Nintendo, Sony Start Handheld Gaming Battle At E3 330
An anonymous reader writes "There's a Wired News article up discussing the fight for handheld game console supremacy starting at next week's E3 Expo. According to Wired News, 'Nintendo, the biggest seller of video-game consoles 15 years ago, once again faces a tough street fight against Sony, the upstart that stole much of the video-game business with its PlayStation. This time, the fight is over handheld video-game machines, and if Nintendo loses, it could be in serious trouble.' It explains: 'Nintendo is expected to give peeks at its next-generation handheld system -- code-named the DS -- while Sony will release more information about its PSP. Both companies will be vying for the hearts and minds of gamers and -- more importantly -- software developers.' Who's gonna win?" Slashdot Games recently ran a related story that has developers and journalists analyzing the showdown to come.
Like always... (Score:2, Insightful)
Re:Like always... (Score:5, Insightful)
Re:Like always... (Score:3, Interesting)
Re:Like always... (Score:2, Interesting)
Yes, it's a homebrew. Yes, it's nifty. Yes, the server may fall over.
Re:Like always... (Score:5, Insightful)
Uh, given how one gamer's "best" is another gamer's "complete waste of bits", this is a meaningless statement.
And if you think time-to-market and name brand recognition don't play a major role, you're nuts. There's a ton of other factors to. (In particular, I think certain genres make or break systems as much as particular games.)
I'd cite examples, but than my rampant fanboyism might show through.
Re:Like always... (Score:3, Insightful)
Or maybe it depends on more than just the best games... like actually bothering to advertise and get gamers' attentions in the places gamers go [ebgames.com].
Re:Like always... (Score:2)
It's like having a pool table. Do you need more pool tables because you get bored of the old one?
I'm still replaying Zelda once in a while.
I will always play Bomberman with my wife (and eventually my son) for the rest of my life.
A few geat games is all you need.
I will never tire of re-watching LoTR, Braveheart, Indiana Jones, The Princess Bride and Elvis Gratton. That's 5 movies. (technically 10, but it's really 5 tales).
The reason the SNES had "so many
Re:Like always... (Score:3, Insightful)
Because the three games listed only present three, maybe even two genres. Most gamers do not live on platformers and side-scrolling action games alone... Where are the best sports games (very important in the US and Europe)? The best RPGs? The best fighting games? Best 3D action games? Best arcade racing games? Best realistic racing games? Best FPS games? Best strategy games? Best online games? Etc. Many gamers don't care for all genres (don't like console
Re:Like always... (Score:2)
Re:Like always... (Score:3, Insightful)
Unlike a console set up where I can have them both and play games on both, it's a real bitch to take two handheld systems with me. I'll have to pick. Given that I've got a GBA and over 50 GB, GBC, and GBA games, the PSP is going to need a ton of omph for me to even consider getting one. Once my overall disapointment with the PS2 is added in, I'm not seeing myself buying one.
Re:Like always... (Score:5, Insightful)
Back in the day when Playstation was new, everyone thought Sony had gone absolutely insane entering the console market because they'd made almost no good games for existing consoles.
But what they did instead was interesting. Sony made alot of programming tools for the PS and helped developers make games on it. Sega's Saturn was technically more powerful but a pain in the ass to program for, and Sega kept all the best secrets to themselves for their own games. Nintendo 64 was much more powerful, but stayed on the expensive cartridge format and Nintendo liked to have control over who could make what for the system, both of which scared off many developers. Sony didn't have a reason to keep secrets or keep other software developers behind them, as they didn't really have their own software divisions worried about keeping an edge over competition. It was only later when games like Gran Turismo came out that Sony started making decent games themselves.
I think Nintendo's going to lose this fight just because they're too used to getting their way and ruling their software library with an iron fist. Granted it's lightened up a bit since the SNES bloodless Mortal Kombat days, but I think Sony's just going to bring more developers to the market with them.
Re:Like always... (Score:5, Interesting)
Regardless, there are 2 factors you didn't take into account: time to market, and cost of games. Since the PSP is essentially a mini-PS2, complete with large capacity discs, the overall development time and cost for PSP games will be substantially larger than for GBA games. Longer development time = less games. To offset the larger incurred costs, expect PSP games to be on-average more similar to it's console brethren than portable competitors. I think those 2 factors will determine whether the PSP (and DS possibly) succeeds. I wouldn't be surprised if at the end of the day, the GBA is still left standing as the winner, even against a system from the same company.
Re:Like always... (Score:3, Interesting)
This is largely a misconception.. (Score:5, Insightful)
The root is that good games are developed for good hardware that's released at the right time with the right marketing effort. Developers create launch titles for systems that they think will do well (or that pay them). At launch, consumers buy systems that have good hardware.
The NGage wasn't dead because it didn't have game support - it didn't have game support because it was a horrible platform.
Conversely, you can't tell me that the PS2 had good games at launch - and yet it sold like hot cakes. Why? Because it was the right hardware at the right time - with the right marketing accompanying that hardware.
As a console matures, the two re-inforce each other. Good games get made for successful hardware, and those quality games in turn make that hardware more successful. There are anomalies here - like Nintendo's guaranteed quality first-party titles or Street Fighter II selling SNES's - but in general they hide the real truth.
The PSP/DS fight will be fought mostly on hardware. The DS should have a guaranteed lead going in in terms of software support (Metroid, Zelda, Mario...) - but I think it'll squander that marginal advantage by being silly hardware.
The much more conventional PSP will end up being the system that's more successful and has better games - but the latter doesn't cause the former. Both will be caused by it being a better platform.
Re:This is largely a misconception.. (Score:2)
NGage had the misfortune of having both terrible hardware and terrible games.
Yet they are stupid enough to try and rerelease the same games on SLIGHTLY different hardware. Ditch the phone entirely man, then it would have a good chance to do well.
Re:Like always... (Score:2, Insightful)
Based on this, I would say that Nintendo has the front pole position in this race. Sony's PSP will have to either be a much better system, or appeal to a wider audience, than the DS for it to come out the victor.
N
Re:Like always... (Score:2)
One thing though; I think Nintendo better work on some NEW handheld games within their established franchises. GBA has really milked the NES/SNES Mario port to death.
"DS" does seem like a gimmick, alas. I would've rather seen a straightforward backwards-compatible successor to the GB line.
Re:Like always... (Score:3, Interesting)
But in that case, Nintendo is leading, and will continue on, even if the PSP is released against the GBA SP. When it comes down to the games, Nintendo is the King.
Well... (Score:5, Interesting)
Re:Well... (Score:5, Insightful)
Regardless of wether that is the case or not, it is going to be perceived as the sequel to the GBA. It is going to have the GameBoy name, and be a new handheld from the Nintendo. People will naturally assume it is the next GB. As a comparison, look at the GBA SP and how many times you had to tell people it was EXACTLY the same inside as the GBA, just a different case w/ a backlight and built in batter.
Also, if this is NOT a 'sequel' to the GBA, then they are introducing a device that will directly compete with their other products. Wether this would be a negative factor I'm not sure. I'd be curious to see how non-SP GBAs are selling now.
Lastly, is there any info yet on the backward compatibility of the DS? I agree with the parent poster, that backwards compatibility will probably make or break the system. Remember the Virtual Boy? That wasn't a direct sequel to the GB, but an addition to the line, and it failed miserably, mostly because it was a radically different platform to develop for, and had 0 installed game base, which makes it hard to sell systems, which in turn make it hard to get developers to produce games, which in turn, etc etc...
In an already crowded video game market it is going to be rough to get a new system off the ground. If the DS is backward compatible with the GB/A, it will probably sell well, if priced right. If not, it's going to be a tough sell when there are so many other options out there.
The PSP will have success based on 1) (in the short term) Sony/PS fanboys who will buy it and all the launch games just because, and 2) (in the long run) how easy it ends up being to port PS games to it. If a developer can take a PS1 game, run it thru a magical Sony PSP compiler setup and have a nearly ready to ship PSP game, it will be an easy way to build up a library of good games fast, and put a huge dent into Nintendo's handheld market.
Or I could be full of shit, who knows.
Rob
Re:Well... (Score:2)
As a gamer I agree with you but I'm not sure that the market does. It may be a bigger selling point than you or I would guess...I don't think it's coincidence that the 2 current best selling systems, the ones that totally crush their competition, are backwards compatible: PS2 and GBA.
And heck, with a chest of drawers holding a GC, Xbox, PS2, DC, N64, SNES, GBA, and a 2600 (for developm
Re:Well... (Score:3, Informative)
The best game ever (Score:2, Funny)
Game play Length (Score:5, Insightful)
Simplicity is best (Score:3, Interesting)
The *other* successful games for handhelds were ones that didn't need to have anything saved, as the original Game Boy couldn't handle it. Imagine playing Final Fantasy I and not being able to save...
That said, I think that the technology is definitely there to put little memory chips in the games, which would open up a whole new market in addition to the short, pithy games.
Of cour
Re:Simplicity is best (Score:2)
Re:Game play Length (Score:5, Interesting)
Re:Game play Length (Score:3, Insightful)
It's like playing a long-term chess game with an opponent who will wait forever.
-Jesse
Re:Game play Length (Score:2)
One of the major games behind the success of the Game Boy Color was the Pokemon series. It can have a blah predictable story if it can tap that kind of a following (Yu-Gi-Oh, Dragon B
Obvious Winner (Score:5, Insightful)
Re:Obvious Winner (Score:2, Insightful)
Not the successor to the GBA (Score:2)
Though they are coming out with a cool-as-shit NES-themed GBA in June, complete with a release of old emulated NES games like SMB and Zelda.
Re:Not the successor to the GBA (Score:2)
fight it out! (Score:5, Funny)
Nintendo, Sony Start Handheld Gaming Battle At E3
Nintendo rolls a 16, hitting with the Vorpal Blade!
Sony makes the saving throw and takes 8 HP of damage!
Sony casts a Magic Missile spell at Nintendo and hits for 6 HP!
Nintendo hits Sony with the Vorpal Blade again, with an 18 roll!
Sony fails the saving throw, Sony loses its head!
Re:fight it out! (Score:3, Funny)
Comment removed (Score:4, Insightful)
Re:fight it out! (Score:2)
Re: (Score:2)
Re:fight it out! (Score:2)
Fully configurable parties, plus as soon as you get your ship, the linear portion ends and you're cut loose into the world. It's one of the longest and most non-linear RPGs you'll find.
Re:fight it out! (Score:3, Funny)
I can't believe I just responded in this thread. Nn-hey, with the glaven.
Re:fight it out! (Score:4, Funny)
Final Fantasy series ports have been summoned!
Nintendo has four hours to come up with a counter attack while the summon animation is playing.
A little hard to compare (Score:4, Informative)
I was gonna say the same thing (Score:2)
Re:A little hard to compare (Score:2)
The DS is a 3d capable handheld with rumoured backward compatibility to the GBA if thats not a succesor then exactly how would you call it? Nintendo is just being a bit "discrete" because the DS is pretty much in an "acceptation" phase however if everything goes as planned dont expect nintendo to
Just imagine if Microsoft came out with a handheld (Score:5, Funny)
And the truth is... (Score:5, Insightful)
Also, in a way, they go after two different markets. The Gameboy is poised for the younger crowd, with their Pokemon and such. This isn't to say there are no good games for adults, Advance War I & II come to mind, just that I see more GB, GBC, and GBA in the hands of little kids then I do adults. The PS2 will almost certainly go after the older teen market and adults.
And ask yourself how many of you own more then one gaming console. I used to own a Gamecube, XBox, PS2, and Dreamcast. I know of plenty of other people who own at least two. So I don't believe Nintendo is in that big of a trouble, if they can keep their niche alive and prevent the PSP from encroaching they should be fine.
Re:And the truth is... (Score:3, Insightful)
Personally, I've owned a PS2 for a while and just bought a Gamecube. I have the PS2 for SSX, Tony Hawk, etc. I bought the Gamecube primarily because it has the Gameboy player and I really wanted to be able to play the "classics" (Mario, Sonic, etc.) on a modern game console. I've never understood why the classic side scroller has disap
Re:And the truth is... (Score:2)
Dueling Handhelds. (Score:2, Funny)
Hint to Sony (Score:5, Interesting)
I should be able to plug into any TV with convenient front a/v jacks and play up on the big screen.
The A/V hack for GBA is by far the coolest, IMO. Build this functionality in, don't try to sucker me by offering me a 60 dollar addon for a 100 dollar console to play my games on TV (GBA player).
I'd spend so much more time playing the games (and consequently buy more games) at home on the TV. As it stands, GBA is good to occupy you while you take a dump, but it's not something you sit down to play.
The obvious question (Score:2)
The obvious question is if you wanted to play videogames on your TV, why didn't you buy an actual console?
Granted, $60 for $10 worth of A/V adapter parts is pretty obscene, but what do you expect when you try to force-fit a product that wasn't designed for the home console market?
Re:The obvious question (Score:2)
The $60 he's talking about is for the gameboy player for gamecube. It isn't an AV adapter, it is actually a box that hooks up to the cube and allows you to plug GBA cartridges in. They give you a disc for the cube which is a software GBA emulator that'll run the game on the cartridge on the cube. So the game is actually running on the cube so you can use its controllers and you don't have extra cables to run.
N-Gage? (Score:5, Funny)
Sony does this (Score:5, Interesting)
Dreamcast is about to ship? Announce the PS2. Show clips of amazing rendered video being run through an Emotion Engine chip, and claim it's being generated in realtime by a Playstation 2. Claim a near release date. Get everyone so excited about the PS2 that they're willing to wait. Push the release date back once it gets too near.
PS2 Ships. Aside from SSX, launch games are a crushing disappointment, as not one of them beyond this title demonstrates clear technical superiority to the aging Dreamcast, despite the huge gap in their release dates.
X-Box ships. X-Box Live! ships. Christmas buying season approaches. Sony announces the PS3. Talk about the fantastic power of grid processing and cell chips. Imply that the backward compatability of the PS2 will also be in the PS3.
Nintendo ships GBA SP. Sony announces PSP in concept, claims a near release date. Push back as release date approaches.
Nintendo is about to announce portable dual-screen system. Sony re-hypes PSP, releases a few more tidbits of detail, the tech press predictably goes rabid.
Gamers decide to wait for the PSP.
As gamers, how long are we going to put up with this shit from Sony? Haven't we learned from our mistakes by now?
PSP is vapor, and shitty vapor at that, until proven otherwise.
Re:Sony does this (Score:3, Insightful)
Re:Sony does this (Score:5, Insightful)
Maybe I'm just being naive, but it makes me believe that Nintendo, as a company, just might have a better philosophy and culture in regards to gaming.
Re:Sony does this (Score:3, Interesting)
I was on board with that thought the moment Sony announced that the PS2 could push 66 million polygons a second. They were all single point polygons being drawn to a buffer that wasn't going to the screen. Nintendo showed us 3 cars rotating in real time, they like... oh correct me if I'm wrong, 150,000 polygons a piece? Maybe it was 100,000. Not su
Re:Sony does this (Score:3, Informative)
Or he may have been thinking of the Saturn. But that doesn't match the DC's description at all. Sega learned from the Saturn and the DC is pretty straight-forward; cert
Re:Sony does this (Score:2)
1) Sega - the bad taste left by Saturn plus their shitty marketing.
2) EA - refused to support DC, which made a huge dent in the US market.
3) Sony - awesome marketing, and the PS2 could play DVDs. They survived a round of crap launch titles to bring out some great stuff (GT3, for example).
4) Games - apart from Soul Calibur and maybe Virtua
Re:Sony does this (Score:2)
Shenmue
Skies of Arkadia
DOA
Hello Kitty weird Cake-Puzzle game
oops. They're all on Xbox now.
I guess I don't need it anymore.
Of course, they were released before those three new consoles (GC, Xbox and PS2) so the best games were picked up and ported.
I'm still waiting to see a translation of the Atelier Marie games.. any of them..
Re:Sony does this (Score:2)
However, unlike you, I'm neither a system partisan nor a troll. I'm more than willing to talk about the relative merits of different game platforms in contrast to one another, because hey, guess what? I've already bought all of them. I'm not bound to one as being the One True Way toward gaming, because I have no personal stake based in either honor
bad feeling about the DS (Score:4, Insightful)
So we have a nice two screen system by nintendo, vs a simple (and elegant, if anything like the VIAO systems) PS2 portable. The sony system will win hands down.
Re:bad feeling about the DS (Score:2)
Re:bad feeling about the DS (Score:2)
Honestly, I cannot imagine how sony intends to get reasonable battery life out of the PSP if it really has all this good stuff that they're claiming. On a console system, the two most important things in order of relevance are games and hype. On a portable,
Who's going to win? (Score:4, Interesting)
They beat Sega, Atari, NEC and SNK in the handheld market. They're in the process of killing Nokia. Sony is wasting their money developing such a product.
LK
Re:Who's going to win? (Score:2)
They beat Sega (genesis), Sony (Playstation), Sega (Dreamcast) Sony again (Playstation 2) and Microsoft (Xbox).
Yup, Nintendo's N64 and GameCube have really taken over the market and competitors should stop wasting their money.(Sarcasm shutting down)
Nintendo will be dethroned. Competition is great for the market.
Something to mull over... (Score:2)
Sony does look like a serious contender with the PSP, but back in the day, so did Sega with the Game Gear...
Re:Something to mull over... (Score:2)
People thought Nintendo had a lock on the home console market with the NES. Over the years, that was challenged because people saw the HUGE market available.
Right now, many see the giant market in handhelds. They will, without a doubt, begin chipping away at the big-N. Nintendo can't hold the lead forever, especially since they seem to be in a regurgitation stage for the GBA - "Super Mario 8 did great on SNES? Port it to GBA... it will make a lot of money!"
Well..... (Score:2)
I like my gamecube. and the games and the quality of the graphics, I also like the fact it can play GBA games with an addon that connects to the bottom of a system (wouldnt that make it a gamesquare?)
(and there is a 3rd party connector that connects to the memcard port)
and the fact it can go online, and can be portable itself (c
Nintendo DS info: GB lib. will be included. (Score:4, Informative)
Consider This... (Score:3, Interesting)
According to Sony, the PSP uses an optical drive of some sort. Does anyone have any idea how the drive motor is going to impact battery life?
It's all about battery life (Score:5, Interesting)
None of the other competitors in handhelds have had these 2 things. Yes, there have been more powerful handhelds. But they didn't have games, or the battery-life sucked.
Sony will have the games, no doubt. And from what I've read about the PSP, they'll have good battery-life, too. Not to mention really, really powerful hardware (for a handheld). So Nintendo may be in for a battle.
As far as Nintendo and their flagship titles/characters- Does anyone really care about Mario or Zelda or Pokemon anymore? They're good games, but I think burnout has really set-in for most gamers when it comes to the Nintendo brands.
That said, I love my GBA. Best system Nintendo has had since the original NES, if you ask me.
Re:It's all about battery life (Score:2)
Re:It's all about battery life (Score:2)
Most surreal quote from the article (Score:2, Insightful)
I find it absolutely mindbendingly surreal that someone was able use his phrase in this context, apparently in earnest.
Based on recent less-than-totally-successful attempts to win the "hearts and minds" other market segments, gamers are in for a rough time
Nintendo can win if play smart (Score:2, Troll)
Re:Nintendo can win if play smart (Score:2)
Right, because Nintendo gets along so well with 3rd party developers and the indie gaming scene. Read "Game Over"... Nintendo wants CONTROL and lots of it.
Re:Nintendo can win if play smart (Score:2)
DS is an independent platform. Same with PSP. (Score:3, Insightful)
Also, Sony is gearing the PSP as a multifunctional handheld for many things other than games. Think movies, GPS, MP3 playing, PDA, etc .. They have stated that they wont be in competition with Nintendo whatsoever with the PSP. Once again, Wired is spewing misinformation. How this made a news story is beyond me simply because its entirely full of factual errors and presumptions.
Re:DS is an independent platform. Same with PSP. (Score:2)
Nokia will win.... (Score:4, Interesting)
But remember that Nokia plays in a different world than Nintendo. Nintendo is starting to move from 3rd generation to 4th. (GB -> GBC -> GBA -> DS). That's a rate of about 1 generation every 4 years.
Nokia does a generation every 6 months. They've already fixed the "dork factor" and the "remove the battery" problem.
In 12-24 months, 75% of Nokia phones sold will include the N-Gage "feature". Since everybody wants a nice colour screen anyways, the added cost of N-Gage is miniscule. And the cost will be $0 (with a 2 year contract).
This will be every kid's preferred phone: sure the video games selection sucks now, but it'll text well and there'll probably be at least one good game. A cell phone is a mandatory kid-accessory.
And kids will prefer to buy games for their phone rather than for their Gameboy: you're more likely to be carrying your phone than your Gameboy.
Poof, demand exists, good games start coming, critical mass happens and Nintendo is looking for that truck's license plate.
Sony will eventually integrate PSP into Ericsson phones. Will it be soon enough? They have the critical mass problem and a timing problem.
Nintendo's in good shape though: they can license the GB to Motorola and the other cell phone manufacturers. They've got the momentum: a cell phone that is GBA compatible is a lot more valuable than an N-Gage phone. But they have to get those partnerships in a timely fashion.
Convergence has to be done right: people will not put up with a crappy phone or a crappy game system just for convergence's sake. I believe Nokia will iterate and "get it right". Any partnership will have many more problems doing so...
Bryan
Re:Nokia will win.... (Score:2)
But you're wrong about kids wanting the Nokia N-Gage. It's way too big. Kids want something that they can slip into their pocket, and with today's fashions, those pockets are getting smaller (and lower) every day.
It's one reason why those Virgin Mobile slide-phones are popular with kids.
Re:Nokia will win.... (Score:2)
Re:Nokia will win.... (Score:2)
Re:Nokia will win.... (Score:2)
Nokia does a generation every 6 months. They've already fixed the "dork factor" and the "remove the battery" problem."
Interestingly enough, you've highlighted the exact reason that I don't think the N-Gage will ever be a contender in the video game market. A new generation of hardware every 6 mont
Journalism errors (Score:5, Informative)
I'm not even past the first few paragraphs, and I've already found errors:
Since when is the GameCube rapidly falling behind the XBox in sales?
Wrong. The Game Boy Advance SP is $100, the normal Game Boy Advance runs around $70.
I guess we've all just gotten so used to the mainstream media just getting their facts wrong that people don't even notice anymore.
Re:Journalism errors (Score:2)
Also, are you truly that anal to point out SP versus standard Advance? I got what they are driving at.
A surefire way for Sony to win.. (Score:3, Interesting)
I'm not sure about the details of the drive that they're using, but it would be very cool, and lucrative in terms of getting a massive installed base of PSPs, if they let people burn the PS1 games they already own on to mini-CDs or mini-DVDs or whatever and just stick those into the PSP. If the drives were capable of doing it, all they'd need to do is set up some funky logic in the PSP to bypass the PS1 copy protect and region encoding. And since this thing is supposed to have the power of the PS2, it should be able to emulate the PS1. It's not as though they make tons of money selling PS1 games anymore, but im sure there are a whole ton of people with stagnant libraries of those old games. Even without a huge library of PSP games on release, this one cheap feature would cause a rush of people to run out and buy one of these things, and it would cost Sony almost nothing to implement, provided that the optical drives can run standard DVDs... which come to think of it, I don't think they do. (UMD was it?)
Ok (Score:2)
Meanwhile Sony is invincible in the home video game market, and has never and will never face a tough fight with anyone except Microsoft, because Sony and Microsoft are the greatest companies in the history of the universe and we, the media, can do nothing except gape at their publically displayed cash hoards.
Meanwhile, Apple
Nintendo makes too many dumb mistakes... (Score:2, Flamebait)
They started to lose footing with N64 by going cart based instead of CD based, and as a result, lost quite a bit of licensing. Bye bye, Squaresoft! No FF7 for Nintendo. Don't get me wrong, the console had a few good games (like Zelda), but there weren't many... just like with the GC. Metroid Prime, Resident Evil Remake, and Zelda (although I wish it was longer) were decent games, but... that's abo
I dunno about Sony's marketplan... (Score:2)
Re:I dunno about Sony's marketplan... (Score:2)
Of course, just because I see it frequently doesn't make it universally true. Just adding my anecdote to yours.
Gizmondo (Score:2, Interesting)
DS is perfect (Score:2)
Re:Who's going to win? (Score:2)
I predict it will be some 18 year old who gives one or the other to all the guys in his school who might be a challenge to him aquiring a harrem of the best looking girls in school...
Portable Gamecube (Score:3, Interesting)
That way you'd already have an entire game catalogue as well as developers with experience writing for it, and you wouldn't have to waste resources designed a whole new architecture. In addition, the standard cartridge slot should be on it somewhere for backwards compatibility with all previous Gameboy games.
I would kill for p
Re:Blood (Score:2, Interesting)
Super Nintendo CRUSHED the genesis eventually.
Midway 'censored' MK, not Nintendo. They did so because of all the hooplah over the arcade release.
Mortal Kombat 2 shipped for SNES with all the blood, gore and fatalities.
Ultimate Mortal Kombat 3 was to be the "killer app" for PSX, since it truly had the power to reproduce the arcade game. The horrendous load times between bouts took the wind out of its sales, and PSX languished with
Re:Blood (Score:2)
Re:Blood (Score:2)
I am one of the seemingly few people who has absolutely no complaints with the RE controls, so maybe I'm slightly biased. At any rate, I'll take RE 1, 0 or Code Veronica over Eternal Darkness any day.
Re:The winning system is... (Score:2)
Notice, I said 'hacking' not 'piracy.'