Where Did the Games Go? 53
Gamaroo writes "EuroGamer.net has up an interesting editorial by Kristan Reed in regards to the lack of hits that result from so many game releases near the Christmas shopping season, and the resulting post-Xmas lull. As Reed stated, 'Note to publishers; we can't afford to buy 20 games in the run up to Christmas. Even 10 would be a struggle, and the truth is gamers are forced to play safe and go for the games they know are going to be good.' He goes on to state that, 'Of the eight or so games that Microsoft put out exclusively on Xbox, just one of them (Project Gotham Racing 2) actually sold in decent numbers. Of Sony's extensive line up, literally all of them flopped; leaving its summer hit Eye Toy: Play to fly the flag for its first party strategy.'" It's worth noting that the editorial refers to the UK charts/sales figures, so Xmas release dates differed somewhat from the States.
Not to troll, but... (Score:2, Interesting)
In terms of US releases... and in terms of the Game Cube, which is where I do most of my gaming... I got Prince of Persia, 1080, Mario Kart, Pac-Man Vs., and Rebel Strike. Which of the big releases did I miss?
On GBA, I got Mario and Luigi, SMB3, and FF:TA.
Again, did I miss anything?
It's perfectly easy to buy all the good games around Christmas. I mean, 4 games at $50 and 4 at $20-30 isn't that much...
Re:Not to troll, but... (Score:4, Insightful)
And, if you have all three systems, gaming can get quite expensive around the holidays, even at only $50 a pop in the US, if you go for the brand new titles.
It makes me wish more companies would release their bigger games earlier in the year, rather than later. I like the fact that Metal Gear Solid: The Twin Snakes comes out this month, Final Fantasy: Crystal Chronicles came out last month, and Harvest Moon: A Wonderful Life comes out soon as well.
Plus, when games come out earlier in the year, there's less frustration going to stores as you don't have to deal with the holiday rush.
Of course, publishers know the most sales happen during the holidays, so they try to delay their games till then if they think it will be a big hit. First and second week sales are quite important to publishers, as they often make the largest part of the money they wver will on a game in those first few weeks (especially in Japan, where games seem to fall off the sales charts overnight).
Re:Not to troll, but... (Score:4, Informative)
Project Gotham Racing 2
Need for Speed: Underground
Tony Hawk's Underground
Medal of Honor
Deus Ex: Invisible War
True Crime: Streets of LA
Midway Arcade Treasures
Call of Duty
Lord of the Rings
SOCOM II
And that doesn't include ports that were released for the first time on a given platform...
The article isnt about buying all the games that fit into one person's arbitrary definition of "good". Its a fair lament, but like so many internet rants, isnt going to change anything. Games come out in November and December because thats when everyone is out buying toys. It takes away a predictable bit of the enormous risk involved with making a AAA+ title. The same as tying it to a movie launch, etc. When (if) it stops working, then things will change.
Re:Not to troll, but... (Score:3, Interesting)
Ah, but is everyone only buying toys at that time because that's when they're released?
Not just video games but also gadgets, I noticed a huge upsurge in available cool stuff in the lead up to xmas. I would have bought what I bought at any time of the year.
If companies really are going to just head for Nov/Dec releases, they should tell us and we can all just close our gadget weblogs [lunacy8m.com] for the other ten months.
Re:Not to troll, but... (Score:2, Interesting)
Re:Not to troll, but... (Score:2)
You probably didn't. But both of the other systems had a huge number of other, awesome games released for them. I don't think this article really applies to GC owners, just like you wouldn't do it for the N64 back in the day. It is so easy for a primarily Nintendo-orientated gamer to get 'all of' the
Re:Not to troll, but... (Score:1)
If you paid for all three consoles, you should probably expect to need to buy about three times as many games to get all the highlights.
Better Question: Where did the website go? (Score:5, Interesting)
Anyway, it's simple supply and demand. When you have 100 games all released for Christmas, it's not surprising that the huge supply and lower demand causes losses. Of course for that one game that outsells the best, maybe it's worth losses on other titles. Let's not also forget that a lot of titles just plain suck or are retreads. I can't tell which industry has suffered more from sequelitis, the movie industry or the video game industry.
Where did the games go. (Score:1)
It has released a bunch of online shooters, but they are all just very bad ports of popular PC titles. Xbox got GTA 3 and Vice City way too late for it to matter because of Sony's agreement with Rockstar, and they have waited way way too long with Halo 2.
Soldier of Fortune II on Xbox was horrible
Re:Where did the games go. (Score:1)
Re:Where did the games go. (Score:1)
"me too" "me three" (Score:1, Offtopic)
Further, there really can be only one or two "platformers". Nintendo did this really well having only Mario Bros. and Zelda as their biggies. Actually, Mario Bros. games were generally so good, that everything since has been a distant second. Nothing on the PS2 really compares; Mario and Luigi to
Re:"me too" "me three" (Score:1, Funny)
And they pretty much are. Whee.
Re:"me too" "me three" (Score:3, Insightful)
Unfortunately for Crash, he's no longer mascot material - the traitor has showed up on other platforms, plus, no one I know has ever actually *played* a Crash Bandicoot game. Still, everyone loves people in animal suits making asses of themselves. Even Nintendo (I suppose Yoshi qualifies as an animal) and ESPN have gotten in on that action.
Re:"me too" "me three" (Score:3, Interesting)
I rented a Crash Bandicoot game once, and it was a disappointment. It was essentially a remake of a Looney Tunes game I had recently played where you go around doing mini games in various worlds and collecting stuff. Now that I think of it, Spyro and Ratchet and Clank are remakes of the same Looney Tunes game and/or that Crash game and/or themselves.
The Crash platform games were very popular (Score:3, Insightful)
The key here is the teams behind the two f
Re:"me too" "me three" (Score:2)
The GTA line is probably going to be Sony's most popular series for some time coming, especially if they do a good job with GTA:SA. GTAIII was huge, VC was a slight improvement. If they can continually improve this line of games, it will be a huge moneymaker for them. I don't quite underst
Re:"me too" "me three" (Score:2, Informative)
Well, a few things here's a long response from famed Nintendo designer, Shigeru Miyamoto:
OT, I know, but I loved the Sega CD (Score:1)
In a few months, I may go Saturn hunting for some of THOSE. The Sega systems have always had GREAT rpgs. (Thanks to Working Designs for the Lunar Complete releases for PSX, too!)
Re:"me too" "me three" (Score:1)
Astroturfers take note: "Overrated" is a better mod than "Offtopic" for a post about gaming on a gaming-related thread. I would have expected better from you.
Gaming industry becomes like film industry? (Score:5, Insightful)
Personally, I suspect that the game industry is maturing and diversifying into categories for different age groups and interests. The result will be lots of little hits (e.g., the best selling game for preteens) along with an occassional category-crossing megahit.
Its not a matter of how many releases are hits, but how many releases make enough money to pay back the development costs.
The assumption is flawed (Score:3, Insightful)
Re:The assumption is flawed (Score:4, Informative)
We actually decided for our game that, since it's a new title rather than a sequel, it would be better to release it after Christmas when things have calmed down. It meant we got more time to polish the game, more time to get the marketing campaign focused and it was easier to get it onto retail shelves. From what I'm hearing about our pre-order levels it seems like it was the right choice to me - obviously the real test will be when the game goes on sale.
Re:The assumption is flawed (Score:4, Insightful)
I don't quite understand myself exactly why investors would want rushed games to come out and sell less copies but someone must think it's a good idea.
Re:The assumption is flawed (Score:5, Funny)
This is actually a huge number of games, when my goal is to 'finish' each of them. Of those 7, I think I've finished 2, gotten a good way through 2 others, and barely touched the other 3.
AND- I've got some other big games coming soon (namely Splinter Cell 2 this month, Rallisport Challenge in May).
When you add in Xbox live, and XSN replayability- the games each have far more playability than ever before. Pretty soon I'll need to quit my job just to keep up with the new game releases.
Re:The assumption is flawed (Score:2)
I'll give you XBL for certain titles (Crimson Skies, Links 2004)... but the majority of the XSN Sports titles lick a donkey's arse; and I'll be goddamned if I'm going to get a Microsoft Passport [xsnsports.com] (look at step 3) just to be able to play a XSN Sports online game tournament (you can still play single games (not tournaments with stat tracking and such) over Live without one, for now.... but how long until that changes?). I like Links 2004 a lot, but not enough
Re:The assumption is flawed (Score:2)
Played Top Spin yet? Does not lick donkey ass..
Also... (Score:1)
Re:Also... (Score:1)
Re:Also... (Score:2)
I can certainly relate to this (Score:2, Interesting)
Prince of Persia
Ninja Gaiden
Manhunt
SplinterCell 2
Chronicles of Riddick
Fable
Driv3r
Halo 2 (maybe soon?)
And probably a few others I've forgotten right now. And that doesn't even include PC titles.
It's always been somewhat of a problem, but it appears to have reached an all time high this year.
Re:I can certainly relate to this (Score:2)
According to Big Blue Box it "may be ready by Summer 2004, it may not." Don't hold your breath.
Halo 2 (maybe soon?)
According to Bungie: "Fall 2004 [gamesarefun.com]". My prediction: November 15 2004 at the earliest. Again, holding your breath for this one may not be a good idea.
Where? (Score:5, Funny)
They left with the heros, the cowboys, and the left socks.
Don't have to worry about that (Score:5, Funny)
In fact, it's weird, the availability of games seems pretty much the same all year round.
Re:Don't have to worry about that (Score:3, Interesting)
Re:Don't have to worry about that (Score:1)
It's still alive, baby! You can't kill the DC.
I have to agree (Score:4, Insightful)
Why buy all 20? (Score:4, Interesting)
Re:Why buy all 20? (Score:2, Insightful)
The demo was great. It really gave me an idea of what to expect and made me hungry for more. I get a little tired of playing the same assault map over and over again so I'd like to have the full game as soon as possible.
The deal seemed pretty good. You get the game and a headset for $40. It comes on DVD with the map making tutorials on another DVD. The shipping was free.
There is some sort of competitive social aspect to thi
Re:Why buy all 20? (Score:1)
Re:Why buy all 20? (Score:1)
Game industry has weird timing (Score:2)
I find it hard to believe that kids can play 10 games in 2 weeks of christmas vacation versus just 1 game all summer long.
The real reason companies do this shit is to protect their prices. They don't want to release in March at $49, and have it be $29 at the end of the year.
Let's write down Nintendo some more... (Score:1, Offtopic)
'Not the performance Nintendo would have been looking for' is possibly the most accurate way to look at it. Yes, GameCube software sales rose by 26.5 per cent year on year by value, to 64.5 million (6 per cent of market value), but you'd expect that for a console only launched in May 2002. Units wise, sales rose by 63 per cent to 2.32 million, representing 4.8 per cent of all software sold.
I can think of quite a few companies and entire industries that would be ecstatic to see such
where do they go (Score:2, Interesting)
Do retailers do sell off all their stock at closeout prices, or can they return non-sold games to the distributor ?
And what do distributors do with non-selling games, sell them off cheap somewhere (where ??), export them to other countries, or destroy them ?
Battlefield: Vietnam (Score:1, Redundant)
Pileup of games? (Score:2)
Yes, there is a traditional competition for Christmas games, but it honestly never affected me that much; it's not as bad as people make it out to be, and the majority of games I get used, or greatest hits (whoo: just got FFAnthology).