



Nintendo Revolution Details Emerge 581
Pyrohazard writes "Nintendo has posted some details on the Revolution to their official site, finally giving us some insight into what the console will be like. From the site: 'It will be about the thickness of three standard DVD cases and only slightly longer.' This makes it the smallest Nintendo console yet! It will also be able to stand up, similar to the PS2, and the Xbox 360. It will be backwards compatible, and it will also play '12cm optical disks in the same self-loading media drive'. It also states that it will have a very quick start-up time, and be very quiet. It finishes by stating 'Get ready for the Nintendo Revolution in 2006!'" C|Net has an article up arguing that Nintendo is making an error in missing the 2005 Holiday season.
Very Quiet (Score:5, Funny)
Aiming to capture the market for game-playing wabbit hunters.
Elmer Fudd says... (Score:2, Funny)
(four-note song plays) You received the double-barreled rifle! Now you can blast rabbits and Hyrule soldiers through their ears.
Re:Very Quiet (Score:4, Insightful)
Apart from my plastation 2.
Re:Very Quiet (Score:4, Interesting)
Re:Very Quiet (Score:5, Insightful)
Re:Very Quiet (Score:3, Insightful)
Have you ever timed how long it takes to start up your PS2 and get to a playable state in San Andreas?
Re:Very Quiet (Score:3, Interesting)
however, i *love* that gta:sa has no loading whilst driving. frickin sweet.
Re:Very Quiet (Score:4, Insightful)
In a word: I wouldn't worry about it.
For your viewing pleasure (Score:2, Informative)
Re:For your viewing pleasure (Score:2)
Re:Remember that Virtual Boy bombed (Score:2)
This is a Confirmed Fake (Score:4, Interesting)
Info at Wikipedia... (Score:3, Informative)
You guys are misunderstanding the video (Score:4, Insightful)
I really don't think this is video of the "Revolution" system at all, I think this is very likely the special "joystick" that was mentioned briefly a month or so back.
Watch the video closely, the video clearly presents this system as a 3-D proximity controller. They always show it on the floor in the middle of the room, and that it is sensitive to someone approaching it.
Also, I don't think this is specifically a Revolution controller either. Notice that it shows in one segment, output supported for TV and some other type of screened device, then in the next segment it shows that it takes input from the GameCube and a "?" device of about the right dimensions of the Revolution concept art that has been floating around.
Also there have been complaints that I have seen about the Mario art at the end, that it either looks like Luigi, or is bad art. Oddly enough, this is the common design for Mario on most PC and Mac based games. I'm not sure what that means, but there is a precedent for Nintendo to illustrate Mario like that.
No, this video is very much in line with something Nintendo would generate and potentially show at a press event, and the fact that it appeared on the net last week is either a testament that Nintendo is attempting to execute a buzz kill on it's competitors announcements... or a very serious security breach has happened within Nintendo.
Personally, what I would like to see is the end of the video, and I'm hoping we get to see it next week.
Re:You guys are misunderstanding the video (Score:4, Insightful)
Nintendo, and this is coming from somebody with a Game Cube and 15 games, would never release anything like this. See all around the intarweb for the debunks; and none of the major game networks claimed it was anything than a fan based concept deal.
Plug: Not owning either of the two Metroid Primes or Resident Evil 4 should be considered a crime.
Are they making an error ? (Score:5, Insightful)
Are they making an error ?, possibly but depsite selling less consoles than sony and about the same as MS, the gamecube was supposedly very profitable. THe margins were supposedly higher and nintendo reckoned that the gamecube was never sold at a loss despite its low price.
In short Nintendo don't neccesarily have to shift more consoles than Sony and MS to stay in the console game.
Re:Are they making an error ? (Score:5, Insightful)
Re:Are they making an error ? (Score:3, Insightful)
On the one hand it seems silly not to include it, on the other you have sony pushing bluray, DVD might not be much of a feature in 2 or 3 years time.
Re:Are they making an error ? (Score:2)
On the one hand it seems silly not to include it, on the other you have sony pushing bluray, DVD might not be much of a feature in 2 or 3 years time.
In 2 or 3 years time, I (like most people) will still have my DVD collection, and I'm pretty sure I'll still be watching them. That's going to be the case regardless of what happens with the next generation of DVD technology.
DVD on a console may not be a big deal in 2006, but DVDs themselves are certainly not going away just yet.
Re:Are they making an error ? (Score:2)
Re:Are they making an error ? (Score:2, Insightful)
It's going to take a while, but even if Blu Ray movies went on sale tomorrow, not many people are going to replace the DVDs they already have. After all, it's the same physical size, DVD quality is 'good enough' for a lot of people, and there's no increase in convenience like there was going from VHS to DVD or cassette/vinyl to CD.
Going back to your original point, having a device that connects to a TV, reads 12cm discs, but does not play DVD/CD would be absurd. I'd be very surprised if Nintendo didn't in
Why not rely on a console's built-in DVD player (Score:4, Funny)
On the one hand it seems silly not to include it
If your video game console and your movie player are in the same box, and you want to play a game, then you have to sit on your @$$ and wait until an older sibling finishes watching a 12-hour Meg Ryan marathon. There's a reason why Nintendo has consistently priced the GameCube $50 lower than the PS2 or Xbox.
Re:12-hour Meg Ryan marathon (Score:4, Funny)
Re:Are they making an error ? (Score:3, Insightful)
But doesn't that make the DVD player an asset? If you'll remember correctly, the PlayStation gained its massive popularity due to the ease of pirating games for the console. The Xbox came out, and it made it even easier (say hello to copying onto the hard disk), and then that became popular.
Meanwhile Nintendo's copy protection effectively never got cracked, and look where the GameCube ended up... nobody cared about it except the people who could see the games for what they were.
Re:Are they making an error ? (Score:3, Interesting)
On the other hand, if your goal in buying a Nintendo system is to play it and enjoy it for the toy that it is, then a DVD player only makes your toy more expensive.
Nintendo's not overly concerned with being number one - they want to make good games, and they're turning enough of a profit to allow th
Re:Are they making an error ? (Score:5, Interesting)
Re:Are they making an error ? (Score:4, Interesting)
Right now, I've got a DVD player and a Gamecube. I've also got a receiver to amplify sound b/c the sound on my TV absolutely sucks (but that's another story). I've got to use a KVM switch (dunno what they're called to switch between DVD and gamecube, but you get the idea) to manually switch between the two systems when I want to go from one to the other.
Also, when my current DVD player breaks down, I can pay a bit (???) more and get a Revolution. In other words, I'm saving about $100 off the purchase price. There is absolutely no downside that I can see, especially since mini-DVDs can currently be used in conjunction with a mod chip to play burned Gamecube games right now anyway (so risk of piracy is the same).
Re:Are they making an error ? (Score:5, Interesting)
Uh, EVERYONE has a dvd player now, who cares. Nobody bought an xbox for watching DVD's (not to mention the required 50$ remote) I don't know a single non-gamer (the majority of my friends) who watches dvd's on their xbox or ps2.
Not to mention, adding this drives up the price and drives up the complexity, which drives down the quality (I'm not saying the DVD funtionality is what causes xbox and ps2 drives to break so often, but complexity always makes things less stable)
Re: (Score:3, Insightful)
Re:Are they making an error ? (Score:5, Insightful)
Re:Are they making an error ? (Score:2)
Re:Are they making an error ? (Score:3, Interesting)
Re:Are they making an error ? (Score:3, Insightful)
Re:Are they making an error ? (Score:3, Insightful)
DVD? Honestly, who cares? (Score:3, Insightful)
However, nowadays DVD is so common that CompUSA is selling DVD players for $15 [compusa.com].
So, why would I care about DVD functionality? To save $15 off the game console? Woot.
Now, if it had something else, like PVR to DVD-R functionality, that would be a value-ad
Re:Are they making an error ? (Score:3, Informative)
I'd love to see a quote on that. There was an interview on IGN with one of the Nintendo VPs who said they were losing a few dollars a unit after the price drop to $99. This was, by the way, according to IGN, the only time Nintendo ever lost money on console hardware.
Re:Are they making an error ? (Score:2)
The GameCube modchip lets you boot DVDRs. It's a DVDROM drive. It's just got a custom disc layout/filesystem.
Re:Are they making an error ? (Score:5, Insightful)
Re:Are they making an error ? (Score:5, Insightful)
Re:Are they making an error ? (Score:3, Interesting)
1) They need to grow up as fast as possible and
2) That being mature means you get to kill shit with blood and gore?
Between me and my roommate we have all three major consoles and the system we use the least is the xbox. In fact he's not even planning on bringing that thing back next year, he's spent more time playing my gamecube than his own xbox and we are in the age group that kids are
Re:Are they making an error ? (Score:5, Insightful)
So, lemme get this right, serious console gamers are going to spend their money to recreate a PC gaming environment?
Como say what?
Last time I checked, I bought my Gamecube for the games that were never ever going to be on a PC let alone another console. Animal Crossing and Wind Waker in and of themselves were worth the price of admission.
Re:Are they making an error ? (Score:5, Insightful)
Okay, now define "hardcore gamers" for us as well.
> The majority of their videogames are single player
Super Smash Bros., Mario Party, Mario Kart, Mario (insert sport here), Donkey Konga, F-Zero, etc. all disprove that.
> Flashy disney/fisher-price style games with playability but no real content.
Real content like.. what, Halo 2?
> they're going to spend it on a console where they can play games like Doom3, CounterStrike, Halo2, Neverwinter Nights and so forth.
A PC, then? Because only one of those came out on a console first.
> a console that basically just plays a bunch of mario spinoffs and tetris.
You seem to forget Resident Evil, Metroid, Rogue Squadron, and Zelda, among others
> people who buy a gamecube are usually buying them for a child and the adult doing it thinks "videogame" and "nintendo" are synonymous and don't know better.
So a million parents worldwide have bought RE4 for their kids?
> having more than just Killer7 as a non-children's game
Once again: Resident Evil, Eternal Darkness. Even the Metroid GC games aren't for children.
Re:Are they making an error ? (Score:5, Insightful)
They're not going to spend that kind of cash on a console that basically just plays a bunch of mario spinoffs and tetris.
Which Nintendo games have you actually played personally for more than 5 minutes? Apparently not very many, since you seem to have no clue whatsoever about what's available.
But if a gamer adult wants to invest money in a console, they're going to spend it on a console where they can play games like Doom3
PC port.
CounterStrike
Another PC port, and of a practically ancient game at that.
Halo2
If you don't mind it being a sequel and a game that started life as a PC/Mac game.
Neverwinter Nights
Maybe i've missed something, but this isn't even available on any consoles, only the PC.
How amazingly original these other consoles ( or in your case, the XBox ) are! Surely nothing Nintendo produces could ever come close!
Their sales are pushed not by quality games and interesting products, but by the fact that people who buy a gamecube are usually buying them for a child and the adult doing it thinks "videogame" and "nintendo" are synonymous and don't know better.
Once again this comic [penny-arcade.com] is ever so appropriate. And for the record, I'm 25 and own both a PS2 and a Cube.
Missing holiday season that bad? (Score:4, Insightful)
Then there's the games/items that come out in say, January, and do well. This strategy has served Blizzard very well with their "ship when its done". In some ways, Summer is actually a better launch date (kids getting out of school) and using that as a steady segway into greater sales.
Of course, this is just my opinion - I could be wrong.
Re:Missing holiday season that bad? (Score:2)
They may get lost amongst the rush but they could still fix that in the period following the holiday seasons with a tripple A title or some new gadget for the Reveloution.
Re:Missing holiday season that bad? (Score:5, Interesting)
You see, not being able to get it makes people want it more. It's fairly standard marketing practice to actually artificially make your product more scarce, because it makes people want it more.
Many of those fad Christmas gifts were hard to find... because it was all planned that way by the people making them. Intentionally making shipments erratic, etc. There's no reason why they couldn't flood the market with the product... but then nobody would want it as badly. Of course once the Christmas season they give up on the charade and just ship them normally.
Remember when Gmail was "invite-only" and everyone that you know couldn't get an invite fast enough? Again, articially-induced scarcity.
Nintendo is losing big by missing Christmas, a time when demand is typically quintupled. They would miss it only if they had no other choice.
Re:Missing holiday season that bad? (Score:2)
As it currently stands, I have more games for my PS2, but most of them have very little replayability.
My gamecube gets the most play time, because the games can be played over and over and they're still great.
And my Xbox... Well, sometimes I still play Halo. Not very often. It's good for large multiplayer games of Halo, but that's pretty much the only game worth touching on the Xbox. My Halo box usually just gets used as a crappy dvd player.
Fan-made Video (must see) (Score:5, Interesting)
mirror 1 [onefed.com]
mirror 2 [ign.com]
Article about video [ign.com]
Re:Fan-made Video (must see) (Score:2)
So far so good (Score:5, Interesting)
Looks like they are taking a leaf out of the mac minis book with the form factor
Its wonderfull they have confrimed backwards compatability which will be very important in giving them a good start with a cataloug of games though they may be missing out here if they don't include some form of DVD playback.
I have argued a few times that its not the features that sell a console but the games , but all things being equal otherwise the features can make or break the sale.
I am awaiting news of the conectivity with the DS , this is pure idle speculation
That is pure idle speculation though
Re:So far so good (Score:3, Interesting)
The Gameboy came out when Nintendo had its old seal of approval, ensuring that a lot of truly classic games were released for it.
While Nintendo still only had the GBA, Sega released the Gamegear. Atari released the Lynx - both vastly more technically able systems. Where are they now?
Even after their demise, when Nintendo released the Gameboy
Actually, I think it's pretty bright... (Score:5, Interesting)
Re:Actually, I think it's pretty bright... (Score:2)
Except all signs point to the PS3 being released in 2006 also.
I wouldn't be surprised to see Sony launch the PS3 AFTER the Nintendo "Revolution".
Of course, MS could always encounter some of their typical delays, and all three consoles could launch in '06
Re:Actually, I think it's pretty bright... (Score:2)
Sony raised the stakes years ago by pretty much requiring that all consoles be backwards compatible.
Nintendo finally learned this. Microsoft's gaming devision is still too young to "get it", and the lack of Xbox compatibility in the 360 will be it's own undoing, Xbox Live or no Xbox Live.
Backwards compatability - this will help (Score:5, Interesting)
Because the GameCube used PPC, it looks like Nintendo will be the only one with an (relatively) easy backwards compatability story. The PS2 could perhaps be emulated since it was only a 300Mhz MIPS processor, but I pity the person that has to write the emulator for the pipelining stages on the VUs. Microsoft has not said whether they'll be backwards compatible, but I predict the answer is no.
Re: (Score:2)
Re:Backwards compatability - this will help (Score:2)
Really? I assumed that the Cell (PS3) and the PowerPC (Revolution, Xbox 360) were pretty different, architecturally.
Re:Backwards compatability - this will help (Score:3, Insightful)
Microsoft own a little piece of software called Virtual PC for Macintosh that lets x86 code run on the Power PC chip.
Sure it's a little sluggish on G4 systems but the triple core 3.2GHz PowerPC they announced should surely be able to reach 700MHz Celeron speeds.
The only real issue is emulating the Nvidia video extensions either in s/w or on the ATI card. Nvidia already seem miffed over loosing the XBox 2 deal so they may no
Re:Backwards compatability - this will help (Score:3, Funny)
Re:Backwards compatability - this will help (Score:4, Informative)
Whats the Revolution? (Score:4, Interesting)
Perhaps something [gamespy.com] about the controller?
Or perhaps some obscure feature [ign.com] that we'll hafta wait longer to see?
I was hoping to see something about that in this article but I guess I will hafta wait longer... If anyone has a link to what I think I'm talking about, I'd appreciate it.
Re:Whats the Revolution? (Score:2)
http://ps3.ipbhost.com/index.php?showtopic=482&st
Gyroscopes in the controllers (gyroscopes detect revolution, don't they? >-) ), pressure sensing grips, voice controls, downloadable demos for DS and Revolution, and of course online play.
Re:Whats the Revolution? (Score:5, Informative)
On the plus side though, the N64 controllers were revolutionary in a number of ways... it was the first major console to use analog sticks (Well, since the Atari 5200 I guess), it had slots on the back for memory cards and rumble packs (an idea later adopted by Sega and Microsoft), the odd three-staved design allowed it to be held in a number of different configurations (an idea which never really caught on), the C-buttons sort of led to the Gamecube's C-stick, and the system did four-player out of the box (although I suppose this is more a feature of the system rather than the controllers). I know a lot of people didn't like the N64 controllers, but they did have a good amount of influence after all.
No MTV Special (Score:5, Funny)
I'm praying... (Score:5, Interesting)
It is good to maintain backward compatibility, Nintendo will have an easier time getting people that own a GameCube to buy their new console - just as Sony had an easier time getting people who owned the Playstation to buy the Playstation 2. This will give them an easier time with launching this new system.
Not only that, but as the new console generation pops up starting this Christmas, people will take into account which system has the most enjoyable games - if Xbox 360 doesn't have a solid number of good games at release time and isn't able to play Xbox games, they may find people holding back to get a Playstation 3s or Revolutions because of the already present game catalog.
I'm rooting for Nintendo, they've had some extremely fun games on the GameCube with a massively higher ratio of good games to bad when put alongside the Xbox or Playstation 2. The Mario sports games have all been excellent and enjoyable, rather than a pretty simulation of the sport like the EA and Sega sports titles carried by the competition.
I'm glad at least one of the companies "get it" (Score:5, Insightful)
None of the new consoles will make 2005 (Score:3, Interesting)
All the new machines will arrive in British shops mid 2006, at high prices, and a round of price cuts will happen in the lead-up to Christmas, when games start appearing in volume.
2005's Christmas console race is already decided. The PSP will be in the shops with a lot of games. Any next-gen machine won't have the manufacturing volume or the games line-up to compete.
Out of step... (Score:5, Insightful)
There's also the aesthetic angle. Cultural preferences are rapidly moving toward Nintendos form factor and will be peaking in 18 months, not 6.
Real Innovation == focus (Score:5, Insightful)
The CNet article... (Score:3, Insightful)
Early launch may not help (Score:4, Insightful)
The Xbox 360 will also have to compete with people's willingness to wait for the PS3 and Nintendo Revolution. This may or may not be a factor depending on what Sony and Nintendo can deliver next week at E3. Remember, an early lauch didn't help Sega much with the Dreamcast (or the Saturn, which they forcefully lauched a few months early in the US to get a headstart on the PS).
If you also consider that the Xbox's life span was relatively very short compared to other consoles (launch 18 months after the PS2, and lauches ~12 months before the PS3). Many consumers that are not hardcore gamers, esp ones that have bought an XB in the last year or two, may feel perturbed that their recent purchase is already obsolete. To compound that, MS (as well as Sony/Nintendo) have to compete with other hot gadgets like the iPod that weren't around during previous console lauches that may appeal more to their core market(young-male adults) than gaming consoles.
Sorta old news (Score:3, Insightful)
There's some interesting, but not ground breaking stuff that has been confirmed, like wireless controllers, DS connectivity, 802.11 internet connection, and free online gameplay, but the really interesting stuff is still just speculation. For what it's worth, my guess is that the "revolution" part of the console will be that the controllers have built in gyros. I've been playing WarioWare: Twisted since it hit the streets in Japan, and let me tell you what anyone who has played that title can tell confirm: twisting is the future. There's a great part of WW:T where you get to play the original Super Mario Brothers game by turning the Game Boy to the side to move forward while the world spins around under your feet. It's how the game was meant to be played!! I suppose the Nintendo critics will call a motion sensor a gimmick, but I really believe it has the ability to put some fire under the industry's feet.
Of course, there's a lot of other speculation that I'm not too sure about. Broken Saints claims that the Revolution will somehow display real 3-D on your TV screen, I guess using special glasses or something. That sounds unlikely to me. I've also heard that the Revolution will have a DS like touch screen controller or one that is somehow reprogrammable by the game, but I don't want to think about the ergonomics of that all. Pressure sensitive buttons does sound like a good idea, and I wouldn't be surprised at all to hear that.
One interesting thing about Nintendo versus Microsoft is the different things that people focus on in their announcements. With the Xbox 360, everyone is talking about the 3.whatever GHz PPC chip. With the Revolution, everyone is talking about possible changes to the way games are traditionally played. It just goes to show the Microsoft is still more interested in the technology side of things, and Nintendo is more interested in the "innovation" (or, if you believe the detractors, "gimmickry") side.
VERY old news (Score:4, Funny)
Oh you mean now it'll actually do some good? Awesome
What I like about Nintendo... (Score:5, Insightful)
They've been saying how they realized that the look of the console matters. Hopefully this means they've grasped the larger concept that *image matters*, perhaps as much as everything else put together (they can have the best games out there, but if it's seen as an uncool thing to own, people won't own it*). However, from the rather narrow stuff I've heard from them (only talking about making it look physically better, nothing about the larger picture of *why* it needs to look physically better), I'm sadly doubtful...
* people suck
Wait a minute.... (Score:3, Interesting)
True Sony have made noises about releasing the PS3 this year, but they did exactly the same thing to spoil the Dreamcast's launch. And even though they were about a year after the DC, Sony still had crappy release titles.
Great News! Will Nintendo Leapfrog Microsoft? (Score:4, Interesting)
are they all goin in circles (Score:3, Funny)
All consoles going IBM PPC? Days of X86 numbered? (Score:3, Interesting)
With these consoles coming out with HD support, fast multi-core CPU's (PPC), I'm wondering if Intel and AMD are worried that they might loose market shared to the consoles especially if they supported web, IM and email through optional keyboards/mice.
Will Apple receive a 3+ Ghz multicore processor soon from Apple?
Will this lead to more games being ported to the Mac "first"?
DVDs? I hope not. (Score:3, Insightful)
Right now you might be thinking, "Are you insane? DVD-9 discs can store 9 gigs of data! What do you mean, limited?" Well, here's what I mean.
As most people probably know, both the Xbox and the PS2 use DVD discs. They both support DVD-5 and DVD-9. The support for DVD-9 indicates something; some games are too big to fit on one DVD-5 disc. This can be conclusively proven by looking at some recent games, like Xenosaga Episode II [ign.com] (see the bottom of the page, "Lasting Appeal"), which use multiple discs. At smallest size, these games are unable to fit on a single DVD-5 disc. At largest, they're too big to fit on a single DVD-9.
That's a lot of data.
I recently read in an article (probably in Game Informer [gameinformer.com], though I can't find it at the moment) that many recent games, including Metal Gear Solid 3: Snake Eater [ign.com], only barely miss filling a DVD-9.
That this is on the PS2. A current-gen system.
I think that says something.
What I'm getting at here is that games are getting bigger and bigger. There's no way around it. As our technology improves and our systems become capable of bigger and better graphics, we must supply more and more data in order to make said graphics.
If a PS2, whose capabilities are far eclipsed by the next-gen systems, almost requires multiple discs, how will those next-gen systems fit all their data in the same space? Better graphics require more data: bigger textures, more polygons, more custom shaders, etc. So how will it all fit?
And bear in mind that this isn't even taking into account the data needed for the actual game. A lot of code and other data is needed for the actual game. Furthermore, the Revolution is supposed to be, as Nintendo says, "revolutionary". How much extra code will it take to do cool things with these "revolutionary" features? A lot, I imagine.
This poses a problem. Where will all that data go? It has to go somewhere. Sure, wonders can be worked with compression, and yes, Nintendo has somehow managed to shove DVD-5 games from other systems into the 1.8 gigs offered by its proprietary format, but there is a limit to how small things can get. Furthermore, too much compression will result in decreased performance, which is a bad thing.
This is definitely a big problem. Sony got around it by flinging enormous Blu-Ray discs into its next-gen system, aided somewhat by the fact that it partially owns that standard. For Nintendo or Microsoft to use Blu-Ray would require licensing the technology, and you can be sure Sony would charge them up the wazoo for both the drives and the discs.
That's a problem.
The way I see it, both Microsoft and Nintendo are in trouble if they use normal DVD drives on their next-gen systems. Nintendo possibly more so, depending on the "revolutionary" aspects of their device, but this doesn't change the fact that they're both rather screwed.
For Microsoft, it looks like it's already too late; the Xbox 360 specs [xbox.com] declare that it has a "12x dual-layer DVD-ROM". There is still some hope left for Nintendo, though, as they've only announced [nintendo.com] support for "12cm optical disks", which could be nearly anything.
Here's to hoping that Nintendo chooses something better than DVD-9.
Re:DVDs? I hope not. (Score:3, Insightful)
I worked on Everquest: Champions of Norrath, and we took up an entire double-layer DVD (to the point where we had to modify the international version - the voice files were too big due to the extra languages). The entire thing was textures. Gigabytes and gigabytes of compressed textures.
More space never hurts. Some games don't need it - if the PS2 had better hardware, I could have done
zerg (Score:3, Insightful)
I'm not too concerned about consoles or whatnot, but the idea that the Revolution can play GameCube games really appeals to me. This will save me space and money.
Strike a blow against marketing. (Score:3, Insightful)
Being able to hit the holidays is utterly unimportant for the vast majority of console releases. It's much more important to have a library of games available when the 4th quarter hits, and to build up a buzz among the hardcore gamers that should trickle into mainstream interest.
Basically, releasing a console before it's "ready" is always a bad idea.
Just for kids (Score:3, Insightful)
I'm not sure if I'm alone in this but I always thought of my GC as something a little bit different. I use my XBox for 'serious' games and PC Ports because I own a Mac, and to be honest £100 for an XBox seemed a lot more attractive than £1500 for a decent games machine.
I bought my GC for party games and genuine original content. I loved Monkey Ball, Doshin, Pikmin and Double Dash. The GC proved without a doubt that there was more to modern gaming than how many polygons you can process per second and how accurate your AI and physics engines are. I think thats what made it better for adults. When I was a kid I wanted more realism and violence, now I want more fun and originality.
This is why I'm excited by the Revolution as there will be something in there that is not obvious by the hardware specs, that will make it a worthwhile purchase - fun games.
Re:Finnally! (Score:2)
Re:A revolution too late I'd say (Score:5, Insightful)
Re:A revolution too late I'd say (Score:3, Insightful)
That's the biggest problem with taking console marketing at face value - they tend to blow small technical details out of proportion to make the whole device sound more impressive. A recent example is the current generation of consoles; they were refered to as 12
Re:A revolution too late I'd say (Score:2)
So I'm thinking the two consoles could be very similar indeed...
Re:A revolution too late I'd say (Score:3, Informative)
First.. Xbox 360 is most certainly not based on PowerPC 970
Second.. There's been absolutely no credible rumors about the specifications of Broadway (Revolution's processor)
Third.. Of all the Power PC-processors out there, 970 is one of the least suitable for a game console.
Re:A revolution too late I'd say (Score:3, Funny)
"That settles it. Order a batch of 500,000 PPC 970s for the X-Boxes."
-Microsoft X-Box 360 Lead Engineer
Re:A revolution too late I'd say (Score:5, Interesting)
"(Update 05/13/05) I have had a couple of readers that commented on Microsoft stating that the Xbox 360 was "water cooled." While this might be technically true, it carries a very heavy marketing spin in order to glom onto an enthusiast technology. To be succinct, the Xbox 360 is not water cooled in the way we, meaning just about every computer hardware enthusiast on the planet, tend to think of water cooling. The Xbox 360 motherboard we were shown did have a CPU heatsink in place that utilized a heatpipe. Yes, a heatpipe does have liquid in it and some H2O as well, but is usually primarily ammonia. In a heatpipe, the liquid at the "hot" end vaporizes, and is moved to the "cold" end of the heatpipe by a pressure differential and convection. Once the heat is transferred to the fins in the cold end, the substance condenses and the process repeats. The CPU cooler we saw on the Xbox 360 processor looked very much like this CPU cooler seen at Plycon except the Xbox 360 cooler was taller than wider and only utilized one copper heatpipe tube."
Link -> http://www.hardocp.com/articleprint.html?article_i d=768 [hardocp.com]
Re:A revolution too late I'd say (Score:4, Insightful)
If this is designed correctly you could make convection currents work for you and turn the whole room into your air space.
Aside from that it does sound like the big N is going for user experience inplace of raw power. Lets assume that it is a small cute box that will provide maybe twice the performance of the current GameCube (unlike the order of magnitude promised by the xbox 360 and PS3), can be sold at rock bottom prices, say $150, on launch day and acts as a centeral hub for mad multiplayer DS parties.
I'd say thats a winner.
Re:A revolution too late I'd say (Score:3, Insightful)
Another unexpected side benefit to this is that, if there's absolutely zero free space inside, and, it has to be exactly zero, there won't be space to put an internal modchip. An external modchip is going to be a pretty big turnoff for some people. Of course, this is more then a little unlikely, but, hey, it's possible, considering the formfactor.
Re:A revolution too late I'd say (Score:4, Informative)
In all actuality, there is every indication to show that the Gamecube is for the most part every bit as powerful as the XBox, with the only real advantage the XBox has over the Gamecube is more memory, and arguably the hard drive (though since it's largely underutilized the fact that it isn't standard in the XBox 360 should speak for itself).
Anyway, when we start talking PowerPC instead of x86, the whole rules on heat and power as well as size totally change. It's entirely possible that the Revolution and Xbox could be more alike than unalike. Though with Revolution having Gamecube compatibility and the Xbox 360 not having much of anything, the XBox 360 could be more powerful and it would still have an uphill battle.
A large backlog of games to play can make or break a system. Anyone who doubts this needs to compare PSP and DS sales figures. (For those who haven't been watching, the DS is killing the PSP globally.)
Re:A revolution too late I'd say (Score:5, Funny)
Re:dvd drive? (Score:5, Interesting)
Re:dvd drive? (Score:4, Interesting)
As it is coming out in 2006, I expect that it will either be a Bluray variant, or a HD-DVD variant. I'm hoping it will be a HD-DVD variant. Why? Because I can buy a Revolution for the fun multiplayer games and Nintendo franchise games, and get a free HD-DVD player, and then I can buy a PS3 for the more serious action games, and get a free Bluray player! Either that, or it will be a standard DVD-a-like to cut costs.
The XBox360 is the loser here, everyone has a DVD player already. Maybe if it supported DVD Audio, and the console was silent to boot
Re:dvd drive? (Score:5, Insightful)
As pointed out numerous times already, FFVII used all that space for FMV. They very easily could have made that game for the N64. They chose not to. Back in those days, textures were around 4k. Even 8 - 16 megs is a lot of k's. The music was all midi. The characters were simply polygonal, most using goraud shading instead of textures. Etc. There would probably have been a few comporimises, but FFVII could have made it into an N64 cartridge.
"In reality, their proprietary format drives up cost for developers to use on their system. "
True for the N64, negligible for the GameCube. The reason the proprietary format for the N64 was expensive was because cartridges are just plain expensive. Optical media, nah. Make the disc a little smaller, change the format a bit. That wasn't anything but a minor change to the production facility. If it did cost more for the developers, it's doubtful it was by much. It was CERTAINLY nowhere near the difference between producing a CD and producing a catridge.
"And since Nintendo is continually losing market share to the XBox..."
Ugh. I hate getting into this argument. Are we talking world or USA here? The GameCube might be number 3 in the USA, but it's also killing the XBOX quite soundly in Japan. You may be thinking "so?" but imagine what the executives at Nintendo are thinking. Money's money. Even at 3rd place, Nintendo themselves produce AAA titles. Nintendo is going to react to their profit margins, not their market share. If Nintendo were to turn into Sony, would they really make more money? Sell systems at a loss? Produce cookie cutter games? Do nothing to ensure the market doesn't collapse like it did in Atari's age?
"I think Nintendo should really re-eveluate their stance on media drives."
The media drive isn't going to make the difference. It's the games. If Nintendo wants to give Sony hell, they'll need broader 3rd party support. At this point, the media won't make a difference. (assuming it has reasonable storage, anyway.) They need good hardware. They need good marketing. And they need killer apps at launch to get a few million into people's homes. From there, more developers will come out of the woodwork.
That is: IF they want to do that. The downside here is that store shelves get flooded with games. The problem is that Nintendo makes a killing on its first party titles. Less shelf space means less attention to their own products. Don't get me wrong, either way they make money, but they create a huge mess in their wakes.
Re:dvd drive? (Score:3, Insightful)
Uh.. That and it would raised the cost of the system, made gaming more frustrating, and the games would have been far easier to pirate.
Re:Am I the only one who doesn't see the Revolutio (Score:2)
Re:nintendo errs again (Score:5, Insightful)
Nintendo seem to be doing very well for themselves in the 'pathetic' third place. They're certainly turning a profit on the GameCube, unlike Microsoft for example, and have the best first-party games on any system, bar none.
There's no need to have a games library as large as, for example, the PS2's - how many of that system's games are really worth buying? There are plenty of simply excellent games available for the GameCube, and so long as Nintendo keep it up, I'll gladly buy their next system.