Evolution of Halo Video Finally Released Online 59
An anonymous reader writes "Halo.bungie.org has made available a video showing the evolution of Halo, from its initial conception as a PC-based RTS game to its final release on the Xbox. The video is 14 minutes long, and is a 'look at some very early builds of Halo, with voiceover and commentary by 4 Bungie employees'. The video was originally shown to a group of Bungie fans at E3 in 2002, and has never been available save 'a [rudimentary] shakycam version' until now - it's being distributed via BitTorrent."
ahh... (Score:1, Insightful)
The evolution of Halo... otherwise known as "How Microsoft managed to turn what could have been a fantastic PC game into crap, seriously delayed crap at that, so that they could bust into the console market." I don't think I have the stomach to watch this.
Re:ahh... (Score:2, Insightful)
Ummm, don't you mean "...otherwise known as "How Microsoft managed to turn what could have been a fantastic Mac game into crap..."?
Just wondering.
Huxley
Re:ahh... (Score:4, Insightful)
Until Bungie realised that the number of people who would have purchased the game for a Mac (Number of interested Mac owners - number of interested Mac owners who can run the game = 17) would have been abyssmally small.
So instead, they made themselves a ton of money for thier efforts, and sold millions of copies. If Halo had been a Mac game to begin with, I really don't think people would care enough to watch a video about its creation 3 years later.
I don't see a problem with that. I think they are a commercial, for-profit company. Not some sort of social program.
Re:ahh... (Score:1)
And my vote says that Halo on xbox kicks ass. It s my favorite game ever.
Bungie selling out to MS was the best thing they ever did (IMO). Now I get to play a game that I never would have got to play. All the macs I have ever had suck at playing games. I leave that for my consoles.
Re:ahh... (Score:1)
Re:ahh... (Score:1)
I used to play it soo much, I coild configure all of the keys in like 10 seconds (I had the order memorized)... those were the good ol days...
Re:ahh... (Score:1)
Re:ahh... (Score:1)
Yup. (Score:5, Insightful)
"Halo used to be cool."
Re:Yup. (Score:2)
The jokes on you dude. The guy in the Halo video was making fun of whiners like you who can't stand the fact that one of the best FPS games ever was released on the Xbox and went on to achieve huge success.
The simple fact is that if they released the exact same game for the PC or the Mac or playstation or the Gamecube than you'd be singing its praises.
Halo2 is out later this year? Maybe I'll see you online.
Re:Yup. (Score:2)
One, you've got no proof of what the person who said the quote ment. Personally, I don't think it was sarcasm because it was said very softly and without emphasis - but honestly it doesn't what his intention was, because I am agreeing with his literal statement.
Two, I did not whine, and no where in the one line I wrote does it even hint that "I can't stand the fact that one of the best FPS games ever, blah blah blah...". You're just making that shit up to defend agai
Re:ahh... (Score:2, Interesting)
Re:ahh... (Score:2)
Re:ahh... (Score:3, Insightful)
It's sour grapes from a community that wanted Halo to release for the PC, but didn't get it until it was 3 years past its freshness date.
Sure for a late 2003 release it was roughly par for the course for PC play. But for a console FPS in 2001, it was a gold mine. Coop play has alot to do with that, and the PC port didn't have it.
I do envy their banshees and fuel rod launchers and new maps in multiplay every now and again though. But my PC isn't about to run it at an ac
NEW RELEASE??? (Score:1)
Is something missing or are my eyes playin tricks? (Score:1, Funny)
Re:Is something missing or are my eyes playin tric (Score:1)
bah... (Score:3, Insightful)
I used to really look forward to Bungie's games, but Halo on the PC did NOT impress, at all. All that time and they couldn't even get it to run even halfway decent?! Aside from a few interesting portions, the game was pretty boring too. What I wouldn't give for another game like Half-Life. Now there was a game that wowed me. With developers going the Bungie and Ion Storm route, the future of PC gaming looks bleak.
Re:bah... (Score:2)
Still I don`t expect facts to get in the way of a good dig
CJC
Re:bah... (Score:1)
Re:bah... (Score:2)
Sure, I played Halo on XBox (a friend of mine bought one), and the controls were as good as I can expect for a console. That still makes them clumsy at best compared to the PC though.
Re:bah... (Score:2)
So even if you think Bungie isn't doing a good job now, they were at least as innovative as Valve in the past... and they've certainly put out a hell of a lot more games. (Come on, Valve, 6 years and you've p
Re:..yeah but do they show (Score:2)
What about those millions of little Spidery things in the Library?
Of course, spiders are not insects, blah blah blah...but I think they qualify as 'space bugs'.
Re:..yeah but do they show (Score:1)
guns with no accuracy ummm. the pistol is hella accurate.. too accurate if you ask me. actually the only weapon that is not accurate is the assault rifle.
and full of bugs(no space bugs, mind you)! I dont see teh bug in this game. All I see is repetitive textures and level design in places. And the things that come out of those brain looking flood aliens look like bugs to me.
Re:..yeah but do they show (Score:2)
yes, but on pc there isn't(that's was the whole point of my bitchin). I recognise it would be fun, very fun. that's why I'm pissed about them leaving it out from the pc(plus, I'm not the only one saying the pc version is buggy, gfx glitches & slowness - blind fanboys usually dodge this with it being so advanced it is slow even when everything is turned down but that's just plain idiotic).
if you want more about this just browse any old halo d
Re:..yeah but do they show (Score:1)
This is what BitTorrent was invented for! (Score:5, Insightful)
Re:This is what BitTorrent was invented for! (Score:2)
I do not miss dialup...
Pre-commentary (Score:3, Informative)
And no, I'm not an ubermicrosoft-Bungie-Halo -fan (not even when I'm not laughing over all the "where's the truck with $$'s from Microsoft at Bungie's HQ??"), but I can't see why people are whining so much over how it ended up -- it's a great game, it's got all the elements for an FPS that I like.
Perplexed by the venom as well... (Score:3, Insightful)
Re:Pre-commentary (Score:2)
I liked Halo, but it didn't blow me away the way Marathon did. Bungie was, at least at one point in time, capable of doing a lot better. I was expecting a lot more in terms of story, level design, story, length of single player campaign, and story(Yes, story really was that integral to Marathon...).
Re:Pre-commentary (Score:1)
On behalf of all dedicated Slashdotters... (Score:5, Funny)
...I'd like to say: All right, Bungie's servers, you win this round, but we'll get you yet.
Re:On behalf of all dedicated Slashdotters... (Score:1)
Re:Sure sucks my PC is effected by the bittorent b (Score:1, Informative)
CJC
Stuff that was cut (Score:5, Informative)
This movie reminded me of all the stuff they were planning to have in the game, but had to cut for one reason or other. There was initially supposed to be a shitload of more weapons, like a sword for the Chief (you see them in the movie), as well as native wildlife on the Halo.
Most of the stuff was extremely cool. Too bad they had to cut it. I remember seeing an old movie where the Warthog drove through a small flock of critters that scattered and fled.
Re:Stuff that was cut (Score:2)
Considering there are some players who can make it through the entire game using only one weapon, no grenades on Legendary, a close range one-hit kill weapon would seriously cause balance issues.
As for the native wildlife, according to the Halo storyline the Flood spawn by mutating other lifeforms (hence why there are a million little spores and only
Re:Stuff that was cut (Score:2)
Consoles are small, in terms of video resolution, ram and mass storage. They are big in terms of bit shifting bandwidth, which is what makes 100 consoles seem smoother than a 1000 PC playing the same game sometimes (that and the really low TV quality resolution). PCI archtecture is getting there recently though with 8x AGP and faster multiported DRAM.
I only played the PC demo of Halo, and this was enough to convince me not to buy it. I did
Bored... (Score:3, Insightful)
Since Halo is always billed as one of the BEST GAMES EVAR, could somebody please tell me what is better in Halo (XBox version) than in these games?
Re:Bored... (Score:5, Insightful)
Simply put, you can play through Halo any number of times (admittedly some levels are better than others for this) and chances are you'll get an entirely new experience on each run.
This makes it a great game for co-op; TS2 really let me down on co-op, because the enemies were in the same place every time ad you faced the same problems every time. It could be difficult, it could be enjoyable in places, but it was never surprising, never novel. If you'd seen it once, you'd seen it. This isn't a rag on TS2 - the multiplayer, the bots, the challenges and the extras were marvellous.
As I never get tired of insisting, Halo MUST be played on Legendary. At any other level, it can seem dull, but Legendary will always provide a genuine challenge, whatever your level of expertise. Whenever I get beamed up to the Truth and Reconciliation in the third level, I'm always grinning in anticipation of the firefights that are coming up. I'm never thinking "here's where I'll have to do X and Y", because the game doesn't play out like that. Again, on Legendary.
The vehicles in Halo add a lot to the experience, too, in single and multiplayer. Try a mutliplayer rally game with Warthogs, five lives each and infinite grenades; great fun.
TS2, GE and PD are all great games, no question about that. They all provide different experiences. So does Halo. We can enjoy them all, surely? You don't have to pick a side or worry about which is 'best'. Just enjoy them all, relax, and be thankful such great games exist.
Re:Bored... (Score:3, Interesting)
Re:Bored... (Score:1)
Re:Bored... (Score:2, Insightful)
Great game, LOVE the Vehicles! (Score:2, Insightful)
No it's not perfect and yes I do understand many for being upset with Bungie for selling out to M$ but, I am also sure that 99% of t
Re:Great game, LOVE the Vehicles! (Score:1, Funny)
Re:Great game, LOVE the Vehicles! (Score:2)
Bungie Semantics (Score:5, Insightful)
In other words, enough with the tearing of clothes and gnashing of teeth about how Microsoft robbed you of your precious PC treasure. The video would lead us to believe that if it wasn't for Microsoft, this may never have seen the light of day. If the mediocrity of Oni is any indication, Microsoft may (gasp) have had something to do with giving Bungie a quick kick in the rear. A nuanced listen of this video reveals that what was probably more responsible for Bungie "selling out" were the terrible PC market conditions and publishing arrangements within the PC industry. The console publishing market, while more draconian, is better organized and managed than the PC side. The notable exceptions to this in the PC market are the ones still standing (Valve, Blizzard) and that's only because they've evolved console-quality standards.
So, yeah, I know this is slashdot, and many of you believe that there's a CmdrTaco script that automatically distributes karma to a post with "MICROSOFT SUX" in it, but enough. It just makes you sound like the creepy stalker girl who drives by her ex's apt 4 times a night.
Re:Bungie Semantics (Score:3, Informative)
To say it was the sole motivation for the buyout is probably way off, but I'm sure it was at the front of everyone's mind.
The other publicly stated reason, can't remember who said it (either Jones or Soell), was that Bungie just wanted to make great games and had never had any specific loyalty to any one platfor