Acclaim Entertainment Files for Bankruptcy 118
Prof. Jonathan Ezor, Touro Law Center writes "According to this story in Long Island Business News, Acclaim Entertainment has filed for Chapter 7 bankruptcy in the Eastern District of New York bankruptcy court, meaning it will liquidate its assets and shut down. The story states in part, 'Computer game maker Acclaim Entertainment (Nasdaq: AKLM) has filed for voluntary Chapter 7 bankruptcy, which would result in the liquidation of the company's assets. The company filed papers in U.S. Bankruptcy Court in Central Islip that estimated its debts at more than $100 million and its assets at $10 million to $50 million. The filing said it had more than 200 creditors.' Game Over."
There's Crazy Taxi, and then there's not. (Score:5, Funny)
Re:There's Crazy Taxi, and then there's not. (Score:5, Funny)
I just know there's a great joke here about increasing revenue by combining the two titles, but either I'm above making it or I can't quite figure it out.
Re:There's Crazy Taxi, and then there's not. (Score:2, Funny)
Now that they are 18, "Mary Kate and Ashley: American Pro Trucker Gang Bang"
Re:There's Crazy Taxi, and then there's not. (Score:3, Funny)
who needs the 'recent' hits? (Score:3, Funny)
You know what I'm talkin' 'bout... IGGY'S RECKING BALLS. The one where a bunch of balls [ign.com], you know, "recked" each other.
Yup. All five of you balls-lovers remember that one, I'm sure.
(let's see how long until someone combines the trucking, olsen and recking game titles......)
Re:who needs the 'recent' hits? (Score:1)
Constructor (Score:3, Interesting)
A great game - I've never seen anything quite like it. Anyone know of anything similar to this?
Re:Constructor (Score:2)
As usual, Penny Arcade predicted this (Score:5, Funny)
On July 9th of last year, Penny Arcade predicted this [penny-arcade.com], perhaps in not as many words. And, they had the good class to make a cat catapult while they were at it. Is there anything Tycho and Gabe can't do?
Re:As usual, Penny Arcade predicted this (Score:2, Insightful)
Be funny?
Re:As usual, Penny Arcade predicted this (Score:5, Funny)
Re:As usual, Penny Arcade predicted this (Score:1, Insightful)
A better question would be: Is there anything Tycho and Game don't do to each other while naked?
Re:As usual, Penny Arcade predicted this (Score:2)
I may have to turn in my geek card to say this but... look, Penny Arcade may be funny -- sometimes -- but it's not *that* great.
Creditor info... (Score:3, Funny)
Re:Creditor info... (Score:2, Informative)
Re:Creditor info... (Score:1)
Re:Creditor info... (Score:1)
Unless upper management has made l
Re:Creditor info... (Score:5, Funny)
Geesh. What a bunch of maroons.
Re:Creditor info... (Score:2, Funny)
The moderation system needs a new option; -1 Ex-Lax. Moreover we need to get some fibre in our news stories.
Re:Creditor info... (Score:1)
Re:Creditor info... (Score:2)
Re:Creditor info... (Score:1)
Re:Creditor info... (Score:5, Interesting)
The order that creditors get paid in is spelled out in the bankruptcy laws, and the bankruptcy court essentially settles any ties. It's not completely set in stone (if all the creditors get together and agree to a particular division, it should be approved), but there is a broad outline. IIRC, the rough order (in my state, at least) is:
#1 Bankruptcy Court costs
#2 Payroll Taxes
#3 Employees back pay
#4 Secured creditors (ie, they got collateral for their loans)
#5 Unsecured creditors
And of course, if more than one lender has the same collateral, the order that the liens were issued in makes a difference. I could be wrong about Employees being so favorably treated, too. Heck, I could be wrong about all of that, but I think it's fairly close.
good riddance... (Score:2, Interesting)
Among the whole field of lousy game publishers, they were very close to the bottom. Maybe outshined by crooks at Take Two? Not that Acclaim wasn't crooked...
Re:good riddance... (Score:1)
Re:good riddance... (Score:1)
They had their day in the sun (Score:3, Insightful)
as far as I can see, though, they have failed to innovate:
South Park's N64 FPS, years ago, had run-shoot-run-button-shoot-run type gameplay. Since then, games have become increasingly more innovative, better-looking, and sleeker/more intuitive. Acclaim, though, hung on to their old business model, lost enough market share to go to the ranks of ValuSoft, and even then failed to realize their mistake and improve on it. Now, the former captain has sunk with his ship.
The Queen Is Dead. Long Live The Queen.
Re:They had their day in the sun (Score:2)
When? No fan of FPSes that were actually good liked Turok, and that's the only Acclaim game I can think of that wasn't completely trashed by the public.
Rob
Re:They had their day in the sun (Score:2)
Re:They had their day in the sun (Score:2)
Rob
Re:They had their day in the sun (Score:1)
Re:They had their day in the sun (Score:2)
Rob
Re:They had their day in the sun (Score:1)
Acclaim family tree (Score:1, Informative)
Turok promotion thingy (Score:1)
Re:Turok promotion thingy (Score:1)
Re:Turok promotion thingy (Score:2)
Mortal Combat (Score:1)
Well, this looks like the end for Mortal Combat as well then. I haven't played it since #2 but it was still an amazing game for the time and one of my personal favorites.
Re:Mortal Combat (Score:1, Informative)
On a side note, way to be late with this story Slashdot.
Re:Mortal Combat (Score:1)
Never fear, the brands will continue to exist, but just in the hands of other companies.
Re:Mortal Combat (Score:1)
Re:Mortal Combat (Score:2)
Job opportunities (Score:2, Interesting)
Taken from Acclaim's own pages, right now ( linkage [acclaim.com]):
Re:Job opportunities (Score:1)
This is conclusive proof! (Score:3, Funny)
Re:This is conclusive proof! (Score:2)
Game publishers (Score:4, Interesting)
A long time ago I read something to the effect that we'll see the death of the game industry (computer and console) if Moore's law slows down/stops/ceases to aplly to gaming. If new technology can't improve on last years games by a significant margin, then the industry's business model is in _real_ trouble (which might explain the abundance of sequels).
I know that, other than Doom 3 and Thief 3, it's been a long time since I bought a new release (no, I don't pirate). The last few original games I've liked had gameplay that was refined, but not really _new_ as such. Dungeon Siege, for example, was basically Diable meets Icewind Dale; it was good and well executed, but not really a new idea.
I'm not being a nostalgic geezer here, I really think we could be in trouble. Anyone care to comment?
Re:Game publishers (Score:3, Insightful)
On the other hand this seems to foreshadow a time when developers will HAVE to make a decent game or else they will be dead in the water. If you succeed, you are rewarded with some money to back up your crew in the form of a buyou
Re:Game publishers (Score:1)
I've been bitching about the lack of effort in the game market for quite some time.
[IMHO]
There aren't many game companies left that actually put in all the marbles into their games... those that do (Blizzard, ID, And some others) are still the strong contenders in the market.
The main problem is the sheer number of games that are coming out.. and their lousy execution. I blame the game companies that license their engines to pretty much any1 with the money. Thats
Re:Game publishers (Score:1, Insightful)
-Companies need to stop making crappy FPS's and Crappy RTS's.
-They need to focus on gameplay instead of graphics
-Start including good music, and something we rarely see: Story!!!
Wow. Is that really your idea of what needs to happen? That's so fresh. I've never heard any of those vague, undefined points delivered with such a lack of apparent irony before this.
Re:Game publishers (Score:1)
Re:Game publishers (Score:1)
I'm sure your heart's in the right place, though.
Re:Game publishers (Score:1)
I guess I came off like that because of my bitterness of being disappointed by so many promising titles. It's so easy to feed into the hype of the "next big thing", to hope so much that it would be even remotely as good as it sounds on paper, and then to just see the project canned or the game rushed.
Re:Game publishers (Score:1)
Mind you, the public do themselves no favours by buying these sorts of games in spades, while innovative stuff passes by largely unnoticed.
Re:Game publishers (Score:2, Interesting)
Re:Game publishers (Score:1, Insightful)
Re:Game publishers (Score:5, Insightful)
Add 3DO to that list and see the pattern. Abandon quality and people stop buying the games!
"I know that, other than Doom 3 and Thief 3, it's been a long time since I bought a new release (no, I don't pirate)."
If you didn't buy any other games and didn't play them as a buccaneer, how can you know if you like the games or not? I rarely ever play PC games anymore because I don't like FPS games, but that doesn't mean that I think all PC games are bad, I just don't know about them.
I think as long as games sell more or roughly the same amount of dollars as the year before everything is great. And as much as the press calls for innovation and complexity I rather like a lot of current and older games and wouldn't mind playing similar games again. Added complexity is mostly just annoying.
So no, I don't think the game industry is in trouble. Getting rid of a publisher that produced almost only really bad titles can not be a bad thing for game industry!
Re:Game publishers (Score:5, Insightful)
Sure, there are independent developers making crap and dying off all the time, but that's been true of every industry. When the big companies start dying off and/or not being able to find a game that isn't terrible, something larger is amiss. I think we're seeing what is going to happen inevitably to the entire marketplace if the big companies don't stop making MOTS and focusing on graphics and framerates to the nth degree.
I haven't bought a new release in quite some time for any console or my PC/Macs. The games I have bought are used titles of games like Disgaea and La Pucelle Tactics (and Silent Storm 2 for the PC.) The whizzbang movie-tie-in or whatnot hasn't even been on my rent list since I tried to play Blade on the consoles. Bleh.
Anyway, the point I'm trying to make (or not, it's been a long day)... is that we're seeing a hyper expansive version of the days before the crash of 84. (mainly it's expansive is because games and console entertainment in general are much more a part of society than in 1984.)
Tons of games are going into the bargain bin (shovelware galore) before you even get a chance to read up on the title, companies are dropping like flies, the "next big thing" is not giving people cause to do their traditional "want it now!" drool-fest. I am thinking if the PS3 and XBox Next aren't leaps and bounds over their current offerings, it's going to collapse under its own weight. The big companies are launching tons of "also-rans" of the last big hit, seeing if any of them will stick... and I just don't think even EA has the financial cushion to keep doing this forever. That's just a guess, of course.
(and I miss TBS games...hehehh)
Re:Game publishers (Score:2)
While I wasn't much of a gamer in those days, I have to respectfully disagree here. In general the "next big thing" has been a bad thing for gaming because it takes the focus off of what's out now; and the reason we're always lookin
Re:Game publishers (Score:1)
Re:Game publishers (Score:3, Insightful)
Well, first off, I said new releases. I bought Warcraft 3, Serious Sam, Freelancer, GTA3 and a few other titles in recent memory; however I fished them out of the bargain bin or waited for the price to drop. My point was that I'm spending less than I used to, and this in spite of the fact that I have more money; to me, new games are all to often the same as the games I already have, an
Re:Game publishers (Score:2)
You forgot Bungie.
"Oh but no!" I hear you say. "Bungie is going to take over Microsoft from the inside!" Yeah. I'll believe that when I see Halo: 2 for the Mac. They started on the Mac, remember. Really, who's left at Bungie from the Marathon days? Haven't they all been replaced by MS dweebs now?
Re:Game publishers (Score:2)
Re:Game publishers (Score:1)
Re:Game publishers (Score:4, Informative)
The two largest third party publishers in the market are EA and Activision. Not EA and Vivendi Universal.
Re:Game publishers (Score:2)
Re:Game publishers (Score:2)
I contest the "good" part. more like "pretty but pointless". Diablo ii has a pretty thin vanier of a story. DS had a microscopic nano dusting of a story.
DS doesn't stand well against other games liek morrow wind and a lot of current console dungeon hacks. it only competes in graphi
*Rips off mask to reveal skull* (Score:5, Funny)
FATALITY
Re:*Rips off mask to reveal skull* (Score:2)
Toasty!
Acclaim lost it years ago (Score:5, Interesting)
It all started to go really downhill with pretty much every product after N64. It's taken several years for them to die but they lost the momentum a *long* time ago. A string of very poor quality, dubiously marketed games got them in this position.
Is Acclaim management all to blame? Well, frankly, yes. Not just those in Glencove but all of the management. But the studio management teams had their hands tied by Glen Cove.
Have you noticed that the only part of the management team that has survived any appreciable period of time is Fishbach, Scorpowski and Cousins?
All the rest were fired or jumped ship.
They went through many CFO's, CTO's, COO's (and whatever made up job titles they came up with) within a very short period of time. The staffing turnover rate in glen cove was amazing.
I recall a meeting once where we were told, "if we don't pull out of this, we're going to hit a mountain". Today, they hit the mountain and slid down it in a big heap.
My thoughts go out to the employees who found out they were laid off when they couldn't get in to their offices. The management team never even had the decency to tell them they were no longer employed.
Re:Acclaim lost it years ago (Score:3, Informative)
There can be legal issues involved with letting a bankruptcy cat out of the bag at the wrong time, especially with a publicly traded company. It's certainly a shame for the employees but they've known for a long time that Acclaim was operating hand to mouth at best.
Re:Acclaim lost it years ago (Score:1, Informative)
1. Not paying rent for several months,
2. Paying employees THEN pulling the money back out
3. Closing all the offices in the U.K.
4. Closing Glen Cove
5. Not paying any external agencies they're working with (for months)
6. Getting sued by Mary Kate & Ashley
7. Not getting new financing
Now, what kind of cat is this they're not trying to let out? A Lion?
Re:Acclaim lost it years ago (Score:1)
It is a stupid difference, but there you have it.
Re:Acclaim lost it years ago (Score:2)
hmmm (Score:2, Funny)
Re:hmmm (Score:1, Redundant)
quality was the issue (Score:2, Interesting)
good riddens... (Score:3, Informative)
Not only did this really piss off loyal readers such as myself, it contributed to the comic book market crash, completely ruining the value of all of Valiant's back issues.
What is Slashdot's Deal With SPOnG?? (Score:5, Interesting)
The SPOnG story has feedback directly from Acclaim employees in the UK. Their forum on the story has a comment from an Acclaim employee that their pension contributions have not been payed since April!
Honestly, do the editors actually RTFA, or do they just see SPOnG and bin it? This is the 5th time I've submitted stories from SPOnG, just to have them appear on Slashdot days later, attributed to someone else, usually GamesIndustry.biz, who re-write SPOnG stories for their own front page.
What is up with this?
Re:What is Slashdot's Deal With SPOnG?? (Score:1)
In other words... (Score:3, Funny)
In other words, they missed the swinging rope and finally fell into the tarpit.
Re:In other words... (Score:1)
Bard's Tale: marked start of RPG on computers (Score:2, Interesting)
Acclaim won't be releasing Bard's Tale? (Score:1)
Yet another publicity stunt from Acclaim? (Score:2)
Maybe they're thinking on an abstract level, but isn't this taking the concept too far?
NBA Jam license (Score:2)
yeah, and pigs might fly, right?
Piratin' (Score:1)
Re:Piratin' (Score:1)
Not All Bad (Score:2, Insightful)
So, sure, they made crap like BMX XXX, but w
Re:Not All Bad (Score:2, Interesting)
P.s - Sorry to link to a competitors website
Sayonara Acclaim (Score:2, Interesting)