Nintendo DS Full Specs Allegedly Leaked 84
sarcastodon writes "Various sources such as GI.Biz are suggesting that detailed specifications of the upcoming Nintendo DS have been leaked. Surprising capabilities contained in the allegedly leaked Japanese-language document for the dual-screen handheld include 3D hardware acceleration, 802.11 wireless support, and the inclusion of a touch screen." However, GI.Biz notes: "Of course, a single leaked screenshot of a Japanese document doesn't constitute hard proof of any description, and this document should be taken with a pinch of salt - but if it is a forgery, it's a rather good one."
That is a bitching line up. (Score:5, Insightful)
Re:That is a bitching line up. (Score:4, Insightful)
There's just so many non-gaming features included, it sounds fishy to me. Nintendo's historically been about making gaming hardware, not all-in-one, everything-but-sheep-shears media stations.
On the other hand.... (Score:4, Insightful)
Re:On the other hand.... (Score:1)
Add ons don't sell well enough (Score:2)
Re:That is a bitching line up. (Score:2, Interesting)
Please elaborate (Score:1)
Re:Please elaborate (Score:2)
you know those specs don't currently connect to reality all that well, nor to making any sense except if you could just make those specs up(or call a dedicated moto 68k a 3d accelator or something fishy like that, also 802.11 doesn't really make any sense in a nintendo style portable - except for multiplayer which for full 802.11 doesn't make that much sense).
too much press without product (Score:4, Insightful)
I still have high faith in Nintendo; the Gameboy's proven success gives them a stronger foot that this potentially revolutionary product will succeed. I really am looking forward to seeing what this product really does though, as it has peaked my curiosity.
Re:too much press without product (Score:2, Insightful)
Re:too much press without product (Score:2)
Re:too much press without product (Score:2)
More Recent numbers.... (Score:3, Informative)
http://print.pcvsconsole.com/?hank=549
Which unfortunately do not come with a source. The numbers seem to be roughly in line with expectations, though.
Re:too much press without product (Score:5, Informative)
Re:too much press without product (Score:1)
Sony, Microsoft and Nintendo are international companies. To only take a slice of the global market is nothing short of framing your data to put a positive spin on your position. The world wide numbers are the numbers that count.
Re:too much press without product (Score:1)
(Don't start with the PSO hack, it's not really usable, and it's a long way from being as simple as an Xbox with a modchip where you can copy a rental game to the harddrive in minutes
All in all, the Xbox as a _games system_ is a failure. As a piracy system, it's doing quite we
Re:too much press without product (Score:2)
If they have sold fewer than Nintendo, that is okay. This is their first foray into consoles. My personal opinion, and that of many other Xbox owners I have talked to, is that it is a fantastic gaming system. The games are great, the graphics are great, and Live kicks a lot of ass.
5 years ago if anyone had tried to predict that another maker would jump into the console business, and be neck-and-neck with Nintendo,
Re:too much press without product (Score:1)
Anyway. Would you consider "Gamestation Q" to be a great success if Matsushita (a lot richer than Microsoft) took a portable computer, branded it "games console" and sold it at a loss so we could afford it? (It would thus sell quite well - why not - lots of bang for the buck).
I'm not impressed by things that are given away
Re:too much press without product (Score:1)
Re:too much press without product (Score:2)
Re:too much press without product (Score:2)
Re:too much press without product (Score:1)
I still have to think about it though...
Re:too much press without product (Score:1)
Yeah, but if you can pick and choose what you define as your main market pretty much anything can be market leader.
I mean, for all I know the N-Gage might be the device of choice among 25 to 35 year old, college-educated, one legged, hump-back dwarfs. It's still getting it's ass-kicked in every other market.
Lies, damn
Re:too much press without product (Score:2)
I can't have a phone that looks like that and take myself seriously. How can others be expected to do the same.
If they had a fairly good gaming setup and it looked like a proffessional phone. I would have baught one. But I am not holding a red taco up to my ear while wearing a suit. No way in hell.
Or ... it could have been a terrible product (Score:4, Insightful)
As a gaming system:
. you have to remove the battery to change the game. wtf?
. it cost more than 2x what a GBA SP did, even if you include the price of a seperate 3G phone.
. it had very little developer support. (likely due lame SDK, bad design, pricing)
As a phone:
. it looked absurd. (taco-phone is a deserved critique)
. it's friggin huge.
. the button layout and centrally located screen made it awkward to hold and manipulate effectively one handed (common use for a phone).
. battery life is unacceptably short, unless you never, or rarely, use it for gaming - which obviates its dual functionality and makes the added cost unjustifiable.
The press around the DS revolves around legitimate concerns.
. lack of perceived purpose for a second screen
. effect of 2 backlit screens on battery life
. resultant unit pricing from added screen, necessitated battery
. lack of certainty on backwards compat.
Any handheld that Nintendo announces, but won't confirm backwards compatibility for, is going to be met with heavy skepticism imo. If the DS truly isn't meant to be a successor to the GBA SP -- then what market could they possibly be aiming at? Why have 2 incompatible handheld products? Particularly when facing Sony's PSP, which will be its first legitimate challenge in the mobile arena in years.
The sketchy details, the possibility of no backwards compat and the lack of consumer demand for its key feature (the second screen) are valid concerns.
The notable failure of the pseudo-portable Virtual Boy is still rightly fresh in the minds of consumers and investors when they see a 'potentially revolutionary' functionality that no-one has really been asking for. Nintendo's strength and first party developers/licenses cannot make a success out of a bad product.
Re:too much press without product (Score:1)
"If it received [positive] reviews, would [the N-Gage] be a success"
?!?!?! even as a rhetorical question that is stupid. if it received positive reviews, IT WOULD BE A GOOD PRODUCT, AND IT *SHOULD* BE A SUCCESS.
the N-Gage is NOT a good product, THUS it got poor reviews AND failed. the only implication here is quality of product.
But what's the thing going to look like? (Score:4, Interesting)
According to the second article, it has two screens of 256x192 pixels each (which is slightly higher resolution than the GBA screen)
So will it two equal sized screens? Will they go with a clamshell device like the GBA with a smaller screen in the base (between the controls) and a larger screen in the flip-top part?
And I'm also wondering what compromises they'll have to make on the physical dimensions and battery life in implementing dual screens in a portable.
I've never owned a handheld gaming system before (blackjack on my cell phone doesnt count), but if the dual screens leads to be a real gameplay innovation and not just a novelty that many games fail to take full advantage of, then I could be convinced to buy one of these...
Re:But what's the thing going to look like? (Score:5, Insightful)
Re:But what's the thing going to look like? (Score:3, Interesting)
Going on that, and nothing much else, I sketched up a design: http://www.yorrike.com/graphics/nds-sketch.jpg [yorrike.com].
If the spec sheet is to be believed, I've put too many buttons on my design. Please excuse that and my inability to draw.
The question I have... (Score:2, Interesting)
Re:The question I have... (Score:2, Informative)
Translation Corrections (Score:5, Interesting)
Processor:
Memory:
LCD:
Sound:
Input Device:
Electric Power Control:
Re:Translation Corrections (Score:2, Insightful)
Re:Translation Corrections (Score:1)
Re:Translation Corrections (Score:2)
Re:Translation Corrections (Score:1)
Just speculation.
Re:Translation Corrections (Score:1)
Re:Translation Corrections (Score:2)
Re:Translation Corrections (Score:5, Informative)
The word there is "meirei," which means "command" or "order." Does that make sense in that context? I'm not a hardware person.
Instruction cache. (Score:2)
Re:Translation Corrections (Score:2)
delusions of grandeur (Score:1, Flamebait)
Sadly, it looks like this too won't be an adequate GameTessaract controller, as it
Re:delusions of grandeur (Score:1)
Re:delusions of grandeur (Score:2)
I think they can hit that mark. While people have estimated that it can roughly play PS2 games, remember that it is doing so on a display device with a much lower resolution. And unlike Nintendo or Microsoft, Sony owns most of what goes into their systems from the design to the fab
Re:delusions of grandeur (Score:1, Informative)
Re:delusions of grandeur (Score:2)
However, that's 250 Pounds. And 250.00 GBP = 449.221 USD so... yeah. I don't think a $400 price point is out of the question. When you consider, also, that Sony wants to make this into an all-in-one platform rather than a game system, the price isn't so far-fetched.
Re:delusions of grandeur (Score:3, Funny)
Well, of course. That kind of goes without saying.
Re:delusions of grandeur (Score:1, Insightful)
I think you're wrong. With a touch screen, 3D graphics, larger or two screen version, wireless capability, etc, this could be GBAs older more refined PDA cousin. With the possibility of PDA characteristics with a simple drop in cartridge (or built in), plus possible backwards compatability with the GBA games, you have a more expensive machine that may have
Flamebait? (Score:2)
PSP Competition (Score:1)
The DS isn't being made to compete with the PSP. Nintendo is working on a "Next Gen" handhold that will be competing with the PSP. There's no way the DS would be able to compete with PSP and Nintendo knows this. DS is more of a quirky little handheld that probably won't do great but could be a neat little toy for the more hardcore gamers out there. The GBA2 or whatever it'll be called will be Nintendo's answer to the PS
Touchscreen's are a poor deciscion (Score:5, Insightful)
1. Simple to understand
2. Difficult to vandalize.
those advantages don't mean anything for portable machines, and they have some fairly severe disadvantages...
1. While using a touchscreen, your fingers will obscure what you are seeing on the screen, especially for the small portable screen.
2. Touchscreen's are weaker then a macintosh mouse. You can only click, it's difficult to drag an object, or anything other then just click on the screen. Your hands could accomplish more on the controller. That way you could hit multiple buttons, instead of just clicking.
Besides, imagine playing an action game, and moving your hand from the buttons to the screen, and back to the buttons. It wouldn't work in an action game, and you can do menu selection faster using the buttons. I'm all for innovation, but this is going to be a gimmick.
Sangloth
I appreciate any comment with a logical basis...it doesn't even have to agree with me.
Re:Touchscreen's are a poor deciscion (Score:2)
It would probably suck, but it is still an interesting thought.
Re:Touchscreen's are a poor deciscion (Score:2)
Also, it opens the way to input. Perhaps this thing will be a PDA + gaming machine... The specs sure point to something like that.
Re:Touchscreen's are a poor deciscion (Score:1)
Re:Touchscreen's are a poor deciscion (Score:1, Insightful)
I agreee. An 3d action game wouldn't work... But imagine have the RTS Warcraft II on the Nitro. You can now drag and select multiple units and direct them to a specific area on the map that you can see on the other screen. Buttons can be
Layout predictions (Score:4, Interesting)
Now let's think about this. Nintendo only really started doing 3d with the N64, when they introduced an analog stick to the controller. It's quite difficult to play a true 3d game with only a digital pad. However, you can't throw a stick on a handheld unit, it'll break off leaving many-a-user pissed. So the touchpad is probably going to be a replacement for the analog stick.
Basically I got all this from the premise that both screens are going to be next to each other, so in any case I'm almost definitely wrong, but speculation is fun!
You're wrong (Score:3, Informative)
Re:You're wrong (Score:1)
Lots of potential, let's see if they can do anything with it.
Best layout = danger hiptop (Score:5, Informative)
The second screen could be hidden under the first, with the top screen swivelling up and 180 degrees for two-screened games. This also means that the second screen could be used as an option, not all games would have to incorporate it, and it would be hidden and protected when not in use.
I don't see a touchpad as a replacement for an analog stick, though. Touchpads/screens STINK when used as controllers. I think it's more likely that an analog controller will take the form of a standard crosskey that responds to how hard you press. It's also possible to make a (recessed) analog control ball, instead of a stick. The old sega saturn analog controllers had these, and they were almost impossible to break.
Re:Layout predictions (Score:1)
Re:IEEE802.11?? (Score:3, Informative)
Oops, small mistake. (Score:2, Interesting)
We just realized, the guys who got the "leaked" document, didn't read japanese very well at all. The documents are not entitled "DS design specs" but "N-Gage design specs" their Comment: "Seriously, that first Kanji kind of looked like "DS" if you look at it from this angle." Moderator note:"there's no such thing as a "DS" kanji you moron!"
--Seriously. Nintendo has stated like a 1000 times their best card against the PSP wont be technology but price, how could anyone with a realistic mind believ
if they make is backwords compatable (Score:3, Insightful)
Ok, Im taking out my stop watch (Score:1)
third party development? (Score:1)
psone
CPU 32-bit
CPU Speed 33.8688... MHz
RAM 2 MB
Video RAM 1 MB
n64
Processors:
CPU: 64 bit Risc
CPU Speed, (R4300I series) 93.75 MHz
Graphics CPU 64-bit MIPS Risc Co-process
I'm reposting this from my journal here (Score:1)
Sharp a while back developed a way to display stereo 3D images by placing a "switching" LCD (which acts as a parralax barrier) on top of a conventional LCD. They used this tech to make a 3D notebook(very good for government and corporate R&D, the flaws inherant in this system would actually be a good thing).
Flaws in the system: you have to be looking straight at it, the optimal viewing range is 40cm[1.3 feet](othe