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Games Entertainment

A Look at the Independent Games Festival 10

GameDailyBiz has a look at the whys and wherefors behind next week's Independent Games Festival. The yearly celebration of independent games is compared by the article to the Sundance Film Festival, and the kind of exposure that gathering has provided to smaller film makers. From the article: "One of the earliest entrants in the IGF, Vicarious Visions, went on to create major games such as Spider-Man 2 for handhelds for Activision. In addition, last year's multi-award winner, online puzzle game Yohoho! Puzzle Pirates, has got almost 10,000 subscribers, each paying $10 a month to keep playing, and is now being published by UbiSoft in a retail version..." The quote is from Simon Carless, co-chair of the IGF and editor of Game Developer Magazine. (As well as the first and fabulous Slashdot Games editor.)
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A Look at the Independent Games Festival

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  • Entrants (Score:5, Interesting)

    by joeljkp ( 254783 ) <joeljkparker.gmail@com> on Sunday March 06, 2005 @03:13PM (#11859798)
    Here's the list [igf.com] of entrants for the 2005 festival.

    If you want to try any out, start with Alien Hominid [alienhominid.com]. It's a great side-scroller that they've ported to PS2 and GameCube.

    Too bad they don't tell which games work on which platforms, though. I'm always looking for some new Linux games.
  • Darwinia (Score:3, Interesting)

    by TrippTDF ( 513419 ) <{moc.liamg} {ta} {dnalih}> on Sunday March 06, 2005 @06:11PM (#11860851)
    I've only played the demo, but expect this one to turn a few heads in 2005.
  • Lore is a cross-platform game that supports Linux, Windows, OSX and Lindows and was recently listed one of the top 10 items of the recent Linux Desktop Summit by both organizers [linspire.com] and attendees alike [slashdot.org] .

    The version that was demonstrated at the Linux Desktop Summit will be out on the 18th of March if you want to wait for a demo. But as an added bonus any current Retail user can gain access to the release simply by asking the developers!

    Seriously check it out, its a good game that is turning a lot of heads an

  • Although I'm not sure the exact numbers, Puzzle Pirates [puzzlepirates.com] was near 10,000 players a while ago and has probably far surpassed that now.

    In fact they recently launched two new oceans (servers) to handle additional players. One of these servers runs off a different business model that allows unlimited play time but where you actually pay real dollars for additional game features (buying a ship, getting promoted, etc). It's a great experiment and has already worked well for people who like playing the puzzles but

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