WoW Street Date Announced 91
OneMadOgre writes "Ready or not, here it comes. Blizzard has announced that the World of Warcraft will be released to NA/AU/NZ on November 23, 2004."
"Been through Hell? Whaddya bring back for me?" -- A. Brilliant
WoW (Score:3, Funny)
Excellent (Score:3, Funny)
Open Beta is going to be awefully short then! (Score:4, Insightful)
Re:Open Beta is going to be awefully short then! (Score:5, Informative)
Re:Open Beta is going to be awefully short then! (Score:1)
I was almost thinking of not signing up.
Re:Open Beta is going to be awefully short then! (Score:1)
Re:Open Beta is going to be awefully short then! (Score:2)
Re:Open Beta is going to be awefully short then! (Score:1)
Re:Open Beta is going to be awefully short then! (Score:4, Informative)
-9mm-
Re:Open Beta is going to be awefully short then! (Score:2)
Re:Open Beta is going to be awefully short then! (Score:2, Interesting)
Man that was a blast.
It was heavily restricted on levels, characters weapons and such, so the super rare stuff then was the stuff "No one " would bother with now.
Also, no one had any clue to what worked and what didn't, so you couldn't go on the internet and find the ultimate build. At least not for several days. And even then there was tons of experminting you could do.
I started playing diablo 2 again couple weeks ago, and man, totally different experien
Re:Open Beta is going to be awefully short then! (Score:5, Insightful)
Re:Open Beta is going to be awefully short then! (Score:3, Informative)
Re:Open Beta is going to be awefully short then! (Score:2)
Re:Open Beta is going to be awefully short then! (Score:2)
Re:Open Beta is going to be awefully short then! (Score:2, Informative)
Re:Open Beta is going to be awefully short then! (Score:1)
Re:Open Beta is going to be awefully short then! (Score:2)
Frankly, one night of playing an MMORPG is not enough time to judge anything, let alone make recommendations. Why not let the
Not true. (Score:1)
Re:Open Beta is going to be awefully short then! (Score:2)
Also, come to think of it, it will provide a test for their GM's/support staff; no one is paying so they have a little leeway, but it will help them judge what to expect when people get in who haven't been playing for months on end, or even followi
Re:Open Beta is going to be awefully short then! (Score:3, Informative)
First Patch (Score:4, Funny)
Re:First Patch (Score:2)
Re:First Patch (Score:2)
Re:$15/month? (Score:3, Informative)
Re:$15/month? (Score:1)
Re:$15/month? (Score:2)
And they probably spend more on games than people who don't play games. What is your point? You don't have to justify the cost to anyone. If you enjoy it, it is worth it to you. I occasionally like to drop $100-$150 on a nice meal. Who cares if other people pay less for something they may like more?
In response to the parent of the parent poster. If Blizzard thinks they can get that price, then they should char
Re:$15/month? (Score:1)
I am a bit curious, but I was mearly lamenting the trend. I haven't played a subscription based game since Everquest because I don't like trying to cram my enjoyment into a confined period of time, nor pay for something I'm not using. It's more about the principal and being a responsible consumer. I don't pay $10 for 50 cents worth of popcorn and soda at the movies, either...
Re:$15/month? (Score:1, Informative)
Less for more (Score:3, Informative)
It is still a lot though. But I'll surely pay up without too much complaint
Re:$15/month? (Score:5, Informative)
Actually, they're taking cues from their players, and from other similar games.
If everybody played WoW, well, it wouldn't work -- the servers couldn't function at release-quality if they did. The goal isn't to get as many people as possible, it's to make the most money possible.
Re:$15/month? (Score:3, Insightful)
The $15/month goes towards active storage, backups, GM/support, internet fees, and, most importantly, active development and fixes.
Here comes the math: Over one year, WoW would cost $50 + $15x12 or $230, which would break down to just over $20 a month if you only play one year. How much do you spend on movie/game rentals, concerts, books, or whatever entertainment you do in a month? Hell, one nice dinner wit
Yay... (Score:4, Insightful)
Re:Yay... (Score:1)
Re:Yay... (Score:1)
Hah! Hahahahaha!
Oh, that gave me a good laugh. It'd be nice, wouldn't it?
What would be nicer is if Square actually gave two shits about their customers and actually did something about it, considering it violates the terms of service and all. Then again, they don't do anything about people MPKing or scamming, so why should they do anything about this?
But if you dare to go AFK while fishing...
Oh hell! Now I have to decide (Score:2)
Easy Decision (Score:2)
WoW has felt quite polished for a month or two now.
Re:Oh hell! Now I have to decide (Score:3, Informative)
Re:Oh hell! Now I have to decide (Score:2)
Re:Oh hell! Now I have to decide (Score:2, Flamebait)
Re:Oh hell! Now I have to decide (Score:2)
Introduction Cutscene! (Score:5, Informative)
Blue's News [bluesnews.com] has links for the awesome introduction cutscene (DivX [divx.com] from World of Warcraft [worldofwarcraft.com] game. Also, FileShack [shacknews.com] (registration required; free or subscription required) has it. It is about 46.5 MB; AVI; 2 minutes and 49 seconds long).
Apple [apple.com] has this introduction cutscene in QuickTime [quicktime.com] format (non-saveable) as well.
The introduction was almost like watching The Lords of the Rings [lordoftherings.net] movies. Amazing! I can't wait for the free open beta!
Re:Introduction Cutscene! (Score:5, Funny)
I find it immensely amusing that this comment was moderated "Troll."
Re:Introduction Cutscene! (Score:2)
Re:Introduction Cutscene! (Score:3, Informative)
Re:Introduction Cutscene! (Score:1)
Right... click?
I keed, I keeeed...
Re:Introduction Cutscene! (Score:1)
/loves his G5 with its 4-button mouse
Best Cutscene: Dawn of War (Score:2)
Re:Best Cutscene: Dawn of War (Score:2)
Re:Best Cutscene: Dawn of War (Score:1)
http://www.gamespot.com/pc/strategy/wh40kdawnofwa
Re:Introduction Cutscene! (Score:1)
Re:Introduction Cutscene! (Score:2)
November 23rd! (Score:5, Funny)
I'll
Not Yet Ready (Score:5, Interesting)
Paladin/Hunter talents haven't been put in the game yet. Other classes have had talents for a while and have had time to test/rebalance... Pally/Hunter will be thrown in and then instantly nerfed at retail because of no time for testing.
Warlock pets aren't finalized yet.
Battlegrounds aren't in whatsoever.
Hero classes have yet to be put in as well, and blizzard won't give any information on them.
Racial traits aren't in yet
No raid content yet.
Tradeskills aren't complete yet
Horde lacks quests and content, especially high level content
Numerous quests still missing rewards/are bugged
I was upset to hear Closed Beta had ended as soon as it did - Honestly Vivendi is rushing this one out the door to compete with EQ2. Blizzard usually takes their time in games and are notoriously late, but... Guess it's gonna be just like every other MMORPG where the first 6 months are a paid beta test.
All that aside though, WOW in it's current form is STILL the best MMORPG out there. Crazy
Re:Not Yet Ready (Score:1)
I'd say that's being kept for an expansion.
Re:Not Yet Ready (Score:2)
Re:Not Yet Ready (Score:1)
Re:Not Yet Ready (Score:1)
One would have thought Paladin talents would have been implemented by now as the class was one of the first to be activated back in Friends and Family days. From what I've seen it still had major issues with keeping agro, and providing overall group use.
Re:Not Yet Ready (Score:3, Interesting)
They test everything in house, and they've had these talents for some time. They will get a tweak if in two weeks it's obviously unbalanced, but it's not as if they just came off the blackboard yesterday.
Again, they've tested Battlegrounds internally. Basically most of the testing here is for PvP balancing, which we've been doing for months.
Hero classes aren't until level 60. They have a couple of months. (I'm not getting into a power leveler vs. casual player tangent, b
yeeha (Score:1)
Not too impressed actually (Score:5, Interesting)
I know a lot of people seem to like this type of game, but really the fact is I don't want to feel like I'm working while I'm playing a video game, and to me most MMPORG's feel like work, not play.
That, and the PVP aspect of it felt very broken. The classes had serious balance issues, and level was almost everything. (i know, it was beta, maybe it will get better but i'd be surprised).
Dunno, but after playing games like Vendetta [vendetta-online.com] for a while, I see less of a reason to the WoW angle. Vendetta does something that every game should aspire to. The better skilled player wins the battles, not the highest level player. A very low level play can clean up against much higher level unskilled players, which is how it should be.
Guess I just don't have to time to dedicate to get to be one of those highest level characters running around, and I'd rather not get my ass handed to me just because someone doesn't have a job and can put 10 hours a day into a game.
Re:Not too impressed actually (Score:5, Interesting)
That's the difference between an online game and an online role playing game. In an RPG the player (that's a real person) takes on the role of a character - it's the characters skill and level - NOT THE PLAYERS - that is supposed to determine how good the character is at things (fighting, for example).
Remember:
Player : the actual person playing the game, this person doesn't necessarily actually know how to shoot a gun, fight in melee combat, pilot a spaceship, etc.
Character : The in game "person" that the player controls. This should be considered a completely seperate persona that is not necessarily related to the player in any way. A single player can "posses" multiple characters, who may actually have opposing agendas, goals, etc.
That's why it's called a role playing game.
Perhaps this kind of game (RPG) just isn't for you - many people hate them and want their own skill to make the difference, but thats not how an RPG is supposed to work - the characters skill is everything. In an RPG, the way a players skill comes into play is in knowing how to make use of the characters skills in any given situation.
Collector's Edition (Score:2)
(Yes, I'm cheap and I want to go halfsies on the collector's edition with a friend. Thanks if you know anything about it!)
Re:Collector's Edition (Score:2, Informative)
Re:Collector's Edition (Score:2)
Re:Collector's Edition (Score:2)
Re:Collector's Edition (Score:2)
There is no need for the media unless they want to reinstall.
Re:Collector's Edition (Score:2)
Collector's Edition Details: Special Pets & 10-Day Guest Pass Explained - Tyren on 11/08/04
We've received a number of inquiries requesting further details about the World of Warcraft Collector's Edition, which will be available along with the standard edition at launch on Nov. 23. To answer the most popular questions that have come up, we'd like to provide the following additional information about the pets that Collector's Edition owners will be able to choose from, and how the 10
Pricing Strategy (Score:2)
Re:Pricing Strategy (Score:1)
November 23? (Score:1)
Damn you Blizzard, DAMN YOU!!!
WoW site down (Score:1)