The Hookup on High-Def Gaming 66
Penny Arcade's semi-frequent column The Hook Up has published a new article, and this time around Stormy talks about the coming high-def revolution in gaming and the acceptance of gaming by the masses. From the article: "I'm definitely troubled about the 'dumbing-down' effect that bringing the casual gamers into our fold may have on the quality of games in the future. Sure, tight pants and big tits appeal to the hardcore elite just the same as the casual gamer, but I'm betting that Half-Life 2 on the Xbox will play a lot different than on its PC predecessor. For example, I really took it as a compliment when Valve simply threw me into the fray when I began the game. The beauty of it was that the storytellers assumed that we've all played a shooter before."
Graphics are just the baseline... (Score:4, Interesting)
Re:Graphics are just the baseline... (Score:2)
Yes and no. I'd argue that there have been games in the past which have been hits only for their graphical prowness. I do agree that games without good gameplay will begin to fail in the near future. The problem won't be that graphics cards (and equivalently consoles) will increase in power; they will. The problem is that people will stop noticing the differenc
Re:Graphics are just the baseline... (Score:5, Insightful)
I keep hearing how graphics can't be improved all that much and it just makes want to punch people.
Graphics have a LONG, LONG, LONG way to go before we get to photorealistic quality. It's not going to happen in 5 years, or in 10 or in 20. Heck, I'll be surprised if it happens within the next 50 years. So please shut up about it.
Re:Graphics are just the baseline... (Score:2)
Re:Graphics are just the baseline... (Score:2)
Look back in history at painting. Around the time of the renissance they reached near photorealism, but once they hit that where did they go? There was a backlash against photorealism in the art world and numerous new styles came about like impress
Re:Graphics are just the baseline... (Score:2, Interesting)
98% of gamers do not realize that, but "gameplay" is just a buzzword. It does not mean anything in particular. You may be speaking about shooting, while other people will think about dialogs, or mathematical system behind the game, or even about graphics.
Re:Graphics are just the baseline... (Score:1)
That's like saying, because the manner in which you drive a car is different from the manner in which you drive a boat or drive an airplane, the action of driving a vehicle doesn't actually exist, or the word driving is a buzzword.
When thinking of gameplay in general, people will think of different things. However, if you bring up the subject of gameplay in an FPS, no one is go
Re:Graphics are just the baseline... (Score:2)
Re:Graphics are just the baseline... (Score:1)
Also, with adventure games, while you could create puzzles that have nothing to do with the story to show gameplay, that's generally not the best way to go.The puzzles will either be unlike the ones you'd find in the actual game, and without any context, or the developers would spend an exorbitant amount of time creating puzzles they won't use.
Basically, not al
Frist Psot! (Score:1, Insightful)
I despise this writer's elitist slant. Calling people casual gamers, mentioning the "'dumbing-down' effect" and associating himself with the "hardcore elite" reeks of shit. L33t sh1t, too. Just because your inside doesn't mean you're onside, boyo.
Well, here's the real idiocy (Score:2)
Anyone else see the stupidity there? What about those who _didn't_? You know, those who (potentially l33t or not) just moved into the age bracket for violent games.
If anyone started making games which are outright hostile to newbies, that genre would dwindle and die. Any market needs a steady supply of new customers, and doubly so for the games market whi
Re:Well, here's the real idiocy (Score:2)
Up until recent years the term "hardcore gamer" actually meant something. It meant that you lived to play games, it meant that you loved them and would play any and ever kind. The current "leet" kiddies don't know the first thing about being a real gamer. What the original author was getting at is that the majority of 'gamers' these days don't appreciate where we came from as a industry/community. A true gamer would play games based on their actual merit and not their pr
Re:Well, here's the real idiocy (Score:1)
Re:Well, here's the real idiocy (Score:1)
The rest of the story (Score:3, Insightful)
Re:The rest of the story (Score:2)
How so? Maybe you'll be able to run with better graphics at the same framerate on your Falcon Mach V, but the plebians with the lesser systems can still turn down their graphics enough to counteract any advantage that might give you.
Re:The rest of the story (Score:1)
Re:The rest of the story (Score:2)
Re:The rest of the story (Score:2)
Upgrade Upper Limit (Score:3, Insightful)
Sure, it will be a factor when the consoles are new and only a handful of people have HD-TVs, but these new TVs are the wave of the future, right? Isn't EVERYONE supposed to go out and buy a new one? Within a couple of years, a LOT more people will have HD-TV. You can't expect the hardware vendors to not include HD ability when it is right on the horizon of becoming mainstream. Heck, this could very well push more people to get that HD-TV set, so they can take advantage of new console features.
Re:Upgrade Upper Limit (Score:2)
Re:Upgrade Upper Limit (Score:2)
Huh? (Score:2)
Simple. Their plan is to kill SD as a serious impediment to a pc or three in every home. It just might work as Microsoft has plenty of collaborators wanting t
Comment removed (Score:5, Insightful)
Re:Dumbing Down...Prince of Persia (Score:2, Insightful)
Re:Dumbing Down...Prince of Persia (Score:2)
Re:Dumbing Down...Prince of Persia (Score:1)
the same thing regarding vice city and san andreas as well its not gta 4 and 5 people
Re:Dumbing Down... (Score:3, Insightful)
A little excessive there aren't you? Or have you only looked at highlight clips of games available for the XBox?
You are implying that the XBox doesn't currently deliver a more cerebral, more demanding game experience than Halo. That isn't the sum of the system, there are a ton of great games out there.
Halo is to FPS games what Final Fantasy 7 was to RPGs. A accessable, big success that provides the fi
Re:Dumbing Down... (Score:2)
half life start (Score:3, Insightful)
The start to half life 2 is actually very novice gamer friendly.
You start out just wandering around. The only thing that's missing to make it very friendly is an in game explanation that W-A-S-D are your movement keys, but presumedly the manual does that (I didn't read the manual). In fact your early game game experience is entirely running around in a 3d space, which is pretty easy even if you have no shooter experience.
(great storyline happens)
You eventually get to a couple jumping puzzles. Here we're got one new gameplay concept - jumping, and it's introduced in a tense setting but where you have all the time you need.
By the time you get into combat you've been playing for half an hour, and I believe it tells you how to "fire" (swing your crobar).
It's a little while before you get a gun.
In short half life 2 is very gamer friendly, starting off with extremely simple gameplay and introducing one new gameplay element at a time. You just don't notice it because the game rocks so much, you don't really think about how the game isn't a frag fest from frame 1.
Re:half life start (Score:3, Interesting)
If you set the game to "easy" then enemy attacks do almost no damage to your character. Even so, my boyfriend died several times as he stumbed around in 3d space.
It's funny how much we take for granted after playing so many games. Areas that I could scan in a fraction of a second and identify all the exits, he would have to carefu
Re:half life start (Score:2)
I've been decompiling some of the HL2 maps (in order to learn how various things are done), and I've noticed there's often a lot of very subtle scripting which quietly helps the player along.
As a rough example - relatively early in the ga
What happened to rankings? (Score:1)
Younger players also have an edge in that they can log more hours playing, learning every specific detail about levels, items, etc. If the HD vs. SD difference is large enough, then won't the rankings clear that up automatically?
The only real problem I see with that if you wanted to play with a specific friend, and one of you was HD while the other was SD . . . but then isn't that the same as play
A truly stupid article (Score:2, Informative)
From TFA:
Just exactly how did Valve 'throw you into the fray'??? You walked around for about 20 minutes (longer if you stopped to view the scenery), during which you were a.) UNARMED, and b.) IN-FUCKING-VULNERABLE. How exactly is this 'throwing you into the fray'???
*sigh*
Re:A truly stupid article (Score:2)
Talk about singing a worn-out tune (Score:4, Informative)
It works for any subculture or hobby. Usually it comes from people who are too young to realize that there were always superficial aspects to whatever it is they're so concerned with, and that in 5-10 years they're going to wonder why they cared so much.
Re:Talk about singing a worn-out tune (Score:2)
Actually, you can't dismiss everything like that automatically. There are many in
Re:Talk about singing a worn-out tune (Score:1)
Read his first hook up article to see how he started with AV gear to see how he got to the point of posting this article.
Some of his articles do make some decent points, but he is a slave to his job and cant seem to actually be objective on anything touching on that. I almost think his PA articles are just adverts for Monster gear sometimes.
Dumbing Down (Score:4, Insightful)
It's also helpful to consider that this argument has all been done before, in other media, again and again. Particularly in cinema. To resurrect a very old debate, there are those who said, and those who still argue that Star Wars constituted a dumbing down of sci-fi. Others, and I included, will contend that Star Wars does not "dumb down" serious futurist sci-fi or any genre of hard science-fiction at all, because it was never any of those things to begin with and doesn't aim at their market. Rather, Star Wars takes heroic tropes and conventions of children's literature and elements of every film genre out there, and makes of them a high quality film in a number of those genres. But to say it dumbs down sci-fi is to say it dumbs down something it isn't. To look at a fantasy hero saga in space and say it dumbs down science fiction makes about as much sense as saying that graphic novels 'dumb down' rennaissance principles of portraiture, or that modern electronica 'dumbs down' Baroque notions of musical composition or that 20th century urban architects 'dumb down' the aesthetics of greco-roman sculpture.
And the same thing is true of games and their aesthetics, in general. There have always been largely mindless video game genres, and there will always be largely mindless video game genres. Space Invaders, Pong and Demon Attack really didn't particularly inform my view of the world around me, I have to say. And there have furthermore always been games with simpler gameplay, instead favouring story, or simpler story, instead favouring action, and anywhere in between. What you'll find varies from genre to genre like night and day. What's wrong, therefore, is pointing to (just picking one of an infinite set of examples) Action Adventure genre games of the present and while pointing to them stating that they are dumbing down the D&D Dungeon Crawls of the past. There's no sense in it. Let the genres be. And finally, there will always be bad games, mediocre games, and games which simply say and do nothing of particular consequence for gaming in general. If anything, there are far, far fewer bad games today than once there were simply because budgets are too high to allow as many small titles.
I'm as orthodox a PC gamer as can be, so much so that I find myself immediately frustrated by the mere fact of not being able to easily hack and mod a console game, but I refuse to believe that console games are dumbing down gaming in general simply because when I see a simpler action game, based on an original PC RPG or RTS license, reinterpreted for console with simpler mechanics, I don't critique it as a PC RTS or PC RPG. I critique it as an action game, which has long been moreso the domain of the console than the PC. It doesn't say to me "games are getting dumber." It says to me "nothing new under the sun."
Re:Dumbing Down (Score:2)
Screen Size (Score:2)
the technology advantage (Score:2)
happens all the time.
the one i remember enjoying the most was that openGL quake1 let you see through some walls when underwater looking out, whereas looking from above down was shaded. software renderers had it opaque both ways. except for having to come up for air, a gl'er in the waters was frikkin dangerous.
Damn young wippersnappers (Score:3, Insightful)
Games are not dumbed down for the casual gamer. (Score:2)
There are many gamers like me that like simpler games, but we aren't the problem. Neither are the people just getting into gaming, or the people that do not have a lot of time to devote to games. Games can be simple and fun, yet challenging. Look at games li
XBOX 360 will know what it's rendering (Score:3, Interesting)
What I want to know is will xbox 360 support keyboards, mice and monitors? That will kill PC gaming. I know MS is saying 720p, but what if it can output 1920x1080 progressive on a monitor or very high-end TV? The PC gaming market will crash and burn because plenty of people tired of paying for a new video card every two years, a new CPU/mobo/RAM/HD every three, and a new power supply every four. That's $700-1400 every 5 year console cycle. Yes PC games have better graphics in the last couple years, but to too many people it won't be worth it.
Microsoft wants to own the computing world, but PC gaming is a large part of what sells CPU's. They may not want to harm the market like that. However, Sony and Nintendo have lots of reasons to step in and do this.
Re:XBOX 360 will know what it's rendering (Score:2)
Re:XBOX 360 will know what it's rendering (Score:2)
Re:XBOX 360 will know what it's rendering (Score:2)
Re:XBOX 360 will know what it's rendering (Score:2)
Whenever someone says that x will kill y, I immediately think that person is a moron. Did video really kill the radio star? So keyboards and mice (which you can already get for the current consoles) are going to kill PC gaming? I'm sorry, but a l
Re:XBOX 360 will know what it's rendering (Score:2)
Do you know that a hit console game sells several millions of copies, while only the biggest hit PC games sell more than one million? It's currently hard to make a profit with a PC game. What if th
I disagree... (Score:2)
Ok, I'm exagerating about the 486s but you get my point: Skill is everything, the edge you get from the best hardware is negligible, period.
Re:I disagree... (Score:1)
Games are already dumbed down... (Score:2)