situation is kinda the flipside. Nintendo dominates the handheld market. When they release the DS they will have a huge number of developers lined up to release titles, because they already have a huge number of developers working on the GBA. DS comes out first, people jump all over it (as this is nintendo's #1 specialty), and who's going to want to buy a PSP a few months down the line after you've already invested in several games for your DS? granted, there's always be the cutting edge geeks who have money to burn, but parent's aren't going to want to shell out money for another system when little johnny just got a DS just 3 months ago.
Re:Problem with waiting though... (Score:5, Interesting)
Re:Problem with waiting though... (Score:2)
By holding out for more games at launch, Sony may be help
Re:Problem with waiting though... (Score:3, Insightful)
Lead time alone does not a succesful console make.
Re:Problem with waiting though... (Score:2)
Atari's 2600, Nintendo's NES, Nintendo's Gameboy, Sega's Genesis, Sony's Playstation, the PS2...
Almost (but not quite) every console generation has been dominated by the first to market system. Doesn't guarantee anything, but historically the trend has always been that way, until Sega fumbled the ball.
Re:Problem with waiting though... (Score:2)
Re:Problem with waiting though... (Score:3, Informative)
Why do people keep repeating this on Slashdot?
Nintendo took a very famous gamble releasing the NES in North America. At the time, the home console market had been almost dead for a couple of years, and most people were of the opinion that the videogame "fad" was over. When the NES was initially released, everyone thought Nintendo was crazy. Only once the NES had shown that home videogames could once again be profitable did Sega release their system. This
Re:Problem with waiting though... (Score:3, Informative)
Further still, Sega's Saturn was released months before the Playstation.
If you asked me, its all about a combination of voodoo, karma, and luck when releaseing a new console.
Re:Problem with waiting though... (Score:2)
Consider the Genesis, which had quite a bit of time to dominate the market before the SNES came out.
hopefully they'll revise the cost figures too.... (Score:5, Informative)
Re:hopefully they'll revise the cost figures too.. (Score:3, Informative)
Well, that's okay for platforms with a headphone jack [gamer-nation.co.uk]...
Marketing hype? (Score:5, Interesting)
Customers: Groan...
Fast Forward to Deceber 5, 2004
Sony: Oh, btw, the PSP is for sale now, at $20 more than we thought...
Customers: Quick! Run to the stores!
Since this is supposed to be the "Walkman of the 21st Century [cnn.com]", and will have USB, memory stick technology, etc., it seems unlikely that "waiting for games" is a valid reason not to release it when they said they would. They may be having problems, or may be trying to stir up demand. I'm guessing the latter.
Re:Marketing hype? (Score:3, Funny)
Has to be better than... (Score:5, Insightful)
Haven't been paying much attention (Score:3, Interesting)
I guess it's another cartridge based handheld for GameBoy to lay waste to. I seriously doubt it will succeed where Lynx, GameGear, Nomad, TGXpress, NeoGeo Pocket, Game.com, and now NGage have failed.
But I would have bought a handheld PSX. Maybe PSX hardware is just too easy to hack?
Re:Haven't been paying much attention (Score:2)
Re:Haven't been paying much attention (Score:2)
Much more powerful, even. It's supposed to have about as much power as a Dreamcast.
Not cartridge based (Score:3, Insightful)
What does this mean?
PSP is not just a video game system, it's an opportunity to sell music and movies on yet another physical media format. Way to go, Sony.
And the battery life will be teh short.
The delay to 2005 doesn't faze me at all, as I probably won't own one of these bad boys until 2006 at the earliest, unless Sony is planning on a much, much lower price point than I am ex
Or, rather, furthermore (Score:3, Insightful)
It couldn't possibly play ALL PSX titles (Score:2)
Unless they make something awesome like the Sony D-88 Discman [pocketcalculatorshow.com], which was the size of an 80mm disc, but had a sliding mechanism so that it could play a 120mm disc outside of its casing (though making it totally immobile)
DS2? DS3!! (Score:4, Funny)
(seriously the DS2 is the lamest idea I've heard in a long time)
If you can't wait ... (Score:4, Interesting)
He also makes all sorts of other portables. Check it out. [classicgaming.com]
They all do this (Score:3, Interesting)
It has to be said. (Score:3, Funny)
Nintendo is staying on top. (Score:3, Insightful)
While Sony is wondering "Damn. How the hell are we going to get GTA3 on this handheld...??" Nintendo is off laughing at them while far in the lead.
The reason main Nintendo is doing as good as they are is because of the games -- not the system specs of their consoles. Catch them if you can Sony, Nintendo can only release more games, downshift, and take off. They have been doing this for years and will continue to do it.
what top? (Score:2)
the Nintendo DS won't have to get delayed because of a lack of games, because Nintendo is all about it's gaming lineup.
Now I like Nintendo as much as the next guy, but lack of library has been cited as one of their biggest downfalls in recent years. The N64 never got the 3rd party support that it needed, it launched late (compared to the PS1) and had a pretty thin library ?)(Mario 64, Pilot Wings, Waverace, and Shadows of the Empire,
Re:Nintendo is staying on top. (Score:5, Informative)
Meanwhile the PSP has two processors based on an R4000 core, each at 333MHz. Compare this to a Sony Playstation [slashdot.org] with a single R3000 at 33.8688 MHz (30 MIPS, bus bandwidth 132 Mb/sec), Sega Saturn [retrofaction.com] with two Hitachi SuperH (SH-2) at 28.6 MHz (each 25 MIPS Plus 22.6MHz Yamaha FH1 24-bit DSP and a couple of video processor chips, and just for giggles, Playstation 2 [pcvsconsole.com] which is harder to quantify from specifications but its Emotion Engine [arstechnica.com] based around a 2-issue 128 bit MIPS design with 3.2GB/sec bandwidth to main memory, not to mention the couple of vector coprocessors more powerful (though less general-purpose) than the core. Oh yeah, and the same R3000 core (or something programatically the same) as the Playstation is tucked in there too. But, I digress. The PSP is slightly like a baby PS2. It has only one vector unit, but it still has one. The clock rate is basically the same (slightly higher, but not really worth mentioning) as a PS2. It should be a powerhouse of a system. My only regret is that it will probably be locked down pretty tight and I hate to support that kind of thing.
Nonetheless the PSP is a kind of revolution that puts it dramatically beyond today's handhelds, as today's handhelds are ahead of, well, some of the old handhelds. (You would have a hard time convincing me that a GBA is really that much better than a Turbo Express, for example, or even a Lynx, except for form factor.) Of course GBA is not a speed demon, but it wasn't trying to be. However the fact that the GBA SP is so wildly successful in spite of its lack of power does not show that there is not a market for a more expensive device that does it all. After all, Gamecube and Playstation 2 are both still doing quite well.
Ahem (Score:5, Insightful)
Really, Nintendo's portables are in the place they are because Nintendo understands the market. They know that portable systems are sold to people who don't drive, don't work, and don't pay attention in class. They know that they need to keep costs down as much as possible, while still providing a comparatively passable gaming experience. Ruggedness beats elegance, satisfaction must be instant.
If it really was "all about" Nintendo's gaming lineup, the '64 and the 'Cube would have a much larger marketshare. Nintendo follows fundamentally the same strategy with all of their consoles. But their positioning of the GB, GBP, GBC, and the GBA in the market is truly exceptional, and a lesson that no other system manufacturer has yet to learn.
Sony is truly venturing into unmarked territory here with a $200 system for the 20+ crowd. GTA3 on that thing would be a AAA seller, and don't delude yourself into thinking Pokemon Chartreuse will stop that. Obviously it won't be competing to get under the desks of kids saving up their lunch money for a gaming fix, but not because Nintendo has better games.
Quote from Reuters... (Score:3, Informative)
"Analysts have seen the PSP as a potential rival to Nintendo Co. Ltd.'s dominant Game Boy handheld player, Nokia's N-Gage wireless gaming device and Apple Computer Inc.'s iPod and iTunes music download service."
Let me seee... the PSP is supposed to compete in:
1. The portable videogame market (mass price point $99, that requires a solid library of games, and a device that can potentially be used by people from all ages without breaking).
2. The not-so-popular market of cell phone + videogame device. (
3. The Portable Music player (that currently is led by a company that not only has improved the online music business (through a store that supposedly can barely break even), but considers these devices as an entry level computer to entice potential costumers into their other product lines.
PEOPLE.... Just looking at how segmented each market is, I think that If Sony can launch this utopic product at a reasonable price point (which seems to be $199) consumers WILL benefit.
HOWEVER, a more realistic approach will be to release a videogame device (as a core), with the potential to have phone modules (don't ask me) or mass storage for MP3's, movies, etc (Memory sticks??, PSP-Disks???).
Otherwise I rather keep my GBA (or GBA2) rather than buy an overpriced device, that is neither a good phone, neither nor a good MP3 player and that because of this, doesn't have a decent games library.
Any ideas?
Wise move (Score:5, Insightful)
Sony has to realize this after seeing the #1 reason why the PS2 kicked the pants off the Xbox: library. Is the later a more powerful system? For the most part, sure - it's hard to argue otherwise. But when you're a gamer looking at 200+ titles including all the PSOne games and built in DVD play as opposed to less titles (and a lower number of prime choice - I'd say 5-10 on the Xbox I'd want to have opposed to 20-40 on the PS2), you've won the battle.
So for Sony to delay the PSP in the US is a good idea. Let the Japanese market "beta test" it, shake out the issues, then go the big market with guns ablazing. By then enough Japanese developers can make their games and have the additional 6 months to pick and choose the good ones to port to the North American market.
Otherwise, they'll just be another N-Gage - an expensive toy that doesn't justify the high cost.
Re:Wise move (Score:5, Interesting)
If the N-Gage did everything Sony's PSP does including looking like something that I wouldn't be embarrassed to carry around, it would be a steal at twice the price given that it's a tri-band phone. However it doesn't, so it isn't. Hell, it's not worth what it costs now. Maybe in a few years someone will hack them and get them to communicate phone to phone without cell sites (is that even possible? I could make up a bullshit argument for yea or nay I think, but I don't really know how flexible their hardware is) and then they'll be fun toys but right now I would be a lot more excited by a GBA SP with a headphone jack.
Cool bundle deal (Score:5, Funny)
Hold on a second... more games available?? (Score:5, Insightful)
I think the delay is due to it's cost. Sony still has to find a way to cut down the price. The delay won't help the numbskull customers at the local game store who have been insisting that the PSP is out in Japan though. This just gives Sony more mindless hype time.
Hope Nintendo Monopoly dies (Score:2, Insightful)
It took them god knows how many years before they released the GB advanced. With a push from Sony PSP, consumers can leapfrog straight to PS1 quality games and force Nintendo to be the "low end" of the market.
Re:Hope Nintendo Monopoly dies (Score:5, Insightful)
Some of the Gameboy's biggest competitors in handheld gaming history :
Game Gear. Produced by Sega. Had a COLOR SCREEN back when the Gameboy was still in black and white. Blew away, burned, and then buried the Gameboy in terms of graphics. Currently discontinued.
The Wonderswan Color. Recieved Final Fantasy remakes. Nuff said. Was never released outside of Japan. End of story.
The NeoGeo Pocket. Produced by SNK. Had back-lit screen, a little joystick instead of a D-pad (FINALLY), and shipped with wonderful games like Metal Slug. Currently discontinued but you can still buy them in special packages at local video game stores.
I'm sorry, real competition? They went up against Sega (gotta love that historic rivalry) and SNK. Now they're going up against Sony. Wtf do you wanna see Nintendo go up against? A Microsoft handheld?
Hmm (Score:5, Interesting)
Ifso, the statement 'until it has a 'reasonable amount' of titles to launch with the system' does not make too much sense imo : Or the porting itself is having problems : In which case the delay can have hardware problems as the cause.
Not seeing any conspiracies here, just seems a bit odd to me : Looking forward to this handheld beats though :)
Re:Hmm (Score:3, Informative)
Honestly, this thing beats the
What really happened (Score:5, Funny)
Hi. We like the PSP. But to coincide with your request that we port all our classics to the PSP so that you can actually sell one, we're going to need a bit more time.
Love,
Square Enix
This jibes with (Score:3, Informative)
It mentioned that several developers did not find the system easy to work with and thus there would not be that many titles available for launch.
On an unrelated note, GI is a pretty cool mag. I got it for free with that stupid EB card discount thingie, and it is usually full of good stuff. Its the only "game" magazine that i acutally enjoy reading.
3D on the small screen? (Score:5, Interesting)
As it is I definitely have to sit closer to the TV playing current-generation 3D games. With complicated (and smalll!) menus and instructional text, not to mention tiny objects which are not all that noticeable even on a regular television I can't imagine the frustration of playing these kinds of games with a handheld, in potentially bad lighting, with hordes of surrounding visual distractions (if I play a portable, it's in a car/bus/train, or somewhere else in public).
So, that being said.. if the PSP comes out with a big library of 3D games ported from the PS/PS2, I think it may suffer a nasty fate. Nintendo has a huge 2D library, Sony has/licenses enough 2D games to maybe take two hands to count. 2D games to me seem much easier to play (in general) than 3D games in a visually restrictive environment, and I'm not going to buy a PSP if/until I find it playable and it has a good library. One or both of those things might not even occur. I think people without unlimited pockets will hold out for good titles at least, things which make sense to play in limited time frames. Sony may fall victim to the industry shift to "nothing but 3D," and "let's make games more complicated." It will be an interesting event, if nothing else.
Re:3D on the small screen? (Score:3, Informative)
The net effect of this is that you're losing more screen real estate on top of
Re:Bye Bye Gameboy... (Score:5, Insightful)
Some of the simplest games, i.e. Tetris, are some of the most enjoyable. Tetris sold the original black and white GB back in the day.
Nintendo's most inventive games, Pikmin, Animal Crossing, have more to do with being innovative and groundbreaking than graphical wizardy.
There's more to life than pretty pictures.
Re:Bye Bye Gameboy... (Score:2)
Re:Bye Bye Gameboy... (Score:2)
Re:Bye Bye Gameboy... (Score:5, Interesting)
Assuming they can afford one, and there's at least some PS2 games that someone likes, why would they be buying a PS1 when they could get a PS2 and have the best of both worlds? And even then, i've heard of plenty of people that use their PS2's largely for playing old PS1 games.
Use your head, instead of trying to sound superior.
"All generalisations are wrong." (Score:2, Funny)
Re:Bye Bye Gameboy... (Score:3, Insightful)
And since this story deals with the US market...Unless you're a rabid importer of Japanese titles, that does absolutely nothing to invalidate the points raised in my original post. Nice job nit-picking, though, I guess i'm not perfect after all.
Re:Bye Bye Gameboy... (Score:3, Insightful)
Planned obsolescence of game consoles (Score:2, Informative)
Could it be because Sony Computer Entertainment refuses to issue licenses to produce new titles for the PS1 console?
Re:Bye Bye Gameboy... (Score:2)
Re:remember your roots, man (Score:2)
Re:Bye Bye Gameboy... (Score:2, Informative)
I get your point about Tetris vs FMV, but there were plenty of versions that didn't focus on Gameplay but managed to be alright fun because the game was so simple. Only one version got everything right: Spectrum Holobyte's Tetris Classic w
Re:Bye Bye Gameboy... (Score:2)
Nintendo has always emphasized gameplay and I have owned every one of their systems over the years, including the Virtual Boy. They have original games with innovative gameplay, and not just sequel/prequel readymade template games. And the 1st party sequels are
New Gameboy system (Score:3, Interesting)
I'd love to go from Metroid Zero Mission to Metroid Prime on one handheld Gameboy...
Re:Bye Bye Gameboy... (Score:3, Interesting)
It all comes down to gameplay, and of course being cheap and with a massive library helps a lot. I'm still jonesing for a PSP, but the GBA will hold me off until then I'm sure.
Re:Bye Bye Gameboy... (Score:2)
screw it: I went with a GBA emulator for PocketPCs [morphgear.com]. For the price of a GBA SP (~$100) you can buy a used 200mhz iPaq 1910 which is all it takes to run every NES, SNES, GB and GBA game. Tired of shuffling cartridges or having to carry a GBA and a PocketPC everywhere, now everything is in one portable device.
Re:Bye Bye Gameboy... (Score:5, Informative)
That being said, I also wouldn't rush to crown Sony just yet. Nintendo has had the handheld market for years, first because of Mario and then because of Pokemon. Now, it has the added bonus of GCN connectivity, an unfortunate necessity in games like Final Fantasy: Crystal Chronicles but a pleasant side bonus for other games such as Zelda, Metroid Prime, Splinter Cell, etc...
Remember the Game Gear? Or its innovative yet poorly received cousin the Nomad? Sega had a brand name (Sonic) at the time, something Sony doesn't really have to the same degree. I think the PSP will target your market, people who want high-end portable graphics, but there are lots of kids who like Pokemon and Mario just fine in 2D form.
I have a hunch the PSP will be almost as big a flop as the N-Gage, but that's largely a guess then educated prognosticating.
Actually.. (Score:4, Informative)
Re:Bye Bye Gameboy... (Score:5, Interesting)
The GBA's graphics is only getting better over time... as I've seen lately by playing Harvest Moon: Friends of Mineral Town... they are starting to actually stand atop the original 16-bit games in the SNES and Genesis.
I for one am a hardcore gamer so graphics do not matter. Nonetheless, for what it's worth, the GBA's graphics are AWESOME! Compared to XBOX though? Of course not... but don't be a fanboy.
Re:too bad... (Score:5, Funny)
Maybe you'll be able to play Duke Nukem Forever on it, too :-)
Re:Japanese developers allergic to worldwide launc (Score:3, Insightful)
There are two ways of looking at this:
Re:Japanese developers allergic to worldwide launc (Score:5, Interesting)
I read in a magazine somewhere that part of that delay is that it takes like 6 months to FCC approve a game system, Japan doesn't have that sort of wait.
I would, of course, appreciate details on this. This is the same magazine that said the N64 was going to run at a 'zippy 500mhz'. They didn't understand that it was just the memory bus.
Re:Japanese developers allergic to worldwide launc (Score:3, Insightful)
Re:If you build it, they will come (Score:2, Informative)
Is that really a motto? Well, they don't always come. GameSpy [gamespy.com] had an interesting article, "The Top Ten Handhelds That Never Made It" [gamespy.com], which both Sony and Nintendo decision-makers may want to look over.
Re:GBA future (Score:3, Informative)
Also, ever play Doom or Duke 3D for GBA ? Doom has such a low framerate its nauseating. Duke 3D is so low resolution you can barely make anything out. Wolf3D is about the limits of the 3D the GBA can do comfortably.