Revolution May Launch Last 157
Nintendo President Satoru Iwata has publicly stated that the Revolution may be the last next-gen console to market. From the article: "Until today, Nintendo has said only that the Revolution will be released in 2006 in North America, without specifying any date. Iwata's comments indicate that the console could appear after the launch of Sony's PlayStation 3, which is currently slated for a spring 2006 launch in the US. Microsoft's Xbox 360 will arrive on store shelves during the 2005 holiday season worldwide."
This could be good ...or bad. (Score:1)
Depending on how next-gen consoles plays out, this is either A Good Thing, or A Bad Thing.
Re:This could be good ...or bad. (Score:3, Insightful)
Re:This could be good ...or bad. (Score:5, Insightful)
Also, don't forget that the console market is not a zero-sum game. Many gamers will want multiple consoles -- so just because most people are buying XBox or Playstation doesn't mean they *won't* buy Revolution.
in fact, the delayed introduction might even be an advantage. After everyone buys their Playstation/Xbox, they save their money for a few months, play out the first big PS3/360 games... and then have the spare cash to buy a new Revolution.
At any rate, the Revolution looks like a very strong console, on the game front -- especially if it's true that it can play all of nintendo's old games. I can play the latest games, AND SuperMario, AND Starfox 64, AND Perfect Dark... all on the same box? Count me in. :)
Re: (Score:3, Insightful)
Re:This could be good ...or bad. (Score:5, Informative)
As a techie, it was no difficulty to mod my X-Box, but as a gamer I want my games to work well.
Maybe I'm wrong, but the X-Box just doesn't cut it for an emulation machine.
Re:This could be good ...or bad. (Score:2)
And at that, I've got no idea what the heck a "Big-Ass Emulator Disc" is supposed to be. Is it a DVD with a compilation of emulators on it? You've probably got out-of-date versions of them all, I'd think...
Not a surprise (Score:5, Interesting)
What's more interesting to me these days is that Nintendo's hand-held console dominance now stands a real chance of being usurped (by the PSP) for the first time since they entered the market with the original Game Boy. Others such as Sega and Atari tried but failed due to the fact that Nintendo was king of home (TV) consoles at the time, but now Nintendo is limiting itself to its more niche audience with the (comparatively gimmicky) DS and could be seriously threatened by the PSP's more broad appeal.
Despite all this, however, I predict that Nintendo will be around for quite some time (in one form or another at least). Their ability to shift gears when needed (remember how the original NES revived the dying home console market in the first place?) and to develop/market new and innovative -- if not practical and appealing -- ideas will assure them some kind of presence for the forseeable future.
Re:Not a surprise (Score:5, Interesting)
The game gear was really neat, but it ate batteries too fast to be that useful. Tetris was a game with huge appeal across a whole bunch of age groups, and bundling that with the gameboy was the smartest move nintendo ever made. I don't know why the DS didn't ship with a couple simple games pre-installed. Minesweeper would've been a great start. A quick version of solitaire. They probably could've licensed Snood for pretty cheap, and then they would've sold a DS to my mom and every one of her friends. Those quick and easy games are what portables are for.
Re:Not a surprise (Score:2)
Expanding the sphere of people you can target with a system is always going to look good on your bottom line. I always used to be amazed how many people had gameboys who weren't typical gamers. It shouldn't have surprised me: most people don't give a crap about the "cool" games, but they love stuff like tetris, tamagotchie, solitaire, minesweeper, etc.
I guess, in the end, it's not the gamers that make the money for the companies but the mainstream non-gamers who buy the system for the simple stuff.
Re:Not a surprise (Score:4, Insightful)
Re:Not a surprise (Score:2)
Why those things aren't available in the US yet is the real question.
Re:Not a surprise (Score:1)
Re:Not a surprise (Score:2)
Luminous flux (Score:2)
I don't know why the DS didn't ship with a couple simple games pre-installed.
Other than Metroid Prime Hunters First Hunt?
Minesweeper would've been a great start
Minesweeper, or Luminesweeper [jk0.org]?
They probably could've licensed Snood for pretty cheap
Bust-A-Move and the knockoff known as Snood are already officially ported to the GBA.
Re:Luminous flux (Score:2)
The metroid game has a limited audience, and isn't really the sort of game that makes portable gaming worthwhile. It requires too much of a time investment to sit down and play. Not to mention that it's on its own little seperate card that is a pain in the ass to keep track of.
Whether
Re:Luminous flux (Score:2)
I still think building in the games would work great. It wasn't really an option for the original gameboy, probably more for technology reasons than anything else. But putting a couple little games into the DS' firmware would not be that big of a deal. They put that pictochat in there, they could've just as easily put solitaire in there instead
Re:Luminous flux (Score:2)
The Metroid Prime Hunters demo is hardly worth to talk about, its something you can finish in 20min and which has basically zero replay value in singleplayer. While its better then nothing I would have much prefered something that is actually fully playable and keeps you busy for a while.
Re:Not a surprise (Score:2)
Minesweeper, for example, would suck moving a cursor one block at a time till you get to the one you want. Solitaire sucks as well, I've tried that. A platform designed for gaming will win every time.
Re:Not a surprise (Score:1)
Minesweeper, for example, would suck moving a cursor one block at a time till you get to the one you want.
That's why you play co-op with a CPU player, which plays the other side of the board. Try it; it works [jk0.org].
Re:Not a surprise (Score:3, Informative)
You might be able to avoid the cramp in your hand by having a lower 'thumb position'. Some people seem to use a really high "attack", which gets tiring soon. Take your lanyard, loop it left around the back of the screen, then bring it back to the right through the gap between the screens, so it's abutted with the left hinge. I had an ascii diagram that showed this quite clearly, but, du-dum, lameness filter.
I find it easiest to wear the thumb-stylus on the side of my thumb so that it's actually pressing
Re:Not a surprise (Score:5, Interesting)
They also have the remarkable ability to be and stay tremendously profitable. Since the launch of the NES, they have not had a single year in the red, and have remained the most profitable game industry company though clever licensing and milking everyone for all they're worth.
Nintendo, like Apple, will be ok. You don't have to have the highest volume to make the most profit.
And the DS is currently outselling the PSP pretty solidly, due mainly to innovative titles and being slightly cheaper.
Re:Not a surprise (Score:2)
I would guess that significant factors in lower PSP sales include the following:
- Weak launch title selection. They covered all the genres (except FPS) but many of the titles suck from what I've heard
- Screen defects. Stuck pixels are fine if they go away (and not everyone knew they would), but dead pixels, dirt, and warped spots in the screens are not cool - especially when they occur in
Re:Not a surprise (Score:1)
A weak launch title selection wasn't too big of an issue; their long title list was larger than Nintendo, and Mario 64 can't carry a launch.
Limited volume my ass! I know that the whole world doesn't live in the Chicagoland area, but in the greater Metropolitan area, I never once saw a store that had fewer than 5 PSPs in stock during the first few weeks. And yes, I know I didn't visit
Re:Not a surprise (Score:1)
You and your Keynesian views! The demand line isn't horizontal, it slopes down and to the right!
Re:Not a surprise (Score:2)
Re:Not a surprise (Score:2)
Sure, they've been pretty good at milking their products, and they've produced a string of great games over the years. However, Nintendo is far from the gaming power house that they were at the time of the NES/SNES. They
Re:Not a surprise (Score:2)
I'd agree with you, except:
A) I don't think Disney is the "Disney" of their market anymore. Maybe Pixar?
B) Nintendo doesn't have a stranglehold on innovation anymore -- remember Katamari Damacy, etc.
I don't think it matters. (Score:2)
Who knows, though? I don't have the quote anymore, so I could just be imagining thing
Re:I don't think it matters. (Score:1)
Nah, I know what you mean. It's all in the controller, apparently.
I think Nintendo know what they're doing, to be honest. When the DS was announced, I decided they'd shot themselves in the foot and essentially handed Sony a sizeable slice of the handheld market, but the DS has by far the most interesting line-up, and I think sales figures are substantially higher, at least on a worldwide level.
Alan: I loved that phrase you
Re:I don't think it matters. (Score:2)
Just for clarification: The PSP was in development long before the DS was announced. There have been rumors about the PSP since a year or two after the PS1 was launched. Sony's been trying for years to release a new 'walkman'.
Re:I don't think it matters. (Score:2)
Re:I don't think it matters. (Score:2)
Sony and MS are under the impression that integrating video games and passive entertainment is some big whoop-de-fuck. It's pretty clear that Nintendo's idea of "more than just a game machine" doesn't mean duct-taping movie playing capabilities with it.
If I sound bitter, it's because I am. The rumors of $300-$450 price tags for the new machines is disheartening.
It's called inflation (Score:1)
Re:It's called inflation (Score:4, Informative)
I can't imagine why somebody would pay $400 for a whoop-de-fuck Playstation with go-faster stripes. I'll happily back down on that comment if the PS3 actually launches with new games. I mean new in the sense that they're not just higher-res sequels of old games. (Note: At least the original Playstation managed this. I don't mean because it was the first of the line, but it really was a different gaming experience.)
Re:I don't think it matters. (Score:2)
The Nintendo 64 launched at $249. The Dreamcast and the GameCube launched at $199. Yes, a $400 price tag is disheartening.
Re:I don't think it matters. (Score:2, Informative)
I was under the exact opposite impression - the PS3 and Xbox 360 are trying to infiltrate the living room as multi-purpose set-top devices by incorporating co
Re:I don't think it matters. (Score:1)
Re:I don't think it matters. (Score:1)
Hell, I'm a cheapskate. And If I'm not thirsty, its just going to go to waste...
Do you know what a paradox it is for a frugal bastard such as myself?
Re:I don't think it matters. (Score:2)
Gamespot [gamespot.com] has a nice article from when the Revolution was first really talked about.
"Iwata said the DS and PSP aren't directly competing, because Nintendo is aiming for nongamers and retired gamers with its handheld, while Sony is targeting the traditional gaming audience. He added that his company will also attempt to avoid competing in the next-gen console market. "
So they don't plan on competing. I think they're right in believin
Good (Score:3, Insightful)
Re:Good (Score:3, Insightful)
How do know what fps you're getting?
Re:Good (Score:2)
Re:Good (Score:3, Insightful)
Nobody's going to release a game that will crawl on a gamecube, even if we're still waiting for the revolution in 2 years. Either they won't release the game on the gc because it can't compete, or they'll trim everything down until the required fluidity is there.
Re:Good (Score:2)
Re:Good (Score:2)
In addition, programmers have gotten smarter. Ever play F-zero GX? The single-player mode is immensely detailed, and runs smooth as silk, necessary for such a fast-paced racer. But kick it over to 2-player competition, and some background details a
Re:Good (Score:1, Insightful)
PCs are a continually evolving platform. New graphics cards, processors etc come out every few months, more or less. If a developer makes two PC games a year apart, the second game can theoretically be designed to a higher technical specification than the earlier one, as technology has moved on in the mean-time. Consoles, however, are essentially a static pl
I take it you have never played (Score:2)
Re:I take it you have never played (Score:2)
Re:I take it you have never played (Score:2)
May be beneficial (Score:1, Insightful)
Re:May be beneficial (Score:1)
After reading the past few articles on the Next Gen... I don't blame them. Sony losing 1 Billion Dollars on the PS3, and we all know Microsoft is still in the red with the current X-Box.
The way I see it... Nintendo can wait. You have to applaud any company that can have quarter after quarter after quarter with their books in the green.
Re:May be beneficial (Score:1)
Isn't profit marked black?
Re:May be beneficial (Score:1)
You guys are ridiculous (Score:4, Interesting)
Re:You guys are ridiculous (Score:3, Insightful)
I don't think it is about lack of will or talent that Nintendo is taking the path they are. I think Nintendo really believes that the future of the industry is outside the 18-24 male demographic. They see shrinking sales in Japan and predict it won't be long until the US and European markets ju
Re:You guys are ridiculous (Score:1)
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Re:You guys are ridiculous (Score:1)
Re:You guys are ridiculous (Score:1)
If revolution Were to let me play my Gamecube games in high definition, it would make me get it even if it has a weak launch line-up. It would be like launching with a lot of generation 4.5 games (Gamecube being 4th generation, and Revolution 5th)
I think the next generation of games will be what sell HD. Games solve the "catch 22" problem of the HD hardware selling or HD content coming first, because games can be ea
Re:You guys are ridiculous (Score:2)
It's like watching a TV show on your computer. You can do it in a little window on the screen and it'll look ok. Or you can blow it up to full size, and it'll look like complete crap, because it was designed to play on a lower resolutio
Smart interpolation (Score:2)
Even if you threw enough hardware at it, and scaled up everything, the textures and artwork aren't designed to be output at the resolution. It would look like crap. There isn't enough detail to fill all those pixels.
Ever tried running FCE Ultra or Snes9x under "hq2x" interpolation mode? It makes classic systems' graphics look almost PS1 quality. A Nintendo rep did comment that a lot of the classic games in Revolution's online rental service would get a facelift.
Re:Smart interpolation (Score:2)
If games were to do this where possible it would scale indefinately. However there is bound to be a significant cpu overhead. Especially when you get translucency and reflection and subsurface scattering involved.
The more I think about the more likely it seems we've got a bit of a wait before this is standard in consoles.
Mycroft
Re:You guys are ridiculous (Score:1)
But you can... I occasionally play Mario 64 and Zelda 64 at 1600*1200 (I can even play Zelda at 1920*1200 without stretching the graphics) The textures are still just as blurry close up, of course, but all the geometry is sharper, and I can see far away textures clearer. And how about those split-screen games that show you only a quarter of the screen, would they not greatly benefit from HD?
It is not like viewing normal TV on an HD monitor.
Re:You guys are ridiculous (Score:2)
To get b
This is assuming a lot of things. (Score:5, Interesting)
The PS3's GPU isnt finished yet. The first Cell prototype was unveiled in March, and it wasn't even the version that will be used in the PS3. I have not heard if that is finished yet.
No one knows how far along the Revolution is. Some people take a lack of news to mean that it is behind, but they said the same thing about the DS before it beat the PSP into every territory.
Wait and see. Nintendo will likely wait for 3 things: the production capacity to meet demand, launch titles to sell the machine, and the infrastructure for their online network. The Revolution will launch when they have those three things or November 2006, whichever comes first.
Re:This is assuming a lot of things. (Score:1)
The finally specifications of the cell processor the PS3, however, have not (AFAIK) officially been released. Which is usually a good indication that Sony is playing a wait-n-see strategy.
This processor is going to (initially) be a very expensive component, but one of its advantages is its scalability. I would suspect that Sony will not choose specifications of their processor until Spring creeps closer--depending on price and availability, of course.
PS3 in Spring 2006? (Score:1)
Re:PS3 in Spring 2006? (Score:2)
Nintendo going last is good. (Score:5, Insightful)
Nintendo's Revolution is already going to be cheaper than the other consoles, and is still very likely to make money per console. If the Revolution came out first, a lot of people (erroneously of course, but we've already seen how the persistant erroneous statements that the GameCube was 'just for kids' and 'has no adult games' hurt it) will assume that because it is both cheaper and coming out first is must therefore be worse that the Xbox 360 and PS3. However, by coming out last and cheaper, Nintendo simply makes many gamers who failed to look before they lept feel stupid for spending $100-$150 more for consoles that aren't significantly better.
Additionally, Nintendo has a history of being copied. Regardless of whether the controller is a red herring or the sole source of revolution, coming out last gives Nintendo the edge in that they can keep their Revolution secret for longer. If they were coming out before or at the same time as their competitors, they'd need to release information on the Revolution around the same time as Sony and Microsoft and give them plenty of time to make similar improvements or copies of the technology.
Even now, a lot of the hardware for the Xbox 360 isn't even set yet. Of course, if the Revolution is solely within the controller that hardly matters because surely whenever the controller is revealed the secretly assembled crack teams of Sony and Microsoft will be ready to make quick prototypes of their own similar controllers. However, I find it likely that the controllers are a red herring. Perhaps half the revolution lies within the controller, but I predict that either the revolutionary controller will require something that requires special hardware within the console to work, or is useless without the other console half of the revolution.
In any case, releasing last, Nintendo's secret can be kept so until the hardware for the other two consoles is immutable.
Also, being last means that technology will have improved, and thus opening up more opportunities to make a console as powerful as Sony's or Microsoft's without the crazy costs.
The last point is that, remaining last Nintendo can take a good look at the mistakes Sony and Microsoft make, and not repeat them. With the article concerning the design of the competitor's CPUs claiming they are hardly as good as was claimed, Nintendo could easily make a similar CPU that is not plagued with the same problems.
That's my take on it all.
Re:Nintendo going last is good. (Score:2)
So let's focus on what Nintendo has going for it (in regards to its competition). 1) They will have the cheapest console. 2) Their console is much more desirable to fa
It's all good. (Score:2, Insightful)
The people who I attempt to speak to are those who aren't on any side, and for those people insight as to why
Anti-marketing (Score:4, Interesting)
That said, I think it's almost swinging too far in the opposite direction. It's gotten to the point to where Iwata's statements stop sounding like "refreshing honesty" and go into downright "negative". Let's review the the more notable PR coming from nintendo
It's like Nintendo has adopted a sort of devil-may-care, go-buy-a-revolution-but-if-you-dont-oh-well strategy that I don't quite understand.
Beyond Nintendo... I'm getting damn tired of all the press releases from the Big Three in general. I've never seen so many press releases preceding an actual picture of an actual game running on actual hardware (not some tech demo on a dual-cpu uberPC/Mac tricked out with an to-be-released video card). This is even worse than the last wave of consoles. Put up or shut up for cryin out loud!
Re:Anti-marketing (Score:3, Insightful)
Isn't that exactly what Nintendo is doing? Shutting up? They get interviewed a LOT because people want to know what the secrets of the Revolution are. But they never ever say anything. Stories like this get posted, as we are still waiting for Nintendo, and the major news outlets have to post SOMETHING to keep their jobs.
And if you think about it, it was the same thing as last generation. Microsoft and Sony went on and on about how powerful their consoles wer
Re:Anti-marketing (Score:3, Informative)
1) Xbox has higher clock speeds, but GameCube is much more efficient. It's just as impossible to compare clock speeds as it is to compare the clock speeds of video cards (of different generations), or an Athlon 64 to a Pentium 4. The GameCube's CPU is probably more powerful, but the Xbox's GPU is also probably more powerful. The real clincher though is Unified Memory. There was never such a stupid invention. Basically, the Xbox has a memo
Contrary to previous statements? (Score:2, Funny)
slashdot not reporting the details right (Score:1)
Re:slashdot not reporting the details right (Score:1)
Re:slashdot not reporting the details right (Score:2)
Re:slashdot not reporting the details right (Score:1)
I guess
Nintendo is always late to market. (Score:3, Interesting)
-Super Nes. After the Turbo Graf 16 and Genesis had been released.
-Nintendo 64. Much delayed, released after Saturn and Playstation.
-Gamecube. Released after PS2 and almost at the same time than Xbox
So, when Iwata originally announced that Revolution would be released at least at the same time than PS3, I was happy. Now I see that nothing has changed at Nintendo since the change of CEOs.
Re:Nintendo is always late to market. (Score:1)
What is their strategy? (Score:2, Interesting)
However, I am ea
Re:Huh. (Score:3, Informative)
Re:Huh. (Score:5, Interesting)
Re:Huh. (Score:2)
I was one of them, only to learn that my brand new 20' RCA flat screen didn't really support progressive scan as my Target implied. "Get a progressive scan DVD player for this TV" implies that it can show progressive scan to me. Bastards.
Re:Huh. (Score:2)
Well, it always helps if you SELL the cables to do so. You can only buy the damned component cables through Nintendo's website (and a very few other online venues). It was six months before I realized why I never saw the cables (despite checking for them on every gaming shopping trip), and at that point places like Gamestop and EB
Re:Huh. (Score:2)
> of their system in Japan, who don't have such legislation forcing
> the move yet.
Huh? Yes, we do. July, 2011.
Re:Huh. (Score:2)
Although, by that time the next generation will be coming out, and I'm sure Nintendo will support HD with that one
Re:Huh. (Score:5, Informative)
HDTV is not going to be required in the US.
HDTV is most certainly not going to be required anywhere else.
Re:Huh. (Score:1, Informative)
Japan mandates HDTV == Yet another example of the U.S. falling behind.
(Replace Japan with any other country if you desire)
Re:Huh. (Score:2)
Re:Huh. (Score:2)
Yeah, right (Score:2, Insightful)
Re:Yeah, right (Score:1)
Re:Yeah, right (Score:1)
I recently got a computer monitor that has component inputs, though, because I can use it as a monitor now, and as an HDTV later.
Re:Huh. (Score:2)
Re:Huh. (Score:5, Insightful)
Re:Huh. (Score:1)
When you buy a console, you're buying a guarantee that you will be able to play games on it for 3+ years, without having to worry about performance issues. The price of a new CPU, Video Card, and more RAM to upgrade your gaming PC to last 3 years would easily be double
Re:Huh. (Score:1)
If you want to complain about consoles taking the roles of computers, look toward the dvd playing, hard drive wielding PS3 and 360.
Re:Hmmm.. (Score:2)
Release date was only part of Sega's problem, they were already going downhill.
Re:But who cares? (Score:2)