EA Signs College Football License Deal 72
Yet another license falls into the hands of the EA sports game crafters. The Business Wire is reporting that EA Games has signed a six year agreement with the Collegiate Licensing Company. This allows EA the exclusive use of teams, stadiums, etc, etc. From the article: "Our NCAA football franchise is a key element in our EA SPORTS brand lineup and we are pleased to have secured the NCAA license...There is an unrivaled loyalty our fans have for the game, and this agreement with CLC allows EA to continue to deliver to fans the best, most innovative college football experience now and for years to come."
Not Really News Anymore... (Score:2)
Re:Not Really News Anymore... (Score:5, Interesting)
Note to self: Continue boycotting all EA products
Re:Not Really News Anymore... (Score:2)
Other companies can still make football games. If people buy a game based on the team name licensing, and not on whether it's a good game, then I don't feel bad for them. They're not doomed because of EA; they are doomed because they are twits.
Re:Not Really News Anymore... (Score:1)
They go on to describe the play style... (Score:2)
It also simulates the players getting all the money on the side, the payola from the school to play for them. Shows how the players intimidate the legit students and get away literally with murder.
Shows the drunken parties with the hookers flown in by the booster clubs to keep their players happy. And then the drop out players who are so goo
Re:LOL SOMEONE IS A BITTER NERD TODAY!!! (Score:2)
Re:LOL SOMEONE IS A BITTER NERD TODAY!!! (Score:2)
Get out where? There are posts outside now?
Re:They go on to describe the play style... (Score:1)
Old joke:
Q: How many [insert local class-A college here] football players does it take to change a light bulb?
A: Just one, but he gets four credits for it.
This would be a bigger deal.... (Score:1)
Unfortunately now other developers won't even get that chance.
It was probably preemptive... (Score:2)
That's been taken care of now thanks to EA's innovative Let no customer choice go unremoved campaign.
Re:This would be a bigger deal.... (Score:1)
Re:This would be a bigger deal.... (Score:3)
They're not making any more sports games.
Re:This would be a bigger deal.... (Score:2)
Re:This would be a bigger deal.... (Score:1)
Great... more Madden action! (Score:3, Funny)
Who buys this crap anyway?
Re:Great... more Madden action! (Score:1)
Re:Great... more Madden action! (Score:2)
Madden is PRO football, not college. The character and style of play is different.
"Who buys this crap anyway?"
Oh, I don't know...maybe the people who went to the colleges in question? Other fans? There ARE other people that like games that involve other things than going on shooting rampages and getting the Golden Key to acheive First Level Mage or something...
Re:Great... more Madden action! (Score:2)
Re:Great... more Madden action! (Score:2)
I was mocking the parent post's lack of knowledge of football. I read his post to mean "madden = football", as in all kinds of football are the same; you see one kind, you see it all. Football fans know differently.
I concur with your statement about the games being knockoffs of each other...this is precisely one of the things that I worry
Re:Great... more Madden action! (Score:4, Insightful)
It's not like college football and pro football are significantly different. The core engine should be the same, it's the same sport. The only slight tweaks you can really do are off the field, with the primary difference being recruiting vs contract negotiations. Everything else you can do would just be there to add "flavor." Making sure players go to class isn't a compelling feature, and the NCAA probably doesn't want the game to deal with arrests, illegal booster contributions, etc.
Re:Great... more Madden action! (Score:4, Insightful)
Re:Great... more Madden action! (Score:2)
You read wrong. We're talking about games here, not leagues. I never understood the viability of sports game franchises at all. Why would you drop $50 or $60 on Madden 2005 if you already own 2004?
It obvious to anyone that football is football from a game designer's perspective. If you think EA isn't just changing some uniforms and stadiums for an NCAA football game, you're deluding yourself.
Re:Great... more Madden action! (Score:2)
Take a look at this discussion. [utopiafootball.com] There are tons more, just going to look for them.
Saying that the games are the same is like saying that Diablo II and Dungeon Siege are the same game...you just run around and kill things with a sword...
Re:Great... more Madden action! (Score:2)
A Maddden vs. NCAA football game is more like Half-Life vs. Counterstrike. Same game engine & physics, slightly different rules.
Yay! (Score:2)
Re:Yay! (Score:1)
the jargon of evil. (Score:4, Interesting)
Why the outright lie, EA? The people who read these press releases aren't the ones who'll fall for that dummy logic. We already know that these agreements only "allow" EA to monopolize the authenticity of the respective sports involved.
What's interesting about this, though, is that NCAA games have always had restrictions - player names have been forbidden for years, and yet gamers haven't balked and been upset. This'll cripple competitors' use of official songs, logos, team names and mascots, but this is the one category of sports game "monopolies" that might actually work out for competitors.
Not to mention, this all will wind up creating backdoor, Internet-assisted "player editing" capabilities in competitors' games. PS2 and XBox Internet users will certainly be able to sneakily insert all the "official" information into the games. At least, I hope.
Re:the jargon of evil. (Score:3, Insightful)
I think its more likely that they'll just stop making NCAA football games. I know unofficailly its been done in the past but considering how much it costs to develop and market a game these days I can just see where eventually you have one nfl gam
Re:the jargon of evil. (Score:3, Insightful)
While I would like to see a swing towards more fantasy-based and original takes on sports, like Cyberball, I'm not holding my breath. It's very difficulty to sell fantasy sports games to publishers, because even if an accurate sports game is junk it will still sell ok, but the n
OK Let's cover it all right here (Score:5, Funny)
1. EA is evil
2. This is a monopoly, aren't monopolies illegal?
3. OMG isn't someone going to do something about this?
3a. Let's boycott EA!
4. Blah blah blah, just don't buy the game, you have this right as a consumer, blah blah.
5. Random Nostalgia Comment about playing some football game with mutants, and how there still a possibility for innovation (hint, not very likely at all).
6. Comment about all Madden games after '92 sucking ass.
Am I missing anything?
Re:OK Let's cover it all right here (Score:1)
One More... (Score:3, Insightful)
Yeah..."We're geeks, sports suck, who cares".
The last time there was a story that touched on Football here, there were a lot of posts along the lines of "I hate sports, the jocks beat me up in high school", etc. The whole "geeks have to be wusses that hate sports" thing chaps my ass.
Re:One More... (Score:1)
Obviously, there's a market. To each his own.
Re:One More... (Score:2)
No congress man or supreme court is going to give a flying fuck defending video game rights. To even bring up this subject would be committing political suicide. Hence the name "GAMES"... it's assumed to be unimportant.
Take-Two should have the right to use the licenses. They don't. It's a clear monopoly, and no one would step in. EA is owning the licenses like SLAVERY. It's simply wrong.
Re:OK Let's cover it all right here (Score:5, Insightful)
1. Yep.
2. Not really. You don't need the players' or teams' names to make a football game. I remember some of the old ones calling their teams just "Denver" and "Chicago," with modified logos and player names spelled differently than the real ones. Even a randomly generated roster would work - and could work BETTER, for replay value. Even then, can one type of game make a monopoly? Saying that would lead us to say that Sega has a monopoly on games like Sonic, or that Bioware has a monopoly on Star Wars RPGs. Even taking into account all the other games that EA makes, they're still not a monopoly. Big, yes. Biggest, certainly. But they're still not even a majority of the video game industry, let alone a monopoly.
3. For the same reason nobody's done anything about Microsoft. When the gorrilla wants the best seat in the monkey house, the capuchins aren't going to pursuade him to move.
3a. Great and fine, but you'll never get enough people behind it. Try, though, even an unheard and unnoticed protest is a protest just the same.
4. As a consumer, you also have the right to influence other consumers. By telling them WHY EA is a bad company, you hope to also get them to excercise their rights as consumers.
5. And if somebody made a football game with mutants now, it wouldn't be innovation. NFL Blitz was innovation, but now if another game goes that route, it won't be innovative either. Where does it go from here? Invent a new, simmilar game? Is it still football at that point?
6. I don't remember them being good before 92 either.
Re:OK Let's cover it all right here (Score:3, Interesting)
Re:OK Let's cover it all right here (Score:1)
Yup.
7. You can look forward to C.F.L. '06 on store shelves next year.
Re:I guess I won't be purchasing any football game (Score:1)
Times like this... (Score:4, Funny)
And then I smile again.
Maybe one day... (Score:3, Insightful)
Re:Maybe one day... (Score:2)
OMFG (Score:1)
Really enjoyed College Hoops 2k5, too, and now it looks like that's gone.
Just fucking GREAT (Score:2)
What really sucks here is that in the pros, the players union can negotiate their own game deals; "The official game of NFL Players", that sort of thing. There's no such option for college ball.
Re:Just fucking GREAT (Score:1)
Re:Slashdot as EA Shills.... (Score:2)
Ever considered thinking for yourself? Any gaming site would just be reading from the same press release you are. Or are you that anxious to have it pre-spun as "EA are teh evilz0rz!@" for you?
Let loose the dogs of war... (Score:2)
(Death to all companies that try to act in their best interest!...or something like that)
And I wonder what will happen if say the next couple Madden's turn out to be surprisingly good?...I wonder if people will eat their words, or not...
Re:Let loose the dogs of war... (Score:2)
Probably not. You don't need an exclusive license in order to make something "surprisingly good."
Re:Let loose the dogs of war... (Score:2)
People gripe because they assume that sole-licensing like this will retard the creation of quality games and maybe stifle some of the innovation that would've come around with more competition (in other words, the games are gonna suck). Correct?
So what happens if next year's or the year after that's Madden is very very good? Will all those people who were griping based on future assumptions of crappy-games then rescind t
Re:Let loose the dogs of war... (Score:4, Insightful)
And let's say the next few EA football games are great. That won't exactly be any surprise. It's not like they've been terrible all these years and people buy them anyway. Sports games in general aren't my cup of tea, but Madden and the like are polished games, gripping to those who are into the genre. They have, however, been a bit stale lately, if I understand correctly. How much more innovative or realistic or detailed can a football game get? Video game football has looked almost like the real thing since the Dreamcast. We still use joysticks and buttons, we still pick plays... How much improvement is really going to happen?
The short answer is, not a lot. EA knows that not much is going to happen in terms of making next year's football game better than this year's. That's exactly the problem -- not that there won't be progress, but that EA _knows_ there won't be progress. With that as a given, they've decided to tie up the market. If there's no innovation to be done, well dammit, we want to be the only ones here! Where the players lose is where that "fact" is broken. Say Sega or 989 Studios or somebody _did_ come up with a genuinely fresh idea for a football game. Say there actually _is_ room for improvement. Well, now that's just too bad. If you're not EA, you can't make a football game and expect it to sell now. Even if your innovation is the greatest thing ever to happen to sports games, you're fooling yourself if you think it will sell without any actual teams attached to it. And then EA's game next year will just hijack your idea anyway. Nobody wins here except EA. Not other developers, but more importantly, not players either.
Re:Let loose the dogs of war... (Score:2)
Explain further...I agree that it is not by definition acting against its customers' best interests...but what in the cases where it does? What then?
For example, look at the tobacco industry. Next to nothing that they do is in their customer's best interests, but they are in the best interests of the industry. (although, this is probably far too extreme of an example)
In any case, I agreed w
Re:Let loose the dogs of war... (Score:2)
As for a company's best interests being a different matter than the customer's best interests... You're right, there's a lot of profit to be made by screwing people over. The tobacco industry is a wonderful example. And in both the case of that industry and the case of EA, I don't have
Re:Let loose the dogs of war... (Score:2)
A couple quick notes, however...
they have no incentive whatsoever to do so.
I don't really think that's true. There's a couple reasons:
- maintaining their "goodwill"/brand...if the game sucks, and it's got EA's name on it, then it hurts the company as a whole for the future...
- Madden and other yearly EA Sports games have been their bread and butter for years...suddenly losing a large amount of expected revenue on a crappy game would hurt
- development costs for a
That'll teach em... (Score:4, Funny)
In other news EA has signed an exclusive licensing deal with Italy, for the exclusive rights to the likeness of short, fat, mustached, Italian plumbers.
people may bash EA (Score:2)
Some very smart businessmen there, shame it means the consumer doesn't always get the best
Re:people may bash EA (Score:1)
An afternoon at a friend's was all I needed to know I could miss it.
Possibility... (Score:2, Interesting)
Wish it would happen... (Score:2)
but... i realize this is
Exclusive Licensing (Score:1)
For the purchasers of the licenses -- everything's peachy. However, for the gamers -- it is simply awful.
Electronic Arts has got the NFL, ESPN and NCAA Football. Take-Two has snagged up MLB.
Now, can anybody explain to me why any publisher is going to work with any developer to create a sports game featuring fictional teams and players? The fact of the ma
Re:Exclusive Licensing (Score:2)
I don't care for EA having the exclusive rights to NFL and College football since I happen to prefer Sega/ESPN football. However, EA didn't get these exclusive contracts cheaply. They're going to have to pay for those licenses. In order to do that they must sell a lot of games. If people grow tired of EA's attempts at football, people will find
Re:Exclusive Licensing (Score:1)
Exactly.
Yes, yes we ARE indeed "the devil". (Score:1)
Are real stats that important? (Score:2)
However, I have my own opinion on this.
I don't believe this is THAT bad. Konami, for example, has had success for years with it's Pro Evolution Soccer series, in fact, since the days of the SNES (on that console, it was called International Super Star Soccer)
Most soccer and sport videogames fan agree that Konami's product is vastly superior. The only thing against it is that Konami has to use fa
Dr EA (Score:1)
Sony: "What happen?"
Nintendo: "Somebody set up us the bomb!"
Microsoft: "We get signal."
Dr EA: "How are you gentlemen?"
Dr EA: "All your football are belong to us."
Sony: "What you say?!"
Dr EA: "You have no chance to survive make your time."
Dr EA: "UNLESS, you pay us 100 BILLION DOLLARS!"
Dr EA puts pinky to corner of mouth.
Nintendo: "For great justice!"
Dr EA: "MUAHAHAHAHAHAH