Will Xbox2 Be Backward Compatible? 94
An anonymous reader submits "In an interview on Wired News, Bob Wiederhold, President and CEO of Transitive Corporation said QuickTransit will allow the Xbox Next (aka Xbox2, which will have a PowerPC CPU) to run first-generation Xbox games which were written for an x86 Intel chip.
Transitive is a provider of software that enables transportability of applications across multiple processor and operating system pairs.
This could mean Microsoft will after all make their next generation consoles backward compatible, unlike what was announced in June." I can't quite tell how hypothetically he's speaking; the no-performance-hit OS switching the article talks about sounds pretty hard to believe.
Ignoring the fact... (Score:5, Interesting)
and also, i think GamesIndustry.biz said it best:
http://www.gamesindustry.biz/content_page.php?a
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The Xbox 2 rumour mill has turned over once again, after a Silicon Valley start-up boasted that a new piece of software emulation technology would allow the next-generation console to play original Xbox games.
QuickTransit, a piece of software originally developed by a computer science professor at Manchester University in the UK, allows the "transparent" emulation of software across different hardware platforms, its makers claim.
Revealing the software to the world, Transitive Corp demonstrated the system running Linux software (presumably compiled on different processor architecture) on Windows PCs and Apple Macintosh systems at performance which, the company says, is indistinguishable from native platform performance.
The comment that has sparked interest in the games industry, however, is a statement from Transitive CEO Bob Wiederhold, who said that the QuickTransit software will allow the next-generation Xbox to run software designed for the current console.
It's not clear whether this is meant to mean that Transitive is actually working with Microsoft on Xenon emulation technology, but a number of factors make this seem like an unlikely scenario.
For a start, the Wired article in which Wiederhold's claim appeared went on to say that Transitive has six customers, all of whom are as yet unnamed and all of whom are PC manufacturers, with no mention of any Microsoft relationship.
Besides, what works for a PC or server environment in terms of emulation isn't necessarily the same thing that will work for a console - which has limited memory, a key constraint on the QuickTransit system, which interprets recognised blocks of code by replacing them with functionally identical blocks for the native processor.
Regardless of how fast QuickTransit's code is, it will also still face major issues in translating the graphics functions of existing Xbox titles, which are written for an NVIDIA chip, into functions on Xbox 2, which will use an ATI chip - not just technical issues, but potentially legal issues as well.
Sources close to NVIDIA have previously hinted that they do not believe that Xbox 2 can play Xbox games without violating NVIDIA intellectual property rights, and that they may take legal action if the Xbox 2 does boast this functionality.
In face of this, it would appear much more likely that Wiederhold simply chose the Xbox and Xbox 2 scenario as an example of one problem which would be made easier to solve using the technology being marketed by his company.
However, the games industry at large is likely to keep a close eye on developments at Transitive in future - as any technology which allows new hardware to cheaply emulate older consoles and platforms would be welcomed by many companies in the market.
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C'mon guys, how many times have we heard of this exact claim from some unknown company, and its turned out bullshit every time!
Re:Ignoring the fact... (Score:5, Interesting)
If there is backwards compatibility (and I SERIOUSLY HOPE THERE IS), MS can do it in house, and better than any third party. If MS doesn't make it backwards compatible and this company released a program to let you, MS could appear in almost no time with a perfectly working program to do the same thing.
Re:Ignoring the fact... (Score:4, Informative)
1) VPC never performed at an equivalent speed to the native CPU. The best performer was of course Win95, the worst XP. IIRC XB1 was some kinda Windows embedded, so this remains a question.
2) With i think version 3 or version 4 VPC did not support 3D. The performance just didn't cut it. *HOWEVER* since the video in the XB1 is a known, I suppose it may be possible to just automatically route all the video calls to the GPU and just toss it onto the screen. (I am not an engineer so i don't know).
In conclusion, i think the best best would be to just toss an extra x86 cpu on the board with some graphics glue for the new gpu and go that way.
Re:Ignoring the fact... (Score:5, Interesting)
Re:Ignoring the fact... (Score:4, Funny)
"Here I am, brain the size of a planet, and they only want me to run HALO in two-player split-screen mode with the frame-rate of an old nVidia2 card. God, I'm so depressed..."
Re:Ignoring the fact... (Score:1, Troll)
Netscape first - IE second
Apple Os first - windows second
Playstation2 first - Xbox second
Re:Ignoring the fact... (Score:2)
Worldwide GameCube and Xbox are still level pegging.
Playstation2 first Perhaps you're forgetting #deep breath#; N64, SNES, NES, Dreamcast, Saturn, Genisis, Master System, Jaguar, St, 7800, 2600, Commodore 64, Collecovision, CDi, and a hundred other consoles, successful and unsuccessful since 1970.
They do their best work when they come in second and steal someone else's idea.
IE and Windows are perfect examples of their best work : )
Re:Ignoring the fact... (Score:3, Insightful)
Re:Ignoring the fact... (Score:1)
Re:Ignoring the fact... (Score:5, Informative)
Transitive's technology is more like what Transmeta uses to get various instruction sets to work on their VLIW architecture CPU.
Should have RTFA.
Re:Ignoring the fact... (Score:2)
On a side note, this is like the 3rd thread in the last week or two where you have tried to rip a hole in my comments. Are you following me around or am I just "lucky" :)
Re:Ignoring the fact... (Score:2)
And, I'm posting to your article because you marked me as a friend. You think I rip holes in your note, but I'm being helpful. I'm just being friendly. Is that OK?
Re:Ignoring the fact... (Score:2)
As for whether MS will do this or not, I fear that they won't untill a 3rd party (like the, admitidly dubious, company in the article) does it first (or tries). It's too bad because I think backwards comp. would be a great thing.
Re:Ignoring the fact... (Score:2, Informative)
The other, more specialized case is static binary translators, but they can never work in all cases (any code that emits code or modifies its own code will fail). There are no comerically significant examples of static binary translation.
Re: Virtual Game Station (Score:4, Informative)
Let's not forget that Connectix wrote Virtual Game Station (VGS), a PlayStation emulator for Mac and PC. So they certainly have experience writing game console emulators.
So yes, they certainly have plenty of in-house experience if all of those Connectix folks are still around.
-Geoff
Re:Ignoring the fact... (Score:1)
Re:Ignoring the fact... (Score:2)
Re:Ignoring the fact... (Score:4, Interesting)
Then they asked for ways to optimise what they did, to which I gave pages of answers, where the others got a few. I had answers they hadn't even thought of, and got thanked for them
And did I get the job? They wrote to me and said something along the lines that although my technical skills were what they were looking for, they did not feel I would fit in.
Heh.
My gf almost killed me for that, for not taking it seriously, when she wanted the job and didn't even get an interview.
Re:Ignoring the fact... (Score:1)
Re:Ignoring the fact... (Score:2)
Huh. Nothing fishy about that.
Good point.. (Score:1)
Good move. (Score:5, Insightful)
Re:Good move. (Score:2, Insightful)
/. mentality (Score:5, Funny)
I'm no Sherlock Holmes, but I'd bet dollars to donuts you aren't married.
-truth
Re:Good move. (Score:5, Insightful)
If the XB2 won't play my XB1 games, forcing me to have two consoles, then the second one might as well be a PS3 (or even PS2!). If the XB2 won't play my XB1 games then it has to be far and away better than the PS3 or I won't have one (fool me once...). If the XB2 plays XB1 games then I'm almost certain to buy one, regardless of how it stacks up against the PS3, because I really don't want two consoles. I don't know how many others are like me, but it's a large enough market that Sony made the PS2 play PS1 games. I hope Microsoft is smart enough to figure this out.
Re:Good move. (Score:2)
I've heard this argument before and what I want to know is what house in the world can't handle one extra console? Are you living on the ISS or in a coffin motel or something? I've got my NES, SNES, DC, GC, a DVD player and VCR under my TV and I could easily fit another box or two. It's just a crazy argument.
Re:Good move. (Score:2)
Re:Good move. (Score:1)
It's only an issue because video game developers continue to release "classic" games. If I want to play Mario Brothers, I don't need a GBA SP to do it.
Nonetheless, I wholeheartedly agree with you that backwards compatibility is the way to go. I don't want that 50 bucks I dropped on a first gen game to be wasted when I want to go play it again.
Re:Good move. (Score:2)
Here's a novel idea. Keep the first gen console. You buy an XBox 2, but are itching to play Halo again? Pop the disc in your Xbox 1 and play it.
Re:Good move. (Score:2)
however, it doesn't make it necessarely true... or technically feasible(or even legally, given the quite different machines from technical standpoints, with technology coming outside of microsoft so much and from totally different manufacturers/developers with xbox than what will be in the next xbox).
Re:Good move. (Score:4, Informative)
Thing is, though, it's always been done in-hardware (with no emulation) in the Game Boy line - for example, there's a little switch inside of the GBA cartridge slot, which is pressed only by GB/GBC cartridges - this is how it differentiates between what on-board hardware to use.
Obviously, with the Game Boy line, the hardware is so small, that it can be added to a console relatively easily - but that's not quite so easy with the home-console market, where between generations, the capabilities of the consoles, and the kinds of processors they use, tend to change drastically, which can sometimes rule out in-hardware and/or emulated backward-compatibility.
Re:joke-tag (Score:5, Funny)
You need to recompile an app when you move it from x86 Linux to PPC Linux. I don't think the source code to XBox games was included on the DVD last time I checked.
First post ? maybe ? (Score:5, Interesting)
This is an interesting twist on a previous slashdot discussion.
However lets put the facts on the table. One of the nice things about Sony's console is the backward compatibility. I am a PS2 person and for me its backward compatibility with PS1 was a definite bonus for me when I bought my next console. Upgrading from PS1 to PS2 for me was a no-brainer, it meant that my old console games would still work on the new box! In retrospect though, it did not neccesarily mean that i still play ps1 games on my ps2,
However I remember thinking and discussing with freinds that if Sony were to make PS2 backward compatible with PS1 they could corner the market... Of course that was before M$ got on the scene. Im not a M$ fan and it will take some huge changes before i feel otherwise, however, from a "make it work" perspective M$ have to make XBOX II backward compatible, even if it is purely from a psychological perspective. People like to beleive that their back-catalogue of game purchases are still viable. Having said that Sony are a generation ahead, PS3 will play all games and beyond. They made some good decisions in the past and it seems that M$ would be silly not to follow suit.
It seems that transitive have an interesting technology, but what is more eye-opening is that microsoft are building on a platform that isnt x86 and that "has" to be a good thing - no matter how much I hate the swines.
Re:First post ? maybe ? (Score:2)
So is it a big deal? Not really. Sure it helps marketing the box to the parentals (no wasted investment, even if it's not strictly true) but now days with the average gamer a
Yes (Score:5, Insightful)
They already have solid x86-on-PPC emulation code.
Re:Yes (Score:2)
Re:Yes (Score:3, Insightful)
Re:Yes (Score:2)
Re:Yes (Score:2)
The Connectix purchase was probably for the engineering team.
Hard drive? (Score:5, Insightful)
Re:Hard drive? (Score:4, Insightful)
CPU is not the real problem - the GPU matters (Score:3, Informative)
AFAIK the DirectX libs & drivers are statically linked into the
games, so "use DirectX" is no way out in this case.
Re:CPU is not the real problem - the GPU matters (Score:2, Interesting)
no way (Score:5, Insightful)
1. Emulating an nVidia gpu that is only a few years old. There just won't be adequate processing power for this... Look at console emulation as it is right now. The best example of modern console emulation is with the original Playstation being emulated pretty well, but still not full speed with all games. The Playstation is more than 10 years old.
2. Emulation of an nVidia chip would cause some legal problems I believe.
3. Lack of Hard drive in XBOX 2. This has come straight from M$. How are the old games that use the hard drive going to deal with that?
4. No White and Black buttons on the XBOX 2 controllers. According to M$, the XBOX 2 controller is going to use all the same buttons and joysticks as the current one, except they are getting rid of the black and white buttons. How are the old games that use those two buttons gonna handle that?? No more Flashlight in Halo I guess
Re:no way (Score:1)
2. Most likely, and this might be the actual limiting factor.
3. Significantly larger cheaper and faster flash cards seem to be coming down the pipe. Maybe MS is banking on that and that is why they haven't confirmed the HD for certain because they want to see if they
Re:no way (Score:2)
I hope they redesign the shape of it a bit. I've been planing Burnout 3 and some other racing games quite heavily on Xbox in recent days. I must say, holding down that right trigger button is not very comfortable, even for a quick 3 minute challenge lap.
Re:no way (Score:1)
In other news, that's a pretty rockin' game.
reasons MS can't be backwards compatible. (Score:4, Insightful)
2- They changed GPU's and the previous GPU is hevaily heavily copyrighted.
3- they have only 5-10 games worth playing on Xbox
4- Emu of 3d graphics w/o glitches is a dream. Even ps2 had glitches and it included the god damn hardware.
*INSERT CLUE TO CONTINUE* (Score:3, Informative)
*INSERT CLUE TO CONTINUE*
1- they changed CPU architectures.
Okay I am trying hard not to laugh here...
Even as I type I am running Intel x86 Linux *and* Microsoft Windows (at the same time, but different instances) on my PowerPC PowerBook.
Not only has this been done many many times (Connectix's Virtual Game Station that allows you to play Playstatio
Re:*INSERT CLUE TO CONTINUE* (Score:2)
Virtual Game Station was really cool as well, but there also you took speed hits because of emulation.
The point being, if its not full
Re:*INSERT CLUE TO CONTINUE* (Score:2)
Ah this depends on what you are emulating and what you are emulating on. They are proposing a brand new 'high end' CPU along the lines of a three-core 3.5GHz Power PC chip, to emulate a 700 Mhz low end Intel chip (which was already 'low end' even when the X-Box was released). The gross disparity sho
Re:*INSERT CLUE TO CONTINUE* (Score:2)
5. No hard drive.
Unless they pull a memory card RAID (doable, but why bother, and way more expensive) that seems to be a deathblow to any reverse compatability rumors.
Not to troll, but what are your more than 10 excellent xbox exclusive games? Last time I counted Halo was only working on number 2... Splinter Cell has been ported
Also, having to pay royalities on two video cards might bring the price up a bit.
Re:*INSERT CLUE TO CONTINUE* (Score:2)
5. No hard drive.
Unless they pull a memory card RAID (doable, but why bother, and way more expensive) that seems to be a deathblow to any reverse compatability rumors.
I'll be lazy and copy what I've already written about this in another post:
In the case of saved games just write to a memory card or a virtual drive on line (which I suspect they may be planning on doing). If none is present return the function handler can return a simple out of space error, or
Re:*INSERT CLUE TO CONTINUE* (Score:2)
Re:*INSERT CLUE TO CONTINUE* (Score:2)
I stand by my assessment and add the fact that there is no HD as one of your repliers mentions
In the case of saved games just write to a memory card or a virtual drive on line (which I suspect they may be planning on doing). If none is present return the function handler can return a simple out of space error, or trap the result and display it's own message
Re:*INSERT CLUE TO CONTINUE* (Score:2)
you seem to vastly overestimate how much the machine will cost in the end. Their loss leader adn then there is insanity. a ram disk? I highly doubt it. It seems very veyr likly MS has written off the xb
Re:*INSERT CLUE TO CONTINUE* (Score:2)
Their loss leader adn then there is insanity. a ram disk? I highly doubt it
A RAM disk is a software construct not a physical device. It doesn't cost anything.
The X-Box 2 is apparently due to ship with ~256+ MB RAM, a RAM disk just means taking part of that and using it to emulate a physical disk (as X-Box 1 games would of course only use 64 MB they wouldn't need the rest, leaving plenty left over for a RAM disk).
The only point to Bc is to preserve t
Re:*INSERT CLUE TO CONTINUE* (Score:2)
The X-Box 2 is apparently due to ship with ~256+ MB RAM, a RAM disk just means taking part of that and using it to emulate a physical disk (as X-Box 1 games would of course only use 64 MB they wouldn't need the rest, leaving plenty left over for a RAM disk).
I am perfectly aware fo what a ramdisk is, the xbox had 64megs of ram. so of that 256 64 would be reserved just to match the same memory. the emulator won't come witho
Bogus website (Score:1)
Hey people, we celebrate fool's day on the 1st of April -- not the 14th of September.
Last year Wired talked about Xbox 2 backward comp (Score:3, Informative)
Who Cares? (Score:3, Insightful)
Well whatever, speculate on.
Okay, let's say that it IS backwards compatible (Score:4, Informative)
The PS2 used the same memory card inputs for PS1 games, so you could easily transfer your game information from one machine to another. I'm going to guess that the PS3 will have a similar memory card slot. Heck, Sony made a good business decision to require the additional purchase of a memory card to save any of their games.
So we can only hope the following will happen:
- the X2 will have a hard drive
- the X2 will allow the transfer of information from the X1 to the X2 (think of all those custom soundtracks you have loaded up!)
While I can understand that Sony/Microsoft want to head towards online/networked/distributed gaming consoles, there still will be a need for some sort of local data storage. (I'll guess that the PS3 will have a slot for a Memory Stick, allowing you to do digital picture slideshows).
Transitive.. It does not do what you think it does (Score:2, Informative)
Last time I checked, neither the Xbox, or the Xbox 2 are/were running Unix-like operating systems...
-phixxr
Re:Transitive.. It does not do what you think it d (Score:2)
It's possible there is a 'catch' (and I'm sure there is *some* sort of 'catch') it could be they are using XFree86 on both Windows and Mac OS X. That would seem to make their job a bit easier I would image.
Considering how cheap Xboxes are... (Score:3, Insightful)
Many people who cry about this are very obviously PlayStation fans who have no real honest interest in the Xbox/2 to begin with.
Backwards compatability is always nice, sure. But it's just a bonus. Anyone posing as someone as someone with hundreds of dollars in their wallet that they can blow on an Xbox 2, but haven't bought a dirt-cheap Xbox to play all those games they seem to want to play and play them between NOW and late 2005/early 2006, well, they're just bullshitting.
If it is BW compatable... (Score:2)
The bottom line (Score:1)
Re:The bottom line (Score:2)
Personally, I don't give a crap about backwards compatibility. I'll decide which one is better, Xbox 2 or PS3, and buy that one. Whether or not the PS3 plays my existing PS2 games will have exactly ZERO bearing on my decision.
details on transitive website (Score:1)
vaporware award? (Score:1)