A Shoe To The Head For Game Journalism 52
On Wednesday we reported on an editorial by EGM editor Dan Hsu making claims that publications and web sites were 'selling' reviews for ad revenue. Shoe has since posted the original editorial to his blog, along with some commentary on why he makes the claims but doesn't name names. From the article: "My industry pisses me off. I was a little suspicious of the cover choices one of our competitors was making, so I checked in with a contact of mine from a major game publisher. 'Yes,' he confirmed. 'We can pretty much get whatever cover we want from that magazine. All it takes is for us to meet with the publisher, promise that we'll buy some ads, and discuss the details from there.' So...that magazine's cover stories are for sale. Great." Kyle Orland's VGM Watch steps in for some commentary on the broader picture.
Shoe? (Score:1, Funny)
Re:Shoe? (Score:2, Insightful)
Re:Shoe? (Score:2)
http://beagleweb.com/fun-taekwanleap.html [beagleweb.com]
Re:And this is... (Score:1)
And this is a surprise to who? (Score:2, Insightful)
Re:And this is a surprise to who? (Score:3, Interesting)
You can get the cheats online.
You can get the walkthroughs online.
You can get the reviews online (from other users, not editors/writers who are in the game publisher's pocket-- try amazon.com, epinions.com?)
And if that isn't enough, go to best buy / target / walmart and try playing the game in the store, if you can find a playable demo.
Re:And this is a surprise to who? (Score:3, Interesting)
That why one must suspect any newsource that makes most of its money by selling adds rather than subscriptions.
Oh wait...
Like it's something new! (Score:2, Insightful)
ANY and EVERY review magazine of ANY kind that boasts even one page of advertisement is bound to be corrupted.
And guess what, ads are an important part of the revenue stream of these publications, and it's not going to become any better. Even BLOGS are goin' adsense!
Do you know where that leads? Here's a fine example
"If you give this game less than a 95% rating, I'll just buy my 12 pages of ads at $1,000,000 each at another gaming magazine.
- MMMph! *slurp, slurp* I couldn't talk
It doesn't have to be (Score:2)
The established way of doing it is to clearly seperate the "content" makers from the ad-sellers. Newspapers are supposed to work like this were for instance in a real paper NO amount of money will buy you an front page ad covering the entire front and every advertisement has a little header pointing it out and no advertisements accepted that look to much like the regular content.
Of course this line was blurred long ago when newspapers stopped publishing news and started adding lifestyle sections.
Were exac
A good example is www.gun-tests.com (Score:2, Informative)
I wish I knew of an equivalent subscriber supported rag for cars, audio-video, etc...
Only other thing I can think of that approached this level of gall was S&E with their now legendary thumbs up or down movie reviews.
As far as the rep of the
Re:It doesn't have to be (Score:1)
Edge is supposed to be the least biased games magazine on the market and the price shows it, 8$ an issue I think.
People still buy game magizines? (Score:2, Insightful)
Web publications are where real gamers go for their gaming news and reviews.
Re:People still buy game magizines? (Score:3, Insightful)
Re:People still buy game magizines? (Score:2)
http://www.gamespot.com/ [gamespot.com]
Re:People still buy game magizines? (Score:2)
My year-plus old copy of Official XBox Magazine had more coverage than IGN and Gamespot combined of an unreleased game I was interested in a few weeks ago.
Re:People still buy game magizines? (Score:1)
WHOOOSH! (Score:1)
It was the point of this article that flew over your head, back to its nest of incomprehension.
Look at gamefaqs' main page. Sometimes the whole color scheme is changed to display a commercial. Same goes for a LOT of online publications. So don't worry : the same problem applies for us, on teh intarbutt!
The worst thing about it is that people, as a great big band of sheep, completely miss the issue, or don't really care.
THESE PEOPLE ARE CALLING THEMSELVES JOURNALISTS. This is not
Re:WHOOOSH! (Score:2)
Look at gamefaqs' main page. Sometimes the whole color scheme is changed to display a commercial.
That'd actually be IGN who's the worst offender -- anybody remember the day they went McIGN on us? The day I visited and saw the McDonald's logos and color schemes all over the place was the last day I ever browsed their site.
GameFAQs' ad presentation doesn't impact the content: written and contributed by unpaid users. You can try to astroturf there, but if you're posting a glowing review about a game peop
I'm shocked! (Score:3, Insightful)
Honestly, I didn't realize this was anything new. I always assumed that video game rags were pretty much like every other magazine out there. You throw some money around, get the coverage you want and ride the wave to profit. Just like pretty much every other publication out there. I'm sure we've all heard stories about reviewers coming clean about getting a lot of swag from game publishers that helps up their review a bit. Why would the magazine really be any different?
The days of being able to realistically expect unbiased reporting from anywhere are pretty much long gone.
Was there ever any doubt? (Score:3, Informative)
Small time... (Score:2)
Re:Small time... (Score:2)
Sounds like slashdot. (Score:2)
Newsflash (Score:1)
Like Lew Black sez: businesses has always been sleeping with each other. It's only recently that they just stopped trying to hide it.
*ALL* magazines are like this (Score:3, Insightful)
Any magazine that reviews a product that features a single ad for a product it reviews is tainted.
This is why I never trust any reviews from any magazine but Consumer Reports (who buys the products they review through normal channels via secret shoppers, and who do ntot accept any advertisement swhatsoever in their maagainze, and who do not allow their reviews ot be used in advertisements).
The only web reviews I trust are blogs or reivew sites where I know the reviewer purchased the items themselves.
There is no other way to ensure journalistic integrity.
Funny.. (Score:5, Informative)
from TFA (Score:3, Informative)
Re:Funny.. (Score:2)
Ok, so what if they rate a mediocre game well, to sell more units in their stores? I'm not saying their taking money for cover stories, but it's not like they don't have something to gain from bias in their reporting. They most certainly do.
The problem with gaming journalism (Score:1, Interesting)
Why are IGNs reviews of "anticipated" titles so much longer than those non-anticipated ones? Do you really think Perfect Dark Zero deserves a 4-page review? Notice how none of the professional sites or mags talks about PDZ's complete lack of presentation (you get a sc
Re:The problem with gaming journalism (Score:1)
Easy, they do what the readers want and the readers want lots of talk about the hyped up games. Even if that game could be handled with "Same as $previous with $newfeatures added". Same goes for other forms of news, they talk about what the audience wants to know even if there's nothing to be known about it (the news broadcast will happily waste fifteen minutes talking to various experts repeating the same obvious fa
Publicity stunt? (Score:2, Interesting)
I never liked game magazines, hell I don't like most magazines, because they're nothing but advertising. Considering the amount of advertising in some of these magazines you'd think they could distribute them for free. I find game magazines to be some of the most obnoxious on the market, topped only by the "lifestyle" crap.
I haven't seen anything in EGM that would indicate they're any different from the rest. Even if they're not
Re:Publicity stunt? (Score:1)
The more magazines you print, the higher the advertising rates you charge because of the higher printing costs. So the more successful the magazine, the more ads you need to break even. A magazine cannot stay afloat without ads, it's that simple. A 50% sell-through would be considered highly successful--and even then that's 50% of wasted paper that the company has to pay for (even if that's a low 150,000 issues, that money adds up). To t
Um....capitalism? (Score:2)
I have first hand experience with this (Score:1)
Perhaps somebody should tell the people at PSM (Score:2)
Just as I said a few days ago... (Score:1)
He basically mirrored my comments and experiences in this industry, and ultimately it led to me leaving. This whole gaming business is one of the biggest shams in the world, and people - intelligent people - get suckered time and time again. Take a trip to E3 sometime to see a glimpse of the real "professionals" who work in this industry... you will lose all respect instantly.
Dan Hsu is one of the few journalists I ever had a respect for and
Dan Hsu doesn't want to burn bridges. (Score:1)
The thing is, nobody wants to actually come out and say "XX mag is buying covers from YY." That includes Dan Hsu. As I mentioned in Games.net, the games industry is *tiny.* Everybody knows everybody else. Journalists switch from PR and back. Frankly he hasn't said anything, and I would venture to say he's afraid of the repercussions of doing so. In short, he himself doesn't want to open the c
Ethics visibly lacking,... but more importantly - (Score:1)
It should be very very wrong when something like Game Informer's November (151) issue has such a blatently camoflauged piece of garbage like they do when advertising (Tom Clancy's Advanced Warfighter I think...). Not only was it in the same format and layout as a standard GI review (albeit with tiny disclaimers at the top of the page) but they p
From the other side of the fence (Score:1)