The Ugly, Dirty Story of Making a Game 31
Via the ffwd linklog, a series of Edge Magazine developer diaries reprinted on the web by the folks who wrote them. Ninja Theory has been making the next-gen game Heavenly Sword for quite a while now. They've told the truth, the whole truth, and nothing but the truth about the process of making the game, wrangling a publisher, and getting the game to market. From the intro article: "What our research does show is that 3rd person action adventures are big but the first generation games in this genre are always shit. Nina, Mike and I originally came from Sony Cambridge, a studio that specialised in 3rd person action games and so we would be treading familiar ground. If we start now, a full year or two before most developers even think about next-gen development, we would have the time to craft a great game and release it early in the next-gen console cycle. Perhaps we could pull off a Halo."
Great series (Score:3, Interesting)
Re:Great series (Score:2)
Hell, even the subscription price tag you UKers pay for it is insane, though someone's told me magazine subscriptions can be expensive like that in the UK. I mean, £39.99 (~$70) for one year? I don't think I can find a gaming mag in the US that costs more than £11.49 (~$19.99) or at worst £14.50 (~$24.99).
Re:Great series (Score:2)
Re:More impressive than the article... (Score:3, Insightful)
UK game companies, or more specifically game programmers from the UK, have a long and proud tradition of coding very fine games indeed. At the top of my list of games designers is Julian Gollop, creator of Rebelstar Raiders, Chaos, Laser Squad and the UFO series of games (another one due out soon, IIRC).
The secret of good games design is not in making them pretty, or sound nice, or have wazzy graphics, or new gaming engines, or beautifully rendered FMV sequences - that's all window dressing. The real s
Re:More impressive than the article... (Score:1)
Worms & Broken Sword would be my two UK choices. I'm sure I'll have completely ignored another spectacular game or two, too.
Dammit (Score:2)
But the game sounds absolutely incredible. These bastards are why I got an XBox (why are you looking at me like that? _I_ liked Kung Fu Chaos, I don't care what you thought of it), and now that I've seen the Heavenly Sword screenshots I know I'll be in line for the PS3.
Complete and utter bastards, the lot of them.
Re:Dammit (Score:3, Insightful)
As far as the short-sighted publishers. I get some of my work rejected from time to time (most of the time, but that is the way it goes.)
Once something is picked up, and popular. I *really* want to go back to the people who rejected it, and shove it into their faces.
But then I realize, that maybe they will pick up the next thing I do, and I don't want to burn any bridges.
But god,
Re:Dammit (Score:2)
Re:Dammit (Score:1)
Yeah, I felt not smart. Now I can share the feeling of not-smartness with others. Isn't that great?
Re:Dammit (Score:2)
linky [teamxbox.com]
But it does seem you are correct.
One thing I am doubtful about - I really don't understand what is so great about the game. I suppose the graphics are pretty good but I've seen as good or better demos the next gen and almost as good demos for current gen. Hells bells, how hot can it be if they are running on hardware that they built months ago.
Anyway, it's a good read, but def not sold on the game.
Re:Dammit (Score:1)
Re:Dammit (Score:2)
Not only does the trailer look great, but the voice of the king character is none other than Captain Jean-Luc Picard.
Kung Fu Chaos is wicked party Xbox game (Score:1, Interesting)
as per the racist comment, its making fun of a genre of kung fu movies, it just so happends that many of them are chinese, but to me it felt like making fun of the Karate Kid, American Ninja, Best of the Best and all the other American crappy** Kung Fu movies.
** : cra
That's a lot of spirit.. (Score:2)
Re:That's a lot of spirit.. (Score:1)
Diary Part 9 online (Score:5, Informative)
There's no "Next" link at part 8, but part 9 (last part) is also online:
http://www.ninjatheory.com/blinkblink/index.php?o
And a little bit offtopic, but Nina looks hot!
http://www.ninjatheory.com/blinkblink/images/stor
(from left to right: Tameem, Mike, Ken Kutaragi, Nina)
Re:Diary Part 9 online (Score:1)
anyways, it was a very intelligent article. maybe games' journalism is not in fact dead. maybe there is something to the whole "new games' journalism" fad. its nice to find out just how difficult it is to make a living as an independent developer. reminds me of stories of struggling recording artists waiting for their big recording contract.
i'd also be more than interested in seeing more detail in
two year old CGI/games (Score:1)
I just wish that, since they already have it running on PCs to some extent, they'd also release it for the PC. I don't own any consoles, nor do I plan to.
Crappy posts. (Score:1)
Kudos. We need more little guys in the gaming industry.
"Perhaps we could pull off a Halo" (Score:3, Insightful)
I, for one... (Score:1)
Re:nextgen (Score:1)
Re:nextgen (Score:1)