Games Used To Teach History 42
Next Generation is reporting on the use of games in educational situations. From the article: "Age of Empires III deals with the conquest and colonization of the Americas; fertile ground for imaginative students. Taking on the role of a European power - desperate to grab land and resources - helps students understand the motivation and planning behind invasion. It also paves the way for learning about its consequences. That, at least, is the theory."
Not the best (Score:3, Informative)
Re:Koei games (Score:2, Informative)
I heard that their next plan for a Dynasty Warriors-ish game is one set in the Hundred Years' War - it'll be interesting to see if they can pull it off.
There are a lot of stages in history that can be made into the background of a great story, and I have a feeling that Koei's going to find even more. They did some nice experimenting a while back with Genghis Khan, Uncharted Waters, etc. and I'd like to see more of that done.
By the way, did you get "Pluvius" from Gemfire? Good game, I'd like to see it re-done.
Civ (Score:2, Informative)
As for history, I thought Civ II was better. they actually had factual information regarding untis/science etc. Civ III just has in game info. I dunno about AoE.