PS2 Mod Chips Legal In Australia 163
Buccaneer-American writes "Over here on Groklaw, PJ is reporting that PS2 mod chips are now legal in Australia. The highest Australian court decided in Stevens v. Sony to overturn a lower court ruling that PS2 mod chips were 'technological protection measures' which would run afoul of the Australian DMCA-equivalent. Because they do not protect copyrights per se, but are rather region coding devices, they were ruled to be regional coding devices. In short, we have Sony to thank for being a loser yet again and establishing some of our rights in case law, albeit sometimes inadvertantly." The High Court's decision is online, with some legal commentary from the Australian court. More coverage of this story available at The Age and SMH.
Region Coding (Score:5, Insightful)
Re:Region Coding (Score:1)
Territoriality in entertainment (Score:2)
It's all because game companies want to make an extra buck or two.
It's also because things might be considered copyrighted (e.g. Peter Pan in Britain), hateful (e.g. Nazism in Germany or France), or otherwise prohibited in one country but not in another. For instance, owners of entertainment franchises often license a particular franchise exclusively to one company in a given territory and to another company in a different territory. Jump Superstars for Nintendo DS, a game along similar lines to Super S
Re:Territoriality in entertainment (Score:2)
But Britain, Germany, and Japan, three countries with wildly different rules and regulations about content and three different ratings/censorship systems, are all in the same DVD "region"! And even in games consoles, Britain is always in the same region as Germany, even though British law allows a large number of things t
Re:Territoriality in entertainment (Score:2, Interesting)
But Britain, Germany, and Japan, three countries with wildly different rules and regulations about content and three different ratings/censorship systems, are all in the same DVD "region"!
Not necessarily. A lot of DVD players (notably the PlayStation 2, which was the most popular DVD player in Japan when it first came out) are incapable of converting between the 480i signals of NTSC and PAL60 and the 576i signals of PAL50 and SECAM. This has the effect of segmenting Japan (480i) and Britain/France/Germa
Re:Territoriality in entertainment (Score:2, Informative)
So what? If some content is illegal somewhere, it's up to the authorities there to go after the possessors. The media player manufacturer have no business doing the content-police's work, so if they put things like "region codes" in their hardware, it's for other reasons, price-fixing being the most blatantly
Re:Territoriality in entertainment (Score:2)
Rob
Re:Region Coding (Score:5, Insightful)
Re:Region Coding (Score:2)
I mean, if the only reason we have region encoding is because the content manufacturers say "Pretty please," why hasn't there been more uproar or at least dissent?
Re:Region Coding (Score:2)
Re:Region Coding (Score:1)
Re:Region Coding (Score:2)
Maybe you are right and they do sell more expensive licenses that remove some of these requirements... but the licenses I read about require both. It would be possible for chinese/taiwanese/etc. manufacturers to male logo-less, macrovision-free and region-less players but these may not be legal for import (due to studio lobbying / DMCA and e
Re:Region Coding (Score:2)
Re:Region Coding (Score:2)
Re:Region Coding (Score:2)
What this does mean is that Joe the electronics shop guy can legally chip players to ignore region flags and sell them as region-free. (Although to hack out Macrovision would probably still be illegal.)
Re:Region Coding (Score:2)
In other words, as long as there's a legitimate reason behind disabling Macrovision (and trust me, there's several. The most obvious which springs to mind is to enable you to plug a DVD player into an older televisi
Re:Region Coding (Score:1)
Actually there has been by hardware makers, but in most countries they can't legally, since it is a condition of their licencing the technology to make DVD players that they incorporate region locking. The plain evidence that the hardware makers don't like region coding is in Australia. I'm not 100% clear on the legal background, but we've mana
Re:Region Coding (Score:2)
I don't think it's that simple. The mechanism certainly appears to satisfy the definition of a TPM under the Act:
The important bits of the case (Score:2)
The result in the High Court turned on the interpretation of one word - "inhibit". The device did not "prevent" copying because it acted after the copying took place. There was no attempt to deny that one of the purposes of the device was to make the unlawfully copied game unplayable. The ques
Re:Region Coding (Score:2)
The problem is that there are different standards for movies and ratings, so a movie that is perfectly acceptable in the US with an R rating may be illegal to be possess in Japan - they have very strict laws about nudity in some forms. There are similar rules concerning language and violence in other parts of the world.
Similarly, airlines have to get specially edited movies which are leg
Australian Courts Making Sense? (Score:1, Funny)
Convert to the Call of Cthulhu while you can!
Re:Australian Courts Making Sense? (Score:5, Funny)
Re:Australian Courts Making Sense? (Score:1)
Australian Copyright Laws Are Still Bad (Score:5, Informative)
Fair use might not be the way to go... (Score:2)
Of course, fair use would be better
Re:Fair use might not be the way to go... (Score:2)
I just hope they don't do what the Bu
Re:Fair use might not be the way to go... (Score:2)
As for activist judges, You should be verry afraid of them. Not because they are making stuff you think should be legal,
About time that somebody started fighting back... (Score:4, Interesting)
Re:About time that somebody started fighting back. (Score:5, Informative)
Actually, in Australia, region-coded DVDs have already gone. That's the precedent that was used in this argument. Multiregion DVD players are definitely legit in Australia.
Re:About time that somebody started fighting back. (Score:2)
There was no such "precedent" used in this argument. There was some discussion of policy considerations and of region coding being anti-competitive and beyond the rights comprised in the copyright, but no precedent was involved at all.
Re:About time that somebody started fighting back. (Score:2)
That does not constitute a precedent - only a court can set a legal precedent. The ACCC also does not "rule", not being a court.
Region free DVD players are legal (Score:5, Informative)
Movies behind in Aus, how about laws elsewhere? (Score:2)
Re:Movies behind in Aus, how about laws elsewhere? (Score:2)
Often, yes, but not always. Serenity and Wallace & Gromit both opened here in Oz some days earlier than Nth America. Not that this makes up for the many movies that are months later. Perhaps digital distribution will make this easier, spurred on by the desire to reduce the wholesale piracy that inevitably results from this distribution gap.
So an Aussie could probably import a bunch of DVD's and selling them whilst the show is still in theat
Re:About time that somebody started fighting back. (Score:2)
Re:About time that somebody started fighting back. (Score:2)
Why Sony? (Score:2, Funny)
(j/k)
Also holds for DVD region encoding? (Score:2)
It's fairly easy to thus deduce that large retailers can also sell region free DVD players, and in fact even have those same large retailers sell pre-modded consoles, not just the small shop on the corner.
In other matters, it also looks like precedent is set that merely "using a copyrighted work" does not constitute infringement, a tactic that some have used before against others (as in "copying to memory is infringement").
Re:Also holds for DVD region encoding? (Score:2)
Re:Also holds for DVD region encoding? (Score:2, Interesting)
Re:Also holds for DVD region encoding? (Score:2)
It's essentially illegal to sell a region specific DVD player in Australia.
Re:Also holds for DVD region encoding? (Score:2)
It's about time... (Score:4, Interesting)
Re:It's about time... (Score:2)
Richard Alston's resigned then has he?
(Seriously - I've been out of the country for 5 years)
courts, not parliament (Score:2)
It's not that the ruling Liberal Party has started advocating more rights for consumers, it's that the courts have made a common sense decision to not artificially restrict market choice.
Still, the Australian Attorney-General's Department is undertaking a review of fair use laws [ag.gov.au], so maybe we will have more rights to use the things we've purchased.
What about the U.S.? (Score:2)
Re:What about the U.S.? (Score:2, Informative)
Tomorrow's headline... (Score:3, Insightful)
Re:Tomorrow's headline... (Score:2, Funny)
Sorry, you seem to have slipped the word quality in there by accident.
the following week's headline (Score:1)
Re:the following week's headline (Score:2)
Re:Tomorrow's headline... (Score:2)
Always hoping they'd shoot themselves in the foot (Score:3, Interesting)
I wonder if this may make them reconsider regional lockouts for the next version of their console. Piracy must cost them a lot more than grey imports. At least the grey imports count as a sale, and it's a lot more hassle to get hole of them than copying a disc from a friend.
Cheap DVD players (Score:2)
If region-encoding because illegal (or anti-region-chipping legal, at any rate), wouldn't it save money to just not include any region-locking crud?
Am I the only... (Score:3, Interesting)
Mod chips have two uses (Score:2)
If the mod chips sold only play original games and overcome region coding then there's no problem with them in my book.
Re:Mod chips have two uses (Score:2)
How unfortunate. Sucks to be Sony, huh?
In other news today, soldiers protect you from rogue states but also torture prisoners and take photos as souvenirs, Catholic priests are mostly nice old guys but sometimes they're rather too interested in children, and your computer can send information to any other machine on the internet, whether or not it's information that you should be sending.
Re:Mod chips have two uses (Score:4, Insightful)
Re:Mod chips have two uses (Score:2)
Of course if it weren't for the region coding issue (which is a big anti-trust illegality issue for Australia) the judge might not have been as sympathetic and might have stretched the law in the opposite direction to rule mod-chips illegal.
-
legal commentary from the Australian court? (Score:4, Informative)
Re:legal commentary from the Australian court? (Score:3, Informative)
Landmark case (Score:5, Informative)
This is a case where it's very important to at least read the press release, since the posting is somewhat misleading. This ruling and the jurisprudence it represents are fundamentally different from US court's views.
To start with, it's important to note that the guy was mainly selling illegally copied games, and was selling the modchips together with them so that these games would play. Thus the appeal was about whether the sale of the modchips was legal, even though they were sold to allow pirated games to play on the system.
Next, the brunt of the ruling is that while the act of copying the games was illegal, the modchips have no effect on that. The modchips only affect the loading of games to the console memory. And now comes the important bit:
Note that in the US, running a program is thought to include an act of copying it from storage to RAM, and hence fall under the purview of copyright law.Now, companies are allowed to use technology to restrict the loading of programs (this is about price discrimination), but you are allowed to modify a device you own, so modchips are legal even though they allow you to play copied games, indirectly helping you violate copyrights.
Re:Landmark case (Score:2)
I think it is important to note that while copying a program from storage to RAM is in fact considered copying in U.S. law, this copy is not considered an exclusive right of the copyright owner and thus does not require permission. From Title 17, Chapter 1, p 117 [cornell.edu]: " it is not an infringement for the owner of a copy of a computer program to make or authoriz
license? (Score:2)
Re:license? (Score:2)
EULA (Score:2)
Re:EULA (Score:2)
I would suggest reading ProCD v. Zeidenberg, which is the main pro-EULA case, and Klocek v. Gateway, which is a noteworthy anti-EULA case. The whole thing seems to hinge on differing readings of the UCC.
Re:EULA (Score:2)
"one of the terms to which Zeidenberg agreed by pur- chasing the software is that the transaction was subject to a license."
Zeidenberg's very position is that he did *not* make any such agreement. Zeidenberg's position is that the agreement he made was with the store, an agreement solely to exchange cash for the box.
Lets look at the judge's reasoning that follows:
"The
Re:Landmark case (Score:2)
That bit is not nearly as important to the case as you seem to think it is, nor is it as clear-cut as the limited quote you have made would suggest.
This story is totally wrong (Score:1, Informative)
In his post hee says "... PS2 mod chips were 'technological protection measures'
Truism? (Score:1)
Next time a court will decide (unanimously, I hope) that a cow with constipation is indeed a cow with constipation.
More (Score:2, Informative)
See this post [blogspot.com] at Weatherall's Law.
Seriously pushing the definition of TPM (Score:2)
Before anyone comments: this analogy works because the above commentary seems to suggest that a regional encoding system which would coincidentally block some pirated games from being played should be considered a copy protection measure on that basis. Which seems kind of tangential to the actual purp
all i know is... (Score:1)
the goddamn (Score:3, Interesting)
saying you can't take steps to ensure you own your property.
if you paid for the chips, you have a right to access them any way you please.
fuck sony, fuck microsoft and fuck nintendo.
under the guise of "fighting piracy" they !steal! your access rights to your own property.
get a clue... it has nothing to do with "piracy" but with control. their business model requires them to deny you the customers the ability to control your property so they can convince developers to pay them for the privilege of making games. but the problem with this is that IT'S YOUR PROPERTY because you paid for it and it's ILLEGAL for them to prevent you from accesssing your property.
fucking incompetent and bought judges/legislators.
their business model requires them to rent you machines under the premise of buying it outright. but if you buy it outright, you have every right to have unrestricted access... car dealers/manufacturers don't require you to get permission when you want to take a drive. and this is a physical product so the analogy holds.
fuck off and die you leeches. i fully endorse people taking back their property using any means necessary.
if you want to rent consoles, call it renting and then behave accordingly. what you are doing is unethical, immoral and illegal (bribed officials don't count). and you can go bankrupt for all i care. you treat your customers like shit and take away their lawful property rights.
the console business model almost makes the RIAA/MPAA's model look valid by comparison.
Re:Everybody knows what mod chips are for (Score:1)
Region encoding is an artificial limit set by the content producers. There is no legitimate purpose for it.
And we won't get into all the linux goodies X-box has just waiting to go on it.
Re:Everybody knows what mod chips are for (Score:3, Insightful)
Nice flamebait. You didn't even read the summary, never mind the article, did you?
The ruling was that mod chips are OK because they're used to bypass region coding. Australia has a problem with region coding, and Australians generally don't see why they
Re:Everybody knows what mod chips are for (Score:2)
That misses the point (Score:2, Insightful)
If Sony *hadn't* tried to tie multiple things together (region coding + copy protection) and only used their chips for copy protection then they would have won.
What the court said is that if there is a legitimate use for mod chips (and bypassing region coding is legit) then they're legal even if they also bypass copyright protection as a side effect.
By my reading of this (IANAL) all the games industry has to do to get around this ruling is to remove all the extra nasties, like reg
What About Homebrew? (Score:3, Insightful)
Your reading, while a sense making interpretation, worries me.
Sure, removing region coding, etc, would be great. But that doesn't mean that the only use for a mod chip is bypass
Console makers' official position on homebrew (Score:3, Informative)
What about homebrew apps?
The major console makers' official position is that you're not supposed to do homebrew at all on their consoles. Instead, learn video game development by developing games for PCs and PDAs, learning the Allegro, OpenGL, and DirectX APIs along the way. The GameCube, Nintendo DS, and PSP all use OpenGL for graphics, and the Xbox uses DirectX. Once you have already made commercially successful games on PCs and/or PDAs, then you're deemed worthy to be hired by a licensed console game
Re:That misses the point (Score:2)
Obviously
If Sony *hadn't* tried to tie multiple things together (region coding + copy protection) and only used their chips for copy protection then they would have won.
Sorry, but that is not true. The tying was entirely irrelevant to the result in the case.
Re:Everybody knows what mod chips are for (Score:2)
Re:Everybody knows what mod chips are for (Score:5, Informative)
Utter crap. I had my PS2 chipped so I didn't have to see that fricking "This disc cannot be played due to regional restrictions" message on my screen. After shelling out good legal tender for a DVD.
Re:Everybody knows what mod chips are for (Score:1, Insightful)
Me, a friend of mine, (Europeans) our modded PS2s, the complete lack of pirated "back-up" (barf) games in our collections, our sizable stashes of Japanese gray-import shooter games not available outside of Japan, the unhealthy amounts of money these collections have eaten up and our mutual pride i
Re:Everybody knows what mod chips are for (Score:1)
Re:Everybody knows what mod chips are for (Score:5, Informative)
Wrong. One of the worst things about modern consoles is the fact that the medium used for distributing the games is DVDs. DVDs are slow compared to hard drives, so one solution popular among PS2 people is to copy images of their games to a large-capacity hard drive and boot a game loader directly off their memory card that will then load the games from the HD instead of from an optical disc. This is as fair as fair-use gets, and it requires a modchip.
Re:Everybody knows what mod chips are for (Score:1)
Myself? I'm hard on hardware. Back when I had a sega CD, I killed most of my games within the space of a year. My own damned fault; I take poor care of them. It's why I pay to download music as opposed to buying cds. These days, I make CD-R backups of any piece of software I buy. Thats why I have a mod chip. I don't share, and I Don't download images of ps2 games.
When you purch
Re:Everybody knows what mod chips are for (Score:1)
Now I will explain why I bought an xbox. I am not a games player, sure, some are great eye candy. I have three xbox games, legit (I intend to have one of each genre: driving, fighting, 1st person shooter, etc). No, I bought the Xbox to be a media player: built-in hard drive stores media, plus some downloaded games (only illegimate because they were not done with licensed MS SDK), and the network connection allows SMB access to my main media jukebox, and to l
Re:Everybody knows what mod chips are for (Score:2)
Re:Everybody knows what mod chips are for (Score:1)
Re:Everybody knows what mod chips are for (Score:2)
although, game piracy is a sideeffect that you can't avoid. Once the ability to do it is there, you kinda start to realize that most of the games really aren't worth more than 20$. Darkwatch is a piece of shit. Narutimet Hero is an EXCELLENT game. piracy of the former, purchasing of the latter. although, shel
Re:Everybody knows what mod chips are for (Score:1)
The mod chip allows people to do this. Since this is legal, then why should people not be allowed to do it? It's not good to ban doing something legal and legitimate simply because it allows you to also do something illegal.
Re:Regional coding devices... (Score:4, Informative)
Two separate issues:
Region Coding [hometheaterinfo.com] has to do with price discrimination [wikipedia.org], i.e. the desire of the media companies to charge different prices in different countries depending on what people will pay by preventing you from buying a DVD in Africa, and reselling it in the US. It is a techonology that they apply for economic reasons, and has nothing to do with the consumer. It is perfectly legal to buy a DVD that will ignore the coding (though they are much more expensive than regular ones). Computer programs that play DVDs ignore this coding too.
Making personal copies [eff.org] (warning: link discusses the copyright regime of the USA) has to do with copyright law. It's not about giving your copy to someone else, but about creating more copies. Just because you're allowed to modify your PS2 (for example, to play games bought in other regions) doesn't mean you are allowed to freely copy the games without paying for them.
Re:Regional coding devices... (Score:1)
Re:Regional coding devices... (Score:2)
Re:Regional coding devices... (Score:2)
Do some Googling on your brand. The restriction and counting is done in software, so therefore you can simply fix some data somewhere and either eliminate the problem or at minimum reset it back to 5 fresh region switches as often as needed. You probably just need to change a value in the registry
Re:Regional coding devices... (Score:2)
1. Region coding
2. Prohibition of fair use
3. Use restrictions (no ff, unskippable sections)
4. Intentionally crippled output
5. Infinite copyright extension
6. Monopolize playback devices (illegal to make alternatives)
(7. Incidentally, also copyright)
Of course, we now have the EUCD which does the same here in Europe. Welcome to the brave new world.
Re:What a minute... I'm confused... help! (Score:2)
Re:Ozzy rules! (Score:2)