Giving Voice to Video Games 48
The New York Times (registration required) has an article up on the process and attention that Voicing Video Games is now getting. From the Article: "My role, as a psychotic talk-show caller, seemed straightforward. But struggling through a dozen takes to perfect that one line one day in early August impressed upon me the high expectations levied on today's video game voice actors."
I bet you hate me. (Score:4, Funny)
Re:I bet you hate me. (Score:2, Interesting)
Re:I bet you hate me. (Score:1)
Music VR and Maestro (Score:2)
Do you actually play those? Last time I did play them, I did have the sound up. However, I will say that these games are not as musical as they could be. There is a lot of silence anyway.
Re:Music VR and Maestro (Score:1)
No subtitles in voiced games... (Score:1, Insightful)
I think the IDSA should start requiring this or otherwise reward developers for doing it.
Melissa
Re:No subtitles in voiced games... (Score:3, Interesting)
Re:No subtitles in voiced games... (Score:1, Informative)
Re:No subtitles in voiced games... (Score:1)
Re:No subtitles in voiced games... (Score:2)
I still prefer subs to voices myself, especially when the voice acting is sub-par.
Re:No subtitles in voiced games... (Score:1)
How long does it take to learn Ithorian?
Re:No subtitles in voiced games... (Score:1)
Re:No subtitles in voiced games... (Score:4, Interesting)
It's just one more thing to worry about. They're avoiding it because they don't want to have to search though thousands of lines of text in five languages every time a voice over changes, or do the same thing correct obscure spelling errors.
Oh the other hand, In lower budget games, there are subtitles there because it's a lot easier to and cheaper just have the voices in one language, and provide for the others with translated subtitles.
I personally think more games should have them, particularly Halo, but working at a game studio, I can understand why they often don't.
Re:No subtitles in voiced games... (Score:2)
Re:No subtitles in voiced games... (Score:3, Funny)
Doom 3 (Score:4, Interesting)
-ReK
Re:No subtitles in voiced games... (Score:1)
Another semi example: Playing Tron 2.0 with sound off but subtitles on still doesn't display subtitles since they only appear while the sound is playing...
Re:No subtitles in voiced games... (Score:2)
Several games use color or slight variations in shade as the only differentiator between items, hence color-blind people may have issues with it.
Alternative methods of entry are rarely, if ever, included in test passes, so don't be surprised if your one-handed keyboard won't work when you're playing "Leisure Suit Larry: Magna Cum Laude."
However, subtitles are gaining ground. Not because they're easy. They're a total resource hog. No, they're gaining g
Re:No subtitles in voiced games... (Score:2)
Re:No subtitles in voiced games... (Score:2)
Harder with celebrities... (Score:3, Interesting)
Sergio Garcia was chosen to be the cover personality for "Links 2001." He was selected because he had an amazing amount of energy. However, after his selection, his agent decided that he (Mr. Garcia) should start to tone down his behavior on the golf course.
His agent was around during the voice recording sessions as well, and it just drained all of the energy out of him.
As a result, listening to his voice-over work in "Links 2001" is a sure cure for insomnia.
Doing voiceovers (Score:5, Interesting)
The sound studio we went to was actually in the back of some guy's suburban home. Once we were inside, it was a very interesting experience, putting the headphones on and talking into the microphone in the sound booth all by yourself while a few people sit ouside and fiddle with the computers. Oh yeah, and every so often you hear "(click) ok, let's try it again, but this time..."
Initially I thought that it was going to be easy - just say the line, right? After you try it, you begin to realize that there are a _ton_ of subtleties for every word you say. I would do a line a half dozen times, and only one of those would be even halfway decent. Every so often, I would say a line and know I had it, but most of the time it was just trial and error.
After being in the recording booth for an hour or so, I had quite a headache, but was excited to see what it would sound like in-game. Turns out that it's odd to hear your own voice coming out of a computer paired with a person who looks nothing like you.
We were a small time studio, so everyone who did voices for the title already worked at the company (I was a programmer) in some capacity, but, IMHO, the resulting voice overs were far better than a lot of the laughable, flat performances I've seen in other games recently.
All in all, It was facinating to see how much equipment, time, and effort goes into even small-time game voiceovers.
Another Reason... (Score:5, Interesting)
I don't think I've ever seen a VO go less than three iterations before being right (Stand-in, first totally wrong take, second livable take).
Re:Another Reason... (Score:1)
Just listen to the first scene, when he wakes up on the beach. Walking along, he says "Ow, my head." The way he says it seems like he's just reading from the script. I felt pained every time I heard his voice, it was that bad.
Re:Doing voiceovers (Score:2)
But I'm the only person in my apartment with voice acting credits. I'm practically Bruce Campbell!
Re:Doing voiceovers (Score:2)
All those takes due to unprofesionalism! (Score:5, Funny)
I bet they got their lines right the first time they said it, because, it sounds like it.
Re:All those takes due to unprofesionalism! (Score:1)
Re:All those takes due to unprofesionalism! (Score:2)
The game itself is excellent, but the voice acting is little more than comical.
Re:All those takes due to unprofesionalism! (Score:3, Funny)
That game has, by far, the best voice acting of any video game ever made, not to mention the writing. Hours of entertainment.
Behold my true form, and despair!
Re:All those takes due to unprofesionalism! (Score:2)
"Die monster, you don't belong in this world"
"I was summoned here
Every line is stupidly dramatic. I couldn't stop laughing in my first fight with Dracula.
A great game, though.
Re:All those takes due to unprofesionalism! (Score:1)
I have the same problem with my answering machine (Score:1, Funny)
Skipping (Score:2)
The thing that has always appealed to me about subtitles is that most of the games using them let you fastforward through them. The other benefit is that you can scan them for the information you need, and quickly go through, which you can't easily do with voice.
Lani Minella and Sonic (Score:1)
Re:Lani Minella and Sonic (Score:1)
Onimusha 3 was almost ruined (Score:3, Informative)
Hearing some guy dubbing the Jean Reno character was probably the worst of all. I would have preffered French with subtitles - the scenes with Reno speaking French were a pleasure.
Re:Onimusha 3 was almost ruined (Score:1)
Bungie has the best VO's (Score:3, Interesting)
here are some hilarious Halo 2 outtakes:
Halo 2 Outtakes [bungie.net]
betcha can't stick it!
Barry.... (Score:2)
Re:Barry.... (Score:1)