Champlain College Offers Degree in Computer Game Design 40
sp00 writes "Computer-game-loving teens and industry professionals take note: a new Electronic Game and Interactive Development degree at Champlain College in Vermont has been unveiled. The career-oriented college will offer a bachelor's degree in this field starting in the fall, and it's the first degree of its kind in the region." While academic programs for game development aren't new, they're still far from being a standard course offering. It's cool to see that they're catching on.
Interesting (Score:1, Insightful)
Re:Interesting (Score:2, Interesting)
Re:Interesting (Score:2)
however, I play one online.
Re:Interesting (Score:1)
Re:Interesting (Score:3, Interesting)
Game Design is best for graduate school (Score:4, Insightful)
Seriously, while gaming can teach serious algorithms and such, it is specific enough to be harmful to all the wannabes who graduate and find that game companies have already been saturated by their classmates. Not only that, game companies are relatively rare and in relatively few cities. There just isn't that much flexibility, and the popular notion that everyone should uproot their families and move to where the money is is naive, IMO. If I grew up in Kentucky or Maine or whatever, why should I want to move to San Jose or Houston? I've heard that game companies don't pay well (supply and demand), so those plane tickets back to mama aren't going to be cheap.
Honestly, I think Game Design degree prospects would probably be better of going into Nursing or Accounting (established relatively well-paying always-in-demand professions in every city on the planet).
Re:Game Design is best for graduate school (Score:4, Insightful)
With some vision and the needed knowelege someone in this program could go far. I understand that a degree in game design is overkill to create a game like bejeweled, but there's more to designing games than doom 3.
Re:Game Design is best for graduate school (Score:3, Insightful)
Something as simple, elegant, and successful as Bejeweled is rare among human endeavors. Just because Donald Trump has made a little money in real estate doesn't mean that every real estate agent in the world is out to make a billion dollars. Most real estate agents are just happy to write off the milage on their Cadallac.
Yes, it is true that with vision and knowledge a person can
Re:Game Design is best for graduate school (Score:2)
Re:Game Design is best for graduate school (Score:2)
Two of the richest people in the world...both dropouts. They are the rare example of tremendous insight ("Why am I in college? Fuck this! I'm going to go out and get me $40 billion!") that 99.99% of people don't have. This is one reason why capitalism works and why nearly all animals, including humans, organize into various hierarchical social structures from the Silverback on down. Like t
Re:Game Design is best for graduate school (Score:2)
Re:Game Design is best for graduate school (Score:2)
Recognizing and taking advantage of being in the right place at the right time is part of what "significant insight" is. Billy G. could have been a lot like other rich boys, who aquire "affluenza" (not coined by me) and end up working at a video rental store while living off of trust funds. Saying that his current riches came simply from having connections is shortsighted, because only he was unscrupulous to do what he did with DOS and hold IBM
Re:Game Design is best for graduate school (Score:2)
Trying to get into programming games as a job is just stupid. Let's see, how many companies hire game
Re:Game Design is best for graduate school (Score:4, Interesting)
Again, the problem is that the number of warfare simulator developers really is quite small in the grand scheme of things. The reason I am a little peeved by all these high-profile things like game development/space missions/rock stars is that it creates a lot of wannabes to don't realize they need passion first, then smarts. A person shouldn't go into aerospace engineering, for example, if they have no first-hand experience with airplanes. Watching documentaries or reading Popular Mechanics just doesn't cut it.
I would hope that the number of people who enroll in Game Design is a very small group of dedicated people. Unfortunately, I know that a lot of people will probably enroll...you know the Uni knows that too ($$$)..., when most of those kids really just need to get a general-purpose degree in business and go out and get a real job and raise a real family and be satisfied.
Others. (Score:2, Informative)
Re:Others. (Score:1, Informative)
Re:Others. (Score:2)
Re:Others. (Score:3, Interesting)
Video Game Studies [stanford.edu]
Targeted at Teens? (Score:4, Interesting)
Re:Targeted at Teens? (Score:4, Interesting)
Man (Score:1)
But the timing is more significant than my personal situation. What this means is that the people who are going to be the game makers of tommorow are people who were born in 86-87-88. I'm a senior in college and the NES was my childhood. Some of the freshman who are just 3-4 years younger has the Playstation be their child
Re:Man (Score:3, Informative)
http://www.gamedev.net
http://www.gamasutra.co
http://www.cgtalk.com
Have fun, I just saved you $100k.
-B
Get a _real_ degree dammit! (Score:5, Insightful)
These degrees are for people to have no motivation to learn on their own time, which by the way is something every game campany looks for.
You want to be an artist? Get an art degree. Programmer? Comp Sci. Designer? English, Business, or Management are good fields.
Don't be a fool, GET YOUR DAMN SCHOOL!
-B
Re:Get a _real_ degree dammit! (Score:2)
But the really annoying side of this... (Score:3, Interesting)
It sounds as if Champlain is working with industry on this program, and will certainly do all they can to help their first graduating classes get placed. But aren't game jobs pretty much game-to-game, like the Star Trek: Elite Force 2 folks who got laid off at Raven right after the game went gold?
How generally versatile will a game design degree be, anyway. I suspect careful choice of electives will be the key.
Blahblahblah (Score:2)
We're in northern California, so there's no lack of companies around us. I'm majoring in 3D modeling/animation, and I hope to intern for Pixar next summer - it's less than an hour away.
Re:Blahblahblah (Score:2)
For heaven's sake, I live about 20 min from it and haven't heard of it.
Re:Blahblahblah (Score:2)
Admittedly it is one of our smallest majors, but it's there.
I don't expect everyone to have heard of my school, as we don't waste our money on gobs of television ads (like the Academy of Art....yeesh).
Re:Blahblahblah (Score:2)
Re:Blahblahblah (Score:2)
Face it folks, while Comp Sci per se isn't about programming alone, most CS grads can't code worth crap. I am sick of the students who just want to get into CS
Re:Blahblahblah (Score:2)
The real problems I've heard from Full Sail etc. is that they're insanely expensive, and their job placement sucks.
Although we really shouldn't be comparing schools against each other in specialized fields like this. The degree you have isn't worth shit if you don't have anything to show for it. If you're in video game design, make a game. If you're in 3d modeling/animation, make a short film.
I admit there's a large chance I'll drop out before I gr
"Atari was founded by Nolan Ryan." (Score:1)
Like the Degree I started (Score:4, Insightful)
a) Get people into college that don't want to be in college because it's no fun
b) Get people away from other colleges w/o fun degrees
The problem is... the effects of the previous are:
a) People who shouldn't be in college (especially a private one where I was) show up, don't want to be in class and pretty much make a separate class for themselves (the people who just don't care or want to be here)
b) Nobody likes them because they're just there for fun
c) They pay a lot for something that is completely worthless (except for the Liberal Arts stuff that they weren't paying attention to)
d) There is no merit to the degree and the school is knowingly setting 99% of the students up for failure.
e) They tend to become popular (like sports) and take away from the truly academic leanings of the school.
f) The best and most creative get the jobs, period. It's not like teaching, where you have to have a degree to do it.
This computer games thing is exactly the same situation. People will come to it to... Gasp... have fun... not learn... not become part of the institution... they then hurt the institution overall by lowering expectations, education levels, success rates after school, etc... but they are a big draw.
I say... leave these things to trade schools and bring back to colleges and universities the things that make our schools the best in the world... EDUCATION!
Green Mountain Pride (Score:1)
Better combinations? (Score:3, Insightful)
I guess what I'm getting at is those are established fields offered in most universities, game design is not. However things in those fields are applicable to game design.
And on another note, last night I was in a live internet radio discussion with a creative designer in an upcomming mmo (couple years off still). And as much as I like fantasy settings, it seems like that's just overdone these days. And yet there is yet another game with elves and dragons etc etc.
A degree in game development... (Score:1)