



PSP To Have PS2 Connectivity, No Shovelware Conversions? 85
Thanks to GamesIndustry.biz for its article discussing Sony's confirmation that its forthcoming PSP portable will feature connectivity with the PS2 home console. According to remarks from Sony's Fumiya Takeno: "This feature would allow games to be played on the home systems, with save games being moved to the PSP so that play could be continued on the handheld system - exploiting the fact that the PSP's hardware is broadly similar in specification to the PS2." Although "...it is known that porting code from the PS2 to the PSP is extremely easy", it's also been confirmed that Sony "..is placing a heavy emphasis on the development of new titles for the PSP, rather than the porting of existing PS2 software", meaning the company is likely to be harsh in the approval process regarding 'shovelware' PS2 conversions.
controller (Score:4, Funny)
oh.
Re:controller (Score:1)
To me, it seems as if Sony are just following Nintendo's lead, and are trying to reach into the handheld market.. to which I'll say "Good luck, Sirs".
Re:controller (Score:4, Interesting)
I'd like to see it not get filled up with a bunch of shovelware. That's what they say now, but I'm sure it'll be given rehashes out the wazoo.
Re:controller [OT] (Score:1)
This is inaccurate.
In the case of large-scale brush fires, a second fire will be intentionally set in the same area as the first to choke out the oxygen supply, thus canceling both fires.
why PS2 connectivity? (Score:4, Insightful)
by that time all the really good titles will already have been announced for PS3.
Re:why PS2 connectivity? (Score:4, Informative)
Re:why PS2 connectivity? (Score:1)
GBA competition (Score:2, Funny)
Re:GBA competition (Score:1)
Shovelware Definition? (Score:2)
Re:Shovelware Definition? (Score:1, Insightful)
Innovative Goodness :) (Score:5, Interesting)
However, It is about time we saw more original and new games out there. I am of the Sony faithful crowd. But of late most games are NG ports of things that have come and gone before. To a certain extent this can be said for most consoles. Although stuff like monkey-ball shows the GameCube to be a ground for fresh ideas.But i shouldnt forget Socom and EyeToy
I think that its a good idea for Sony to push innovation card a bit more because the games/console market is getting saturated with half-assed ports released on all 3 consoles. Two's company, Three's a crowd so to speak! Id certainly like to see more single platform licenses out there. Right now there is little difference in any of the three consoles where new games are concerned. Its mainly brand loyalty that joe average uses to choose a console. Having a killer app/must have game available only on PSP, is the thing that will get those units sold en masse!
Nick
That's spiff. (Score:5, Interesting)
Re:That's spiff. (Score:4, Insightful)
I'd say it is probably more comparable in power to the PS1. Possibly more powerful, but not close to PS2.
It's just the marketing machine rearing it's ugly head. Remember when N64 was in development, Nintendo said it'd be as powerful as an SGI workstation? Remember when PS2 came out, Sony claimed it was fast enough to be a supercomputer with one processor? I'd really like to see them fit a supercomputer into a 4"x2"x.5" package.
Re:That's spiff. (Score:2, Insightful)
Re:That's spiff. (Score:1)
And on the battery life: well, I'm crossing my fingers.
Re:That's spiff. (Score:5, Informative)
I'm hoping the battery life is good, too. I'll definitely give it a chance. Here's hoping.
Re:That's spiff. (Score:2)
But that is how things are done in the gaming world. You will also notice they also then gave out specs for textured, lit, etc. polygons in the same articles/papers. The same thing was done with the PS2, PSX, N64, Saturn, Dreamcast, and various 3D arcade hardware platforms. Pretty sure Nintendo did it too for the GC.
The Xbox (and PS2, I believe) can
Re:That's spiff. (Score:2)
Re:That's spiff. (Score:2)
Re:That's spiff. (Score:2)
Actually, I'm referring to GameSpy and IGN. I don't read GameSpy too much, but IGN's Gamecube channel constantly second-guesses Nintendo's decisions and says that they're making bad decisions without even seeing the end product (DS).
Re:That's spiff. (Score:2)
Re:That's spiff. (Score:1)
"Who would want a computer in the house?"
"One Day computers will be small enough to fit in this room."
Welcome to distinguished company. It really sucks having a technological revolution with people from the 80's kicking around. Here's hoping you all die and we get some people with vision and enthusiasm.
-Out
Re:That's spiff. (Score:2)
Don't get me wrong... I'd LOVE for them to prove me wrong. It'd be a geek's wet dream. And I really hope they do some day. Preferably sooner than later.
Re:That's spiff. (Score:2)
WHOOOSH (Score:2)
(Yes, I have a PS2, and a Gamecube. Guess which I prefer from the hardware point of view?)
Re:That's spiff. (Score:4, Informative)
Re:That's spiff. (Score:4, Interesting)
I got nothin.. (Score:2, Insightful)
I like sony, my MD works great.
I just wonder whether the PSP is something tha
Re:I got nothin.. (Score:1)
Real big pity that.
I know 2 isnt a trend but im afraid 100% of their consoles have been beat in the face with the ugly stick. The most popular, but still the ugliest. Not that you even bothered discussing it, seeing as its true.
I know they dont care about whether i like them or not, i was trying to show the fact that im not just another zealot.. something you forgot in your post?
The only game i can remember gettng uber hype for ps1 was gran t
Re:I got nothin.. (Score:1)
Aimed at Asia (Score:1)
So the only market I can see this really applying to is the gadget-crazy market -- like my roomma
I'm sure they won't have GTA 3 (Score:3, Funny)
Re:I'm sure they won't have GTA 3 (Score:2)
however, I'd be betting hard that the approval process is just the usual "hand us the money" type of a deal, so I'd be very surprised if they really turned down any rehashes there was a publisher willing to pony up the cash for.
Sold separately or in a single package? (Score:1)
If the latter is true, that would be a major selling point of the PSP to me, buying a game and having the ability to play it at home or on the road without having to buy both PS2 and PSP versions.
Re:*cough*Ripoff*cough* (Score:2)
So how would they give each player a secret mission? Ask the other 3 players to close their eyes? How would they give each player a different sub-screen and therefore different responsibilities in the dungeon? How would they allow 3 players to simultaneously restructure their command lists, while the 4th player moves the party, without cluttering the screen?
Go ahead, I want to hear this.
Re:*cough*Ripoff*cough* (Score:1)
It would take 5 times as long to set up your command list at the start of a dungeon(there always seems to be that one guy who takes twice as long to do it), you'd have to pause whenever you wanted to swap things out, drop things, or restructure your command list.
The secret missions would no longer be reveal at your own option. The cooperative aspect of play(each person has a different map) would be gone. Plus you'd have to pause whenever you w
Re:*cough*Ripoff*cough* (Score:2)
And another thing. The whole goddamn point of having a map on the GBA is to get it off the goddamn screen. No need to pause to see the map. No map covering up a corner of your view. No clutter. It's there on the GBA, always on, always useful. When I played Splinter Cell and Wind Waker, it was an incredible help.
Why in the world would you be against something like that?
*cough*Fanboy*cough* (Score:2)
Sony had a hand-held that connected to the PSX back in the 90's. It was pretty much the same thing as the Dreamcast VMU, except it came out before and had a lil' screen protector.
It wasn't much, but its not like this is their first time, and Nintendo didn't do it before
Re:*cough*Fanboy*cough* (Score:1)
I know, though I would class the PocketStation more as a memory-card-with-a-display than a real handheld, hence why I didn't mention it initially. But even back then, people gave Sony undue credit for the idea, which was nothing more than a ripoff of the Dreamcast VMU's which had been around for some time beforehand.
Incidenta
Re:*cough*Fanboy*cough* (Score:2)
It has buttons, it has games, its held in the hands.
But even back then, people gave Sony undue credit for the idea, which was nothing more than a ripoff of the Dreamcast VMU's which had been around for some time beforehand.
Re:*cough*SomeoneGetSomeCoughDrops*cough* (Score:1)
"PocketStation(TM)"
Release Date December 23, 1998
The Dreamcast was released in 1999."
You are quite correct in saying that the Dreamcast was released in 1999 - but this was only in the United States and Europe. The Dreamcast was released in 1998 in Japan, on November 27th. As is customary in the games industry, all the hardware (including the VMU's) had been announced and shown some time before that.
Furthermore, the VMU's were available to purchase some three or four months pr
Re:*cough*SomeoneGetSomeCoughDrops*cough* (Score:2)
Back that up.
Re:*cough*SomeoneGetSomeCoughDrops*cough* (Score:1)
Ok. Take a look here [cyberiapc.com], here [roarvgm.com], here [segaoa.com], here [gamespot.com], here [net4tv.com], here [vgmuseum.com], here [heimcomputer.de], and here [vidgame.net]. And for more plenty more links to back it up, Google has you covered [google.com]. Hope that helps.
Re:*cough*SomeoneGetSomeCoughDrops*cough* (Score:2)
Going to work with PS2 (Score:2)
It's another to have a game of PS2 quality at work.
No Kingdom Hearts on PSP? (Score:2)
I do not think that word means what you think it m (Score:3, Informative)
The trusty shovel. (Score:2)
Um, no offense here, but Sony is the king of Shovelware. Half of the PS2 library falls under that classification and honestly, it is one of the reasons that they lead the console market. People are more likely to buy a system with a bazillion titles no matter if the quality of 6 kajillion of them is akin to single-ply recyled orphanage-grade toliet paper. I think this is one of those cases that the slashdot reade
Re:The trusty shovel. (Score:2)
c.f. Microsoft Windows vs Apple Macintosh...
Re:The trusty shovel. (Score:2)
Shovelware from other systems (Score:1)
What about 'shovelware' from other systems? I know Nintendo and Microsoft would guard their franchises by locking them in the closet or by throwing money at them, but what about PC shovelware and Xbox/Gamecube games made by third party developers?
EA... well I don't think anything needs to be said about them. Konami will probably jump on with the proper incentive (a handheld Contra?) SquareEnix might jo