Commodore 64 To Get 30-In-1 TV Game 73
Lee writes "According to Peek N' Poke, there's an official Commodore 64 30-in-1 'TV game' in development, according to current C64 rights-holders Tulip Computers, who has a Dutch-language news story about it on their site." The Tulip story mentions titles including "Classic Games series from Epyx, inclusief Summer Games, Winter Games, World Games en the seminal California Games", and it's notable that Tulip's partner and exclusive C64 licensor is Ironstone Partners, who also list as a "sister company" DC Studios, software developers of the Atari 10-in-1 TV game.
Re:Seriously (Score:4, Insightful)
2. Any sufficiently well rounded nerd who wasnt born yesterday probably grew up with C64's, or at least played with their parent's antique discovered in a closet...
Re:Seriously (Score:2)
this must be the end of the line for me at 30 !
Re:Seriously (Score:2)
Re:Seriously (Score:2)
Re:Seriously (Score:1)
When all the things we grew up with are now considered cool "retro" and "oldies", yeah, makes you feel old.
"Why when I was a kid, 64K ram was a luxury! And we wore garlic on our belts which was the style at the time..."
Re:Seriously (Score:2)
hacking it.. (Score:4, Interesting)
hmm.
Re:hacking it.. (Score:1)
Where would you stick your floppy?
Re:hacking it.. (Score:3, Interesting)
Re:hacking it.. (Score:2)
Re:hacking it.. (Score:2)
Re:hacking it.. (Score:2)
I would also
Atari 400/800? (Score:2)
Re:Atari 400/800? (Score:1)
C64 connection to TV (Score:1)
Re:C64 connection to TV (Score:2, Informative)
Last I checked, (3 or 4 years ago) Radio Shack was selling the manual switchboxes that would work with the C64. An RCA to Cable TV style coax adapter will do it too, if you don't mind unscrewing it every time you want to switch between the C64 and your cable TV/antenna connection.
But why use the RF outs? Unless you have an old TV or you lik
Re:C64 connection to TV (Score:1)
Seriously though, a straight A/V connection is much better than RF adapters.
Best Buy and other places sell big manually-switched multi-input boxes that have RF adapters built in, too. I've seen ones with as many as eight or ten inputs, four outputs, some with SVideo, some with component video, and even one with ethernet (why you wouldn't just buy a hub I do
Where's the full list? (Score:3, Interesting)
With any luck they will be other great EA games from the time like "Monster Construction Set" "Pinball Construction Set" "Archon" "Seven Cities of Gold" "Arctic Fox" "Caveman Ugh-lympics" "Wasteland"
Just to name a few. Has anyone seen Monster Construction Set anywhere but the C64? It was one of those great R3 games where you customize a monster and send him to fight other monsters for prize money to build better monsters...
Re:Where's the full list? (Score:1)
Re:Where's the full list? (Score:2)
Mail Order Monsters was the second most played game on my Commodore, next to Wasteland and I couldn't get the name right! Blah, Thanks!!
Re:Where's the full list? (Score:2)
Half of the games for the C64 had horrible graphics, but I remember how much fun they really were.
Re:Where's the full list? (Score:1)
Re:Where's the full list? (Score:1)
My Dad like to play "Seven Cities of Gold," but it was always a slaughter when he played....
Re:Where's the full list? (Score:2)
Never! As recently as 3 months ago, in my last job, we used to have regular MAME summer games tournaments between the 3 of us in the office, often 3 or 4 times a day. Tension was created by trying to listen for the boss coming up the stairs. Its the idea game to squeeze in quickly like that.
By the way, I work contracts, so its not the reason it was my last job
Re:Where's the full list? (Score:2)
Cheap Sid Chips ? (Score:5, Interesting)
Re:Cheap Sid Chips ? (Score:2)
Did those games even have much music in them? I dont think they where on par to the music of Skate or Die.
Re:Cheap Sid Chips ? (Score:3, Interesting)
World stocks of SID's are practically out, the Elektron SidStation (a SID based midi groovebox) bought pretty much all the remaining stocks from wherever they came from.
It would be nice to think that the Sid was going back into production again in some form. But I suppose if it did, it would not quite be the same, I doubt if they could source authentic capacitors for t
Re:Cheap Sid Chips ? (Score:4, Insightful)
Re:Cheap Sid Chips ? (Score:1)
Re:Cheap Sid Chips ? (Score:4, Interesting)
The C64 had capacitors which were used for sound filters, this is pretty hard to recreate authentically through emulation. Addtionally no two C64's sounded identical, although I can categorically say that the original brown C64's sounded generically considerably better than the 2nd generation cream colored C64's which had an updated SID and possible different filters which let to a harsher sound lacking in the bottom (bass) end. In a selfless gratuitous way the SID chip was kinda like the Moog of the microcomputer world. You can get close
Nick
Man, (Score:2)
These games were all great, by the way. I'd love to see a remake of the Movie Monster game. I think it was an Epyx game, where you'd be Godzilla or a
If I
Re:Man, (Score:2)
And it was Epyx
Re:Man, (Score:2)
My brother wasted many an hour on Uridium.
c64 games (Score:5, Interesting)
I'm forgetting a game, the battledroid game I think. I couldn't find it on Lemon64.com [lemon64.com].
The 64 had some pretty good games, and in the later years when they started pushing the hardware, some good gfx and sound for an 8bit system.
Re:c64 games (Score:1)
Re:c64 games (Score:3, Interesting)
One of the most entertaining games had a plot and game play, the gfx didn't have to be top notch if the game play was fun. Qix, wasnt exactly the most eye catching game, but the game play and idea was quiet Interesting.
I'd love to see the C64 games make a comeback, even if java on a mobile phone.
Re:c64 games (Score:2, Interesting)
Sports Games fun (Score:5, Funny)
I remember it still. First, you had the 100 meter dash. That meant hitting the space bar very fast for about 15 seconds. Then, you had the 200 meter dash. That meant hitting the space bar very fast for 30 seconds. Then, you had the 400 meter dash and you stopped playing.
A friend of mine had an easy time winning those dash events. But he had fixed a small strip of wood to the end of a drill and used that to hit the space bar with something like a 100 RPMs. His character finished in a few seconds. Not so good for the keyboard, though.
Re: Button Mashing (Score:1)
And there's been so much development [ungrounded.net] since then. *winks*
Re: Button Mashing (wrong link in parent) (Score:1)
Take TWO:
And there's been SO much development [ungrounded.net] since then. *lol*
Re:Sports Games fun (Score:3, Informative)
You don't remember it quite clearly though. It required a joystick. For the sprints, you had to rock the joystick back and forth really rapidly. For things like diving, you basically just beat the shit out of the joystick trying to pull
Re:Sports Games fun (Score:2)
And what about that diving! I remember that the judgement went as follows: if you hit the water correctly, the more you had moved the joystick, the better your score. And if you hit the water incorrectly, you were in a world of pain, probably.
There's some problems here... (Score:3, Interesting)
Are they going to include a keyboard? If not, are they going to try to rewrite parts of these games? Or are they going to limit this to really bad titles like "California Games" and whatever else they can find that doesn't use the keyboard?
Perhaps they can munge together necessary functionality by having a few extra buttons that function as different keyboard keys according to the game being played?
Re:There's some problems here... (Score:1)
You do have a point - the Games series had you enter your name on the keyboard before starting. The highscore save feature will naturally have to be cut and all simultaneous two-player events will be a lot less fun.
Retro gaming is great! (Score:2)
Skool Daze (Score:1)
Throughout any and every C64 discussion I've ever seen, I've never heard anyone reference this game.. does anyone else know it but me?
Re:Skool Daze (Score:1)
Just damn near it.
(There's a nice remake for windows, BTW [sgn.net])
DoC (Score:1)
Re:DoC (Score:2)
Have you played the Apple IIgs version? It had the best graphics and sound out of all of them.
Re:My votes for inclusion (Score:2, Insightful)
What I find somewhat more interesting is that Tulip's hinting at further Commodore-branded gaming products; though fra
Lemonade Stand? (Score:2)
Finally! (Score:2)
I'll definitely be buying one when they hit the streets. Ah no
M.U.L.E. (Score:2)
Multiplayer support?? (Score:2)
If you would like to get stuff for Vice, check out Arnold [c64.org]. It seems they have every C64 title I've ever heard of.
Re:Multiplayer support?? (Score:2)
That was a good one. The first computer game I ever played was Mystery House [sierraplanet.com] by sierra.
It was the first text-adventure game with graphics. I remember being very frustrated because I couldn't put out the fire because I couldn't figure out how to say "put out fire with pitcher of water"
That's a good start, but..... (Score:1)