Rating Game Content Here and Abroad 38
Gamespy has a piece on the game content rating systems across the globe. The article discusses both the actual systems used and the history of the choices made to shape them. From the article: "But the question now is: are these ratings effective? Most gamers would certainly agree that the ratings are accurate, and the majority of retailers do have rules against the sale of mature-rated games to children ... but it's always disheartening to see a mother buying GTA for her 10-year-old saying 'he'll just play it at his friend's house anyway.'"
Parental Purchases (Score:5, Informative)
This idea is really starting to annoy me. Having worked in retail, I rarely had anyone purchase GTA for a minor. A simple phrase like "You do know that this game is rated M for extreme violence and sexual content?" worked just about every time. And the only times parents would buy the game for kids is with the line "We've talked about it, and I think he can handle it." I've never, in 3 years, heard "He'll just play it at a friend's."
Re:Parental Purchases (Score:4, Informative)
Did I just hear you discourage someone from spending money in my store?
You're fired.
Seriously though, this is the kind of example that people outside the gaming community need to hear -- that individuals at retail establishments are making an effort to prevent kids from buying age-inappropriate content.
Re:Parental Purchases (Score:5, Insightful)
You're fired.
While I appreciate the humor, it actually works out in the retailers favor to be up front with them. It makes them more likely to come back to me for their kid's next purchase, since they know they can trust me to be honest with them.
And to any customer that asks me why I'd not want to make a $50 sale, I just tell 'em I don't want Jack Thompson suing me. They may not know who he is, but they understand lawsuits.
Re:Parental Purchases (Score:1)
Re:Parental Purchases (Score:2)
They do not see that self-policing is in the best interest of the retailers, and so they feel they need to pass laws instead.
Re:Parental Purchases (Score:2)
Re:Parental Purchases (Score:2)
See, the good part of democracy is that promising to solve a problem, any problem, is a good way to get elected. Doubly so if it's a major problem. And that's a good thing. It's what, at least theoretically, should keep
Re:Parental Purchases (Score:2)
Excactly. The larger negative, in this context, is that the problems that really need solving are sometimes ignored for manufactured crises.
Especially when the real problems are difficult ones to solve, or ones without a clear right/wrong answer.
Re:Parental Purchases (Score:1)
There was one occasion where I was at a game store, and some clueless parent was trying to buy GTA3 for her 12 year old because that's the game he asked for. Both me and the guy behind the desk actually spent 5 minutes describing the game and trying to convince her not to get it, but she bought it anyway, explaining that "oh, he knows better"
So yeah. Ratings are great, but they don't do much against stupid parents.
Re:Parental Purchases (Score:3, Insightful)
Bad Parenting (Score:1)
I have a little brother (11), and even though my parents expressly forbid him to play any such games, he goes to a friends house to play them.
I'm not saying that that's an excuse for bad parenting - which is what buying it for kids in the first place is, but some people do obviously buy it for their kids without knowing what is in it.
Re:Bad Parenting (Score:2)
If a kid breaks your rules, and you know he does, and you're fine with that, then that's a pretty pathetic relationship you have with your kid.
Not to dis' your brother or anything, t
You do know that this game is rated M (Score:2)
Re:You do know that this game is rated M (Score:2)
Re:You do know that this game is rated M (Score:1)
Re:You do know that this game is rated M (Score:2)
Re:You do know that this game is rated M (Score:1)
hence my first comment about killing real things with real guns and not just on a computer/TV screen, sex doesn't even enter the equation.
p.s. You don't hear stories about all the traumatized Roman children who used to join in in orgies, so I think the Sex problem(tm) is related is a problem because o
Parents care when they're there (Score:2)
Rumors of rampant parental idiocy in our society are drastically overstated. People watch a little too much Jerry Springer or something. Basically when parents can be there, most of us sincerely try.
(If you want to get at the whole raft of problems people have raising their kids responsibly, try figuring out ways in which to encourage businesses to give their workers "flex time" arrangements. The
Yeah, that's kinda irritating. (Score:2, Insightful)
Seriously, I once saw a 9 year old girl trying to get her mother to buy her GTA when I was buying a game, and I was disgusted.
The ratings are there for a reason. If the parents ignore the ratings, they should have no right to complain about their child.
However, if the child finds another way to obtain the game, the seller should be the one under fire, not the produ
Please. (Score:3, Insightful)
You know what? That's not the game industry's problem. The ESRB does an excellent job of telling consumers what to expect from a game. If kids are still playing these games, it's the parents' fault. And TFA agrees:
It seems like no matter how many warnings you slap on the box, there will always be some parents willing to ignore them in order to appease their pleading youngsters. From that point on, the responsibility should lie solely with the parents who purchased the product -- and no amount of legislation upon the game industry can solve the social problem of poor parenting.
Re:Please. (Score:2)
Or is it Here! Here!
Either way, well said!
Re:Please. (Score:2)
The apple doesn't fall far. (Score:1)
That's their perogative (Score:1)
It may be disheartening (for you), but that's the parents' perogative. If they want to buy it for their kids, at least they are making a choice in how to raise their children instead of requiring legislation to do it for them.
For the record, I don't necessarily advocate buying "M" games for children, but it shouldn't be anyone's choice except the parents. That's why a rat
Re:That's their perogative (Score:1)
Re:That's their perogative (Score:1)
Re:That's their perogative (Score:1)
LAAAZYYY! (Score:1, Insightful)
How hard is it so tell the kid he is forbidden to play it, and to call and talk to that other mother? Freaking make a 5 minute phone call. Tell other parents about the game, tell them "it's your choice if your kid plays it but I don't want mind playing it".
Re:LAAAZYYY! (Score:2)
Very narrow definition of "abroad" (Score:3, Interesting)
By the way, for a self-proclaimed major news site they take rather badly to a slashdotting.
Re:Very narrow definition of "abroad" (Score:2)
[1] Addmitedly most games t
Re:Very narrow definition of "abroad" (Score:1)
It's up to the parents (Score:1)
Finnish ratings... (Score:1)
The article barely mentions the Finnish ratings.
Finland uses game ratings that are exactly the same as the ratings for movies, and are handled by the same review board. However, if you want a rating for a movie, you have to either let them review it, or you automatically get 18+ rating (which is, by the way, why the Star Wreck movie got 18+ - it costs nothing to report it, while a review needs a fee). However, games ratings only need a declaration from the importer and no review, so there's a little bit l