RISK on Google Maps Shut Down 312
mrokkam writes "Hasbro owns the copyrights for the game of Risk, as the guy who wrote the google maps based Risk found out. This was featured on slashdot earlier. However, he does not seem too discouraged and asks people to submit ideas for other games using google maps that will not have such legal wrangles." One thing this reminded me of is how cool Risk is. My office is now in its 3rd round... Africa will be mine!
First Question! (Score:5, Funny)
Another game (Score:2)
Maybe a game like geographical 20 questions or something. You have a list of questions that narrow things down to a city.
Re:Another game (Score:2)
Re:Another game (Score:4, Informative)
Here's what the US Copyright office has to say about it - and they should know http://www.copyright.gov/fls/fl108.html [copyright.gov]
So make your Risk game, your Camen Sandiego game, yur Sim City game - you can even use the same name. All these attempted smack-downs by lawyers who should know better make me sick. No wonder Shakespeare said "first we kill all the lawyers."
Re:Another game (Score:3, Insightful)
Actually, "Risk" is a trademark, so he couldn't use that name. That's what got him in trouble - if he'd called it by any other name, and made sure to use his own description of the rules and mechanics, and his own artwork, he wouldn't be in trouble right now.
All these attempted smack-downs by lawyers who should know better make me sick.
Lawyers in general make me sick... but they didn't really have
Re:Another game (Score:4, Informative)
Trademarks are subject to dilution. Hasbro isn't in connection with a game company. That's their business name. Risk is - its not their name, its the name of a product, and as such, enjoys a LOT less protection. The Reg had an interesting article on how trademarks get diluted. In this case, Risk isn't even a trademarkable word - its a generic english term. Same with Windows. Remember how Microsoft backed down and paid Lindows $20 million to go away when the issue looked like it was going to go before a judge?
http://www.gigalaw.com/articles/2002-all/isenberg- 2002-04-all.html [gigalaw.com]
Hasbro better not roll the dice on this one - the defenders dies are all 6s to their snake-eyes
Re:First Question! (Score:4, Insightful)
Anyway, this was back in the day when the internet was still taking off. I was working on this guy's computer and, seeing I knew about them, he asked me "Are there any games online that are similar to what Hasbro makes?" Without thinking, I mentioned Download.com and all its shareware.
A couple of days later, I see him walking by with a huge stack of printouts -- screenshots of webpages. They were every little piece of shareware he could find that bared the faintest resemblance to a Hasbro title. He mentioned, "That was a great site you told me about." and walked off. A couple of months later I saw a number of those games disappear forever.
To this day, I'm kicking myself over telling him about it. Moral of the story: unless they're defending you, don't ever talk to a lawyer, even in passing.
How about a light cycles type game? (Score:2)
Re:How about a light cycles type game? (Score:2)
Copyrights (Score:5, Interesting)
If the game looks similar and plays the same, but does not have its rules phrased the same as the original game, is this a violation of copyright? I'm genuinely curious.
Re:Copyrights (Score:5, Funny)
Imagine if we didn't have copyright law. Imagine a world without poker, bridge, snakes and ladders, blackjack, [insert one million fucking games better than risk, even tho risk does rule, here.]
I agree with copyright laws with limited term. I agree, even, with moderate trademark laws. I do not agree with anybody who suggests that the value of these laws to society at large increases with the magnitude of the legal strength they grant the owner.
Re:Copyrights (Score:5, Funny)
Re:Copyrights (Score:2)
Please back this statement up with both argument and conclusion based on reason and empirical evidence supported by scientific methods and statistics. I'm a bit skeptical.
Re:Copyrights (Score:2)
Re:Copyrights (Score:3, Interesting)
Great idea! (Score:3, Insightful)
er....troops (Score:2)
Re:er....troops (Score:2, Funny)
You might want to have the doctor run some tests for Yoda-itis, too.
Re:Great idea! (Score:2)
Here's what the copyright office has to say about it: http://www.copyright.gov/fls/fl108.html [copyright.gov]
Hasbro's lawyers need to learn to respect copyright law.
BTW: I've already emailed the dude in the article.
If you read the email Hasbro sent h
Re:Great idea! (Score:3, Insightful)
The law doesn't provide protection, either under copyright or under trademark, for generic words. For example, Windows is not a trademark of Microsoft. They learned that lesson the hard way, and it cost them $20 million to avoid hearing a judge say that (google Microsoft Lindows)
Trademark protection only is valid for non-generic, coined terms, and even then it can be lost by neglect, or adoption by the public as a generic (Escalator is a good example). But you can N
Re:Copyrights (Score:5, Insightful)
Two words:
derivative work.
Changing the name and changing the rules might be enough.I haven't seen the online version. But if you change the way results are calculated (instead of rolls of 6 sided dice) and change the resupply algorithm, it might be sufficient
Re:Copyrights (Score:2)
Idea-expression dichotomy (Score:3, Informative)
Two words: derivative work.
Three words: idea-expression dichotomy [wikipedia.org]. The rules of RISK, including the graph theoretic structure of the game board, make up a process, which is deliberately not subject to copyright (17 USC 102). If you express the same rules differently, then your work is not a copy and not a derivative.
Re:Copyrights (Score:4, Informative)
The copyright claim is probably a stretch. The title cannot be copyrighted, and merely formulating rules that are similar is not copyright infringement, though it is close enough for a lawsuit to stand on.
However, in these types of instances, trademarks cast a very wide net because of the anti-dilution clauses that were added to trademark law a few decades back. Judges often interpret the clause extremely broadly. The anti-consumer aspects of trademarks get their teeth from this, whereas the aspects of trademarks needed for a well functionin market, namely that one entity cannot pass off goods are being made by another, was very well handled by the older trademark laws.
Re:Copyrights (Score:3, Informative)
Really if the game is fun and well done, then it should stand on its own without needing to infringe on the trademark. And the rules need only be rewritten, if in fact they were taken word for word from the original. It might be g
Re:Copyrights (Score:5, Insightful)
You can not copyright the rules to a game.
You can copyright the expression of the game— the artwork and the way the manual is written.
You can trademark the name of the game.
And most importantly you can patent a unique mechanic of a game.
I'm 99.9% certain the Hasbro does not own a patent on any of the mechanics used in Risk. They do however own the copyright on the board artwork and the wording of the rules, as well as a trademark on the name "Risk".
All you need to do in order to be legit in this case is to stop calling it "Risk".
Re:Copyrights (Score:2)
Out of curiosity, can you even have a copyright on a map of the world?
Re:Copyrights (Score:2)
Yes, maybe it's a specious lawsuit that no ethical lawyer should bring. Yes, the little guy might be able to counterclaim for the frivlolous lawsuit and recover attorney's fees plus damages. But that would require him to subject him
so.... (Score:3, Funny)
Re:Copyrights (Score:3, Informative)
Sure you can, just like you can copyright any other passage of text. It's just that the copyright only applies to your specific text and not to the meaning of the text.
Re:Copyrights (Score:2, Insightful)
I commend the game's maker. There're so many, on both sides, who would spend more time fighting for rights in their old, dubiously legitimate creations than it would take to just come up with something new and better. This fellow's content to move on to bigger and better things. Someone should get this guy into Disney... they
Re:Copyrights (Score:2)
Re:Copyrights (Score:2)
So looking similar may or may not be a stumbling block, but generally yo
Re:Copyrights (Score:5, Informative)
You can't copyright the the actual rules of a game, only the documents you use to express those rules. IOW, you can copyright the form in which you've written them up, but that's it. Anyone is free to implement the same rules, using different text.
You can TRADEMARK a board design and the actual game pieces you make, but that's it. Again, anyone else is free to implement their version, using a different design and game pieces. I seriously doubt that Hasbro's version of Risk has an actual map of the world underneath (I have both the board and computer versions, and the world they show is NOT the real world,or even a decent representation of it).
In other words, Hasbro needs to to realize that the internet gives everyone the power to search here [cornell.edu] and get the facts.
If you'd rather read a summary about game law, direct from the government, go here [copyright.gov] instead.
So Hasbro can go fuck themselves. The guy should sue, as this was an obvious attempt at intimidation. They do NOT own the exclusive rights to RISK-style board games.Re:Trademark (Score:3, Informative)
Same thing with car companies - Pontiac didn't come up with the term "GTO" - they took it from the Ferarri GTO - but they were allowed to because "Pontiac GTO" is
JNR. Or GRNR. (Score:2)
They own the trademark on the name of the game...
Well that's easy enough: Just rename it to something like JNR, which would stand for "JNR's Not Risk!"
Or maybe GRNR: "Google Risk's Not Risk!"
Re:Copyrights (Score:3, Insightful)
The idea for a game is not protected by copyright. The same is true of the name or title given to the game and of the method or methods for playing it.
So Hasbro just fucked themselves - hard - because now a million nerds know they can make their own Risk game, even call it Risk, and there's nothing Hasbro can do about it.
Ditto with Monopol
Re:Copyrights (Score:2)
Of course you can trademark the name of a game. The link you gave is talking about THE GAME ITSELF. The rules of the game can not be protected, although a specific expression of those rules can be.
They clearly have a valid trademark in the name "Risk", when applied to a game.
I offer the name "Backstab" as an alternate name for a Risk-like game, as long as use of said name is not made exclusive. I leave it as an exercise to write down the rules of the game in a non-infringing manner (and would suggest u
Re:Copyrights (Score:3, Interesting)
You CANNOT trademark a generic english word.
You might succeed in getting the paperwork passed, but it won't pass muster in court.
http://www.gcglaw.com/resources/tech/windows.html [gcglaw.com]
Re:Copyrights (Score:3, Insightful)
Just a few quick notes: Hasbro only recently tried to claim that the name Risk is copyrighted. I have a pre-2003 game, and they only claim trademark and/or copyright protection on Hasbro and Parker Brothers in that one.
On a more recent version, they claim trademark and/or copyright on Hasbro, Parker Bros, and RISK (all capitals). They do NOT claim trademark in either case on "Risk", only the stylized "RISK". Big difference in trademark law, but even then, they make a mistake. They also clame copyright on
So don't use the name RISK? (Score:5, Insightful)
After all, what was that game - Tradewars? - that was exactly like RISK but I don't think anyone ever made an issue out of it.
-m
Re:So don't use the name RISK? (Score:2)
Re:So don't use the name RISK? (Score:5, Interesting)
The problem here is not one of Copyright, but... (Score:5, Insightful)
Re:So don't use the name RISK? (Score:2)
But this brings up the eternal question. When do things like this loose copyright and/or trademark?
We have checkers, chess, card games like poker, hearts, spades, bunches of solitaire games. In fact, Hasbro [hasbro.com] sells checkers as well.
How long do we have to pay "da man" to play games? I can't find too much history about RISK right now, but it appears to have been a French game that had its rules slightly modified and was being sold by Hasbro since 1959. That will be 50
Re:So don't use the name RISK? (Score:2)
Trademark (the only thing of relevance here, unless he was copying the words of the rules of the game, instead of using his own words to express the rules) lasts forever, as long as it continues to be used and defended.
Re:So don't use the name RISK? (Score:2)
If they had been smart (and yes, I know that's a stretch for "suits"), they would've just asked him to link some advertising back to the Hasbro site, and maybe said "ya, it's a violation, but we'll let you run it for another
Re:So don't use the name RISK? (Score:2)
Risk is still available, and is still popular. There's even a PlayStation version. I haven't checked to see if you have to play it all in one sitting, or if you can save the current board position, or if the game is saved on the server so it can be played among various people over a multiple-day period.
There was a version of RISK on PLATO in the 80's. Allowed 2-7 players per game, multiple games, settable time period. Due to concerns over trademark, it was renamed to "backstab".
Re:So don't use the name RISK? (Score:2)
But there have been lawsuits
Crazy Taxi v. Simpsons Road Rage
http://www.out-law.com/page-4155 [out-law.com]
There's even a Law/Business workshop based on it
http://www.cmpevents.com/GD06/a.asp?option=C&V=11& SessID=1555 [cmpevents.com]
Re:So don't use the name RISK? (Score:2)
I hadn't heard about that one, but I guess I shouldn't have been so naive.
For what it's worth, though, that's a "patent" "infringement" case, and any patent over R!$K would have expired decades ago, so Ha$bro wouldn't have been able to use it against gmrisk.
Re:So don't use the name RISK? (Score:4, Interesting)
It's still around. You can download it here [johndaileysoftware.com]. You'll need a BBS to run it any way other than hotseat multiplayer. Or you could log onto any one of hundreds of BBSs [synchro.net] that could be running it.
Re:So don't use the name RISK? (Score:2)
Re:So don't use the name RISK? (Score:2)
Re:So don't use the name RISK? (Score:2)
Litigious bastards (Score:4, Interesting)
Re:Litigious bastards (Score:4, Insightful)
today I can find many of our add-on rules modified slightly and on the internet (mutually assured destruction Risk with nukes, and Alien attack Risk with having the green be aliens that are trying to take over the world... required 2 sets of risk pieces to give the aliens overwhelming forces, and the only way to win was to contain the alien beachhead from the very beginning.)
Their lawyers told me and the around 15 scattered friends around the globe that we were not to distribute the rules and we were to destroy them. WE did the opposite, instead of selling the 5 photocopied sheets for $0.50US we gave them to everyone everywhere.
The only answer is to do what they do not expect and go against their demands, that is the only way to deal with the scum that are lawyers.
Obligatory Seinfeld Quote (Score:4, Funny)
Jerry: "A game of world domination played by two people who can barely run their own lives!"
I kid, I kid!
A copyright? so what? (Score:2)
Idea! (Score:2, Funny)
Um... turn the Google Maps upside-down and call it "Ksir"?
"The game of conquest in weird superman's world!"
Re:Idea! (Score:2)
FreeRisk? Google Maps? Why not the Blue Marble? (Score:4, Interesting)
Civ IV can even use NASA Blue Marble tiles [slashgisrs.org], I don't see why a FreeRisk or not-so-free Risk couldn't make use of NASA's Blue Marble data. It would be more beautiful than a Google Map basemap. Am I wrong?
Clearly, this is another example where IP impeds innovation...
Re:FreeRisk? Google Maps? Why not the Blue Marble? (Score:3, Funny)
But gosh darn it, we want this thing, and THE MAN is telling us that we can't have it unless we pay him money! That's unamerican!
Re:FreeRisk? Google Maps? Why not the Blue Marble? (Score:2)
He he he... not exactly what I had in mind
But the thing is: IP really is a limitation because you are prohibited to try new mixes: in this example, mixing Internet, a game and a webmapping service/data. If there wasn't any Hasbro IP, in the end, the potential for innovation would be greater. In other words, I disagree with you
Re:FreeRisk? Google Maps? Why not the Blue Marble? (Score:2)
Trademark (Score:2)
Anyway, how scary must it be to receive one of these letters? I can imagine losing my stool after some company writes me a letter like that
Re:Trademark (Score:5, Interesting)
here's mine:
http://farmersreallysucks.com/cgi-bin/QAD_CMS.pl?
Anyway, my first reaction was "Oh Shit, Oh Shit, Oh Shit" then I took some time and realised that they were using baseless assertions, thus I got a little pissed. Finally I spent the next week looking up laws in US Title 15 and writing my rebuttal (the red text).
-nB
Re:Trademark (Score:2)
Office? (Score:2)
New Game To Play on Maps (Score:5, Funny)
One has to wonder (Score:3, Informative)
Variations (Score:3, Informative)
The map was different, the rules slightly as well. In addition to continents you had space and ocean colonies and more sophisticated pieces + rules. I found it more intersting than plain "Risk".
The name "Risk" itself is a generic term and as such, from what I understand of copyright law, cannot be copyrighted.
If he were to change the rules and call it 'Risk ' then he should be OK. Though Hasbro may win de facto if the game author doesn't have the resources or will to deal with lawyers.
Re:Variations (Score:2)
Thus Lexis and Lexsus (the database and the car company) DO NOT infringe because no one (reasonable) would think they are buying database access and ooopps find out they bought a car instead...
Re:Because you are modded 'Informative' (Score:2, Informative)
The name "Risk" is trademarked. This gives hasbro the exclusive rights to market a game with the name "Risk". This means that any substantially similar product (probably any game-like product at all fits the defin
A very good argument... (Score:3, Interesting)
... for why copyright terms should be dramatically cut. Far from increasing the productivity of gifted artists the current copyright laws seem to cause them to give up work after they have had one success. I'm not saying that artists shouldn't be compensated but 20 years, to me, feels like about the right amount of time to protect the work. It's long enough that no business will just wait 20 years for the copyright on a work to expire before publishing and it's not so short that the artists would struggle to reap their just rewards.
I remember playing Risk as a kid and it wasn't a new game then (my parents bought the set). How can it be right that it is still protected by copyright?. If copyrights were shorter Hasbro would no doubt have pumped money into developing new more exciting games.
Having said that I suppose there is no problem with producing a very similar game with a different name to get around the copyright problem. I suppose we should be thankful they didn't patent it :o). The parting thought is this though - there is a reason they call them board games and it's not because they are played on a board.
Re:A very good argument... (Score:2)
It isn't copyright, it is trademark. It isn't patent, because the patent would have expired by now. Terms of copyright should be shorter, but that isn't the issue here. The issue here is trademark, and Hasbro has a valid objection to calling a game "RISK".
Disney Junior (Score:2)
I've seen risk boards at least 30-40 years old.
How long will THIS copywrite hold up.
Not really a Copyright issue... (Score:2)
Re:Not really a Copyright issue... (Score:3, Informative)
Online RISK Games? (Score:2)
Re:Online RISK Games? (Score:2)
TEG [sourceforge.net] is a clone of an Argentinian clone of Risk. The basic idea is the same, but there are some differences: 1) After winning a battle, you can move at MOST 3 armies instead of at LEAST 3. 2) Defender also uses 3 dice. 3) You do not take a person's cards when you wipe them out. 3) You get the extra 2 armies from a card when you DRAW the card, not when you play it (which takes out
Re:Online RISK Games? (Score:2)
The basic idea is the same, but there are some differences
Actually, the rules 1) and 4) are the same as I knew them from the (German) "hardware" game.
The combination of #1 and #4 means that you can not just take out a whole continent in one turn, even with hundreds of armies.
Well, with luck you can. Example: Attack Egypt, move 3 in. Attack Madagasc
Just re-arrange the countries. (Score:2)
corporations can't see past the end of their desks (Score:2, Insightful)
But no.. They can't completely control this type of endeavor anymore so it's all or nothing.
Who is responsible for this sort of stupidity? (Score:2, Interesting)
The settings for board games and online games are typically completely different, with very little overlap. You don't (typically) sit around at home and play a board game by yourself. Likewise, Hasbro doesn't even have a net capable product to offer. At worst, this would have gen
Maybe, just maybe... (Score:2)
Diplomacy (Score:2, Interesting)
Global War (Score:2)
Does anyone remember the "Global War" BBS game, by the way? Now that was fun. ASCII Risk!
copyright on rules (Score:2, Informative)
"Copyright protects only the particular manner of an author's expression in literary, artistic, or musical form. Copyright protection does not extend to any idea, system, method, device, or trademark material involved in the development, merchandising, or playing of a game. Once a game has been made public, nothing in the copyright law prevents others from developing another game based on similar principles.
"Some material prepared in connection with a game
Lux? (Score:2, Insightful)
Trademarks must be defended... (Score:2)
The mistake that this guy made was to blatantly refer to RISK and to base his rules on that game. Risk was published a LONG time ago (more than 20 years) so I don't see how they could own any kind of patent on the game process but they must defend their trademark or risk losing it.
If I were this guy I would create a game with my own rules that used Google maps. Hasbro certainly does not have th
Solutions ??? (Score:3, Funny)
But if we open source it, on a server deeply burried in China...
Make some really poor chap over there sys-admin, with no known adres/phonenumber
Call it "ZIMOR" (Zimor Is NOt Risk ) or something GNU like that....
Should keep the lawyers busy for a while.
TEG (Score:3, Informative)
Re:20% additional copyright is NEW copyright (Score:2)
of course.
if he rewrote 20% of the original rules, that'd comprise a new
copyright work.
yeh.
definitely.
work through each of their complaints, and tell them to xxxx off.
claim it's a "risk-inspired" or "risk-like" game.
etc.
Re:20% additional copyright is NEW copyright (Score:3, Informative)
Re:diplomacy (Score:2)
Re:diplomacy (Score:2, Informative)
There's everything you need to know about Diplomacy here [diplom.org], including how to join an online game, and how to improve your gameplay.
Re:diplomacy (Score:2)
Re:CmdrTaco (Score:2)
CmdrTaco has always said this is his blog, we just choose to read it. He rarely makes personal posts any more, but such it remains, according to him.
Don't like it, so be it.
Re:Copyrights (patents?) working for innovation (Score:3, Insightful)
I don't think so Tim.
It's an example of the opposite, because something new and innovative was invented, but because it wasn't invented by the right person, it will be killed instead of adopted. Just when you and school children thought it was safe to learn where Uzbekistan is, too...
Re:Hasbro not necissarily evil (Score:4, Informative)