EA Takeover Moves and Countermoves 120
Details have emerged regarding several EA takeover related stories. The long running dispute with Digital Illusions may be coming to an end as EA has waived the requirement to own majority shares in the company. They still plan to purchase as many shares of the company as possible. Ubisoft announced that they have a defense planned against a hostile takeover bid from EA, should it arise. No mention of what this plan is, of course. In reaction to the recent press coverage of their move to purchase Ubi stock, EA has announced that their purchase was not hostile, and that they'd spoken often with Ubi representatives. From the article: "Florin reiterated that Electronic Arts was not asking for a seat on Ubisoft's board. 'We had the opportunity to buy a 20 percent stake in Ubisoft and we haven't asked for anything... That's not hostile. In our industry, one doesn't make hostile moves because our value lies with people,' he added."
Valued people (Score:1, Insightful)
Considering how EA treat their employee, I can't believe they have the gall to say this...
Re:Valued people (Score:1)
Maybe shareholders should take notice. (Score:5, Interesting)
Re:Maybe shareholders should take notice. (Score:5, Funny)
Re:Maybe shareholders should take notice. (Score:1)
I've been in a bad mood for the last couple of hours, and that made me laugh.
Cheers.
Re:Maybe shareholders should take notice. (Score:1)
Re:Maybe shareholders should take notice. (Score:2)
Ubisoft board's responsibility (Score:1, Insightful)
Their duty is to the owners of the company (shareholders).
The board is not bound to look after the best interest of those, such as Ubisoft upper managment, that don't have the best interest of the owners/shareholdders in mind.
Re:Ubisoft board's responsibility (Score:1)
The board of ubisoft should be open to buyout offers which exceed the board's esitmated value of the company.
Absolutely agreed. However, the board thinks that currently Ubisoft is dramatically undervalued (even after the surge, when EA got involved). Somehow, I have to agree.
In all cases, the shareholders of Ubisoft benefit; the stock has already surged, and if EA wants the majority, they have to pay some nice premiums to get it.
If EA doesn't go for the majority, Ubisoft still gets all the pub
Re:Well... (Score:5, Insightful)
And with EA and Microsoft getting tighter together, well you do the math.
Most of us like the old EA instead of the new one , but they are a financially strong company. They were one of Fortune magazines top picks for the year and their current stock price is around $60.
Sorry they're not going anywhere.
Re:Well... (Score:2)
Re:The coolest car... (Score:1)
Ford Sierra!? (Score:2)
Re:The coolest car... (Score:2)
For those who owned one, how waterproof were those weird windows? How about anyone who drives one of those Toyota Cera cars with the clear roof?
Re:You're insane (Score:1)
Re:You're insane (Score:1)
10k toasters... (Score:3, Funny)
Re:They are the great evil (Score:2)
Re:They are the great evil (Score:1)
Re:They are the great evil (Score:2)
Re:They are the great evil (Score:2)
Such BS... (Score:4, Insightful)
"our value lies with people," - Companies exist to make money, not care about people. What kind of BS line is this?
Re:Such BS... (Score:4, Interesting)
RE: treating its coders like slaves (Score:5, Interesting)
I heard this same thing in the early 90's from coders who used to work for EA back in the 80's but left to start their own companies.
Many of EA's great early works of classic gaming history were coded by people who have long since left. I can't remember WHO said it, but I believe (though I may be wrong) it was either someone from the Bard's Tale (Interplay) or Starflight (Binary Systems) development teams that said something to the effect "EA likes to find stary eyed young programmers with big dreams of success and lure them into slavery with empty promises." (My parahprase since it's been so long.)
I wish I knew who said it and what exactly they said but since it was in a print magazine long ago I haven't been able to find reference to it now days.
Apparently this isn't new for EA. If I remember someone in the 90's saying it about EA from when they worked there in the 80's, I wouldn't have any reason to believe they are any better today.
Re:Such BS... (Score:2, Insightful)
Re:Such BS... (Score:4, Insightful)
- Companies exist to make money, not care about people. What kind of BS line is this?
True, but you can't make money without people. Innocent, niave people that you can work to near death and pay almost nothing.
Re:Such BS... (Score:1)
The games industry constantly promises huge bonuses and royalties to its staff, then once the game is shipped those same employees are sacked or get a $50 bonus. Its a disaster. Meanwhile the directors park ferraris and jaguars in the reserved parking spaces.
The only royalty checks I've seen in 4 years at working for big companies are the ones I get from my little hobby games. Still haven't seen a bonus either.
Re:Such BS... (Score:3, Funny)
Re:Such BS... (Score:2)
Silence, blasphemer! (Score:1)
Re:Such BS... (Score:1)
It's not like I get a vote or anything.
Re:Such BS... (Score:2)
Re:Such BS... (Score:2)
Thanks, EA.
Re:Such BS... (Score:5, Interesting)
In response to a hostile takeover, it's likely that many of these people would leave. Then the taken over corporation is just a worthless and empty shell and all the money spent buying into it did nothing but destroy a brand and earn the runaway talent a bunch of news for their next competing project.
Of course. (Score:3, Funny)
Re:Of course. (Score:1)
Re:Such BS... (Score:2)
The liscences held are valuable, but most of them are one-offs that would be market failures if they suffered from a delay caused by mass developer exodus during acquisition. After that, Ubisoft would never get another movie l
Re:Such BS... (Score:2)
Meaning that their value AND their (managing) people are liars? Yeah I believe them ^_^
Re:Such BS... (Score:1)
Actually , your line is the BS. company exist for many reasons , the principle of a company are to fulfill a a need others whont or cant do by themself.
If the goal of your comapny is to make money , in this day and age you will fail and go bankrupt in less then 2 months.
Some people like you may not realize this but there are hundreds if not millions of company going bankrupt for one wich stay alive.
Re:Such BS... (Score:2)
Re:Such BS... (Score:1)
value lies with people (Score:5, Insightful)
Are these the same people who worked OT and never got paid?
Re:value lies with people (Score:5, Insightful)
Slave labor gives great value (Score:5, Funny)
oh really? (Score:4, Insightful)
yes, but only when they're valuable for 80 hours a week.
note to mods, here's the point of this joke [slashdot.org]
Interpretation (Score:5, Funny)
Re:Interpretation (Score:1)
"In our industry, one doesn't make hostile moves because our value lies with lying to people."
Why EA is doing this (Score:5, Interesting)
For basically no cost to EA (they have tons of cash in the bank anyway) they managed to make Ubi (a competitor) hold several emergency board meetings and probably tied up all of senior management for several weeks. Instead of concentrating on making their products, they have to respond to press and government inquiries and come up with a defense strategy.
Furthermore, they got Vivendi involved and probably caused at least some distraction in the management of every other medium-sized publisher. _And_ they diverted some attention from the difficulties EA is having acquiring Dice.
I don't think they really care if they acquire Ubi or not. If it looks doable in a couple months, there's some value there and they'll go ahead. If not, then they probably got a nice short-term return on an investment of some of their spare cash.
Re:Why EA is doing this (Score:1, Funny)
In my experience, senior management getting tied up for several weeks is usually a good thing when it comes to concentrating on making your products...
Re:Why EA is doing this (Score:1)
Re:Why EA is doing this (Score:1)
I wonder how much "senior management" is involved with making any products
...our value lies with people,' he added. (Score:1)
I guess that game developers don't qualify as people then.http://yro.slashdot.org/article.pl?sid=04/11
hostile purchasing? (Score:3, Insightful)
Re:hostile purchasing? (Score:2, Insightful)
A monopoly occurs when a single firm in a free market gains enough production power to sell (at the market price) to everyone in a given market. A free market is maintained if all of the firms selling in the market remain small enough to compete with each other. Your town setting is a free market, and it is maintained because every entity in the market is one or two people, almost by defi
Re:hostile purchasing? (Score:1)
Re:hostile purchasing? (Score:1)
Ubisoft's defense (Score:5, Funny)
Re:Ubisoft's defense (Score:2)
EA can't have planned this ... (Score:1)
The way the 20% shares have been available indicates that EA can't have planned it. Its previous owner needed cash and decided suddently to sell them all at once.
EA had the cash, so it would have been stupid not to buy them even if it didn't know what to do after
The Wal-Mart of Video Games (Score:5, Insightful)
Electronic Arts can use its leverage and sheer breadth of titles to outcompete others through volume. Wal-Mart also cuts their profit margin very thin, but makes up for it in volume.
If I sell 10000 video games at a profit of $1 a game, and you sell 1000 video games at a profit of $5 a game, I win.
The caveat here is that I have to sell 10 times as many games as you do, which leads to increasing the workforce output in order to increase production time and meet quotas.
Wal-Mart, too, has resorted to cutting its labor costs as dramatically as possible in order to maintain its standing as a volume-based retailer.
However, Electronic Arts is unlike Wal-Mart in a very particular way: they rely on a discretionary product to make their money. Whereas everyone presumably needs T-shirts, food, and chairs, and thus will always *need* Wal-Mart (or at least its products), video games are nonessential and are one of the first things to disappear from a household budget when money is tight.
Unless EA begins to make high-quality games that move to the top of the pack, they will implode the next time a major recession hits. And judging by their volume-over-creativity track record, this is unlikely.
Re:The Wal-Mart of Video Games (Score:1)
Re:The Wal-Mart of Video Games (Score:2)
Re:The Wal-Mart of Video Games (Score:3, Interesting)
Actually, you don't even need the economy to cooperate. (For one thing, video games weather bad economies fairly well because while they are expensive, they are the best bang for the buck, bar none, in interactive entertainment, especially if you raid the bargain bin. My score today, a new Baldur's G [ign.com]
Depends. (Score:3, Interesting)
Mainstream music has a reputation of mediocrity but that doesn't hurt its sales one bit. People don't care about the mediocrity because their expectations have been adjusted down until they assume mediocrity is the normal state of things; more than that, they assume that mediocrity is unavoidable, and not only is there no reason they should
Re:Depends. (Score:2)
Additionally, music isn't software. Mediocre music is mediocre. Mediocre software crashes.
Once the company dips into unprofitability once (for some time period), for any reason, it's over, and it's pretty clear that the video game industry is ru
Re:Depends. (Score:1)
Actually that is brand loyality. Once they get used to Madden and it gives them what they want (a decent football game) then why look for alternatives? ESPN NFL 2k5 is great but many footbal fans tend to get one football game for a year at least ones I know.
Halo 2 was declared by many sources game of the year sight unseen, just because those sources thought
Re:The Wal-Mart of Video Games (Score:4, Informative)
Ironically, the opposite is true. Generally in times of bad economic news, people become more escapist in their discretionary entertainment spending. And what is more escapist than video games? The golden years for 16 bit systems correlated pretty well to the recession of 92, and PS2 sales (which had been good before) really got traction when the economy tanked. When things are going better, people tend to go outside or take vacations or eat out with their discretionary income.
Atari, Acclaim both imploded for lack of quality reasons... Because they had become synonymous with terrible games. They were an anti-brand, essentially. However, EA owns a lot of different brands, and publishes for even more. This past year they've put out a good version of Madden, a great version of Tiger Woods, Burnout 3, The Sims 2... They've published Black and White, Medal of Honor, Ultima Online, Command and Conquer, Majestic... The list goes on and on. Unlike Acclaim, some of the games with EA's name on it are really good. And the additional labels add insulation. When you think of Sim City, do you think of EA or of Maxis?
EA is part of the gaming ecosystem, like it or not. They make and distribute more games than any other publisher out there, by a pretty solid margin. We should work to change EA for the better, rather than hope they will implode. Maybe if we could convince them to release a system of their own they would realize the importance of tending a garden rather than going for the slash and burn.
Re:The Wal-Mart of Video Games (Score:3, Interesting)
Of course, Acclaim published Burnout 2 though. I'm glad EA could pick up where Acclaim left off. It's one of the funniest games I've played in a long time. I wonder how man
EA bites (Score:1, Insightful)
Re:EA bites (Score:1)
Boycott EA Please... (Score:1, Insightful)
I haven't seen anything good come from EA's yearly sport releases in so long, with the exception of Fight Night. NHL finally became playable this year, but still sucks compared to ESPN...
Yes this is a rant, its also a plea, please do not buy EA games, rent them if you have
Digital Illusions (Score:2)
Umm. (Score:2)
And that's why the Ubi Soft CEO was going to the media and going "this came out of the blue without warning, and this is an industry where such investments are usually communicated about to the company ahead of time, which is why we don't know how to interpret this except as hostile"?
Hmm.
Poison Pill? (Score:2, Interesting)
what do I care? (Score:1)
When Vivendi bought Sierra they dictated Tribes 2 should be stopped being produced for Linux.
check out Tribes 2 "sold out" [tuxgames.com] ref: Loki Games [lokigames.com]
The code is there - the binaries are there - the cost is zero -
they allowed Windows users to download a free Tribes 2 [fileplanet.com]
I say
I accept economical ones but those were not.
Ubisoft need to use the Brantley Foster gambit... (Score:1)
Re:1st (Score:2, Funny)
I own Fifa 1970 1971 1972 1973 1974 1975 1976 1977 1978 1979 1980 1981 1982 1983 1984 1985 1986 1987 1988 1989 1990 1991 1992 1993 1994 1995 1996 1997 1998 1999 2000 2001 2002 2003 2004 2005, you insensitive clod!
Re:1st (Score:1)
Re:1st (Score:4, Funny)
Re:1st (Score:1)
Re:1st (Score:2)
"Bring NASCAR Jesus around again!"