Annual Ludum Dare Independent Game Competition 68
pyman writes "The 4th Ludum Dare game competition is being held over the April 16-18 weekend.
A forum discussion can be found here, and you may register your details here.
Previous compos have spawned some interesting games, as well as provided a unique insight into the creative process of the programmer mind."
Why?? Why?? (Score:3, Funny)
the closest i ever got... (Score:5, Funny)
Now that I look back on it, I don't have to wonder why I failed that math class...
Re:the closest i ever got... (Score:2, Funny)
Computer Science rules!
Re:the closest i ever got... (Score:2)
Tim
Re:the closest i ever got... (Score:3, Informative)
Depending on whether he had two HW2 editions or not, it could have been done on 68K assembly, if he wrote a custom link program that didn't have all the system slowdowns, but it would have to have been the HW2 for the 12Mhz processor instead of the HW1 that used the 8Mhz.
Or at least that was the common thinking when I was programming for it.
Re:the closest i ever got... (Score:2)
Tim
Re:the closest i ever got... (Score:1)
Re:the closest i ever got... (Score:1)
Re:the closest i ever got... (Score:2)
Great idea, but you would have to limit it a bit based on hardware and language.
For example, there were two hardware verions of the TI-89, HW1 and HW2. The HW1 edition came with a 8MHz Dragonball processor, and the HW2 came with 12MHz Dragonball processor, which didn't use the same assembly language.
Also, the TI-92 calculator used the same processor as the 89 HW2, but with a full qwerty keyboard and a better chipset. Also, it had a
Re:the closest i ever got... (Score:1)
Re:the closest i ever got... (Score:1)
This program provided me with an early introduction to the pains of code plaguirizing. Another kid at school got ahold of my code(as there weren't many games for the 83 at the time my BASIC game was widely used at school) and changed the levels around abit, improved the game a tiny bit(took the 2 programs the code was split into and combined them into 1), and changed the made by credits to say his name. He rereleased the code and about half the school thought he
Re:the closest i ever got... (Score:2)
Our high school network, as I remember it, was locked down pretty well. This was the early nineties, there was no internet access, and the network was only for remote booting the computers, and storing a few files for computer programming classes.
Anyways, there was a small, little-known, and very-little-used hard drive attached to one of the servers that was publically accesible from any terminal on the network. Even the computer teachers didn't know about it. I think
What about mod competitions? (Score:5, Insightful)
Re:What about mod competitions? (Score:2)
Re:What about mod competitions? (Score:2, Informative)
Re:What about mod competitions? (Score:3, Interesting)
Re:What about mod competitions? (Score:2, Informative)
Re:What about mod competitions? (Score:5, Informative)
Umm.. maybe you should check out what the Ludum Dare competition actually is.
Lack of capital is not a consideration. Free time on the chosen weekend is the only real limiting factor.
I entered [ludumdare.com] last year using PyGame and Gimp. I spent $0. I got 2nd place in the Cosmetic category.
Re:What about mod competitions? (Score:1)
On the other hand, Desert Combat is technically a mod, and people seem to respect that one quite a bit.
Ludum Dare (Score:5, Informative)
ludum dare [nd.edu] - to give free play to
Michael. [michael-forman.com]
Great, just great.. (Score:5, Funny)
but does it... (Score:1)
Fun, but exams do interfere (Score:5, Insightful)
48hrs for a game isn't much, but I really think it would be a fun contest to enter with friends.
"Yeah, well in my game you get to run around the house trying to find the clock radio before it goes off"... "Yeah well, in my game you are the clock radio, and you have to find the kid before school starts"
(the theme for that imaginary contest being timing, clocks and running
Re:Fun, but exams do interfere (Score:3, Interesting)
Most freely-available libraries are allowed, including D3D, OpenGL, Allegro, ODE (physics engine), and various audio libs.
I entered the last two, and it is very good fun. Entrants range from game programming newbies to people with games industry experience.... But IMHO it's more about seeing what you yourself can achieve in 48hrs (with little sleep and loads of caffiene) than simply trying to beat the compe
New for this conference... (Score:4, Funny)
Speaking of sheep... (Score:1, Interesting)
http://amiga.emucamp.com/shepherd.htm
this is what's wrong with developing (Score:2, Interesting)
I don't want to replay (and in many cases repay) games I've been playing forever, I want to see somthing new, maybe I'm foolish but that seems like a far more interesting contest to me.
Re:this is what's wrong with developing (Score:1)
There have definitely been creative entries - for example, Orbital Sniper [planet-d.net] was something really new and cool.
If you're not impressed with the games then by all means, please join in and do something better in 48 hours.
Re:this is what's wrong with developing (Score:1)
'Sheep wars' interesting ???!!!! (Score:2)
And I am not trolling. I am just insisting on making people see the truth about games.
Re:'Sheep wars' interesting ???!!!! (Score:1)
Re:'Sheep wars' interesting ???!!!! (Score:1)
Fuck no. Who the hell are you!?!?!?
I agree with your "rehash" sentiment though. But, that doesn't mean that Sheep Wars couldn't have been "interesting". I wouldn't know though, I haven't played it.
Re:'Sheep wars' interesting ???!!!! (Score:1)
Re:'Sheep wars' interesting ???!!!! (Score:2)