Sun Claims They Make Worlds Biggest MMO 56
Next Generation has a piece up examining Sun's claim that they develop the worlds largest Massive game: the stock market. They also go into some detail about Sun's actual MMOG middleware, Sun Gaming Server. From the article: "I argue that we've been the principle architect of the largest massively multiplayer online game in the world. It's Wall Street. If you took a look at all of the mechanics that go in to building an online trading system, they're almost one-for-one, the same functions needed to build an MMOG. Except we've done it with more redundancy, reliability and scalability than pretty much anyone else."
what you hear on the floor (Score:5, Funny)
I'll go with it. (Score:5, Funny)
Re:I'll go with it. (Score:2)
Re:I'll go with it. (Score:1)
Re:I'll go with it. (Score:4, Funny)
Re:I'll go with it. (Score:2)
It is PVP. All the time. Always.
Re:I'll go with it. (Score:2)
>Indeed, I seem to get in trouble for PKing, though...
Touché
Re: (Score:2)
Cool... (Score:3, Interesting)
More on topic: There main selling point seems to be the ability to run more than one type of game for different end user hardware. Which would lower may lower the cost to MMORPG currently available and developing in the future, so I guess we will be seeing even more MMORPG.... More is not always better......
Whoosh! (Score:2)
Re:Whoosh! (Score:1)
Re:Cool... (Score:2)
Re:Cool... (Score:1)
Re:Cool... (Score:2)
http://simulator.investopedia.com/ [investopedia.com]
Re:Cool... (Score:2)
Especially if they can get hold of the "magic white powder" the GMs were working on, abandoned, but then somehow got out of beta....
Hmmm (Score:3, Insightful)
I don't, though, buy:
It's like saying television programming cannibalizes each other which is why we only had four television networks. Well cable came on the scene and we now have 250+ channels of programming that blew a hole right into the side of that market space. You could say that most of those channels are crap, but there's an audience for every single one of those channels. I don't think the people running Home & Garden Network are in any way cannibalizing the Sci Fi channel's audience.
Is he kidding? Of course cable channels have cannibalized the broadcast networks! The 250th channel may not be taking viewers from the 249th, but channels 5-250 sure as hell took viewers from 1-4!
Re:Hmmm (Score:2)
Re:Hmmm (Score:1)
Rated M (Score:4, Funny)
It's true (Score:5, Funny)
Re:It's true (Score:4, Funny)
Re:It's true (Score:2)
Re:It's true (Score:5, Funny)
Scary (Score:4, Interesting)
Whats even scarier is the fact that there are Sun banner ads for this article...coincidence? I think not.
Re:Scary (Score:4, Insightful)
First off, the usual disclaimer: I am not a financial adviser.
That being said, one of the more productive strategies in stocks seems to be holding stocks for long periods of time. This is looking at the long term, not the short term. Can MMO players, used to instant gratification, understand that sometimes their investment fluctuates in value?
The stock market would be equivalent to a game where all NPCs give a range of XP: Sometimes its negative, sometimes its positive. Some NPCs give a negative net XP. Some NPCs give a positive net XP. The XP (negative or positive) is highly dependant on the amount of XP you have. Have more XP, and you get more XP (or lose more XP). Of course, whenever you leave the zone, you get hit with a capital gains tax. :p
Now that I think about it, that would be an interesting experiment to run on a MMO.
Re:Scary (Score:3, Interesting)
Ever try camping something in EQ? People definately show a lot of patience and deal with ups and downs (eg failed raid attempts that lead to long corpse recoveries). If they think there will be a payoff.
Re:Scary (Score:1)
Bragging? (Score:1)
Way to brag. Does it have anything to do with the money there being real? I am also swinging higher than the kids in the park.
Re:Bragging? (Score:1)
Re:Bragging? (Score:1)
Re:Bragging? (Score:1)
Re:Bragging? (Score:1)
A series of google searchs will let you know the basics of who it all works. Or ask me some questions as I used to do that sort of thing.
Re:Bragging? (Score:1)
To a point (Score:2, Interesting)
Re:To a point (Score:2)
O RLY (Score:3, Funny)
Don't get into it (Score:3, Funny)
You missed the expansion (Score:2)
It did pretty well when it first came out, but it had some serious balance issues, and they nerfed a bunch of stuff.
utility (Score:3, Insightful)
Yes, we know just how successful Sun has been at promoting computing as a utility... [slashdot.org]
Re:utility (Score:2)
Did you read the comments in that /. article that said the Register was being deceptive and that Sun did have customers for their Grid? The comments even linked to articles (on other sites) where happy customers extolled the virtues of using the Grid.
EVE-Online (Score:2, Interesting)
A game that currently has a really good and detailed market system is EVE-Online. It's a space-based MMO that doesn't have server sharding. With peak concurrent connections of up to 17k and an (active) subscriber base of roughly 70k.
The economy is primarily player controlled with blue prints, manufacturing, refining, mining, escrow player made missions, bounty hunting (yes, really), and of course...being a pirate and smuggling illegal goods. Trading is also another thing can affec
Re:EVE-Online (Score:1)
Eve doesn't even have decent capital markets: No loans, no trading in corporate stock. Corporations can TAX their members instead of giving out dividends.
Even the marketplaces are separate and there is a game imposed barrier to trading in several markets simultaneously. Most of the trade goods have no function and as such trading in them is more or less a "mini-game" than a working commodities market.
Eve
Check out e-bay (Score:2, Funny)
This just in... Jack Thompson sues SUN! (Score:3, Funny)
Not really about the stock market (Score:4, Insightful)
The reason Sun talks about the stock market is because like an MMO the stock market has massive amounts of transactions that occur in real time. Unlike games, however, it's a lot more critical to get the transactions right. If you think duping can screw up a game imagine what it would do to the world economy, and I would imagine that it is simply unacceptable for the stock market servers to crash and have all the transactions for the past 15 minutes 'rolled back' when they reboot (for that matter it's probably unacceptable for the entire system to go down in the first place, so when a transaction server crashes other systems have to pick up without the end users ever knowing anything happened).
As a result the transaction servers developed by Sun are leaps and bounds beyond what MMOs are using. Sun is saying it can bring that expertise to developers, saving them from the expense of coding their own, usually inferior, transaction servers.
Of course a lot of this is me reading between the lines. It seems like the author of the article himself doesn't really grasp what it is that Sun is saying, but maybe the truth is that I am reading way too much into things.
Stock Farming... (Score:1)
Sounds like fun for noobs (Score:3, Funny)
Okay, I have no problem with that... (Score:2)