Government Love and Hate for Video Games 42
hapwned writes "Jason Della Rocca, the executive director of the International Game Developers Association, unmasks the hypocrisy of governmental interaction with the video game industry. He expounds: 'Why is it that the cultural and artistic merit of the game medium is so hard to accept? Are games simply too complex for digital immigrants to grok? Why can't they see games for the powerful medium that they are? Is the word 'game' honestly so damaging as to demean the entire creative output of the industry, to reduce it to an empty pastime? Or, are the politicos enacting an entirely different drama where the industry is their hapless whipping boy and the sincerity of their intentions to "save the children" need to be questioned altogether?'"
Escapist (Score:1, Insightful)
Re:Escapist (Score:2, Informative)
http://www.escapistmagazine.com/print/11/3 [escapistmagazine.com]
Huh? (Score:2, Funny)
2) There's an odd bit of projection in the essay. He keeps tossing out these pairs of government action where the same government (or members thereof) promote one aspect of gaming and criticize another, and flips out at how they're supposedly saying VIDEO GAMES GOOD!!!
Re:Huh? (Score:1, Funny)
What? Jealous? (Score:1)
What's up with sites with dark text on dark background until the "real" image background loads? That's no fun at all! :
Ow. My brain. (Score:2)
("Standard." Must be the world's first one-word oxymoron.)
Okay (Score:5, Insightful)
The article heralds gaming as being a priceless cultural artifact and a savior of national economies.
Honestly, I don't think that video games are really that important. I grew up playing them, and to this day it is still one of my favorite hobbies, but I think that all of the fanfare regarding it is kind of a product of the overactive marketting.
The one very good point that I see the article raise is how games are treated very differently from films. In Australia, why aren't games allowed to have adult ratings when films are? I do agree that games that are overly violent or sexual in nature are bad particularly for young children (and adults, mildly), and that's why I agree with censorship and regulation.
I always thought that a good happy medium could be found in countries like Germany, where games that are for adults only are kept behind the counter in stores; they can't be displayed where children can see them, which is okay, and they can't be sold to minors at all, which I think is a good idea. At the end of the day, though, the games are still on the market, and they are still finding their way into the hands of the people that are most fit for playing them.
The socialist libertarian inside of me says that parents should always have the ultimate choice as to what their kids' game consumption habits are, but I think a society that takes some measures to protect children is a good one, as long as these measures don't stifle beneficial aspects of the industry.
When all is said and done, however, what's the big deal? I think that the train of thought that leads to discussions like this stem from that pervasive fear that games are corrupting our children. But, in the past, other mediums like televisions and books were doing the same.
Let's face it; we have to look out for our children, whether we're trying to "save" them from games, movies, comics, Ozzy Osbourne, Socrates, of liberalism (I say that facetiously). However, I think that what truly corrupts a human being takes place at home, and bad parents/societies should stop using scapegoats like video games, which fosters discussions like this.
Re:Okay (Score:1)
You can take that censorship you so love and stuff it. I don't need the government telling me what I should be playing.
Re:Okay (Score:2)
Censorship and regulation? So because children shouldn't play some games, you want to censor them so no one can play them?
I never said that. In fact, I said quite the opposite; we as a society ought to cooperate in raising well-socialized children and, in some cases, engage in cencorship so they don't get hurt. However, it's important not to overstep our bounds (children need to be exposed to the world if they are expected to grow and be intelligent), and I'm not suggesting a solution here.
You can ta
Re:Matter of interpretation? (Score:4, Funny)
However, a whore blowing your head? Now, that's ART!
Re:Matter of interpretation? (Score:5, Insightful)
Did you know theres more explicit sex in a romance novel in a grocery store checkout line than there is in GTA? True fact!
My Views (Score:2, Informative)
Remember the introduction of the VCR? (Score:5, Insightful)
It's All About the Votes (Score:5, Interesting)
It's all about the votes. If people are afraid of video games, if they're mad at video games, then it's time to regulate video games. The content doesn't come into play for the people making the decisions.
Re:It's All About the Votes (Score:2)
Hard to accept? (Score:2, Insightful)
While there are some games that are artistic, maybe if we saw some topselling games that didn't feature easter eggs that were sex scenes with hookers, rewards for stealing cars, or woman that look at all realistic, instead of Lara Croft with her need for a cantilevered bra, people might start taking games seriously. When the well known and publicized games appeal to more than the adolescent male ego, with a need for larg
Re:Hard to accept? (Score:2)
Re:Hard to accept? (Score:2)
You missed my point. Maybe I should not have put it just in sales. (That's also a UK chart -- I don't know the problems in the UK, but it's the trashy behavior in the US that seems to get most notice.) It was the same for years in SF. There were a few good SF films, like 2001: ASO, but it was still alwyas looked down on because of the cheap monster flics.
As long as game compani
Re:Hard to accept? (Score:2)
Your argument could be applied directly to movies as well. Hell, even popular music recently has become so inundated with blatant sexual and violent themes. I guess kids today want that, when I grew up most popular music
Re:Hard to accept? (Score:2)
It should be. What Kate Winslet and Jim Carry did in "Eternal Sunshine of the Spotless Mind" was art. What she did with DiCarpio in "Titanic" was slick and vapid. There is no way I could ever consider that flic art. If Cubby Broccoli (not that he's still around) started complaining that people didn't see his James Bond films as art, I'd make the same arguments. They aren't art, and should never be considered as art.
Most people didn't consider mov
Re:Hard to accept? (Score:2)
Bingo! I had ctrl-c'd the exact same sentence you had all ready to make pretty much the same reply you did. So allow me to just expand upon it a little bit further.
In my experience, when most
Hate to burst your bubble, but (Score:2)
Art never was defined like that. A lot of what we today consider classic art never was more than an expensive low-tech version of pornography. (I'll go on a limb and say that in an age where female clothing was such that seeing an ankle counted as arousing, having
Violence (Score:5, Interesting)
You can't sell a violent game, but the army can give it away for free.
Re:Violence (Score:3, Interesting)
Re:Violence (Score:2)
I just thought it was funny that the violence in video games is "bad" until it benefits Uncle Sam.
I love video game violence. I think that if you can not tell the difference between fantasy and reality and that causes you to do stupid things we should just put you out of your misery - video games should not be an excuse.
I am actually all for our soldiers getting as immersive experience as possible before they find themselves in harms way.
But, that does not me
What theyre called (Score:1, Flamebait)
Dont worry, in a few years Microsoft and Sony will start calling them "interactive media". The only people who will call them games any more will be Nintendo.
Interesting thing to note about China (Score:2)
"Minors should not be allowed to play online games that have PK content, that allow players to increase the power of their own online game characters by killing other players
Their government took the time to actually learn what was going on in-game before taking a position. And they're addressing something that coud be seen as an actual problem w
Save ... um, someone... (Score:3, Insightful)
My take on political speech is that any time anybody asks you to "think of the children" they're really asking you to stop thinking, and agree with them that their restriction is palatable.
They dont get "Video Games" (Score:2)
Who cares? (Score:1)