Nintendo To Get DS Renamed, Paper Mario Sequel 53
Thanks to CNN Money for its column interviewing a Nintendo spokesperson on the company's possible strategy for the rest of 2004. Although not giving much away, the article notes official word that: "Though the company has publicly referred to [their new handheld] system as the DS since announcing it on Jan. 20, the plan was never to use that name at retail", renewing "Internet rumors [that] have suggested that system will be called 'Nitro'." The piece also mentions the company is "already planning a second wave of classic [NES] games for the GBA, with a possible launch date of the 2004 holiday season", and elsewhere, GamerFeed confirm Nintendo has announced a GameCube sequel to Paper Mario, an N64 title which was "an RPG-like game that was based on a unique combination of 2D graphics set against a 3D background." Update: 04/02 16:02 GMT by S : GI.Biz has the U.S. Nintendo release schedule for the rest of the 2004, "with Geist, Mario Tennis, Metroid Prime 2, Paper Mario 2 and Star Fox 2 all down for release between October and December."
Unique? I don't think so... (Score:1, Informative)
*Cough* Parappa the Rapper [ign.com] *Cough*
Re:Unique? I don't think so... (Score:5, Informative)
Re:Unique? I don't think so... (Score:2)
Re:Unique? I don't think so... (Score:5, Insightful)
I mean, hell, if we're discussing this concept seriously, how about Doom? Still, paper mario was unique in that it didn't run from its 2dness but actually made it part of its style.
Re:Unique? I don't think so... (Score:2)
And that is exactly what Parappa did, too, way back in 1997. That is nearly three years before Paper Mario came out, which means it undoubtedly started development after Parappa had already popularized the paper look.
And which earlier Capcom games used that kind of visual style? I am completely drawing a blank. I know newer games like Capcom vs. SNK 2 or Marvel vs. Capcom 2 do it, but I can't think
Re:Unique? I don't think so... (Score:2)
Re:Bah (Score:4, Interesting)
Re:Bah (Score:1)
Yeah, those guys at ID never do anything right...not being able to do full 3D models in one of those all powerfuls 386s, bah.
Doom: 1993
Paper Mario: 2000 (in Japan)
Those kids today have no respect. When Doom came out, it was God on your computer. That "hack" of using sprites was the whole thing that made possible 3D enemies at the time. Textured 3D models for enemies were not factible until mu
Re:Bah (Score:3, Interesting)
Re:Another Paper? (Score:2)
Re:Another Paper? (Score:1)
Re:Another Paper? (Score:2)
Re:Another Paper? (Score:2)
Though, Paper Mario is fairly cheap on EBay, so that's a solution.
Re:Another Paper? (Score:1)
Re:Another Paper? (Score:1)
Re:Another Paper? (Score:3, Insightful)
Wait, no. Nevermind. They're as original as anybody else is, anyway. Really, who's better? Whovever came up with that crazy roll-stuff-into-a-ball game, maybe, if that's really much more original than Pikmin.
Re:Another Paper? (Score:4, Insightful)
Just don't look, then.
Most of the first-party sequels Nintendo has made for the GC have been sadly lacking, mostly appearing as incremental updates instead of real sequels.
Is there really that much that was missing from the previous versions and can now be added?
Re:Another Paper? (Score:2)
Am I the only one who owns a Gamecube but didn't go near the N64 for fear of paying US$70 for a new game?
Paper Mario will be as new to me as any other sequel to a N64 game.
Re:Another Paper? (Score:2)
Re:Another Paper? (Score:5, Interesting)
First, just because it's paper-style doesn't mean it can't be vastly different from the original. Second, Paper Mario had massively untapped potential. There was a claymation-type thing I saw with paper once--flat world I think it was? You had Goldfish Bowls hanging as picture frames on walls; people slipping underneath doorways; people getting crumpled up and rolling down the street (and Calvin from Calvin and Hobbes did rolling in another way, as well as turning sideways to be invisible); you had people being folded up and put into other people's purses.
Paper Mario 2 seems to be trying out some of the potential it never used, like Mario folding himself into a Paper Airplane. Hopefully that's not all Nintendo throws in.
Ah, I shouldn't be surprised. Most of the first-party sequels Nintendo has made for the GC have been sadly lacking, mostly appearing as incremental updates instead of real sequels.
Mario Kart Double Dash adds a new dimension to things, and from what I've seen is the first Mario Kart game I actually respect. Metroid Prime...that gameplay really impressed me personally and it is new. I've heard that Wind Waker has a swordfighting system that doesn't suck (and frankly OoT was downright limited; Majora's Mask is a reasonable step up with the masks but still meh). Pikmin...no comment needed. Animal Crossing was never released in the US until now.
So...where's these lacking sequels? If you're referring to Mario Party 23419 those are no longer programmed by Nintendo; Capcom is doing them IIRC.
Re:Another Paper? (Score:2)
No, its because its Nintendo that it can't be vastly different than the original.
Their new motto is: Since we are running out of new ways to sell you the same old crap, can we literally just resell you the same old crap? [ebgames.com]
Re:Another Paper? (Score:1)
If they can do it again... (Score:4, Insightful)
Looking to the past for the future? (Score:5, Interesting)
Re:Looking to the past for the future? (Score:5, Interesting)
And no, you can't accurately call it 'cheating,' it's just good (and practically free) marketing.
Re:Looking to the past for the future? (Score:4, Insightful)
A-fucking-men to that.
Here's what everybody misses about the Mario franchise. Try to describe Mario for me. Tell me about his life, his backstory, his motivations. The answer is: he has none. He is purely a conduit for the gameplay. When it comes to character, he's as generic as they come.
And the games still come out first-rate nearly every damn time. That's what counts. Not that he's a cute plumber in overalls, or that he bounces on turtle asses, or that his world is colored in pastels and smiley faces... it's his games that matter.
Re:Looking to the past for the future? (Score:2)
Re:Looking to the past for the future? (Score:2)
Re:Looking to the past for the future? (Score:2)
Hey, it hasn't hurt Hollywood yet, has it?
I'm serious. People play the latest Mario or Zelda in precisely the same way as they watch the latest Bond film, or the latest Julia Roberts vehicle. It hasn't hurt sales yet.
Bleh, I should stop responding individually.... (Score:3, Insightful)
OH MY GOD! HOLLYWOOD RERELEASED CASSABLANCA ON DVD!! THEREFORE THEY'LL NEVER MAKE ANOTHER INNOVATIVE MOVIE EVER!!
Seriously though, Nintendo hasn't been making innovative story/gameplay? Umm what are you smoking? Warioware Mega Microgames is the best new gameplay I've seen in several years. Nintendo made Pikmin fairly recently. Nintendo made Animal Crossing. There's plenty of more examples but I grow tired
Re:Looking to the past for the future? (Score:1)
This could be a side affect of me getting old (25). I forget that there are always new gamers that haven't experienced the joys of playing these classic games. As an aside, I was reminded this weekend that
Tennis (Score:2)
Re:Tennis (Score:2)
Out of the entire list, that was title I'm most anxious for. I actually never did purchase it for the N64, just rented it twice. I rarely purchased N64 games, but I definately will be purchasing this when it comes out for the GC.
You are correct though as to what they could really do differently. The game was just about perfect. A graphical uprgrade wouldn't hurt, but it's not the most graphically intense game anyway.
Even LAN support wouldn't make sense because the whole thing takes place on one scr
How can they improve upon it? Hmm.... (Score:2)
In other words, just sit back and wait for the magic to come to you. (That sounded odd. O_o)
If they're taking naming suggestions... (Score:1)