




Legend Of Zelda - Evolution Of A Franchise 31
Thanks to Nintendo Power for its transcript of "Zelda guru" Eiji Aonuma's speech at last month's GDC conference. Aonuma, who's "been doing work related to a game known as Zelda... for roughly eight years", from the N64 through the current GameCube iterations, discusses his pre-Zelda influences ("What kinds of games did suit me? Those would be Text-Based Adventures"), the "three-day system" in N64 title Majora's Mask ("[done] to make the game data more compact while still providing deep gameplay"), and the essence of the series ("Zelda is a game that values REALITY over realism.")
Zelda is the best game of all time! (Score:1, Interesting)
Re:Zelda is the best game of all time! (Score:4, Interesting)
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Re:Zelda is the best game of all time! (Score:5, Interesting)
One of those days I'll boot up Ocarina on Time on my Gamecube and I'll go through the experience again...
Re:Zelda is the best game of all time! (Score:2, Informative)
Re:Zelda is the best game of all time! (Score:2)
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Re:Zelda is the best game of all time! (Score:2, Informative)
When you're done with that, the main Legend of Zelda [zelda.com] site has some (less detailed) walkthroughs for all the other Zelda games (except WindWaker and Link to the Past/Four Swords, since Nintendo is currently selling guidebooks for those).
Re:Zelda is the best game of all time! (Score:2)
If I had mod points, you'd get them.
Re:Zelda is the best game of all time! (Score:2, Insightful)
They bundled the Zelda Collector's Disc with the Cube for the holidays. That had Zelda 1, Zelda 2, Ocarina of Time, Majora's Mask, and a demo of Wind Waker.
Collector's Disc (Score:2)
I'm not sure what it would cost to just buy the Collector Disc on E-Bay or something, but I can't imagine it would be all that cheap. Additionally, I'm one of those neurotic people that strongly prefers to buy new whenever possible.
Re:Collector's Disc (Score:3, Informative)
You can get them for less if you're willing to go used.
Re:Collector's Disc (Score:2, Informative)
Re:Zelda is the best game of all time! (Score:4, Interesting)
One day I might even be bothered to dust off my NES and visit the bird knights and giant bobs again
Re:Zelda is the best game of all time! (Score:5, Interesting)
Zelda seems to have the same staying power as Final Fantasy, except they appeal to different types of fans (with significant overlap mind you). The FF fans are probably the ones that are more likely to play PnP and they probably immerse themselves in many other CRPGs. The Zelda fans (from the NES days) are probably the ones who preferred games like Contra, TMNT, XMen, etc. but were actually interested in a more involving plot mixed in with their action.
Now that I've said all that, I realize how much some people are going to disagree with what distinguishes Zelda from other games. Personally, I liked the fact that even though you had to go through a certain list of tasks, you could, to a degree, do them out-of-order, and sometimes this made the game a lot more interesting. (It can be especially tricky/frustrating in games where you have to go back and search a low-level dungeon because you couldn't get to a certain room before.)
Re:Zelda is the best game of all time! (Score:2)
And the green too-short tunic and tights and dorky hat? Forget it...
Re:Zelda is the best game of all time! (Score:3, Insightful)
What about the Cd-i (Score:3, Informative)
Reality over Realism ... (Score:5, Insightful)
As it turns out, The Wind Waker is probably the most realistic Zelda game I've played. But that has more to do with creating a world with logical rules, and then living by those rules. You can practically feel the wind swirling around you, things in distance fade out of view, but are still there (you can see FOREVER). The game may look cartoony, but it's a "real" world. It feels real, things react exactly as you'd expect.
The problem with "photorealistic" games is that we know so much about what the real world is like, that anything that doesn't jive with our expectations is JARRING. We all immediately notice when a realistic human character doesn't look or move right. Developers have to become slaves to perfection as opposed to creating art. Complex physics, ultra-detailed textures, flawless motion capture
The new Zelda was free from those constraints. The only expectations they had to worry about was their own, and as a result, the world feels more realistic than anything I've played before, because I was able to suspend my disbelief and keep it suspended
Re:Reality over Realism ... (Score:4, Insightful)
The Grand Theft Auto series are the only games that I've played deeply that shake this. Their cities seem to exist for their own sake, not for the sake of the player--the adventures are overlaid on this (interesting enough to be fun just run around and do random stuff) persistent world. Sure there are some problems, like the way cars disappear when your back is turned, but overall it has a certain type of depth I haven't seen in any Nintendo game.
I think being set in a "real world" helps with that...it's easier than making a consistent universe from scratch, and then my own preconceptions help round out the missing details. I don't know if the "realism" of the graphics (i.e. straightforward and not particularly stylized or artsy) aids that as well.
Re:Reality over Realism ... (Score:5, Insightful)
It's true. Wind Waker's overworld has more monsters, more places to visit, more secrets (including at least one significant treasure in every sector), and nifty little mini-games to do like hit barrels for rupees, feeding the fish to get your map filled in, and just checking out each sector's island.
Hyrule field is smaller, but there's much less happening in it. It's probably Ocarina of Time's biggest flaw, unless you're in Young Link's time at night the monsters are barely worth discussing. Peahats can be scary opponents if you only have three hearts, unless you just stay the hell away from them that is. And say what you want about Ganondorf -- he cleared the Peahats and Stalchildren out of Hyrule Field. The Evil part of his alignment is regrettable, but the Lawful part has its advantages.
Re:Reality over Realism ... (Score:2)
I have to disagree. WW may have had considerably more collectables and secrets, but did there have to be SO many (printing out the complete list from GameFAQs runs to over 16 pages) and did they have to be SO sparsely distributed? The ocean was huge and sailing, while fun for a while and relaxing for a while after that, became intensely boring for me. Attempts to add features like octopi, rupee-gathering games and sharks and varying weather didn't alleviate this - give me some actual scenery!
I'd have been
Re:Reality over Realism ... (Score:2)
On the other hand, to me this is the Zelda that finally fixed the problem, dating back to Link to the Past, of your wallet filling up too quickly. 5,000 rupees is a lot, and having to pay Tingle for those maps actually g
Re:Reality over Realism ... (Score:1)
Of course, in writing classes, you get to use bigger words.
Re:Reality over Realism ... (Score:1)
You mean it isn't normal for people to stick their limbs through walls and the ground while walking?
Brilliant (Score:2, Interesting)
I think that elusive little attention to detail is one of the reasons Zelda is so great. You can cut down a bush or throw a rock and feel like thats actually part of the story. Traveling in that boat in that last game( even though it admitily got a little too time consuming) actually felt like a significant journey
N64 (Score:4, Interesting)
Wow!! Does anyone else feel old when they read this?? It hadn't hit me that N64 was released almost 8 years ago. My experience with Zelda is limited to the Original (1987?) and Adventure of Link (1989). I'd solved both numerous times and kept coming back to them. Even after knowing all the secrets, the replay value was still there. To this day, I can still hear the theme music playing...
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To this end, I can wholeheartedly recommend buying a Game Boy Advance - for A Link To The Past, Link's Awakening DX (hard to find, but definitely worth it), and two parallel Oracle games. Similarly, if you get a Gamecube, hunt down the TLOZ Collector's Edition, which has Ocarina Of Time and Majora's Mask, as well as the two NES games.
Nostalgia is a wonderful thing, but t