A Look at the CounterStrike Source Beta 262
mutewinter writes "CounterFrag.com has posted an article reviewing the recent CounterStrike Source beta. What is unusual about Source is that it keeps the same gameplay, including guns and maps, of the original CounterStrike and simply brings CounterStrike (which uses the original Half Life engine) up to date graphically. Imagine if Doom 3 had been just like the original Doom, but with a better engine. Many gamers look down on recycled content, but is this a problem for a 5 year old game that is still as popular as ever?" S!: We also had an alternative look at the Beta over on Slashdot Games a couple of days back.
If it ain't broken... (Score:5, Insightful)
Re:If it ain't broken... (Score:2, Insightful)
CS Source is ausome. (Score:4, Insightful)
CS still offers a level of gameplay that other cannot match, and CS:S does a very good job of renewing the game. Expect to hear more about CS:S as it moves out of beta, I was impressed with it.
Re:CS Source is ausome. (Score:2)
Re:If it ain't broken... (Score:2)
Boxy buildings, it looks like a game from 4 years ago...
CS is insanely popular. (Score:5, Interesting)
Re:CS is insanely popular. (Score:5, Funny)
Re:CS is insanely popular. (Score:5, Funny)
"d00d! j00 gt 2 chk out dis C++ map!"
"WTF?!OLOLLOLLO!"
"LOL, my infnit l00pz pwn j00!"
"STFU, my 20 GOTO 10 will pwn all you campfags!"
"LOL, eat my PERL BFG"
*O'Reilly was fragged by L@rryW@ll*
"Larry, u wallhack shitcock!"
"ROFL"
"d00d, this PHP has major lag"
"my cracked Zend compiler 0WNZ ur PHP, fagg1t!"
*Sanity has left the computer science universe*
Re:CS is insanely popular. (Score:2)
This isn't counter strike 2, just CS: Source (Score:4, Insightful)
Re:This isn't counter strike 2, just CS: Source (Score:3, Insightful)
Re:This isn't counter strike 2, just CS: Source (Score:2)
Its just like Counter Strike, only better graphics.
As if to say they were expecting a sequel instead of just an update. Everyone and their grandma knows that it is just like CS but better graphics yet all the preview articles seem to start out their previews the same way. Implying they were hoping for something more.
Re:This isn't counter strike 2, just CS: Source (Score:2)
A bit like your first post? Where you started out by saying 'this is only an update, not counter strike 2'...
Re:This isn't counter strike 2, just CS: Source (Score:2)
Re:This isn't counter strike 2, just CS: Source (Score:2)
Shame they are taking the shield out though :/
Re:This isn't counter strike 2, just CS: Source (Score:3, Informative)
Re:This isn't counter strike 2, just CS: Source (Score:4, Informative)
Re:This isn't counter strike 2, just CS: Source (Score:2)
Re:This isn't counter strike 2, just CS: Source (Score:2)
Re:This isn't counter strike 2, just CS: Source (Score:2)
We can't make changes to our game... (Score:5, Funny)
Possible Credit? (Score:2)
Hmm... (Score:5, Insightful)
To me, that is exactly what they did.
Re:Hmm... (Score:5, Interesting)
I love it. I love the atmosphere, the level design, the graphics, the sound (underrated, it's excellent), and the nods to other games, including Half-Life, System Shock 2 and of course Doom itself. It managed to freak me out in a couple of parts (one with a ghost women voice truly perturbed me), and it's also funny in parts; check those PDAs as you go along.
Best single player FPS experience in years. I downloaded it, but as soon it's published here (South America), i'll be first in line to buy it. Can't wait for the Linux binary either.
Why mess with the best (Score:4, Insightful)
Re:Why mess with the best (Score:3, Interesting)
It's currently too balanced. It's like a symetrically perfect face - it looks weird and awkward.
That's what CS is like now. Everything is so perfectly balanced, that there's no excitement to playing any longer. There's no challenge.
Re:Why mess with the best (Score:2, Insightful)
WTF are you talking about? It's pretty much that Symmetry and Beauty are interconnected [brynmawr.edu]
A more symmetrical face is percieved as a more beautiful face. Symmetry is indicative of a person without obvious genetic defects, and hence a good prospect for mating and reproduction.
I realize that I'm probably feeding a troll, but I'll take the risk.
LK
Re:Why mess with the best (Score:5, Insightful)
No. That's WHY the game is still immensely popular (and it's why Starcraft is still going strong, too.) It's a complex game of strategy where both sides are balanced, yet have very different strengths and weaknesses. Counterstrike takes thought, and you have to out-think as well as out-shoot your opponent. And I can't stress enough how great it is that once you're dead, you're dead.
Quake, now that is a boring game. THAT is a game where everyone is equal. And there's not much incentive to protect yourself because you'll re-spawn anyway.
Anyone remember the Half-Life 2 source? (Score:2)
So basically, the reason nothing's changed but the graphics is because, literally, ver
Re:Why mess with the best (Score:2)
On the same note, the reason battlefield vietnam is so much better of a game in my opinion is that the sides AREN'T equal. The maps will lay things in favor of one team or the other and then make the team with the advantage do more.
Re:Why mess with the best (Score:2, Interesting)
That's a popular myth. Agreed, great graphics is not substitute for great gameplay, but advances in graphics if used effectively can greatly change the nature of the game. Making a game look and feel more real is especially important for 3D shooters.
Here are a few instances where improvements in lighting can have a significant effect on the way Counter-Strike would be played.
-You see realistic muzzle flashes that light up the surroundings.
The market will decide (Score:5, Insightful)
Re:The market will decide (Score:4, Funny)
Re:The market will decide (Score:2)
Turn the "E" upside down--instant "3"
Thanks for the idea--I'll do it next time I play scrabble with the appropriate crowd.
Re:The market will decide (Score:2)
There were no 'e's in Scrabble when I was young. You young 'uns have it easy.
You try spelling 'alle were eon gee' without the letter 'e'. It comes out all wrong
mmmmm, Merlot.
Gameplay (Score:5, Insightful)
Re:Gameplay (Score:2)
Hmmm. (Score:4, Insightful)
You might get reviews like this [cnn.com]:
"Doom 3" is the most visually appealing and best sounding PC game to date, but it doesn't bring anything new to the "3-D shooter" genre in terms of the game play, which is basically 1993's "Doom" all over again.
Re:Hmmm. (Score:2)
this is a mistake (Score:5, Insightful)
I played CS from beta 5 or so up through the 1.2 or so release. Then I got tired of it: the weapons were -too- balanced, and it lost a good deal of the fun and challenge. That, and things became rediculous, such as the accuracy of headshots and such. It just wasn't fun anymore.
That, and the plethora of people that played it obsessively (not I) were irritating, as they were quite good and made getting killed repeatedly terribly boring/frustrating. Add into that the maps getting replayed an obscene number of times (dust, anyone?), with few people playing the newer (and IMO often better) maps, things got really, really dull.
I'm sorry, but I wouldn't have paid money for Doom with updated graphics. I certainly won't pay for CS with updated graphics.
I bought half-life. With it, I got a dedicated community full of modders, bringing forth DoD, CS, and the like of fun, playable expansions in addition to the single (and multi) gameplay of just Half-Life. What is it, exactly, that I'd get by paying for CS Source that isn't already available in terms of gameplay? Nothing. CS currently looks pretty damn decent, what with the 'modern' textures and such, and runs quite well. An engine change does nothing for gameplay.
If I want pretty, I'll get a povray renderer.
Re:this is a mistake (Score:3, Insightful)
Re:this is a mistake (Score:2)
Re:this is a mistake (Score:2)
New maps take a while to become popular. Mainly because to be good at CS, you have to know the map pretty well. In fact, I found my skills improved when I figured out how everything was laid out in the map.
Also, who wants to wait 30min for a new map to download? For me, I find I have an hour or so free for some gaming, so I want to pop in ASAP be
Re:this is a mistake (Score:2)
Re:this is a mistake (Score:2)
Re:this is a mistake (Score:5, Informative)
I bought half-life. With it, I got a dedicated community full of modders, bringing forth DoD, CS, and the like of fun, playable expansions in addition to the single (and multi) gameplay of just Half-Life. What is it, exactly, that I'd get by paying for CS Source that isn't already available in terms of gameplay? Nothing. CS currently looks pretty damn decent, what with the 'modern' textures and such, and runs quite well. An engine change does nothing for gameplay.
Uh you're not paying for CS:Source. CS:Source will be a mod for HL2, which will be an entirely new single-player game. You're getting the exact thing you got with HL but newer. Deal with it, and pay for it if you want, but don't bitch about it being a waste as it's not.
Now if I'm wrong and CS:Source is going to be a standalone game sold at full price, flame on but I do not believe that is the case.
Re:this is a mistake (Score:2)
Re:this is a mistake (Score:2, Insightful)
> I certainly won't pay fo
Re:this is a mistake (Score:5, Insightful)
I would contend that the weapons did not get "too balanced," at least by 1.1, as everyone still used exclusively mp5/m4a1/ak47/awp and usp/deagle. It was always inherently unbalanced due to the weapon buying system, but this didn't get real bad until the community degraded further, and there was such a gap between the 24/7ers and the casual players that once a team got going, there was no chance of winning. The anti-newbie mentality fueled this further, because people would at first opportunity switch to the team "w/o all teh n00bs."
This is why this game has succeeded. A strongly elitist community has formed, and people take entirely too much pride in being a part of this community. In some games, this sort of behavior is looked down upon, but in CS, it's encouraged.
Re:this is a mistake (Score:3, Insightful)
I played CS back from beta 2 to beta 5, with beta 4 being my favorite phase by far and away. I watched the community you spoke of start to develop, and ultimately, it's what pushed me away from Counter-Strike (and most FPS games in general).
In early beta, people picked up CS because it was different than the same Quake/Unreal deathmatch format we'd all been playing for so long. CS really did have an element of team play and strategy that wasn't present in other
Re:this is a mistake (Score:2)
It was about fun, not who was the most l33t. If someone pulled off an amazing maneuver there would be a round of "ns" (nice shot), "nt" nice timing, and "gg" good game.
I think that was one of the bonuses of CS. It tended to draw away the players that
Re:this is a mistake (Score:3, Insightful)
Man, I loved that game and still believe that mod was, by far, the most realistic one I've ever seen. (laugh, yes, not completely realistic, but better than most IMHO)
Bolt-action sniper rifle = awesome. Every other game that's tried to come close doesn't do justice to the look and feel of the weapon. Plus, the skull cracking "head shot sound"... truely magificent!
Knifes with the Quake 2 physics engine were also unbelievable. I loved how you had to arc the throw in orde
Re:this is a mistake (Score:2)
Re:this is a mistake (Score:2)
I have fond memories of booting people from the slide to the roof on the mall level.
Re:this is a mistake (Score:2)
Re:this is a mistake (Score:2)
I'd have to agree partially with what you said about both the maps and the really good players. I myself enjoy playing on servers that don't play the default maps. As for other players, during the time frame you described, I was noticing a big problem with cheaters. I stopped playing CS for over a year and finally started playing again not more than a
Re:this is a mistake (Score:2)
Touchy subject (Score:3, Interesting)
Re:Touchy subject (Score:2)
CS has been a great ride (Score:4, Interesting)
Once it started to become more and more popular, a lot of the team play went away on "common" servers where it just became a frag fest. I'll definitely check out Source and see how it looks and feels. Hopefully most of the map exploits have been fixed better cheat prevention mentions have been added.
Re:CS has been a great ride (Score:2)
Medevo
Source (Score:5, Funny)
Re: (Score:2)
Penny Arcade's Take On CS:Source (Score:5, Funny)
Doom with a better engine (Score:3, Informative)
Oh, like Doom Legacy [newdoom.com]...
Fair comparison?? (Score:4, Insightful)
In addition, as someone else noted, this is essentially an update, it's not supposed to be Counter-Strike 2. I didn't hear anyone complain about CS 1.6 being just like CS 1.5.
Just my two cents
So it plays like Farcry? (Score:2, Troll)
From the "review" it seems he's never played Farcry. The features described in HF2 are all present in Farcry. Not that I'm not waiting for HF2 to come so I can get CS too. But you have to expect any new FPS game to contain ragdoll physics as well as the other effects that Farcry & Doom3 have. IMHO this is why Valve has not released HF2 on time. I don't think it originally did not measure up to some of this years games and they are using the leak as an excuse
Re:So it plays like Farcry? (Score:2, Funny)
Re:So it plays like Farcry? (Score:3)
Did they push HL2 back to add more features? Perhaps. As long as they get it released, I don't care. I'm still waiting for Duke Nukem Forever.
I read this arcticle title... (Score:2, Funny)
PA (Score:2, Redundant)
http://www.penny-arcade.com/view.php3?date=2004-0
Hilarious (Score:5, Informative)
Re:Hilarious (Score:2)
Re:Hilarious (Score:2)
what vALVE did... (Score:2)
What vALVE did was shift from what was born and is a basically free game to a pay-for-play model. Everyone needs an income, that's why they hired Gooseman in the first place.
It's ok after all. They make great games and they deserve an income out of it. Still, I wonder what outrage this will cause among the community when vALVE will ditch CS1.6 as they did recently with CS1.5 (the WON version, that worked without install
If you changed it people would go ape shit. (Score:4, Interesting)
Cheap Advertising (Score:2)
Not only do they get to work some more bugs out of the Source engine, but now all the tech news sites are talking about it. They can't let Doom 3 have all the news, even if HL2 was supposed to be out last year.
Doom (Score:3, Interesting)
Honestly, that would've been awesome. I like Doom3, but something from the originals is missing, and it reminds me waaay to much of Half-Life rather than Doom. Actualy, is anybody aware of some group re-creating Doom and Doom2 on Doom3's engine?
And more on-topic now, I think it's good they kept the same maps and guns from the original Counter Strike. For a beta version, it helps to see the differences between the old engine and the new one.
Argh. (Score:2, Interesting)
Re:Argh. (Score:2)
If you computer is decent, UT2004 is great with a GREAT modding community. Lots of good mods out already, but not a lot of players.
Also for half life check out Natural Selection [natural-selection.org]
Re:Argh. (Score:2)
Every time I've played online it just seemed dull. There's no bullet flight-time, so you just put the crosshairs on the head and press fire. The levels are small and dull. Games mostly degenerate into either a sniper fest or one big bunny-hopping mess at the bottleneck.
At least in Q3, bad players get to play the game rather than just spectate after being sniped ten seconds in. In BF1942, there's enough different types of vehicle and player
Re:Argh. (Score:2)
I think people prefer the gameplay to be original (Score:2)
I definitely think that there is demand for upgraded graphics while keeping the gameplay the same. I can only imagine how cool a revamped Quake 2 would be
Most remakes of classic games that fail
Dont forget that CS:S is a FREE mod for HL2 (Score:3, Informative)
NOT just a graphical upgrade! (Score:5, Informative)
- Accurate physics, including ragdoll physics for when players die; you can also push stuff around.
- When you land from a jump, you STOP MOVING. No more bunny hoppers! Also if you fall from a high enough ledge to take damage, you stop moving for a bit.
- Accurate hitboxes, so you actually have to hit the head to get a headshot.
- The new fog effects make smoke grenades really useful.
- Flashbangs actually make you deaf for a minute, as do grenades if they explode near you.
- Jumping makes noise.
Nathan
Re:NOT just a graphical upgrade! (Score:4, Interesting)
In addition:
- The muzzle flash is vastly improved
- Flashbangs visual affects are VASTLY improved and give a real feeling of disorientation, with images overlayed and what looks like a 2 year old playing with the brightness and contrast controls.
- The physics can not be understated! You can hide behind stuff, that might get shot away! Its not a static world, most stuff is dynamic! I played it for ages and ppl were *still* playing with the physics! A grenade explosion will send objects (weapons, bodies, small objects) flying
- The dust looks awsome, try wasting a few clips into the ground and tell me you dont drool!
On top of that
A quick 'duh' to keep in mind (Score:2)
Not just a graphical update! (Score:2)
Wrong. (Score:2)
This isn't correct. They ported a large chunk of the code/behaviors over, and imported the old models/maps, but they've done a significant amount of work to get them to look good in Source. This is hardly just "updating the engine." I'd even suspect that they can make CS look even better, seeing as it's a
Better graphics (Score:3, Funny)
So Id's engine is better because it can render a dark hole in the ground?
Hurrah for Valve and their wide open spaces - just say no to black holes (and crates!)
Re:Hitboxes (Score:5, Interesting)
You figure they could stop all the hitbox complaining by getting rid of them entirely. If you get hit you are really hit, if they miss then they really missed you.
Re:Hitboxes (Score:5, Informative)
Why per-pixel? (Score:2, Interesting)
-ReK
Re:Hitboxes (Score:2)
Finding a new way to combat lag and synching displays so that everything feels natural for both the player shooting and the player getting hit, would probably make you quite a fe
Re:Hitboxes (Score:2)
Re:Hitboxes (Score:5, Interesting)
Re:Almost Makes me want to Play CS again (Score:2)
Re:Almost Makes me want to Play CS again (Score:3, Insightful)
Thirty years from now, you won't own anything anymore. Evertyhing will be "servi
Re:Almost Makes me want to Play CS again (Score:2)
Still, is it so hard to imagine it happening? It's not like Valve likes to milk every last penny from it's users - Steam makes it very easy for them to give the next step. Keeping a "service" is much more profitable for them than a product.
Anyway, Steam sucks. I don't know if it has got any better lately, but being forced to have an Internet connection to play is evil. Nevermind the constant crash
Re:Why CS still? ET is the best class based game e (Score:2)
"I hate to say it but the source engine looks like the engine for ET2."
What is that suppose to mean? Sure, the new Return to Castle Wolfenstein game will more than likely use Doom 3's engine, but it was originally designed for Doom -- not Wolfenstein. Just like Wolfenstein using Quake 3's engine today -- it just runs a lot better on the parent game. Doom 3's engine is awesome -- nothing compares.
As far as you directing the crowd to