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PlayStation (Games) Portables (Games) Entertainment Games

PSP Launch May Be Hurt By Lack Of Games? 38

Thanks to Bloomberg for its article discussing a seeming lack of development kits for Sony's forthcoming PSP handheld, and the logical possibility the system "may be hampered by a lack of new games" when the handheld "goes on sale in Japan before yearend." According to the news article: "Sony has yet to send the final development kits for PlayStation Portable to any of its outside game publishers, said Yoshiko Furusawa, a spokeswoman with Sony Computer Entertainment in Tokyo. Sony had already sent the final kits to publishers for its best-selling PlayStation 2 home video-game console at a similar stage before its debut in March 2000, Furusawa said." Hirofumi Otsuki of Sega added: "We don't know if we'll meet Sony's schedule... PlayStation Portable details still seem to be in development."
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PSP Launch May Be Hurt By Lack Of Games?

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  • by schild ( 713993 ) on Monday July 12, 2004 @02:02AM (#9672385) Homepage Journal
    Every single new system that is to be released has at least one article accompanying it that says 'may be hurt by lack of games at launch.' Even if 2 of 5 games are killer apps. When Gamecube was launched we saw the articles that said, "BUT NINTENDO HAS NO THIRD PARTY DEVELOPERS. OH NOES!" When Playstation was released we saw the articles that said, "Will the playstation be able to hold it's own against Nintendo and Sega? Will the lackluster release be enough?" When Dreamcast was launched...bad example. When XBox was launched we saw this same article (albeit for different reasons). But then Halo was released, all was forgiven. Seriously, this isn't news. This is just typical speculation of the cutthroat industry that is gaming.

    Ironically enough, I don't remember seeing these articles for the Virtual Boy.

    --
    schild
    editor, f13.net [f13.net]
    • by cgenman ( 325138 ) on Monday July 12, 2004 @03:20AM (#9672620) Homepage
      Ironically enough, I don't remember seeing these articles for the Virtual Boy.

      I don't think there was any controversy about the likelyhood for success of the Virtual Boy.

      You're right, in a way, most systems do ship with too few killer games. The N64 was an oddity in this regard: it shipped with Mario 64, Waverace, and Pilot Wings, three truly killer games. Sadly, that's all it had for a very long time, leading to 2nd tier status. But the Playstation, Saturn, XBox, 'Cube, PS2, 3DO, Jaguar, Sega CD, TG16, Genesis... all shipped with weak lineups, especially in Japan.

      However, the difference between those systems and the PSP's situation, is that the PSP looks to ship before ANY 3rd party developers get development hardware. At least Halo was in production... That really great must-have PSP game that is going to come out someday hasn't even been started yet. In two years when it is ready to ship, will the PSP even still be there? That the system is shipping before the great games are ready is no surprise. That the system is shipping before the great games have been started is a first for the industry, and doesn't look good for Sony. They're going to need all the help they can get in unseating the Game Boy, and going in without even giving your posse a map to the fight seems a little rash.

      • by Anonymous Coward
        ...going in without even giving your posse a map to the fight seems a little rash.

        Dude, that is an awesome way to put it. Why is it that I can't find a single worthwhile comment when I have mod points, and then I stumble across this right after they expire?
      • by DarkZero ( 516460 ) on Monday July 12, 2004 @07:41AM (#9673523)
        However, the difference between those systems and the PSP's situation, is that the PSP looks to ship before ANY 3rd party developers get development hardware. At least Halo was in production... That really great must-have PSP game that is going to come out someday hasn't even been started yet. In two years when it is ready to ship, will the PSP even still be there?

        Wait a second, here. We're talking about "FINAL dev kits", not "dev kits". Lots of games are definitely in production for the PSP, such as Metal Gear Acid, Gran Turismo Mobile, and Death Jr. They're just not producing games that are ready for release right now. This isn't like trying to make a movie without a camera. It's like not having any equipment to edit its final cut on once you have all dailies shot.
        • "Final" dev kits (Score:2, Informative)

          by Anonymous Coward
          I'd really like to see some of these non-final dev kits that are supposedly floating around. Konami, Digital Eclipse, and EA *may* have one, but us 3rd parties have been left out in the cold. Talk to anyone who is planning a PSP game about how their devsystem situation is, and unless their one of the giants (Digital Eclipse is huge in the world of crappy Game Boy games), they're waiting on the sidelines for hardware.

          Not having final hardware is a lot more eggregious than not being able to edit the dailie
      • I beg to differ about the titles that shipped at the N64's lauch, as I was at 2 to 3 different stores when the system was released. As I remember it, we had Mario64, StarWars SOTE, NBA Jam and Wayne Gretzky's 3D Hockey. Although, I may just be imagining all this.
    • by Anonymous Coward
      Since when has the press not been sensationalistic? :)

      I already want to buy a PSP for the portable version of Gran Turismo 4. My favorite console game series in handy portable format. And it's going to look very close to the PS2 version. How cool is that? Plus it looks ultra-swank - finally a game machine that I don't mind being seen playing in public! It doesn't matter to me if I only have one title for a couple of months - I still play Gran Turismo 3 from time to time.. and that was the reason I bought m
      • finally a game machine that I don't mind being seen playing in public!

        Please. Spare us the lines cut directly from Nokia's marketing copy. You're playing a goddamn virtual car racing video game in public where everyone else is driving real cars. You will not be respected to any greater degree than the 14 year old playing Advance Wars on his SP.

  • by Thedalek ( 473015 ) on Monday July 12, 2004 @02:11AM (#9672419)
    "Konami Corp... said they won't offer new games for the device."

    "Konami... has said it will release three repackaged games for the PlayStation Portable."

    How is it that Metal Gear Acid is not new? What is it a repackaging of? What is the Game Trailer [gametrailers.com] showing, if not footage from a development build?

    I've played the previous Metal Gear games, and the footage from MGA is clearly a new game.
  • by Anonymous Coward on Monday July 12, 2004 @03:50AM (#9672700)
    Remember how dismally the PS2 performed, after it was launched with a mediocre set of release titles? Remember how it never got any good games, the public turned away from it in droves and Sony ended up selling three units, one of which turned out to be a catalogue error whether the buyer had really ordered a dishwasher? Remember how the PS2 ended up getting completely buried by the mighty Gamecube?

    Yeah, right...

    The importance of having big launch titles is over-stated. They only matter to very early adopters, while most shrewd consumers will wait for the prices to drop from their early silly-point to something more reasonable. Putting out a console, be it traditional or handheld, isn't just a short-term effort. You could have amazing release titles, but unless these are followed up consistently throughout your product's life-span, you aren't going to succeed. The PS2's sales have only really started diminishing in the last few months. If Sony can bring the range of quality 3rd party titles to the PSP as they have to the PS2, they'll succeed.
  • Old PS1 games (Score:4, Interesting)

    by cL0h ( 624108 ) on Monday July 12, 2004 @04:20AM (#9672794)
    Of course they are probably just slow in putting the SDK together and my paranoid ideas are totally wrong but if sony did put out old playstation one games for sale (ported to new handheld of course) then they stand to gain if there are fewer new games by independent developers!
    • Meh. I'm still of the opinion that the PSP is the hacked together project because Sony wanted in on the handheld industry. I'd bet they started the project, realized Nintendo had the DS in the works, and has been on "hayate" mode ever since.
  • SDK (Score:2, Informative)

    by Anonymous Coward
    The final SDK isn't out, but the pre-release SDK is. Expect little to no change between this version and the final version.
  • PSP isn't a handheld console; it's a handheld entertainment center. People will buy it to play movies and listen to music. Games will be secondary on the PSP.
    • Ah so YOU'RE the ONE who they are targeting that marketese at!

      Seriously, are you really going to pay for movies a second time, just so you can watch them on your PSP? I can see using the PSP for an MP3 player, with the memory stick support and all, but this talk about a portable media center and not really a game console are stupid. Depending on the price point of the movies, they may sell a few, but that will pale in comparison to how many games they ship.

      I think they know that can't beat Nintendo in the h

  • That's Alright (Score:2, Interesting)

    As long as the PSP is mpeg compatible somehow with MP3 playback, this thing will have a thousand uses without any games.

    • As long as the PSP is mpeg compatible somehow with MP3 playback, this thing will have a thousand uses without any games.

      You haven't heard? The PSP is only going to support ATRAC playback; if it 'supports' mp3s at all, it will be by transcoding them with it's authoritarian SonicStage software, and nothing more, like with their minidisc players.

      Relevant Quote [ign.com]:

      As far as codecs go, Harrison mentions the ATRAC audio support of the system, but the article goes on to say that MP3 will not be supported by t
  • First generation PSP games are probably going to swiftly ported versions of PS1 and PS2 games, of which Sony, et al, will probably make a bundle off of before the hardcore development begins.

  • Quality over quantity... usually. (PS2 launch games were AWFUL yet its dominating currently.)

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