QWCD Quake Bootable Linux CD Released 66
Ozh writes "QuakeWorld players will want to try this interesting light Penguin-powered 'live distro' : QWCD provides a ready-to-frag nothing-to-install QuakeWorld installation, playable from the bootable CD. It includes popular Quake clients FuhQuake and MWQCL, comes with an up-to-date Kernel, and every piece of software a player should need (ATI and nVidia drivers, internet connexion and browser, IRC client...). Has Quaking at the office ever been easier?"
Now the question is... (Score:1)
Are there any freely available Pak files that can be used as replacements to the originals?
Re:Now the question is... (Score:3, Interesting)
Also notice how Wolfenstein 3D is $20, but for only $5 more you can get Return to Castle Wolfenst
Re:Now the question is... (Score:1)
Re:Now the question is... (Score:2)
Re:Now the question is... (Score:1, Insightful)
Re:Now the question is... (Score:1)
Re:Now the question is... (Score:1)
Re:Now the question is... (Score:1)
In alot of cases, this is a contractual obligation. Even when not, it is good business sense.
Besides, what you are paying for when buying online is to have (almost) immediate gratification through electronic download (while still having it be legal). You don't have t
Re:Now the question is... (Score:2)
Ah, but you're also paying for the fact that you don't have a hardcopy, so if your harddrive crashes and ID's site doesn't let you re-download, you're screwed. Or you've got to make a hardcopy yourself. When you buy the hardcopy, you're getting actual physical materials which cost money (not that bandwidth doesn't cost money, but I can't imagine t
Re:Now the question is... (Score:1)
Point? Then buy it from the store. Seriously, I would guess the percentages of people who only know about buying ID games from their website (as opposed to finding out about the website after seeing the game in a st
Re:Now the question is... (Score:1)
Re:Now the question is... (Score:1)
Okay, so let's say Quake's worth it at $20. What sort of ambience do I get with Wolf3d?
Re: (Score:2)
Re:Now the question is... (Score:1)
I just bought Quake 3 recently at my local Wal-Mart for $10. Check at your local friendly Wal-Mart to see if they have it that cheap.
Re:Now the question is... (Score:1)
If I want to play at work after hours, I can't go around installing pak files on the machines so that the bootable CD can play from it. Any ideas?
It seems like there would have been a freely available pak file by now.
Legal Quake datafile replacements (Score:4, Informative)
There is a free reimplementation [quake.cz] of the textures.
There is a free reimplementation [mindabuse.com] of the audio effects.
It is extremely unlikely that there will ever be legal full "drop-in replacements" for the id pak files simply because the maps must be identical to interoperate (not just "kinda work similarly) and the maps are copyrighted by id and were never made free-as-in-beer.
It is entirely possible that people will just start using new (freely-available) maps, however. For example, the Team Fortress maps are freely redistributable.
I am not sure if there has been a project to fully reimplement the Q1 models (it'd be neat if someone did higher-poly-count versions).
Re:Now the question is... (Score:2)
As an aside, is there one for Quake II?
Hmm - perhaps this project could be used for game distros of other opensource GL games such as Cube or Armagetron.
Uh Oh! (Score:2)
Only 46MB (Score:5, Informative)
Re:Only 46MB (Score:5, Funny)
Business card (Score:1)
Hmmm... this candidate looks very interesting, but I'm not sure what this "fragging noobs" thing is or how it fits in with our business strategy...
more! (Score:2, Insightful)
Not only that, but having the game be the only thing occupying your system gets rid of a whole heck of a lot of useless overhead and can help to crank up the fps and such on lower powered machines. Lower system requirements means more potential customers. No soft
Re:more! (Score:1)
Re:more! (Score:2)
Re:more! (Score:2, Interesting)
A number of folks still don't have 3D working on their Linux box, so it is a convenience for them. If you are one of those who take the time to get it all working, use the copy option to get better speed.
I admit that having to reboot to play a game can be annoying (it's been awhile since that was a common practice), but it makes a good option. Plus, if done right and the game is small enough, you could have a bootable Linux version -and- an instal
Re:more! (Score:2)
Also, most people aren't really thrilled at the idea of rebooting just to play a goddamn game. This is a long, time wasting and annoying procedure.
Re:more! (Score:1)
I thought (Score:4, Interesting)
-Adam
Game OS? (Score:5, Interesting)
It sounds cool from a pure performance stand point, but of course you'd be missing a lot too. None of your custom configs and other programs etc. But just performance wise, it could be awsome.? Well overall it would be inconvenient, yet another crazy idea.
Re:Game OS? (Score:1)
Re:Game OS? (Score:2, Interesting)
It might make for an interesting project for fun.
Re:Game OS? (Score:2, Insightful)
Re:Game OS? (Score:2)
The problem isn't what gets stripped out but how much still needs to be included in order to run the game on the vast variety of hardware out there. It's one thing to tune your OS for a specific target machine, but when you don't know anything other than it's an x86 box and can boot from CD, there are a few more things you have to add just to get the OS running, let alone the game itself.
So,
Re:Game OS? (Score:2)
We've come a long from those days. As much as I hate Microsoft and Windows, I'd hate the idea of going back to the days of DOS. (Good luck getting games like Wing Commander II running back then...)
Re:Game OS? (Score:2)
There are 3 major problems with your idea. Lets see them:
1) Where to save games / read internet connection details from? Are you going to know how to do this from multiple OSes? I refuse to re-enter my network details into each game I download
2) So, I have to reboot every time I want to play, and close down my P2P/web server/MSN?
3) Patches. What happens when a) a new graphics card comes out, or b)
Re:Game OS? (Score:1)
Full version pak files (Score:2)
Re:Uhh... Quake is like, OLD man (Score:1)
Re:Uhh... Quake is like, OLD man (Score:2)
Re:Uhh... Quake is like, OLD man (Score:2)
Not a problem. Given the very simple nature of Quake, all you have to do is a manual installation where you copy the files from the CD to the Hard drive manually. All you really need are the pak files in the \id1 directory. (You can also include the expansion files in their appropriate directories if you want to play on the expansions)
Anyone who has trouble installing Quake under XP should find another computer, i
Re:Uhh... Quake is like, OLD man (Score:2)
Second, it wasn't as good as Doom. And I don't think I implied it was, especially in single player, but it did have (at least in my opinion) much better multiplayer that kept me addicted for at least 3 years. The thing about Quake that I loved so much, and the reason I wasn't a big fan of Half Life, was that there wasn't a story bogging gameplay down. It was
Re:Uhh... Quake is like, OLD man (Score:2, Insightful)
Excatly what I've been saying for years! (Score:1)
I don't kno
Re:Excatly what I've been saying for years! (Score:2)
Re:Excatly what I've been saying for years! (Score:1)
2) Linux will support all the hardware you though at it. No need for the game developers to have to support it. Plus, if you have ever worked in the game industry, you would know they have to support all the hardware anyway. I used to work in compatibility at Microprose.
3) Why would saving game data to the hard drive be "awkward"? That's how it's done now days. And I'm not really saying to use a "LiveCD". I'm saying, boot linux
ATI support not included yet (Score:2)
Re:ATI support not included yet (Score:2)
Site Down? (Score:1)